net.minecraft.src
Class EntityIronGolem
java.lang.Object
net.minecraft.src.Entity
net.minecraft.src.EntityLiving
net.minecraft.src.EntityCreature
net.minecraft.src.EntityGolem
net.minecraft.src.EntityIronGolem
- All Implemented Interfaces:
- IAnimals
public class EntityIronGolem
- extends EntityGolem
| Fields inherited from class net.minecraft.src.EntityLiving |
arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, carryoverDamage, deathTime, experienceValue, field_70730_aX, field_70731_aW, field_70769_ao, field_70770_ap, field_82181_as, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, landMovementFactor, legSwing, legYaw, livingSoundTime, maxHurtResistantTime, maxHurtTime, prevCameraPitch, prevHealth, prevLegYaw, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, swingProgressInt, tasks |
| Fields inherited from class net.minecraft.src.Entity |
addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dimension, distanceWalkedModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_82151_R, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize |
| Methods inherited from class net.minecraft.src.EntityLiving |
addPotionEffect, attackEntityFrom, canBeCollidedWith, canBePushed, canBeSteered, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, curePotionEffects, detachHome, eatGrassBonus, faceEntity, func_70079_am, func_82143_as, func_82159_b, func_82161_a, func_82165_m, func_85034_r, func_85035_bI, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAttackTarget, getCreatureAttribute, getCurrentArmor, getCurrentItemOrArmor, getEntitySenses, getEyeHeight, getHealth, getHeldItem, getHomePosition, getItemIcon, getJumpHelper, getLastActiveItems, getLastAttackingEntity, getLook, getLookHelper, getLookVec, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPosition, getRenderSizeModifier, getRNG, getSwingProgress, getTexture, getTotalArmorValue, getVerticalFaceSpeed, hasHome, heal, initCreature, isBlocking, isChild, isEntityAlive, isEntityUndead, isOnLadder, isPlayerSleeping, isPotionActive, isPotionApplicable, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, knockBack, moveEntityWithHeading, onEntityUpdate, onItemPickup, onUpdate, performHurtAnimation, playLivingSound, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAIMoveSpeed, setAttackTarget, setCurrentItemOrArmor, setEntityHealth, setHeadRotationYaw, setHomeArea, setJumping, setLastAttackingEntity, setMoveForward, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, shouldRiderFaceForward, spawnExplosionParticle, swingItem, updateRidden |
| Methods inherited from class net.minecraft.src.Entity |
addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, copyDataFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_82142_c, func_82146_a, func_82148_at, func_82149_j, func_82150_aj, func_85029_a, func_85031_j, func_85032_ar, func_90999_ad, generatePersistentID, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onKillEntity, onStruckByLightning, readFromNBT, setAir, setAngles, setDead, setEating, setFire, setInPortal, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setSprinting, setVelocity, setWorld, shouldRiderSit, toString, travelToDimension, unmountEntity, updateCloak, updateRiderPosition, writeToNBT |
EntityIronGolem
public EntityIronGolem(World par1World)
isAIEnabled
public boolean isAIEnabled()
- Returns true if the newer Entity AI code should be run
getMaxHealth
public int getMaxHealth()
- Specified by:
getMaxHealth in class EntityLiving
onLivingUpdate
public void onLivingUpdate()
- Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
use this to react to sunlight and start to burn.
- Overrides:
onLivingUpdate in class EntityLiving
isExplosiveMob
public boolean isExplosiveMob(Class par1Class)
- Overrides:
isExplosiveMob in class EntityLiving
writeEntityToNBT
public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
- (abstract) Protected helper method to write subclass entity data to NBT.
- Overrides:
writeEntityToNBT in class EntityLiving
readEntityFromNBT
public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
- (abstract) Protected helper method to read subclass entity data from NBT.
- Overrides:
readEntityFromNBT in class EntityLiving
attackEntityAsMob
public boolean attackEntityAsMob(Entity par1Entity)
- Overrides:
attackEntityAsMob in class EntityLiving
getVillage
public Village getVillage()
handleHealthUpdate
public void handleHealthUpdate(byte par1)
- Overrides:
handleHealthUpdate in class EntityLiving
getAttackTimer
public int getAttackTimer()
setHoldingRose
public void setHoldingRose(boolean par1)
getHoldRoseTick
public int getHoldRoseTick()
getBit1Flag
public boolean getBit1Flag()
setBit1FlagTo
public void setBit1FlagTo(boolean par1)
onDeath
public void onDeath(DamageSource par1DamageSource)
- Called when the mob's health reaches 0.
- Overrides:
onDeath in class EntityLiving