    001    package net.minecraft.src;
    002
    003    import cpw.mods.fml.common.Side;
    004    import cpw.mods.fml.common.asm.SideOnly;
    005    import java.util.List;
    006    import java.util.Random;
    007
    008    public class BlockEndPortal extends BlockContainer
    009    {
    010        /**
    011         * true if the enderdragon has been killed - allows end portal blocks to be created in the end
    012         */
    013        public static boolean bossDefeated = false;
    014
    015        protected BlockEndPortal(int par1, Material par2Material)
    016        {
    017            super(par1, 0, par2Material);
    018            this.setLightValue(1.0F);
    019        }
    020
    021        /**
    022         * Returns a new instance of a block's tile entity class. Called on placing the block.
    023         */
    024        public TileEntity createNewTileEntity(World par1World)
    025        {
    026            return new TileEntityEndPortal();
    027        }
    028
    029        /**
    030         * Updates the blocks bounds based on its current state. Args: world, x, y, z
    031         */
    032        public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
    033        {
    034            float var5 = 0.0625F;
    035            this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, var5, 1.0F);
    036        }
    037
    038        @SideOnly(Side.CLIENT)
    039
    040        /**
    041         * Returns true if the given side of this block type should be rendered, if the adjacent block is at the given
    042         * coordinates.  Args: blockAccess, x, y, z, side
    043         */
    044        public boolean shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
    045        {
    046            return par5 != 0 ? false : super.shouldSideBeRendered(par1IBlockAccess, par2, par3, par4, par5);
    047        }
    048
    049        /**
    050         * if the specified block is in the given AABB, add its collision bounding box to the given list
    051         */
    052        public void addCollidingBlockToList(World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity) {}
    053
    054        /**
    055         * Is this block (a) opaque and (b) a full 1m cube?  This determines whether or not to render the shared face of two
    056         * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
    057         */
    058        public boolean isOpaqueCube()
    059        {
    060            return false;
    061        }
    062
    063        /**
    064         * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
    065         */
    066        public boolean renderAsNormalBlock()
    067        {
    068            return false;
    069        }
    070
    071        /**
    072         * Returns the quantity of items to drop on block destruction.
    073         */
    074        public int quantityDropped(Random par1Random)
    075        {
    076            return 0;
    077        }
    078
    079        /**
    080         * Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity
    081         */
    082        public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity)
    083        {
    084            if (par5Entity.ridingEntity == null && par5Entity.riddenByEntity == null && !par1World.isRemote)
    085            {
    086                par5Entity.travelToDimension(1);
    087            }
    088        }
    089
    090        @SideOnly(Side.CLIENT)
    091
    092        /**
    093         * A randomly called display update to be able to add particles or other items for display
    094         */
    095        public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
    096        {
    097            double var6 = (double)((float)par2 + par5Random.nextFloat());
    098            double var8 = (double)((float)par3 + 0.8F);
    099            double var10 = (double)((float)par4 + par5Random.nextFloat());
    100            double var12 = 0.0D;
    101            double var14 = 0.0D;
    102            double var16 = 0.0D;
    103            par1World.spawnParticle("smoke", var6, var8, var10, var12, var14, var16);
    104        }
    105
    106        /**
    107         * The type of render function that is called for this block
    108         */
    109        public int getRenderType()
    110        {
    111            return -1;
    112        }
    113
    114        /**
    115         * Called whenever the block is added into the world. Args: world, x, y, z
    116         */
    117        public void onBlockAdded(World par1World, int par2, int par3, int par4)
    118        {
    119            if (!bossDefeated)
    120            {
    121                if (par1World.provider.dimensionId != 0)
    122                {
    123                    par1World.setBlockWithNotify(par2, par3, par4, 0);
    124                }
    125            }
    126        }
    127
    128        @SideOnly(Side.CLIENT)
    129
    130        /**
    131         * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
    132         */
    133        public int idPicked(World par1World, int par2, int par3, int par4)
    134        {
    135            return 0;
    136        }
    137    }