    001    package net.minecraft.src;
    002
    003    public enum EnumCreatureType
    004    {
    005        monster(IMob.class, 70, Material.air, false, false),
    006        creature(EntityAnimal.class, 10, Material.air, true, true),
    007        ambient(EntityAmbientCreature.class, 15, Material.air, true, false),
    008        waterCreature(EntityWaterMob.class, 5, Material.water, true, false);
    009
    010        /**
    011         * The root class of creatures associated with this EnumCreatureType (IMobs for aggressive creatures, EntityAnimals
    012         * for friendly ones)
    013         */
    014        private final Class creatureClass;
    015        private final int maxNumberOfCreature;
    016        private final Material creatureMaterial;
    017
    018        /** A flag indicating whether this creature type is peaceful. */
    019        private final boolean isPeacefulCreature;
    020
    021        /** Whether this creature type is an animal. */
    022        private final boolean isAnimal;
    023
    024        private EnumCreatureType(Class par3Class, int par4, Material par5Material, boolean par6, boolean par7)
    025        {
    026            this.creatureClass = par3Class;
    027            this.maxNumberOfCreature = par4;
    028            this.creatureMaterial = par5Material;
    029            this.isPeacefulCreature = par6;
    030            this.isAnimal = par7;
    031        }
    032
    033        public Class getCreatureClass()
    034        {
    035            return this.creatureClass;
    036        }
    037
    038        public int getMaxNumberOfCreature()
    039        {
    040            return this.maxNumberOfCreature;
    041        }
    042
    043        public Material getCreatureMaterial()
    044        {
    045            return this.creatureMaterial;
    046        }
    047
    048        /**
    049         * Gets whether or not this creature type is peaceful.
    050         */
    051        public boolean getPeacefulCreature()
    052        {
    053            return this.isPeacefulCreature;
    054        }
    055
    056        /**
    057         * Return whether this creature type is an animal.
    058         */
    059        public boolean getAnimal()
    060        {
    061            return this.isAnimal;
    062        }
    063    }