001 package net.minecraft.src;
002
003 import java.util.Random;
004
005 public class WorldGenDeadBush extends WorldGenerator
006 {
007 /** stores the ID for WorldGenDeadBush */
008 private int deadBushID;
009
010 public WorldGenDeadBush(int par1)
011 {
012 this.deadBushID = par1;
013 }
014
015 public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
016 {
017 int var11;
018
019 Block block = null;
020 do
021 {
022 block = Block.blocksList[par1World.getBlockId(par3, par4, par5)];
023 if (block != null && !block.isLeaves(par1World, par3, par4, par5))
024 {
025 break;
026 }
027 par4--;
028 } while (par4 > 0);
029
030 for (int var7 = 0; var7 < 4; ++var7)
031 {
032 int var8 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8);
033 int var9 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4);
034 int var10 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8);
035
036 if (par1World.isAirBlock(var8, var9, var10) && Block.blocksList[this.deadBushID].canBlockStay(par1World, var8, var9, var10))
037 {
038 par1World.setBlock(var8, var9, var10, this.deadBushID);
039 }
040 }
041
042 return true;
043 }
044 }