001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005 import org.lwjgl.opengl.GL11;
006
007 @SideOnly(Side.CLIENT)
008 public class ModelEnderCrystal extends ModelBase
009 {
010 /** The cube model for the Ender Crystal. */
011 private ModelRenderer cube;
012
013 /** The glass model for the Ender Crystal. */
014 private ModelRenderer glass = new ModelRenderer(this, "glass");
015
016 /** The base model for the Ender Crystal. */
017 private ModelRenderer base;
018
019 public ModelEnderCrystal(float par1, boolean par2)
020 {
021 this.glass.setTextureOffset(0, 0).addBox(-4.0F, -4.0F, -4.0F, 8, 8, 8);
022 this.cube = new ModelRenderer(this, "cube");
023 this.cube.setTextureOffset(32, 0).addBox(-4.0F, -4.0F, -4.0F, 8, 8, 8);
024
025 if (par2)
026 {
027 this.base = new ModelRenderer(this, "base");
028 this.base.setTextureOffset(0, 16).addBox(-6.0F, 0.0F, -6.0F, 12, 4, 12);
029 }
030 }
031
032 /**
033 * Sets the models various rotation angles then renders the model.
034 */
035 public void render(Entity par1Entity, float par2, float par3, float par4, float par5, float par6, float par7)
036 {
037 GL11.glPushMatrix();
038 GL11.glScalef(2.0F, 2.0F, 2.0F);
039 GL11.glTranslatef(0.0F, -0.5F, 0.0F);
040
041 if (this.base != null)
042 {
043 this.base.render(par7);
044 }
045
046 GL11.glRotatef(par3, 0.0F, 1.0F, 0.0F);
047 GL11.glTranslatef(0.0F, 0.8F + par4, 0.0F);
048 GL11.glRotatef(60.0F, 0.7071F, 0.0F, 0.7071F);
049 this.glass.render(par7);
050 float var8 = 0.875F;
051 GL11.glScalef(var8, var8, var8);
052 GL11.glRotatef(60.0F, 0.7071F, 0.0F, 0.7071F);
053 GL11.glRotatef(par3, 0.0F, 1.0F, 0.0F);
054 this.glass.render(par7);
055 GL11.glScalef(var8, var8, var8);
056 GL11.glRotatef(60.0F, 0.7071F, 0.0F, 0.7071F);
057 GL11.glRotatef(par3, 0.0F, 1.0F, 0.0F);
058 this.cube.render(par7);
059 GL11.glPopMatrix();
060 }
061 }