001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005
006 @SideOnly(Side.CLIENT)
007 public class GuiVideoSettings extends GuiScreen
008 {
009 private GuiScreen parentGuiScreen;
010
011 /** The title string that is displayed in the top-center of the screen. */
012 protected String screenTitle = "Video Settings";
013
014 /** GUI game settings */
015 private GameSettings guiGameSettings;
016
017 /**
018 * True if the system is 64-bit (using a simple indexOf test on a system property)
019 */
020 private boolean is64bit = false;
021
022 /** An array of all of EnumOption's video options. */
023 private static EnumOptions[] videoOptions = new EnumOptions[] {EnumOptions.GRAPHICS, EnumOptions.RENDER_DISTANCE, EnumOptions.AMBIENT_OCCLUSION, EnumOptions.FRAMERATE_LIMIT, EnumOptions.ANAGLYPH, EnumOptions.VIEW_BOBBING, EnumOptions.GUI_SCALE, EnumOptions.ADVANCED_OPENGL, EnumOptions.GAMMA, EnumOptions.RENDER_CLOUDS, EnumOptions.PARTICLES, EnumOptions.USE_SERVER_TEXTURES, EnumOptions.USE_FULLSCREEN, EnumOptions.ENABLE_VSYNC};
024
025 public GuiVideoSettings(GuiScreen par1GuiScreen, GameSettings par2GameSettings)
026 {
027 this.parentGuiScreen = par1GuiScreen;
028 this.guiGameSettings = par2GameSettings;
029 }
030
031 /**
032 * Adds the buttons (and other controls) to the screen in question.
033 */
034 public void initGui()
035 {
036 StringTranslate var1 = StringTranslate.getInstance();
037 this.screenTitle = var1.translateKey("options.videoTitle");
038 this.controlList.clear();
039 this.controlList.add(new GuiButton(200, this.width / 2 - 100, this.height / 6 + 168, var1.translateKey("gui.done")));
040 this.is64bit = false;
041 String[] var2 = new String[] {"sun.arch.data.model", "com.ibm.vm.bitmode", "os.arch"};
042 String[] var3 = var2;
043 int var4 = var2.length;
044
045 for (int var5 = 0; var5 < var4; ++var5)
046 {
047 String var6 = var3[var5];
048 String var7 = System.getProperty(var6);
049
050 if (var7 != null && var7.contains("64"))
051 {
052 this.is64bit = true;
053 break;
054 }
055 }
056
057 int var9 = 0;
058 var4 = this.is64bit ? 0 : -15;
059 EnumOptions[] var10 = videoOptions;
060 int var11 = var10.length;
061
062 for (int var12 = 0; var12 < var11; ++var12)
063 {
064 EnumOptions var8 = var10[var12];
065
066 if (var8.getEnumFloat())
067 {
068 this.controlList.add(new GuiSlider(var8.returnEnumOrdinal(), this.width / 2 - 155 + var9 % 2 * 160, this.height / 7 + var4 + 24 * (var9 >> 1), var8, this.guiGameSettings.getKeyBinding(var8), this.guiGameSettings.getOptionFloatValue(var8)));
069 }
070 else
071 {
072 this.controlList.add(new GuiSmallButton(var8.returnEnumOrdinal(), this.width / 2 - 155 + var9 % 2 * 160, this.height / 7 + var4 + 24 * (var9 >> 1), var8, this.guiGameSettings.getKeyBinding(var8)));
073 }
074
075 ++var9;
076 }
077 }
078
079 /**
080 * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
081 */
082 protected void actionPerformed(GuiButton par1GuiButton)
083 {
084 if (par1GuiButton.enabled)
085 {
086 int var2 = this.guiGameSettings.guiScale;
087
088 if (par1GuiButton.id < 100 && par1GuiButton instanceof GuiSmallButton)
089 {
090 this.guiGameSettings.setOptionValue(((GuiSmallButton)par1GuiButton).returnEnumOptions(), 1);
091 par1GuiButton.displayString = this.guiGameSettings.getKeyBinding(EnumOptions.getEnumOptions(par1GuiButton.id));
092 }
093
094 if (par1GuiButton.id == 200)
095 {
096 this.mc.gameSettings.saveOptions();
097 this.mc.displayGuiScreen(this.parentGuiScreen);
098 }
099
100 if (this.guiGameSettings.guiScale != var2)
101 {
102 ScaledResolution var3 = new ScaledResolution(this.mc.gameSettings, this.mc.displayWidth, this.mc.displayHeight);
103 int var4 = var3.getScaledWidth();
104 int var5 = var3.getScaledHeight();
105 this.setWorldAndResolution(this.mc, var4, var5);
106 }
107 }
108 }
109
110 /**
111 * Draws the screen and all the components in it.
112 */
113 public void drawScreen(int par1, int par2, float par3)
114 {
115 this.drawDefaultBackground();
116 this.drawCenteredString(this.fontRenderer, this.screenTitle, this.width / 2, this.is64bit ? 20 : 5, 16777215);
117
118 if (!this.is64bit && this.guiGameSettings.renderDistance == 0)
119 {
120 this.drawCenteredString(this.fontRenderer, StatCollector.translateToLocal("options.farWarning1"), this.width / 2, this.height / 6 + 144 + 1, 11468800);
121 this.drawCenteredString(this.fontRenderer, StatCollector.translateToLocal("options.farWarning2"), this.width / 2, this.height / 6 + 144 + 13, 11468800);
122 }
123
124 super.drawScreen(par1, par2, par3);
125 }
126 }