001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005 import java.util.Random;
006
007 public class BlockRedstoneOre extends Block
008 {
009 private boolean glowing;
010
011 public BlockRedstoneOre(int par1, int par2, boolean par3)
012 {
013 super(par1, par2, Material.rock);
014
015 if (par3)
016 {
017 this.setTickRandomly(true);
018 }
019
020 this.glowing = par3;
021 }
022
023 /**
024 * How many world ticks before ticking
025 */
026 public int tickRate()
027 {
028 return 30;
029 }
030
031 /**
032 * Called when the block is clicked by a player. Args: x, y, z, entityPlayer
033 */
034 public void onBlockClicked(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
035 {
036 this.glow(par1World, par2, par3, par4);
037 super.onBlockClicked(par1World, par2, par3, par4, par5EntityPlayer);
038 }
039
040 /**
041 * Called whenever an entity is walking on top of this block. Args: world, x, y, z, entity
042 */
043 public void onEntityWalking(World par1World, int par2, int par3, int par4, Entity par5Entity)
044 {
045 this.glow(par1World, par2, par3, par4);
046 super.onEntityWalking(par1World, par2, par3, par4, par5Entity);
047 }
048
049 /**
050 * Called upon block activation (right click on the block.)
051 */
052 public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
053 {
054 this.glow(par1World, par2, par3, par4);
055 return super.onBlockActivated(par1World, par2, par3, par4, par5EntityPlayer, par6, par7, par8, par9);
056 }
057
058 /**
059 * The redstone ore glows.
060 */
061 private void glow(World par1World, int par2, int par3, int par4)
062 {
063 this.sparkle(par1World, par2, par3, par4);
064
065 if (this.blockID == Block.oreRedstone.blockID)
066 {
067 par1World.setBlockWithNotify(par2, par3, par4, Block.oreRedstoneGlowing.blockID);
068 }
069 }
070
071 /**
072 * Ticks the block if it's been scheduled
073 */
074 public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
075 {
076 if (this.blockID == Block.oreRedstoneGlowing.blockID)
077 {
078 par1World.setBlockWithNotify(par2, par3, par4, Block.oreRedstone.blockID);
079 }
080 }
081
082 /**
083 * Returns the ID of the items to drop on destruction.
084 */
085 public int idDropped(int par1, Random par2Random, int par3)
086 {
087 return Item.redstone.shiftedIndex;
088 }
089
090 /**
091 * Returns the usual quantity dropped by the block plus a bonus of 1 to 'i' (inclusive).
092 */
093 public int quantityDroppedWithBonus(int par1, Random par2Random)
094 {
095 return this.quantityDropped(par2Random) + par2Random.nextInt(par1 + 1);
096 }
097
098 /**
099 * Returns the quantity of items to drop on block destruction.
100 */
101 public int quantityDropped(Random par1Random)
102 {
103 return 4 + par1Random.nextInt(2);
104 }
105
106 /**
107 * Drops the block items with a specified chance of dropping the specified items
108 */
109 public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
110 {
111 super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7);
112
113 if (this.idDropped(par5, par1World.rand, par7) != this.blockID)
114 {
115 int var8 = 1 + par1World.rand.nextInt(5);
116 this.dropXpOnBlockBreak(par1World, par2, par3, par4, var8);
117 }
118 }
119
120 @SideOnly(Side.CLIENT)
121
122 /**
123 * A randomly called display update to be able to add particles or other items for display
124 */
125 public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
126 {
127 if (this.glowing)
128 {
129 this.sparkle(par1World, par2, par3, par4);
130 }
131 }
132
133 /**
134 * The redstone ore sparkles.
135 */
136 private void sparkle(World par1World, int par2, int par3, int par4)
137 {
138 Random var5 = par1World.rand;
139 double var6 = 0.0625D;
140
141 for (int var8 = 0; var8 < 6; ++var8)
142 {
143 double var9 = (double)((float)par2 + var5.nextFloat());
144 double var11 = (double)((float)par3 + var5.nextFloat());
145 double var13 = (double)((float)par4 + var5.nextFloat());
146
147 if (var8 == 0 && !par1World.isBlockOpaqueCube(par2, par3 + 1, par4))
148 {
149 var11 = (double)(par3 + 1) + var6;
150 }
151
152 if (var8 == 1 && !par1World.isBlockOpaqueCube(par2, par3 - 1, par4))
153 {
154 var11 = (double)(par3 + 0) - var6;
155 }
156
157 if (var8 == 2 && !par1World.isBlockOpaqueCube(par2, par3, par4 + 1))
158 {
159 var13 = (double)(par4 + 1) + var6;
160 }
161
162 if (var8 == 3 && !par1World.isBlockOpaqueCube(par2, par3, par4 - 1))
163 {
164 var13 = (double)(par4 + 0) - var6;
165 }
166
167 if (var8 == 4 && !par1World.isBlockOpaqueCube(par2 + 1, par3, par4))
168 {
169 var9 = (double)(par2 + 1) + var6;
170 }
171
172 if (var8 == 5 && !par1World.isBlockOpaqueCube(par2 - 1, par3, par4))
173 {
174 var9 = (double)(par2 + 0) - var6;
175 }
176
177 if (var9 < (double)par2 || var9 > (double)(par2 + 1) || var11 < 0.0D || var11 > (double)(par3 + 1) || var13 < (double)par4 || var13 > (double)(par4 + 1))
178 {
179 par1World.spawnParticle("reddust", var9, var11, var13, 0.0D, 0.0D, 0.0D);
180 }
181 }
182 }
183
184 /**
185 * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage
186 * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null.
187 */
188 protected ItemStack createStackedBlock(int par1)
189 {
190 return new ItemStack(Block.oreRedstone);
191 }
192 }