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## net.minecraft.src
Class EntityWitch

    java.lang.Object
      net.minecraft.src.Entity
          net.minecraft.src.EntityLiving
              net.minecraft.src.EntityCreature
                  net.minecraft.src.EntityMob
                      net.minecraft.src.EntityWitch

All Implemented Interfaces:
  IAnimals, IMob, IRangedAttackMob

    public class EntityWitch

extends EntityMob
implements IRangedAttackMob

Field Summary

Fields inherited from class net.minecraft.src.EntityLiving
`arrowHitTempCounter, arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, carryoverDamage, deathTime, experienceValue, field_70730_aX, field_70731_aW, field_70769_ao, field_70770_ap, field_82181_as, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, landMovementFactor, legSwing, legYaw, livingSoundTime, maxHurtResistantTime, maxHurtTime, prevCameraPitch, prevHealth, prevLegYaw, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, swingProgressInt, tasks`

Fields inherited from class net.minecraft.src.Entity
`addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dimension, distanceWalkedModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_82151_R, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize`

Fields inherited from interface net.minecraft.src.IMob
`mobSelector`

Constructor Summary
`EntityWitch(World par1World)`

Method Summary
`void` | `attackEntityWithRangedAttack(EntityLiving par1EntityLiving)` Attack the specified entity using a ranged attack.
`boolean` | `getAggressive()` Return whether this witch is aggressive at an entity.
`int` | `getMaxHealth()`
`float` | `getSpeedModifier()` This method returns a value to be applied directly to entity speed, this factor is less than 1 when a slowdown potion effect is applied, more than 1 when a haste potion effect is applied and 2 for fleeing entities.
`void` | `handleHealthUpdate(byte par1)`
`boolean` | `isAIEnabled()` Returns true if the newer Entity AI code should be run
`void` | `onLivingUpdate()` Called frequently so the entity can update its state every tick as required.
`void` | `setAggressive(boolean par1)` Set whether this witch is aggressive at an entity.

Methods inherited from class net.minecraft.src.EntityMob
`attackEntityAsMob, attackEntityFrom, getAttackStrength, getBlockPathWeight, getCanSpawnHere, onUpdate`

Methods inherited from class net.minecraft.src.EntityCreature
`getEntityToAttack, hasPath, setPathToEntity, setTarget`

Methods inherited from class net.minecraft.src.EntityLiving
`addPotionEffect, canBeCollidedWith, canBePushed, canBeSteered, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, curePotionEffects, detachHome, eatGrassBonus, faceEntity, func_70079_am, func_82143_as, func_82159_b, func_82161_a, func_82165_m, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAttackTarget, getCreatureAttribute, getCurrentArmor, getCurrentItemOrArmor, getEntitySenses, getEyeHeight, getHealth, getHeldItem, getHomePosition, getItemIcon, getJumpHelper, getLastActiveItems, getLastAttackingEntity, getLook, getLookHelper, getLookVec, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPosition, getRenderSizeModifier, getRNG, getSwingProgress, getTalkInterval, getTexture, getTotalArmorValue, getVerticalFaceSpeed, hasHome, heal, initCreature, isBlocking, isChild, isEntityAlive, isEntityUndead, isExplosiveMob, isOnLadder, isPlayerSleeping, isPotionActive, isPotionApplicable, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, knockBack, moveEntityWithHeading, onDeath, onEntityUpdate, onItemPickup, performHurtAnimation, playLivingSound, rayTrace, readEntityFromNBT, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAIMoveSpeed, setAttackTarget, setCurrentItemOrArmor, setEntityHealth, setHeadRotationYaw, setHomeArea, setJumping, setLastAttackingEntity, setMoveForward, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, spawnExplosionParticle, swingItem, updateRidden, writeEntityToNBT`

Methods inherited from class net.minecraft.src.Entity
`addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, copyDataFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_82142_c, func_82146_a, func_82148_at, func_82149_j, func_82150_aj, generatePersistentID, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onKillEntity, onStruckByLightning, readFromNBT, setAir, setAngles, setDead, setEating, setFire, setInPortal, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setSprinting, setVelocity, setWorld, shouldRiderSit, toString, travelToDimension, unmountEntity, updateCloak, updateRiderPosition, writeToNBT`

Methods inherited from class java.lang.Object
`getClass, notify, notifyAll, wait, wait, wait`

Constructor Detail

### EntityWitch

    public EntityWitch(World par1World)

Method Detail

### setAggressive

    public void setAggressive(boolean par1)

  Set whether this witch is aggressive at an entity.

### getAggressive

    public boolean getAggressive()

  Return whether this witch is aggressive at an entity.

### getMaxHealth

    public int getMaxHealth()

  Specified by:
    `getMaxHealth` in class `EntityLiving`

### isAIEnabled

    public boolean isAIEnabled()

  Returns true if the newer Entity AI code should be run

### onLivingUpdate

    public void onLivingUpdate()

  Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn.

  Overrides:
    `onLivingUpdate` in class `EntityMob`

### handleHealthUpdate

    public void handleHealthUpdate(byte par1)

  Overrides:
    `handleHealthUpdate` in class `EntityLiving`

### getSpeedModifier

    public float getSpeedModifier()

  This method returns a value to be applied directly to entity speed, this factor is less than 1 when a slowdown potion effect is applied, more than 1 when a haste potion effect is applied and 2 for fleeing entities.

  Overrides:
    `getSpeedModifier` in class `EntityCreature`

### attackEntityWithRangedAttack

    public void attackEntityWithRangedAttack(EntityLiving par1EntityLiving)

  Attack the specified entity using a ranged attack.

  Specified by:
    `attackEntityWithRangedAttack` in interface `IRangedAttackMob`

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