001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005 import java.util.ArrayList;
006 import java.util.Hashtable;
007 import java.util.Iterator;
008 import java.util.List;
009 import java.util.Map.Entry;
010 import java.util.Random;
011
012 import net.minecraftforge.client.ForgeHooksClient;
013 import net.minecraftforge.common.ForgeHooks;
014 import com.google.common.collect.ArrayListMultimap;
015 import com.google.common.collect.Multimap;
016
017 import org.lwjgl.opengl.GL11;
018
019
020 @SideOnly(Side.CLIENT)
021 public class EffectRenderer
022 {
023 /** Reference to the World object. */
024 protected World worldObj;
025 private List[] fxLayers = new List[4];
026 private RenderEngine renderer;
027
028 /** RNG. */
029 private Random rand = new Random();
030
031 private Multimap<String, EntityFX> effectList = ArrayListMultimap.create();
032
033 public EffectRenderer(World par1World, RenderEngine par2RenderEngine)
034 {
035 if (par1World != null)
036 {
037 this.worldObj = par1World;
038 }
039
040 this.renderer = par2RenderEngine;
041
042 for (int var3 = 0; var3 < 4; ++var3)
043 {
044 this.fxLayers[var3] = new ArrayList();
045 }
046 }
047
048 public void addEffect(EntityFX par1EntityFX)
049 {
050 int var2 = par1EntityFX.getFXLayer();
051
052 if (this.fxLayers[var2].size() >= 4000)
053 {
054 this.fxLayers[var2].remove(0);
055 }
056
057 this.fxLayers[var2].add(par1EntityFX);
058 }
059
060 public void updateEffects()
061 {
062 for (int var1 = 0; var1 < 4; ++var1)
063 {
064 for (int var2 = 0; var2 < this.fxLayers[var1].size(); ++var2)
065 {
066 EntityFX var3 = (EntityFX)this.fxLayers[var1].get(var2);
067
068 if (var3 != null)
069 {
070 var3.onUpdate();
071 }
072
073 if (var3 == null || var3.isDead)
074 {
075 this.fxLayers[var1].remove(var2--);
076 }
077 }
078 }
079
080 Iterator<Entry<String, EntityFX>> itr = effectList.entries().iterator();
081 while (itr.hasNext())
082 {
083 EntityFX fx = itr.next().getValue();
084 fx.onUpdate();
085 if (fx.isDead)
086 {
087 itr.remove();
088 }
089 }
090 }
091
092 /**
093 * Renders all current particles. Args player, partialTickTime
094 */
095 public void renderParticles(Entity par1Entity, float par2)
096 {
097 float var3 = ActiveRenderInfo.rotationX;
098 float var4 = ActiveRenderInfo.rotationZ;
099 float var5 = ActiveRenderInfo.rotationYZ;
100 float var6 = ActiveRenderInfo.rotationXY;
101 float var7 = ActiveRenderInfo.rotationXZ;
102 EntityFX.interpPosX = par1Entity.lastTickPosX + (par1Entity.posX - par1Entity.lastTickPosX) * (double)par2;
103 EntityFX.interpPosY = par1Entity.lastTickPosY + (par1Entity.posY - par1Entity.lastTickPosY) * (double)par2;
104 EntityFX.interpPosZ = par1Entity.lastTickPosZ + (par1Entity.posZ - par1Entity.lastTickPosZ) * (double)par2;
105
106 for (int var8 = 0; var8 < 3; ++var8)
107 {
108 if (!this.fxLayers[var8].isEmpty())
109 {
110 int var9 = 0;
111
112 if (var8 == 0)
113 {
114 var9 = this.renderer.getTexture("/particles.png");
115 }
116
117 if (var8 == 1)
118 {
119 var9 = this.renderer.getTexture("/terrain.png");
120 }
121
122 if (var8 == 2)
123 {
124 var9 = this.renderer.getTexture("/gui/items.png");
125 }
126
127 GL11.glBindTexture(GL11.GL_TEXTURE_2D, var9);
128 Tessellator var10 = Tessellator.instance;
129 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
130 var10.startDrawingQuads();
131
132 for (int var11 = 0; var11 < this.fxLayers[var8].size(); ++var11)
133 {
134 EntityFX var12 = (EntityFX)this.fxLayers[var8].get(var11);
135 if (var12 == null) continue;
136 var10.setBrightness(var12.getBrightnessForRender(par2));
137 var12.renderParticle(var10, par2, var3, var7, var4, var5, var6);
138 }
139
140 var10.draw();
141 }
142 }
143
144 for (String key : effectList.keySet())
145 {
146 ForgeHooksClient.bindTexture(key, 0);
147 for (EntityFX entry : effectList.get(key))
148 {
149 if (entry == null) continue;
150 Tessellator tessallator = Tessellator.instance;
151 //GL11.glBindTexture(GL11.GL_TEXTURE_2D, renderer.getTexture(key));
152 tessallator.startDrawingQuads();
153
154 if (entry.getFXLayer() != 3)
155 {
156 tessallator.setBrightness(entry.getBrightnessForRender(par2));
157 entry.renderParticle(tessallator, par2, var3, var7, var4, var5, var6);
158 }
159
160 tessallator.draw();
161 }
162 ForgeHooksClient.unbindTexture();
163 }
164 }
165
166 public void renderLitParticles(Entity par1Entity, float par2)
167 {
168 float var4 = MathHelper.cos(par1Entity.rotationYaw * 0.017453292F);
169 float var5 = MathHelper.sin(par1Entity.rotationYaw * 0.017453292F);
170 float var6 = -var5 * MathHelper.sin(par1Entity.rotationPitch * 0.017453292F);
171 float var7 = var4 * MathHelper.sin(par1Entity.rotationPitch * 0.017453292F);
172 float var8 = MathHelper.cos(par1Entity.rotationPitch * 0.017453292F);
173 byte var9 = 3;
174
175 if (!this.fxLayers[var9].isEmpty())
176 {
177 Tessellator var10 = Tessellator.instance;
178
179 for (int var11 = 0; var11 < this.fxLayers[var9].size(); ++var11)
180 {
181 EntityFX var12 = (EntityFX)this.fxLayers[var9].get(var11);
182 if (var12 == null) continue;
183 var10.setBrightness(var12.getBrightnessForRender(par2));
184 var12.renderParticle(var10, par2, var4, var8, var5, var6, var7);
185 }
186 }
187 }
188
189 public void clearEffects(World par1World)
190 {
191 this.worldObj = par1World;
192
193 for (int var2 = 0; var2 < 4; ++var2)
194 {
195 this.fxLayers[var2].clear();
196 }
197
198 effectList.clear();
199 }
200
201 public void addBlockDestroyEffects(int par1, int par2, int par3, int par4, int par5)
202 {
203 Block var6 = Block.blocksList[par4];
204 if (var6 != null && !var6.addBlockDestroyEffects(worldObj, par1, par2, par3, par5, this))
205 {
206 byte var7 = 4;
207
208 for (int var8 = 0; var8 < var7; ++var8)
209 {
210 for (int var9 = 0; var9 < var7; ++var9)
211 {
212 for (int var10 = 0; var10 < var7; ++var10)
213 {
214 double var11 = (double)par1 + ((double)var8 + 0.5D) / (double)var7;
215 double var13 = (double)par2 + ((double)var9 + 0.5D) / (double)var7;
216 double var15 = (double)par3 + ((double)var10 + 0.5D) / (double)var7;
217 int var17 = this.rand.nextInt(6);
218 this.addEffect((new EntityDiggingFX(this.worldObj, var11, var13, var15, var11 - (double)par1 - 0.5D, var13 - (double)par2 - 0.5D, var15 - (double)par3 - 0.5D, var6, var17, par5)).func_70596_a(par1, par2, par3), var6);
219 }
220 }
221 }
222 }
223 }
224
225 /**
226 * Adds block hit particles for the specified block. Args: x, y, z, sideHit
227 */
228 public void addBlockHitEffects(int par1, int par2, int par3, int par4)
229 {
230 int var5 = this.worldObj.getBlockId(par1, par2, par3);
231
232 if (var5 != 0)
233 {
234 Block var6 = Block.blocksList[var5];
235 float var7 = 0.1F;
236 double var8 = (double)par1 + this.rand.nextDouble() * (var6.getBlockBoundsMaxX() - var6.getBlockBoundsMinX() - (double)(var7 * 2.0F)) + (double)var7 + var6.getBlockBoundsMinX();
237 double var10 = (double)par2 + this.rand.nextDouble() * (var6.getBlockBoundsMaxY() - var6.getBlockBoundsMinY() - (double)(var7 * 2.0F)) + (double)var7 + var6.getBlockBoundsMinY();
238 double var12 = (double)par3 + this.rand.nextDouble() * (var6.getBlockBoundsMaxZ() - var6.getBlockBoundsMinZ() - (double)(var7 * 2.0F)) + (double)var7 + var6.getBlockBoundsMinZ();
239
240 if (par4 == 0)
241 {
242 var10 = (double)par2 + var6.getBlockBoundsMinY() - (double)var7;
243 }
244
245 if (par4 == 1)
246 {
247 var10 = (double)par2 + var6.getBlockBoundsMaxY() + (double)var7;
248 }
249
250 if (par4 == 2)
251 {
252 var12 = (double)par3 + var6.getBlockBoundsMinZ() - (double)var7;
253 }
254
255 if (par4 == 3)
256 {
257 var12 = (double)par3 + var6.getBlockBoundsMaxZ() + (double)var7;
258 }
259
260 if (par4 == 4)
261 {
262 var8 = (double)par1 + var6.getBlockBoundsMinX() - (double)var7;
263 }
264
265 if (par4 == 5)
266 {
267 var8 = (double)par1 + var6.getBlockBoundsMaxX() + (double)var7;
268 }
269
270 this.addEffect((new EntityDiggingFX(this.worldObj, var8, var10, var12, 0.0D, 0.0D, 0.0D, var6, par4, this.worldObj.getBlockMetadata(par1, par2, par3))).func_70596_a(par1, par2, par3).multiplyVelocity(0.2F).multipleParticleScaleBy(0.6F), var6);
271 }
272 }
273
274 public String getStatistics()
275 {
276 int size = 0;
277 for (List x : fxLayers)
278 {
279 size += x.size();
280 }
281 size += effectList.size();
282 return Integer.toString(size);
283 }
284
285 public void addEffect(EntityFX effect, Object obj)
286 {
287 if (obj == null || !(obj instanceof Block || obj instanceof Item))
288 {
289 addEffect(effect);
290 return;
291 }
292
293 if (obj instanceof Item && ((Item)obj).isDefaultTexture)
294 {
295 addEffect(effect);
296 return;
297 }
298
299 if (obj instanceof Block && ((Block)obj).isDefaultTexture)
300 {
301 addEffect(effect);
302 return;
303 }
304
305 String texture = "/terrain.png";
306 if (effect.getFXLayer() == 0)
307 {
308 texture = "/particles.png";
309 }
310 else if (effect.getFXLayer() == 2)
311 {
312 texture = "/gui/items.png";
313 }
314 texture = ForgeHooks.getTexture(texture, obj);
315 effectList.put(texture, effect);
316 }
317
318 public void addBlockHitEffects(int x, int y, int z, MovingObjectPosition target)
319 {
320 Block block = Block.blocksList[worldObj.getBlockId(x, y, z)];
321 if (block != null && !block.addBlockHitEffects(worldObj, target, this))
322 {
323 addBlockHitEffects(x, y, z, target.sideHit);
324 }
325 }
326 }