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## net.minecraft.src
Class EntityMinecart

    java.lang.Object
      net.minecraft.src.Entity
          net.minecraft.src.EntityMinecart

All Implemented Interfaces:
  IInventory

    public class EntityMinecart

extends Entity
implements IInventory

Field Summary
`static double` | `defaultDragAir`
`static double` | `defaultDragEmpty`
`static double` | `defaultDragRidden`
`static float` | `defaultMaxSpeedAirLateral`
`static float` | `defaultMaxSpeedAirVertical`
`static float` | `defaultMaxSpeedGround`
`static float` | `defaultMaxSpeedRail`
`int` | `minecartType` The type of minecart, 2 for powered, 1 for storage.
`double` | `pushX`
`double` | `pushZ`

Fields inherited from class net.minecraft.src.Entity
`addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dimension, distanceWalkedModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_82151_R, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize`

Constructor Summary
`EntityMinecart(World par1World)`
`EntityMinecart(World par1World, double par2, double par4, double par6, int par8)`
`EntityMinecart(World world, int type)`

Method Summary
`void` | `applyEntityCollision(Entity par1Entity)` Applies a velocity to each of the entities pushing them away from each other.
`boolean` | `attackEntityFrom(DamageSource par1DamageSource, int par2)` Called when the entity is attacked.
`boolean` | `canBeCollidedWith()` Returns true if other Entities should be prevented from moving through this Entity.
`boolean` | `canBePushed()` Returns true if this entity should push and be pushed by other entities when colliding.
`boolean` | `canBeRidden()` Returns true if this cart can be ridden by an Entity.
`boolean` | `canUseRail()` Returns true if this cart can currently use rails.
`void` | `closeChest()`
`ItemStack` | `decrStackSize(int par1, int par2)` Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a new stack.
`void` | `dropCartAsItem()` Drops the cart as a item.
`Vec3` | `func_70489_a(double par1, double par3, double par5)`
`int` | `func_70493_k()`
`void` | `func_70494_i(int par1)`
`Vec3` | `func_70495_a(double par1, double par3, double par5, double par7)`
`int` | `func_70496_j()`
`void` | `func_70497_h(int par1)`
`AxisAlignedBB` | `getBoundingBox()` returns the bounding box for this entity
`ItemStack` | `getCartItem()` This function returns an ItemStack that represents this cart.
`AxisAlignedBB` | `getCollisionBox(Entity par1Entity)` Returns a boundingBox used to collide the entity with other entities and blocks.
`static IMinecartCollisionHandler` | `getCollisionHandler()` Gets the current global Minecart Collision handler if none is registered, returns null
`int` | `getDamage()` Gets the current amount of damage the minecart has taken.
`double` | `getDragAir()`
`int` | `getInventoryStackLimit()` Returns the maximum stack size for a inventory slot.
`String` | `getInvName()` Returns the name of the inventory.
`List<ItemStack>` | `getItemsDropped()` Override this to define which items your cart drops when broken.
`float` | `getMaxSpeedAirLateral()`
`float` | `getMaxSpeedAirVertical()`
`float` | `getMaxSpeedGround()`
`float` | `getMaxSpeedRail()` Returns the carts max speed.
`int` | `getMinecartType()` Simply returns the minecartType variable.
`double` | `getMountedYOffset()` Returns the Y offset from the entity's position for any entity riding this one.
`float` | `getShadowSize()`
`int` | `getSizeInventory()` Returns the number of slots in the inventory.
`ItemStack` | `getStackInSlot(int par1)` Returns the stack in slot i
`ItemStack` | `getStackInSlotOnClosing(int par1)` When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem - like when you close a workbench GUI.
`boolean` | `interact(EntityPlayer par1EntityPlayer)` Called when a player interacts with a mob.
`boolean` | `isMinecartPowered()` Is this minecart powered (Fuel > 0)
`boolean` | `isPoweredCart()` Returns true if this cart is self propelled.
`boolean` | `isStorageCart()` Returns true if this cart is a storage cart Some carts may have inventories but not be storage carts and some carts without inventories may be storage carts.
`boolean` | `isUseableByPlayer(EntityPlayer par1EntityPlayer)` Do not make give this method the name canInteractWith because it clashes with Container
`void` | `onInventoryChanged()` Called when an the contents of an Inventory change, usually
`void` | `onUpdate()` Called to update the entity's position/logic.
`void` | `openChest()`
`void` | `performHurtAnimation()`
`void` | `setCanUseRail(boolean use)` Set whether the minecart can use rails.
`static void` | `setCollisionHandler(IMinecartCollisionHandler handler)` Sets the global Minecart Collision handler, overwrites any that is currently set.
`void` | `setDamage(int par1)` Sets the current amount of damage the minecart has taken.
`void` | `setDead()` Will get destroyed next tick.
`void` | `setDragAir(double value)`
`void` | `setInventorySlotContents(int par1, ItemStack par2ItemStack)` Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
`void` | `setMaxSpeedAirLateral(float value)`
`void` | `setMaxSpeedAirVertical(float value)`
`void` | `setMaxSpeedGround(float value)`
`void` | `setMaxSpeedRail(float value)`
`void` | `setPositionAndRotation2(double par1, double par3, double par5, float par7, float par8, int par9)`
`void` | `setVelocity(double par1, double par3, double par5)`
`boolean` | `shouldDoRailFunctions()` Return false if this cart should not call IRail.onMinecartPass() and should ignore Powered Rails.
`void` | `travelToTheEnd(int par1)`

Methods inherited from class net.minecraft.src.Entity
`addEntityID, addToPlayerScore, addVelocity, canAttackWithItem, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_70062_b, func_70079_am, func_82141_a, func_82142_c, func_82143_as, func_82144_au, func_82145_z, func_82146_a, func_82147_ab, func_82148_at, func_82149_j, func_82150_aj, generatePersistentID, getAir, getBrightness, getBrightnessForRender, getCollisionBorderSize, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getEyeHeight, getLastActiveItems, getLookVec, getParts, getPersistentID, getPickedResult, getTexture, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, isBurning, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, readFromNBT, setAir, setAngles, setEating, setFire, setHeadRotationYaw, setInPortal, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setSprinting, setWorld, shouldRiderSit, toString, unmountEntity, updateCloak, updateRidden, updateRiderPosition, writeToNBT`

Methods inherited from class java.lang.Object
`getClass, notify, notifyAll, wait, wait, wait`

Field Detail

### minecartType

    public int minecartType

  The type of minecart, 2 for powered, 1 for storage.

### pushX

    public double pushX

### pushZ

    public double pushZ

### defaultMaxSpeedRail

    public static float defaultMaxSpeedRail

### defaultMaxSpeedGround

    public static float defaultMaxSpeedGround

### defaultMaxSpeedAirLateral

    public static float defaultMaxSpeedAirLateral

### defaultMaxSpeedAirVertical

    public static float defaultMaxSpeedAirVertical

### defaultDragRidden

    public static double defaultDragRidden

### defaultDragEmpty

    public static double defaultDragEmpty

### defaultDragAir

    public static double defaultDragAir

Constructor Detail

### EntityMinecart

    public EntityMinecart(World par1World)

### EntityMinecart

    public EntityMinecart(World world,
                          int type)

### EntityMinecart

    public EntityMinecart(World par1World,
                          double par2,
                          double par4,
                          double par6,
                          int par8)

Method Detail

### getCollisionBox

    public AxisAlignedBB getCollisionBox(Entity par1Entity)

  Returns a boundingBox used to collide the entity with other entities and blocks. This enables the entity to be pushable on contact, like boats or minecarts.

  Overrides:
    `getCollisionBox` in class `Entity`

### getBoundingBox

    public AxisAlignedBB getBoundingBox()

  returns the bounding box for this entity

  Overrides:
    `getBoundingBox` in class `Entity`

### canBePushed

    public boolean canBePushed()

  Returns true if this entity should push and be pushed by other entities when colliding.

  Overrides:
    `canBePushed` in class `Entity`

### getMountedYOffset

    public double getMountedYOffset()

  Returns the Y offset from the entity's position for any entity riding this one.

  Overrides:
    `getMountedYOffset` in class `Entity`

### attackEntityFrom

    public boolean attackEntityFrom(DamageSource par1DamageSource,
                                    int par2)

  Called when the entity is attacked.

  Overrides:
    `attackEntityFrom` in class `Entity`

### performHurtAnimation

    public void performHurtAnimation()

  Overrides:
    `performHurtAnimation` in class `Entity`

### canBeCollidedWith

    public boolean canBeCollidedWith()

  Returns true if other Entities should be prevented from moving through this Entity.

  Overrides:
    `canBeCollidedWith` in class `Entity`

### setDead

    public void setDead()

  Will get destroyed next tick.

  Overrides:
    `setDead` in class `Entity`

### travelToTheEnd

    public void travelToTheEnd(int par1)

  Overrides:
    `travelToTheEnd` in class `Entity`

### onUpdate

    public void onUpdate()

  Called to update the entity's position/logic.

  Overrides:
    `onUpdate` in class `Entity`

### func_70495_a

    public Vec3 func_70495_a(double par1,
                             double par3,
                             double par5,
                             double par7)

### func_70489_a

    public Vec3 func_70489_a(double par1,
                             double par3,
                             double par5)

### getShadowSize

    public float getShadowSize()

  Overrides:
    `getShadowSize` in class `Entity`

### applyEntityCollision

    public void applyEntityCollision(Entity par1Entity)

  Applies a velocity to each of the entities pushing them away from each other. Args: entity

  Overrides:
    `applyEntityCollision` in class `Entity`

### getSizeInventory

    public int getSizeInventory()

  Returns the number of slots in the inventory.

  Specified by:
    `getSizeInventory` in interface `IInventory`

### getStackInSlot

    public ItemStack getStackInSlot(int par1)

  Returns the stack in slot i

  Specified by:
    `getStackInSlot` in interface `IInventory`

### decrStackSize

    public ItemStack decrStackSize(int par1,
                                   int par2)

  Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a new stack.

  Specified by:
    `decrStackSize` in interface `IInventory`

### getStackInSlotOnClosing

    public ItemStack getStackInSlotOnClosing(int par1)

  When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem - like when you close a workbench GUI.

  Specified by:
    `getStackInSlotOnClosing` in interface `IInventory`

### setInventorySlotContents

    public void setInventorySlotContents(int par1,
                                         ItemStack par2ItemStack)

  Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).

  Specified by:
    `setInventorySlotContents` in interface `IInventory`

### getInvName

    public String getInvName()

  Returns the name of the inventory.

  Specified by:
    `getInvName` in interface `IInventory`

### getInventoryStackLimit

    public int getInventoryStackLimit()

  Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. *Isn't this more of a set than a get?*

  Specified by:
    `getInventoryStackLimit` in interface `IInventory`

### onInventoryChanged

    public void onInventoryChanged()

  Called when an the contents of an Inventory change, usually

  Specified by:
    `onInventoryChanged` in interface `IInventory`

### interact

    public boolean interact(EntityPlayer par1EntityPlayer)

  Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.

  Overrides:
    `interact` in class `Entity`

### setPositionAndRotation2

    public void setPositionAndRotation2(double par1,
                                        double par3,
                                        double par5,
                                        float par7,
                                        float par8,
                                        int par9)

  Overrides:
    `setPositionAndRotation2` in class `Entity`

### isUseableByPlayer

    public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)

  Do not make give this method the name canInteractWith because it clashes with Container

  Specified by:
    `isUseableByPlayer` in interface `IInventory`

### setVelocity

    public void setVelocity(double par1,
                            double par3,
                            double par5)

  Overrides:
    `setVelocity` in class `Entity`

### isMinecartPowered

    public boolean isMinecartPowered()

  Is this minecart powered (Fuel > 0)

### openChest

    public void openChest()

  Specified by:
    `openChest` in interface `IInventory`

### closeChest

    public void closeChest()

  Specified by:
    `closeChest` in interface `IInventory`

### setDamage

    public void setDamage(int par1)

  Sets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over 40.

### getDamage

    public int getDamage()

  Gets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over 40.

### func_70497_h

    public void func_70497_h(int par1)

### func_70496_j

    public int func_70496_j()

### func_70494_i

    public void func_70494_i(int par1)

### func_70493_k

    public int func_70493_k()

### dropCartAsItem

    public void dropCartAsItem()

  Drops the cart as a item. The exact item dropped is defined by getItemDropped().

### getItemsDropped

    public List<ItemStack> getItemsDropped()

  Override this to define which items your cart drops when broken. This does not include items contained in the inventory, that is handled elsewhere.

  Returns:
    A list of items dropped.

### getCartItem

    public ItemStack getCartItem()

  This function returns an ItemStack that represents this cart. This should be an ItemStack that can be used by the player to place the cart. This is the item that was registered with the cart via the registerMinecart function, but is not necessary the item the cart drops when destroyed.

  Returns:
    An ItemStack that can be used to place the cart.

### isPoweredCart

    public boolean isPoweredCart()

  Returns true if this cart is self propelled.

  Returns:
    True if powered.

### isStorageCart

    public boolean isStorageCart()

  Returns true if this cart is a storage cart Some carts may have inventories but not be storage carts and some carts without inventories may be storage carts.

  Returns:
    True if this cart should be classified as a storage cart.

### canBeRidden

    public boolean canBeRidden()

  Returns true if this cart can be ridden by an Entity.

  Returns:
    True if this cart can be ridden.

### canUseRail

    public boolean canUseRail()

  Returns true if this cart can currently use rails. This function is mainly used to gracefully detach a minecart from a rail.

  Returns:
    True if the minecart can use rails.

### setCanUseRail

    public void setCanUseRail(boolean use)

  Set whether the minecart can use rails. This function is mainly used to gracefully detach a minecart from a rail.

  Parameters:
    `use` - Whether the minecart can currently use rails.

### shouldDoRailFunctions

    public boolean shouldDoRailFunctions()

  Return false if this cart should not call IRail.onMinecartPass() and should ignore Powered Rails.

  Returns:
    True if this cart should call IRail.onMinecartPass().

### getMinecartType

    public int getMinecartType()

  Simply returns the minecartType variable.

  Returns:
    minecartType

### getCollisionHandler

    public static IMinecartCollisionHandler getCollisionHandler()

  Gets the current global Minecart Collision handler if none is registered, returns null

  Returns:
    The collision handler or null

### setCollisionHandler

    public static void setCollisionHandler(IMinecartCollisionHandler handler)

  Sets the global Minecart Collision handler, overwrites any that is currently set.

  Parameters:
    `handler` - The new handler

### getMaxSpeedRail

    public float getMaxSpeedRail()

  Returns the carts max speed. Carts going faster than 1.1 cause issues with chunk loading. Carts cant traverse slopes or corners at greater than 0.5 - 0.6. This value is compared with the rails max speed to determine the carts current max speed. A normal rails max speed is 0.4.

  Returns:
    Carts max speed.

### setMaxSpeedRail

    public void setMaxSpeedRail(float value)

### getMaxSpeedGround

    public float getMaxSpeedGround()

### setMaxSpeedGround

    public void setMaxSpeedGround(float value)

### getMaxSpeedAirLateral

    public float getMaxSpeedAirLateral()

### setMaxSpeedAirLateral

    public void setMaxSpeedAirLateral(float value)

### getMaxSpeedAirVertical

    public float getMaxSpeedAirVertical()

### setMaxSpeedAirVertical

    public void setMaxSpeedAirVertical(float value)

### getDragAir

    public double getDragAir()

### setDragAir

    public void setDragAir(double value)

Overview | Package | Class | Use | Tree | Deprecated | Index | Help
PREV CLASS NEXT CLASS | FRAMES NO FRAMES
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD