    001    package net.minecraft.src;
    002
    003    import java.util.Random;
    004
    005    public class BlockGravel extends BlockSand
    006    {
    007        public BlockGravel(int par1, int par2)
    008        {
    009            super(par1, par2);
    010        }
    011
    012        /**
    013         * Returns the ID of the items to drop on destruction.
    014         */
    015        public int idDropped(int par1, Random par2Random, int par3)
    016        {
    017            if (par3 > 3)
    018            {
    019                par3 = 3;
    020            }
    021
    022            return par2Random.nextInt(10 - par3 * 3) == 0 ? Item.flint.shiftedIndex : this.blockID;
    023        }
    024    }