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## net.minecraft.src
Class AnvilChunkLoader

    java.lang.Object
      net.minecraft.src.AnvilChunkLoader

All Implemented Interfaces:
  IChunkLoader, IThreadedFileIO

    public class AnvilChunkLoader

extends Object
implements IThreadedFileIO, IChunkLoader

Constructor Summary
`AnvilChunkLoader(File par1File)`

Method Summary
`void` | `chunkTick()` Called every World.tick()
`Chunk` | `loadChunk(World par1World, int par2, int par3)` Loads the specified(XZ) chunk into the specified world.
`void` | `saveChunk(World par1World, Chunk par2Chunk)`
`void` | `saveExtraChunkData(World par1World, Chunk par2Chunk)` Save extra data associated with this Chunk not normally saved during autosave, only during chunk unload.
`void` | `saveExtraData()` Save extra data not associated with any Chunk.
`boolean` | `writeNextIO()` Returns a boolean stating if the write was unsuccessful.

Methods inherited from class java.lang.Object
`equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### AnvilChunkLoader

    public AnvilChunkLoader(File par1File)

Method Detail

### loadChunk

    public Chunk loadChunk(World par1World,
                           int par2,
                           int par3)
                    throws IOException

  Loads the specified(XZ) chunk into the specified world.

  Specified by:
    `loadChunk` in interface `IChunkLoader`
  Throws:
    `IOException`

### saveChunk

    public void saveChunk(World par1World,
                          Chunk par2Chunk)
                   throws MinecraftException,
                          IOException

  Specified by:
    `saveChunk` in interface `IChunkLoader`
  Throws:
    `MinecraftException`
    `IOException`

### writeNextIO

    public boolean writeNextIO()

  Returns a boolean stating if the write was unsuccessful.

  Specified by:
    `writeNextIO` in interface `IThreadedFileIO`

### saveExtraChunkData

    public void saveExtraChunkData(World par1World,
                                   Chunk par2Chunk)

  Save extra data associated with this Chunk not normally saved during autosave, only during chunk unload. Currently unused.

  Specified by:
    `saveExtraChunkData` in interface `IChunkLoader`

### chunkTick

    public void chunkTick()

  Called every World.tick()

  Specified by:
    `chunkTick` in interface `IChunkLoader`

### saveExtraData

    public void saveExtraData()

  Save extra data not associated with any Chunk. Not saved during autosave, only during world unload. Currently unused.

  Specified by:
    `saveExtraData` in interface `IChunkLoader`

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