    001    package net.minecraft.src;
    002
    003    import java.io.DataInputStream;
    004    import java.io.DataOutputStream;
    005    import java.io.IOException;
    006
    007    public class Packet9Respawn extends Packet
    008    {
    009        public int respawnDimension;
    010
    011        /**
    012         * The difficulty setting. 0 through 3 for peaceful, easy, normal, hard. The client always sends 1.
    013         */
    014        public int difficulty;
    015
    016        /** Defaults to 128 */
    017        public int worldHeight;
    018        public EnumGameType gameType;
    019        public WorldType terrainType;
    020
    021        public Packet9Respawn() {}
    022
    023        public Packet9Respawn(int par1, byte par2, WorldType par3WorldType, int par4, EnumGameType par5EnumGameType)
    024        {
    025            this.respawnDimension = par1;
    026            this.difficulty = par2;
    027            this.worldHeight = par4;
    028            this.gameType = par5EnumGameType;
    029            this.terrainType = par3WorldType;
    030        }
    031
    032        /**
    033         * Passes this Packet on to the NetHandler for processing.
    034         */
    035        public void processPacket(NetHandler par1NetHandler)
    036        {
    037            par1NetHandler.handleRespawn(this);
    038        }
    039
    040        /**
    041         * Abstract. Reads the raw packet data from the data stream.
    042         */
    043        public void readPacketData(DataInputStream par1DataInputStream) throws IOException
    044        {
    045            this.respawnDimension = par1DataInputStream.readInt();
    046            this.difficulty = par1DataInputStream.readByte();
    047            this.gameType = EnumGameType.getByID(par1DataInputStream.readByte());
    048            this.worldHeight = par1DataInputStream.readShort();
    049            String var2 = readString(par1DataInputStream, 16);
    050            this.terrainType = WorldType.parseWorldType(var2);
    051
    052            if (this.terrainType == null)
    053            {
    054                this.terrainType = WorldType.DEFAULT;
    055            }
    056        }
    057
    058        /**
    059         * Abstract. Writes the raw packet data to the data stream.
    060         */
    061        public void writePacketData(DataOutputStream par1DataOutputStream) throws IOException
    062        {
    063            par1DataOutputStream.writeInt(this.respawnDimension);
    064            par1DataOutputStream.writeByte(this.difficulty);
    065            par1DataOutputStream.writeByte(this.gameType.getID());
    066            par1DataOutputStream.writeShort(this.worldHeight);
    067            writeString(this.terrainType.getWorldTypeName(), par1DataOutputStream);
    068        }
    069
    070        /**
    071         * Abstract. Return the size of the packet (not counting the header).
    072         */
    073        public int getPacketSize()
    074        {
    075            return 8 + (this.terrainType == null ? 0 : this.terrainType.getWorldTypeName().length());
    076        }
    077    }