    001    package net.minecraft.src;
    002
    003    import cpw.mods.fml.common.Side;
    004    import cpw.mods.fml.common.asm.SideOnly;
    005
    006    import java.util.ArrayList;
    007    import java.util.Random;
    008
    009    public class BlockNetherStalk extends BlockFlower
    010    {
    011        protected BlockNetherStalk(int par1)
    012        {
    013            super(par1, 226);
    014            this.setTickRandomly(true);
    015            float var2 = 0.5F;
    016            this.setBlockBounds(0.5F - var2, 0.0F, 0.5F - var2, 0.5F + var2, 0.25F, 0.5F + var2);
    017            this.setCreativeTab((CreativeTabs)null);
    018        }
    019
    020        /**
    021         * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
    022         * blockID passed in. Args: blockID
    023         */
    024        protected boolean canThisPlantGrowOnThisBlockID(int par1)
    025        {
    026            return par1 == Block.slowSand.blockID;
    027        }
    028
    029        /**
    030         * Can this block stay at this position.  Similar to canPlaceBlockAt except gets checked often with plants.
    031         */
    032        public boolean canBlockStay(World par1World, int par2, int par3, int par4)
    033        {
    034            return this.canThisPlantGrowOnThisBlockID(par1World.getBlockId(par2, par3 - 1, par4));
    035        }
    036
    037        /**
    038         * Ticks the block if it's been scheduled
    039         */
    040        public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
    041        {
    042            int var6 = par1World.getBlockMetadata(par2, par3, par4);
    043
    044            if (var6 < 3 && par5Random.nextInt(10) == 0)
    045            {
    046                ++var6;
    047                par1World.setBlockMetadataWithNotify(par2, par3, par4, var6);
    048            }
    049
    050            super.updateTick(par1World, par2, par3, par4, par5Random);
    051        }
    052
    053        /**
    054         * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
    055         */
    056        public int getBlockTextureFromSideAndMetadata(int par1, int par2)
    057        {
    058            return par2 >= 3 ? this.blockIndexInTexture + 2 : (par2 > 0 ? this.blockIndexInTexture + 1 : this.blockIndexInTexture);
    059        }
    060
    061        /**
    062         * The type of render function that is called for this block
    063         */
    064        public int getRenderType()
    065        {
    066            return 6;
    067        }
    068
    069        /**
    070         * Drops the block items with a specified chance of dropping the specified items
    071         */
    072        public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
    073        {
    074            super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7);
    075        }
    076
    077        /**
    078         * Returns the ID of the items to drop on destruction.
    079         */
    080        public int idDropped(int par1, Random par2Random, int par3)
    081        {
    082            return 0;
    083        }
    084
    085        /**
    086         * Returns the quantity of items to drop on block destruction.
    087         */
    088        public int quantityDropped(Random par1Random)
    089        {
    090            return 0;
    091        }
    092
    093        @SideOnly(Side.CLIENT)
    094
    095        /**
    096         * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
    097         */
    098        public int idPicked(World par1World, int par2, int par3, int par4)
    099        {
    100            return Item.netherStalkSeeds.shiftedIndex;
    101        }
    102
    103        @Override
    104        public ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int metadata, int fortune)
    105        {
    106            ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
    107            int count = 1;
    108
    109            if (metadata >= 3)
    110            {
    111                count = 2 + world.rand.nextInt(3) + (fortune > 0 ? world.rand.nextInt(fortune + 1) : 0);
    112            }
    113
    114            for (int i = 0; i < count; i++)
    115            {
    116                ret.add(new ItemStack(Item.netherStalkSeeds));
    117            }
    118
    119            return ret;
    120        }
    121    }