    001    package net.minecraftforge.event.entity.player;
    002
    003    import net.minecraft.src.Entity;
    004    import net.minecraft.src.EntityItem;
    005    import net.minecraft.src.EntityPlayer;
    006    import net.minecraftforge.event.Cancelable;
    007    import net.minecraftforge.event.Event;
    008
    009    @Cancelable
    010    @Event.HasResult
    011    public class EntityItemPickupEvent extends PlayerEvent
    012    {
    013        /**
    014         * This event is called when a player collides with a EntityItem on the ground.
    015         * The event can be canceled, and no further processing will be done.
    016         *
    017         *  You can set the result of this event to ALLOW which will trigger the
    018         *  processing of achievements, FML's event, play the sound, and kill the
    019         *  entity if all the items are picked up.
    020         *
    021         *  setResult(ALLOW) is the same as the old setHandled()
    022         */
    023
    024        public final EntityItem item;
    025        private boolean handled = false;
    026
    027        public EntityItemPickupEvent(EntityPlayer player, EntityItem item)
    028        {
    029            super(player);
    030            this.item = item;
    031        }
    032    }