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## Uses of Class
net.minecraft.src.EnumGameType

Packages that use EnumGameType
net.minecraft.server |
net.minecraft.src |
net.minecraftforge.client |

Uses of EnumGameType in net.minecraft.server

Methods in net.minecraft.server that return EnumGameType
`abstract EnumGameType` | `MinecraftServer.getGameType()`

Methods in net.minecraft.server with parameters of type EnumGameType
`void` | `MinecraftServer.setGameType(EnumGameType par1EnumGameType)` Sets the game type for all worlds.
`abstract String` | `MinecraftServer.shareToLAN(EnumGameType var1, boolean var2)` On dedicated does nothing.

Uses of EnumGameType in net.minecraft.src

Fields in net.minecraft.src declared as EnumGameType
`EnumGameType` | `Packet9Respawn.gameType`
`EnumGameType` | `Packet1Login.gameType`

Methods in net.minecraft.src that return EnumGameType
`static EnumGameType` | `EnumGameType.getByID(int par0)` Returns the game type with the specified ID, or SURVIVAL if none found.
`static EnumGameType` | `EnumGameType.getByName(String par0Str)`
`EnumGameType` | `SaveFormatComparator.getEnumGameType()` Gets the EnumGameType.
`EnumGameType` | `IntegratedServer.getGameType()`
`EnumGameType` | `ItemInWorldManager.getGameType()`
`EnumGameType` | `DedicatedServer.getGameType()`
`EnumGameType` | `WorldSettings.getGameType()` Gets the game type.
`EnumGameType` | `DerivedWorldInfo.getGameType()` Gets the GameType.
`EnumGameType` | `WorldInfo.getGameType()` Gets the GameType.
`static EnumGameType` | `WorldSettings.getGameTypeById(int par0)` Gets the GameType by ID
`static EnumGameType` | `EnumGameType.valueOf(String name)` Returns the enum constant of this type with the specified name.
`static EnumGameType[]` | `EnumGameType.values()` Returns an array containing the constants of this enum type, in the order they are declared.

Methods in net.minecraft.src with parameters of type EnumGameType
`void` | `ItemInWorldManager.initializeGameType(EnumGameType par1EnumGameType)` if the gameType is currently NOT_SET then change it to par1
`void` | `EntityPlayer.sendGameTypeToPlayer(EnumGameType par1EnumGameType)`
`void` | `EntityPlayerMP.sendGameTypeToPlayer(EnumGameType par1EnumGameType)`
`void` | `IntegratedServer.setGameType(EnumGameType par1EnumGameType)` Sets the game type for all worlds.
`void` | `PlayerControllerMP.setGameType(EnumGameType par1EnumGameType)` Sets the game type for the player.
`void` | `ServerConfigurationManager.setGameType(EnumGameType par1EnumGameType)`
`void` | `ItemInWorldManager.setGameType(EnumGameType par1EnumGameType)`
`void` | `WorldInfo.setGameType(EnumGameType par1EnumGameType)` Sets the GameType.
`String` | `IntegratedServer.shareToLAN(EnumGameType par1EnumGameType, boolean par2)` On dedicated does nothing.
`String` | `DedicatedServer.shareToLAN(EnumGameType par1EnumGameType, boolean par2)` On dedicated does nothing.

Constructors in net.minecraft.src with parameters of type EnumGameType
`Packet1Login(int par1, WorldType par2WorldType, EnumGameType par3EnumGameType, boolean par4, int par5, int par6, int par7, int par8)`
`Packet9Respawn(int par1, byte par2, WorldType par3WorldType, int par4, EnumGameType par5EnumGameType)`
`SaveFormatComparator(String par1Str, String par2Str, long par3, long par5, EnumGameType par7EnumGameType, boolean par8, boolean par9, boolean par10)`
`WorldSettings(long par1, EnumGameType par3EnumGameType, boolean par4, boolean par5, WorldType par6WorldType)`

Uses of EnumGameType in net.minecraftforge.client

Methods in net.minecraftforge.client that return EnumGameType
`static EnumGameType` | `EnumHelperClient.addGameType(String name, int id, String displayName)`

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