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## net.minecraft.src
Class Packet9Respawn

    java.lang.Object
      net.minecraft.src.Packet
          net.minecraft.src.Packet9Respawn

    public class Packet9Respawn

extends Packet

Field Summary
`int` | `difficulty` The difficulty setting.
`EnumGameType` | `gameType`
`int` | `respawnDimension`
`WorldType` | `terrainType`
`int` | `worldHeight` Defaults to 128

Fields inherited from class net.minecraft.src.Packet
`creationTimeMillis, isChunkDataPacket, packetIdToClassMap, receivedID, receivedSize, sentID, sentSize`

Constructor Summary
`Packet9Respawn()`
`Packet9Respawn(int par1, byte par2, WorldType par3WorldType, int par4, EnumGameType par5EnumGameType)`

Method Summary
`int` | `getPacketSize()` Abstract.
`void` | `processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `readPacketData(DataInputStream par1DataInputStream)` Abstract.
`void` | `writePacketData(DataOutputStream par1DataOutputStream)` Abstract.

Methods inherited from class net.minecraft.src.Packet
`containsSameEntityIDAs, getNewPacket, getPacketId, isRealPacket, isWritePacket, readBytesFromStream, readItemStack, readNBTTagCompound, readPacket, readString, toString, writeByteArray, writeItemStack, writePacket, writeString`

Methods inherited from class java.lang.Object
`equals, getClass, hashCode, notify, notifyAll, wait, wait, wait`

Field Detail

### respawnDimension

    public int respawnDimension

### difficulty

    public int difficulty

  The difficulty setting. 0 through 3 for peaceful, easy, normal, hard. The client always sends 1.

### worldHeight

    public int worldHeight

  Defaults to 128

### gameType

    public EnumGameType gameType

### terrainType

    public WorldType terrainType

Constructor Detail

### Packet9Respawn

    public Packet9Respawn()

### Packet9Respawn

    public Packet9Respawn(int par1,
                          byte par2,
                          WorldType par3WorldType,
                          int par4,
                          EnumGameType par5EnumGameType)

Method Detail

### processPacket

    public void processPacket(NetHandler par1NetHandler)

  Passes this Packet on to the NetHandler for processing.

  Specified by:
    `processPacket` in class `Packet`

### readPacketData

    public void readPacketData(DataInputStream par1DataInputStream)
                        throws IOException

  Abstract. Reads the raw packet data from the data stream.

  Specified by:
    `readPacketData` in class `Packet`
  Throws:
    `IOException`

### writePacketData

    public void writePacketData(DataOutputStream par1DataOutputStream)
                         throws IOException

  Abstract. Writes the raw packet data to the data stream.

  Specified by:
    `writePacketData` in class `Packet`
  Throws:
    `IOException`

### getPacketSize

    public int getPacketSize()

  Abstract. Return the size of the packet (not counting the header).

  Specified by:
    `getPacketSize` in class `Packet`

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