    001    package net.minecraft.src;
    002
    003    public enum EnumToolMaterial
    004    {
    005        WOOD(0, 59, 2.0F, 0, 15),
    006        STONE(1, 131, 4.0F, 1, 5),
    007        IRON(2, 250, 6.0F, 2, 14),
    008        EMERALD(3, 1561, 8.0F, 3, 10),
    009        GOLD(0, 32, 12.0F, 0, 22);
    010
    011        /**
    012         * The level of material this tool can harvest (3 = DIAMOND, 2 = IRON, 1 = STONE, 0 = IRON/GOLD)
    013         */
    014        private final int harvestLevel;
    015
    016        /**
    017         * The number of uses this material allows. (wood = 59, stone = 131, iron = 250, diamond = 1561, gold = 32)
    018         */
    019        private final int maxUses;
    020
    021        /**
    022         * The strength of this tool material against blocks which it is effective against.
    023         */
    024        private final float efficiencyOnProperMaterial;
    025
    026        /** Damage versus entities. */
    027        private final int damageVsEntity;
    028
    029        /** Defines the natural enchantability factor of the material. */
    030        private final int enchantability;
    031
    032        private EnumToolMaterial(int par3, int par4, float par5, int par6, int par7)
    033        {
    034            this.harvestLevel = par3;
    035            this.maxUses = par4;
    036            this.efficiencyOnProperMaterial = par5;
    037            this.damageVsEntity = par6;
    038            this.enchantability = par7;
    039        }
    040
    041        /**
    042         * The number of uses this material allows. (wood = 59, stone = 131, iron = 250, diamond = 1561, gold = 32)
    043         */
    044        public int getMaxUses()
    045        {
    046            return this.maxUses;
    047        }
    048
    049        /**
    050         * The strength of this tool material against blocks which it is effective against.
    051         */
    052        public float getEfficiencyOnProperMaterial()
    053        {
    054            return this.efficiencyOnProperMaterial;
    055        }
    056
    057        /**
    058         * Damage versus entities.
    059         */
    060        public int getDamageVsEntity()
    061        {
    062            return this.damageVsEntity;
    063        }
    064
    065        /**
    066         * The level of material this tool can harvest (3 = DIAMOND, 2 = IRON, 1 = STONE, 0 = IRON/GOLD)
    067         */
    068        public int getHarvestLevel()
    069        {
    070            return this.harvestLevel;
    071        }
    072
    073        /**
    074         * Return the natural enchantability factor of the material.
    075         */
    076        public int getEnchantability()
    077        {
    078            return this.enchantability;
    079        }
    080
    081        public int func_82844_f()
    082        {
    083            return this == WOOD ? Block.planks.blockID : (this == STONE ? Block.cobblestone.blockID : (this == GOLD ? Item.ingotGold.shiftedIndex : (this == IRON ? Item.ingotIron.shiftedIndex : (this == EMERALD ? Item.diamond.shiftedIndex : 0))));
    084        }
    085    }