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## net.minecraft.src
Class EntityCreature

    java.lang.Object
      net.minecraft.src.Entity
          net.minecraft.src.EntityLiving
              net.minecraft.src.EntityCreature

Direct Known Subclasses:
  EntityAgeable, EntityGolem, EntityMob, EntityWaterMob

    public abstract class EntityCreature

extends EntityLiving

Field Summary

Fields inherited from class net.minecraft.src.EntityLiving
`arrowHitTempCounter, arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, carryoverDamage, deathTime, field_70730_aX, field_70731_aW, field_70769_ao, field_70770_ap, field_82173_br, field_82175_bq, field_82181_as, hurtTime, isJumping, jumpMovementFactor, landMovementFactor, legSwing, legYaw, livingSoundTime, maxHurtResistantTime, maxHurtTime, prevCameraPitch, prevHealth, prevLegYaw, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, tasks`

Fields inherited from class net.minecraft.src.Entity
`addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dimension, distanceWalkedModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_82151_R, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize`

Constructor Summary
`EntityCreature(World par1World)`

Method Summary
`float` | `getBlockPathWeight(int par1, int par2, int par3)` Takes a coordinate in and returns a weight to determine how likely this creature will try to path to the block.
`boolean` | `getCanSpawnHere()` Checks if the entity's current position is a valid location to spawn this entity.
`Entity` | `getEntityToAttack()` Returns current entities target
`float` | `getSpeedModifier()` This method returns a value to be applied directly to entity speed, this factor is less than 1 when a slowdown potion effect is applied, more than 1 when a haste potion effect is applied and 2 for fleeing entities.
`boolean` | `hasPath()` Returns true if entity has a path to follow
`void` | `setPathToEntity(PathEntity par1PathEntity)` sets the Entities walk path in EntityCreature
`void` | `setTarget(Entity par1Entity)` Sets the entity which is to be attacked.

Methods inherited from class net.minecraft.src.EntityLiving
`addPotionEffect, attackEntityAsMob, attackEntityFrom, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, curePotionEffects, detachHome, eatGrassBonus, faceEntity, func_70062_b, func_70079_am, func_82143_as, func_82159_b, func_82161_a, func_82163_bD, func_82165_m, func_82169_q, func_82170_o, func_82171_bF, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAttackTarget, getCreatureAttribute, getCurrentItemOrArmor, getEntitySenses, getEyeHeight, getHealth, getHeldItem, getHomePosition, getItemIcon, getJumpHelper, getLastActiveItems, getLastAttackingEntity, getLook, getLookHelper, getLookVec, getMaxHealth, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPosition, getRenderSizeModifier, getRNG, getSwingProgress, getTalkInterval, getTexture, getTotalArmorValue, getVerticalFaceSpeed, handleHealthUpdate, hasHome, heal, isBlocking, isChild, isEntityAlive, isEntityUndead, isExplosiveMob, isOnLadder, isPlayerSleeping, isPotionActive, isPotionApplicable, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, knockBack, moveEntityWithHeading, onDeath, onEntityUpdate, onItemPickup, onLivingUpdate, onUpdate, performHurtAnimation, playLivingSound, rayTrace, readEntityFromNBT, removePotionEffect, renderBrokenItemStack, setAIMoveSpeed, setAttackTarget, setEntityHealth, setHeadRotationYaw, setHomeArea, setJumping, setLastAttackingEntity, setMoveForward, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, spawnExplosionParticle, swingItem, updateRidden, writeEntityToNBT`

Methods inherited from class net.minecraft.src.Entity
`addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_82141_a, func_82142_c, func_82144_au, func_82145_z, func_82146_a, func_82147_ab, func_82148_at, func_82149_j, func_82150_aj, generatePersistentID, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getMountedYOffset, getParts, getPersistentID, getPickedResult, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onKillEntity, onStruckByLightning, readFromNBT, setAir, setAngles, setDead, setEating, setFire, setInPortal, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setSprinting, setVelocity, setWorld, shouldRiderSit, toString, travelToTheEnd, unmountEntity, updateCloak, updateRiderPosition, writeToNBT`

Methods inherited from class java.lang.Object
`getClass, notify, notifyAll, wait, wait, wait`

Constructor Detail

### EntityCreature

    public EntityCreature(World par1World)

Method Detail

### getBlockPathWeight

    public float getBlockPathWeight(int par1,
                                    int par2,
                                    int par3)

  Takes a coordinate in and returns a weight to determine how likely this creature will try to path to the block. Args: x, y, z

### getCanSpawnHere

    public boolean getCanSpawnHere()

  Checks if the entity's current position is a valid location to spawn this entity.

  Overrides:
    `getCanSpawnHere` in class `EntityLiving`

### hasPath

    public boolean hasPath()

  Returns true if entity has a path to follow

### setPathToEntity

    public void setPathToEntity(PathEntity par1PathEntity)

  sets the Entities walk path in EntityCreature

### getEntityToAttack

    public Entity getEntityToAttack()

  Returns current entities target

### setTarget

    public void setTarget(Entity par1Entity)

  Sets the entity which is to be attacked.

### getSpeedModifier

    public float getSpeedModifier()

  This method returns a value to be applied directly to entity speed, this factor is less than 1 when a slowdown potion effect is applied, more than 1 when a haste potion effect is applied and 2 for fleeing entities.

  Overrides:
    `getSpeedModifier` in class `EntityLiving`

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