    001    package net.minecraft.src;
    002
    003    import cpw.mods.fml.common.Side;
    004    import cpw.mods.fml.common.asm.SideOnly;
    005    import java.util.Random;
    006
    007    public class BlockMushroomCap extends Block
    008    {
    009        /** The mushroom type. 0 for brown, 1 for red. */
    010        private int mushroomType;
    011
    012        public BlockMushroomCap(int par1, Material par2Material, int par3, int par4)
    013        {
    014            super(par1, par3, par2Material);
    015            this.mushroomType = par4;
    016        }
    017
    018        /**
    019         * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
    020         */
    021        public int getBlockTextureFromSideAndMetadata(int par1, int par2)
    022        {
    023            return par2 == 10 && par1 > 1 ? this.blockIndexInTexture - 1 : (par2 >= 1 && par2 <= 9 && par1 == 1 ? this.blockIndexInTexture - 16 - this.mushroomType : (par2 >= 1 && par2 <= 3 && par1 == 2 ? this.blockIndexInTexture - 16 - this.mushroomType : (par2 >= 7 && par2 <= 9 && par1 == 3 ? this.blockIndexInTexture - 16 - this.mushroomType : ((par2 == 1 || par2 == 4 || par2 == 7) && par1 == 4 ? this.blockIndexInTexture - 16 - this.mushroomType : ((par2 == 3 || par2 == 6 || par2 == 9) && par1 == 5 ? this.blockIndexInTexture - 16 - this.mushroomType : (par2 == 14 ? this.blockIndexInTexture - 16 - this.mushroomType : (par2 == 15 ? this.blockIndexInTexture - 1 : this.blockIndexInTexture)))))));
    024        }
    025
    026        /**
    027         * Returns the quantity of items to drop on block destruction.
    028         */
    029        public int quantityDropped(Random par1Random)
    030        {
    031            int var2 = par1Random.nextInt(10) - 7;
    032
    033            if (var2 < 0)
    034            {
    035                var2 = 0;
    036            }
    037
    038            return var2;
    039        }
    040
    041        /**
    042         * Returns the ID of the items to drop on destruction.
    043         */
    044        public int idDropped(int par1, Random par2Random, int par3)
    045        {
    046            return Block.mushroomBrown.blockID + this.mushroomType;
    047        }
    048
    049        @SideOnly(Side.CLIENT)
    050
    051        /**
    052         * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
    053         */
    054        public int idPicked(World par1World, int par2, int par3, int par4)
    055        {
    056            return Block.mushroomBrown.blockID + this.mushroomType;
    057        }
    058    }