    001    package net.minecraft.src;
    002
    003    import cpw.mods.fml.common.Side;
    004    import cpw.mods.fml.common.asm.SideOnly;
    005
    006    @SideOnly(Side.CLIENT)
    007    public class GuiOptions extends GuiScreen
    008    {
    009        /**
    010         * An array of options that can be changed directly from the options GUI.
    011         */
    012        private static final EnumOptions[] relevantOptions = new EnumOptions[] {EnumOptions.MUSIC, EnumOptions.SOUND, EnumOptions.INVERT_MOUSE, EnumOptions.SENSITIVITY, EnumOptions.FOV, EnumOptions.DIFFICULTY};
    013
    014        /**
    015         * A reference to the screen object that created this. Used for navigating between screens.
    016         */
    017        private final GuiScreen parentScreen;
    018
    019        /** Reference to the GameSettings object. */
    020        private final GameSettings options;
    021
    022        /** The title string that is displayed in the top-center of the screen. */
    023        protected String screenTitle = "Options";
    024
    025        public GuiOptions(GuiScreen par1GuiScreen, GameSettings par2GameSettings)
    026        {
    027            this.parentScreen = par1GuiScreen;
    028            this.options = par2GameSettings;
    029        }
    030
    031        /**
    032         * Adds the buttons (and other controls) to the screen in question.
    033         */
    034        public void initGui()
    035        {
    036            StringTranslate var1 = StringTranslate.getInstance();
    037            int var2 = 0;
    038            this.screenTitle = var1.translateKey("options.title");
    039            EnumOptions[] var3 = relevantOptions;
    040            int var4 = var3.length;
    041
    042            for (int var5 = 0; var5 < var4; ++var5)
    043            {
    044                EnumOptions var6 = var3[var5];
    045
    046                if (var6.getEnumFloat())
    047                {
    048                    this.controlList.add(new GuiSlider(var6.returnEnumOrdinal(), this.width / 2 - 155 + var2 % 2 * 160, this.height / 6 + 24 * (var2 >> 1), var6, this.options.getKeyBinding(var6), this.options.getOptionFloatValue(var6)));
    049                }
    050                else
    051                {
    052                    GuiSmallButton var7 = new GuiSmallButton(var6.returnEnumOrdinal(), this.width / 2 - 155 + var2 % 2 * 160, this.height / 6 + 24 * (var2 >> 1), var6, this.options.getKeyBinding(var6));
    053
    054                    if (var6 == EnumOptions.DIFFICULTY && this.mc.theWorld != null && this.mc.theWorld.getWorldInfo().isHardcoreModeEnabled())
    055                    {
    056                        var7.enabled = false;
    057                        var7.displayString = StatCollector.translateToLocal("options.difficulty") + ": " + StatCollector.translateToLocal("options.difficulty.hardcore");
    058                    }
    059
    060                    this.controlList.add(var7);
    061                }
    062
    063                ++var2;
    064            }
    065
    066            this.controlList.add(new GuiButton(101, this.width / 2 - 152, this.height / 6 + 96 - 6, 150, 20, var1.translateKey("options.video")));
    067            this.controlList.add(new GuiButton(100, this.width / 2 + 2, this.height / 6 + 96 - 6, 150, 20, var1.translateKey("options.controls")));
    068            this.controlList.add(new GuiButton(102, this.width / 2 - 152, this.height / 6 + 120 - 6, 150, 20, var1.translateKey("options.language")));
    069            this.controlList.add(new GuiButton(103, this.width / 2 + 2, this.height / 6 + 120 - 6, 150, 20, var1.translateKey("options.multiplayer.title")));
    070            this.controlList.add(new GuiButton(104, this.width / 2 + 2, this.height / 6 + 144 - 6, 150, 20, var1.translateKey("options.snooper.view")));
    071            this.controlList.add(new GuiButton(200, this.width / 2 - 100, this.height / 6 + 168, var1.translateKey("gui.done")));
    072        }
    073
    074        /**
    075         * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
    076         */
    077        protected void actionPerformed(GuiButton par1GuiButton)
    078        {
    079            if (par1GuiButton.enabled)
    080            {
    081                if (par1GuiButton.id < 100 && par1GuiButton instanceof GuiSmallButton)
    082                {
    083                    this.options.setOptionValue(((GuiSmallButton)par1GuiButton).returnEnumOptions(), 1);
    084                    par1GuiButton.displayString = this.options.getKeyBinding(EnumOptions.getEnumOptions(par1GuiButton.id));
    085                }
    086
    087                if (par1GuiButton.id == 101)
    088                {
    089                    this.mc.gameSettings.saveOptions();
    090                    this.mc.displayGuiScreen(new GuiVideoSettings(this, this.options));
    091                }
    092
    093                if (par1GuiButton.id == 100)
    094                {
    095                    this.mc.gameSettings.saveOptions();
    096                    this.mc.displayGuiScreen(new GuiControls(this, this.options));
    097                }
    098
    099                if (par1GuiButton.id == 102)
    100                {
    101                    this.mc.gameSettings.saveOptions();
    102                    this.mc.displayGuiScreen(new GuiLanguage(this, this.options));
    103                }
    104
    105                if (par1GuiButton.id == 103)
    106                {
    107                    this.mc.gameSettings.saveOptions();
    108                    this.mc.displayGuiScreen(new ScreenChatOptions(this, this.options));
    109                }
    110
    111                if (par1GuiButton.id == 104)
    112                {
    113                    this.mc.gameSettings.saveOptions();
    114                    this.mc.displayGuiScreen(new GuiSnooper(this, this.options));
    115                }
    116
    117                if (par1GuiButton.id == 200)
    118                {
    119                    this.mc.gameSettings.saveOptions();
    120                    this.mc.displayGuiScreen(this.parentScreen);
    121                }
    122            }
    123        }
    124
    125        /**
    126         * Draws the screen and all the components in it.
    127         */
    128        public void drawScreen(int par1, int par2, float par3)
    129        {
    130            this.drawDefaultBackground();
    131            this.drawCenteredString(this.fontRenderer, this.screenTitle, this.width / 2, 20, 16777215);
    132            super.drawScreen(par1, par2, par3);
    133        }
    134    }