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## net.minecraft.src
Class EntityHeartFX

    java.lang.Object
      net.minecraft.src.Entity
          net.minecraft.src.EntityFX
              net.minecraft.src.EntityHeartFX

    public class EntityHeartFX

extends EntityFX

Field Summary

Fields inherited from class net.minecraft.src.EntityFX
`interpPosX, interpPosY, interpPosZ`

Fields inherited from class net.minecraft.src.Entity
`addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dimension, distanceWalkedModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_82151_R, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize`

Constructor Summary
`EntityHeartFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12)`
`EntityHeartFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, float par14)`

Method Summary
`void` | `onUpdate()` Called to update the entity's position/logic.
`void` | `renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)`

Methods inherited from class net.minecraft.src.EntityFX
`canAttackWithItem, func_82338_g, getBlueColorF, getFXLayer, getGreenColorF, getParticleTextureIndex, getRedColorF, multipleParticleScaleBy, multiplyVelocity, readEntityFromNBT, setParticleTextureIndex, setRBGColorF, writeEntityToNBT`

Methods inherited from class net.minecraft.src.Entity
`addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, attackEntityFrom, canBeCollidedWith, canBePushed, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_70062_b, func_70079_am, func_82141_a, func_82142_c, func_82143_as, func_82144_au, func_82145_z, func_82146_a, func_82147_ab, func_82148_at, func_82149_j, func_82150_aj, generatePersistentID, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getEyeHeight, getLastActiveItems, getLookVec, getMountedYOffset, getParts, getPersistentID, getPickedResult, getShadowSize, getTexture, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, performHurtAnimation, readFromNBT, setAir, setAngles, setDead, setEating, setFire, setHeadRotationYaw, setInPortal, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setPositionAndRotation2, setSneaking, setSprinting, setVelocity, setWorld, shouldRiderSit, toString, travelToTheEnd, unmountEntity, updateCloak, updateRidden, updateRiderPosition, writeToNBT`

Methods inherited from class java.lang.Object
`getClass, notify, notifyAll, wait, wait, wait`

Constructor Detail

### EntityHeartFX

    public EntityHeartFX(World par1World,
                         double par2,
                         double par4,
                         double par6,
                         double par8,
                         double par10,
                         double par12)

### EntityHeartFX

    public EntityHeartFX(World par1World,
                         double par2,
                         double par4,
                         double par6,
                         double par8,
                         double par10,
                         double par12,
                         float par14)

Method Detail

### renderParticle

    public void renderParticle(Tessellator par1Tessellator,
                               float par2,
                               float par3,
                               float par4,
                               float par5,
                               float par6,
                               float par7)

  Overrides:
    `renderParticle` in class `EntityFX`

### onUpdate

    public void onUpdate()

  Called to update the entity's position/logic.

  Overrides:
    `onUpdate` in class `EntityFX`

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