    001    package net.minecraft.src;
    002
    003    import cpw.mods.fml.common.Side;
    004    import cpw.mods.fml.common.asm.SideOnly;
    005
    006    import java.util.ArrayList;
    007    import java.util.Random;
    008
    009    import net.minecraftforge.common.ForgeDirection;
    010
    011    public class BlockStem extends BlockFlower
    012    {
    013        /** Defines if it is a Melon or a Pumpkin that the stem is producing. */
    014        private Block fruitType;
    015
    016        protected BlockStem(int par1, Block par2Block)
    017        {
    018            super(par1, 111);
    019            this.fruitType = par2Block;
    020            this.setTickRandomly(true);
    021            float var3 = 0.125F;
    022            this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 0.25F, 0.5F + var3);
    023            this.setCreativeTab((CreativeTabs)null);
    024        }
    025
    026        /**
    027         * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
    028         * blockID passed in. Args: blockID
    029         */
    030        protected boolean canThisPlantGrowOnThisBlockID(int par1)
    031        {
    032            return par1 == Block.tilledField.blockID;
    033        }
    034
    035        /**
    036         * Ticks the block if it's been scheduled
    037         */
    038        public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
    039        {
    040            super.updateTick(par1World, par2, par3, par4, par5Random);
    041
    042            if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9)
    043            {
    044                float var6 = this.getGrowthModifier(par1World, par2, par3, par4);
    045
    046                if (par5Random.nextInt((int)(25.0F / var6) + 1) == 0)
    047                {
    048                    int var7 = par1World.getBlockMetadata(par2, par3, par4);
    049
    050                    if (var7 < 7)
    051                    {
    052                        ++var7;
    053                        par1World.setBlockMetadataWithNotify(par2, par3, par4, var7);
    054                    }
    055                    else
    056                    {
    057                        if (par1World.getBlockId(par2 - 1, par3, par4) == this.fruitType.blockID)
    058                        {
    059                            return;
    060                        }
    061
    062                        if (par1World.getBlockId(par2 + 1, par3, par4) == this.fruitType.blockID)
    063                        {
    064                            return;
    065                        }
    066
    067                        if (par1World.getBlockId(par2, par3, par4 - 1) == this.fruitType.blockID)
    068                        {
    069                            return;
    070                        }
    071
    072                        if (par1World.getBlockId(par2, par3, par4 + 1) == this.fruitType.blockID)
    073                        {
    074                            return;
    075                        }
    076
    077                        int var8 = par5Random.nextInt(4);
    078                        int var9 = par2;
    079                        int var10 = par4;
    080
    081                        if (var8 == 0)
    082                        {
    083                            var9 = par2 - 1;
    084                        }
    085
    086                        if (var8 == 1)
    087                        {
    088                            ++var9;
    089                        }
    090
    091                        if (var8 == 2)
    092                        {
    093                            var10 = par4 - 1;
    094                        }
    095
    096                        if (var8 == 3)
    097                        {
    098                            ++var10;
    099                        }
    100
    101                        int var11 = par1World.getBlockId(var9, par3 - 1, var10);
    102
    103                        boolean isSoil = (blocksList[var11] != null && blocksList[var11].canSustainPlant(par1World, var9, par3 - 1, var10, ForgeDirection.UP, this));
    104                        if (par1World.getBlockId(var9, par3, var10) == 0 && (isSoil || var11 == Block.dirt.blockID || var11 == Block.grass.blockID))
    105                        {
    106                            par1World.setBlockWithNotify(var9, par3, var10, this.fruitType.blockID);
    107                        }
    108                    }
    109                }
    110            }
    111        }
    112
    113        public void fertilizeStem(World par1World, int par2, int par3, int par4)
    114        {
    115            par1World.setBlockMetadataWithNotify(par2, par3, par4, 7);
    116        }
    117
    118        private float getGrowthModifier(World par1World, int par2, int par3, int par4)
    119        {
    120            float var5 = 1.0F;
    121            int var6 = par1World.getBlockId(par2, par3, par4 - 1);
    122            int var7 = par1World.getBlockId(par2, par3, par4 + 1);
    123            int var8 = par1World.getBlockId(par2 - 1, par3, par4);
    124            int var9 = par1World.getBlockId(par2 + 1, par3, par4);
    125            int var10 = par1World.getBlockId(par2 - 1, par3, par4 - 1);
    126            int var11 = par1World.getBlockId(par2 + 1, par3, par4 - 1);
    127            int var12 = par1World.getBlockId(par2 + 1, par3, par4 + 1);
    128            int var13 = par1World.getBlockId(par2 - 1, par3, par4 + 1);
    129            boolean var14 = var8 == this.blockID || var9 == this.blockID;
    130            boolean var15 = var6 == this.blockID || var7 == this.blockID;
    131            boolean var16 = var10 == this.blockID || var11 == this.blockID || var12 == this.blockID || var13 == this.blockID;
    132
    133            for (int var17 = par2 - 1; var17 <= par2 + 1; ++var17)
    134            {
    135                for (int var18 = par4 - 1; var18 <= par4 + 1; ++var18)
    136                {
    137                    int var19 = par1World.getBlockId(var17, par3 - 1, var18);
    138                    float var20 = 0.0F;
    139
    140                    if (blocksList[var19] != null && blocksList[var19].canSustainPlant(par1World, var17, par3 - 1, var18, ForgeDirection.UP, this))
    141                    {
    142                        var20 = 1.0F;
    143
    144                        if (blocksList[var19].isFertile(par1World, var17, par3 - 1, var18))
    145                        {
    146                            var20 = 3.0F;
    147                        }
    148                    }
    149
    150                    if (var17 != par2 || var18 != par4)
    151                    {
    152                        var20 /= 4.0F;
    153                    }
    154
    155                    var5 += var20;
    156                }
    157            }
    158
    159            if (var16 || var14 && var15)
    160            {
    161                var5 /= 2.0F;
    162            }
    163
    164            return var5;
    165        }
    166
    167        @SideOnly(Side.CLIENT)
    168
    169        /**
    170         * Returns the color this block should be rendered. Used by leaves.
    171         */
    172        public int getRenderColor(int par1)
    173        {
    174            int var2 = par1 * 32;
    175            int var3 = 255 - par1 * 8;
    176            int var4 = par1 * 4;
    177            return var2 << 16 | var3 << 8 | var4;
    178        }
    179
    180        @SideOnly(Side.CLIENT)
    181
    182        /**
    183         * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called
    184         * when first determining what to render.
    185         */
    186        public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
    187        {
    188            return this.getRenderColor(par1IBlockAccess.getBlockMetadata(par2, par3, par4));
    189        }
    190
    191        /**
    192         * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
    193         */
    194        public int getBlockTextureFromSideAndMetadata(int par1, int par2)
    195        {
    196            return this.blockIndexInTexture;
    197        }
    198
    199        /**
    200         * Sets the block's bounds for rendering it as an item
    201         */
    202        public void setBlockBoundsForItemRender()
    203        {
    204            float var1 = 0.125F;
    205            this.setBlockBounds(0.5F - var1, 0.0F, 0.5F - var1, 0.5F + var1, 0.25F, 0.5F + var1);
    206        }
    207
    208        /**
    209         * Updates the blocks bounds based on its current state. Args: world, x, y, z
    210         */
    211        public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
    212        {
    213            this.maxY = (double)((float)(par1IBlockAccess.getBlockMetadata(par2, par3, par4) * 2 + 2) / 16.0F);
    214            float var5 = 0.125F;
    215            this.setBlockBounds(0.5F - var5, 0.0F, 0.5F - var5, 0.5F + var5, (float)this.maxY, 0.5F + var5);
    216        }
    217
    218        /**
    219         * The type of render function that is called for this block
    220         */
    221        public int getRenderType()
    222        {
    223            return 19;
    224        }
    225
    226        @SideOnly(Side.CLIENT)
    227
    228        /**
    229         * Returns the current state of the stem. Returns -1 if the stem is not fully grown, or a value between 0 and 3
    230         * based on the direction the stem is facing.
    231         */
    232        public int getState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
    233        {
    234            int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4);
    235            return var5 < 7 ? -1 : (par1IBlockAccess.getBlockId(par2 - 1, par3, par4) == this.fruitType.blockID ? 0 : (par1IBlockAccess.getBlockId(par2 + 1, par3, par4) == this.fruitType.blockID ? 1 : (par1IBlockAccess.getBlockId(par2, par3, par4 - 1) == this.fruitType.blockID ? 2 : (par1IBlockAccess.getBlockId(par2, par3, par4 + 1) == this.fruitType.blockID ? 3 : -1))));
    236        }
    237
    238        /**
    239         * Drops the block items with a specified chance of dropping the specified items
    240         */
    241        public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
    242        {
    243            super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7);
    244        }
    245
    246        @Override
    247        public ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int metadata, int fortune)
    248        {
    249            ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
    250
    251            for (int i = 0; i < 3; i++)
    252            {
    253                if (world.rand.nextInt(15) <= metadata)
    254                {
    255                    ret.add(new ItemStack(fruitType == pumpkin ? Item.pumpkinSeeds : Item.melonSeeds));
    256                }
    257            }
    258
    259            return ret;
    260        }
    261
    262        /**
    263         * Returns the ID of the items to drop on destruction.
    264         */
    265        public int idDropped(int par1, Random par2Random, int par3)
    266        {
    267            return -1;
    268        }
    269
    270        /**
    271         * Returns the quantity of items to drop on block destruction.
    272         */
    273        public int quantityDropped(Random par1Random)
    274        {
    275            return 1;
    276        }
    277
    278        @SideOnly(Side.CLIENT)
    279
    280        /**
    281         * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
    282         */
    283        public int idPicked(World par1World, int par2, int par3, int par4)
    284        {
    285            return this.fruitType == Block.pumpkin ? Item.pumpkinSeeds.shiftedIndex : (this.fruitType == Block.melon ? Item.melonSeeds.shiftedIndex : 0);
    286        }
    287    }