    001    package net.minecraft.src;
    002
    003    import cpw.mods.fml.common.Side;
    004    import cpw.mods.fml.common.asm.SideOnly;
    005
    006    @SideOnly(Side.CLIENT)
    007    public class GuiSleepMP extends GuiChat
    008    {
    009        /**
    010         * Adds the buttons (and other controls) to the screen in question.
    011         */
    012        public void initGui()
    013        {
    014            super.initGui();
    015            StringTranslate var1 = StringTranslate.getInstance();
    016            this.controlList.add(new GuiButton(1, this.width / 2 - 100, this.height - 40, var1.translateKey("multiplayer.stopSleeping")));
    017        }
    018
    019        /**
    020         * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
    021         */
    022        protected void keyTyped(char par1, int par2)
    023        {
    024            if (par2 == 1)
    025            {
    026                this.wakeEntity();
    027            }
    028            else if (par2 == 28)
    029            {
    030                String var3 = this.inputField.getText().trim();
    031
    032                if (var3.length() > 0)
    033                {
    034                    this.mc.thePlayer.sendChatMessage(var3);
    035                }
    036
    037                this.inputField.setText("");
    038                this.mc.ingameGUI.getChatGUI().resetScroll();
    039            }
    040            else
    041            {
    042                super.keyTyped(par1, par2);
    043            }
    044        }
    045
    046        /**
    047         * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
    048         */
    049        protected void actionPerformed(GuiButton par1GuiButton)
    050        {
    051            if (par1GuiButton.id == 1)
    052            {
    053                this.wakeEntity();
    054            }
    055            else
    056            {
    057                super.actionPerformed(par1GuiButton);
    058            }
    059        }
    060
    061        /**
    062         * Wakes the entity from the bed
    063         */
    064        private void wakeEntity()
    065        {
    066            NetClientHandler var1 = this.mc.thePlayer.sendQueue;
    067            var1.addToSendQueue(new Packet19EntityAction(this.mc.thePlayer, 3));
    068        }
    069    }