    001    package net.minecraft.src;
    002
    003    import java.util.Random;
    004
    005    public class WorldGenCactus extends WorldGenerator
    006    {
    007        public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
    008        {
    009            for (int var6 = 0; var6 < 10; ++var6)
    010            {
    011                int var7 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8);
    012                int var8 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4);
    013                int var9 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8);
    014
    015                if (par1World.isAirBlock(var7, var8, var9))
    016                {
    017                    int var10 = 1 + par2Random.nextInt(par2Random.nextInt(3) + 1);
    018
    019                    for (int var11 = 0; var11 < var10; ++var11)
    020                    {
    021                        if (Block.cactus.canBlockStay(par1World, var7, var8 + var11, var9))
    022                        {
    023                            par1World.setBlock(var7, var8 + var11, var9, Block.cactus.blockID);
    024                        }
    025                    }
    026                }
    027            }
    028
    029            return true;
    030        }
    031    }