    001    package net.minecraft.src;
    002
    003    import cpw.mods.fml.common.Side;
    004    import cpw.mods.fml.common.asm.SideOnly;
    005
    006    @SideOnly(Side.CLIENT)
    007    public class EntitySplashFX extends EntityRainFX
    008    {
    009        public EntitySplashFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12)
    010        {
    011            super(par1World, par2, par4, par6);
    012            this.particleGravity = 0.04F;
    013            this.setParticleTextureIndex(this.getParticleTextureIndex() + 1);
    014
    015            if (par10 == 0.0D && (par8 != 0.0D || par12 != 0.0D))
    016            {
    017                this.motionX = par8;
    018                this.motionY = par10 + 0.1D;
    019                this.motionZ = par12;
    020            }
    021        }
    022    }