001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005 import java.util.HashMap;
006 import java.util.Iterator;
007 import java.util.Map;
008 import org.lwjgl.opengl.GL11;
009
010 @SideOnly(Side.CLIENT)
011 public class RenderManager
012 {
013 /** A map of entity classes and the associated renderer. */
014 public Map entityRenderMap = new HashMap();
015
016 /** The static instance of RenderManager. */
017 public static RenderManager instance = new RenderManager();
018
019 /** Renders fonts */
020 private FontRenderer fontRenderer;
021 public static double renderPosX;
022 public static double renderPosY;
023 public static double renderPosZ;
024 public RenderEngine renderEngine;
025 public ItemRenderer itemRenderer;
026
027 /** Reference to the World object. */
028 public World worldObj;
029
030 /** Rendermanager's variable for the player */
031 public EntityLiving livingPlayer;
032 public float playerViewY;
033 public float playerViewX;
034
035 /** Reference to the GameSettings object. */
036 public GameSettings options;
037 public double viewerPosX;
038 public double viewerPosY;
039 public double viewerPosZ;
040
041 private RenderManager()
042 {
043 this.entityRenderMap.put(EntitySpider.class, new RenderSpider());
044 this.entityRenderMap.put(EntityCaveSpider.class, new RenderSpider());
045 this.entityRenderMap.put(EntityPig.class, new RenderPig(new ModelPig(), new ModelPig(0.5F), 0.7F));
046 this.entityRenderMap.put(EntitySheep.class, new RenderSheep(new ModelSheep2(), new ModelSheep1(), 0.7F));
047 this.entityRenderMap.put(EntityCow.class, new RenderCow(new ModelCow(), 0.7F));
048 this.entityRenderMap.put(EntityMooshroom.class, new RenderMooshroom(new ModelCow(), 0.7F));
049 this.entityRenderMap.put(EntityWolf.class, new RenderWolf(new ModelWolf(), new ModelWolf(), 0.5F));
050 this.entityRenderMap.put(EntityChicken.class, new RenderChicken(new ModelChicken(), 0.3F));
051 this.entityRenderMap.put(EntityOcelot.class, new RenderOcelot(new ModelOcelot(), 0.4F));
052 this.entityRenderMap.put(EntitySilverfish.class, new RenderSilverfish());
053 this.entityRenderMap.put(EntityCreeper.class, new RenderCreeper());
054 this.entityRenderMap.put(EntityEnderman.class, new RenderEnderman());
055 this.entityRenderMap.put(EntitySnowman.class, new RenderSnowMan());
056 this.entityRenderMap.put(EntitySkeleton.class, new RenderSkeleton());
057 this.entityRenderMap.put(EntityWitch.class, new RenderWitch());
058 this.entityRenderMap.put(EntityBlaze.class, new RenderBlaze());
059 this.entityRenderMap.put(EntityZombie.class, new RenderZombie());
060 this.entityRenderMap.put(EntitySlime.class, new RenderSlime(new ModelSlime(16), new ModelSlime(0), 0.25F));
061 this.entityRenderMap.put(EntityMagmaCube.class, new RenderMagmaCube());
062 this.entityRenderMap.put(EntityPlayer.class, new RenderPlayer());
063 this.entityRenderMap.put(EntityGiantZombie.class, new RenderGiantZombie(new ModelZombie(), 0.5F, 6.0F));
064 this.entityRenderMap.put(EntityGhast.class, new RenderGhast());
065 this.entityRenderMap.put(EntitySquid.class, new RenderSquid(new ModelSquid(), 0.7F));
066 this.entityRenderMap.put(EntityVillager.class, new RenderVillager());
067 this.entityRenderMap.put(EntityIronGolem.class, new RenderIronGolem());
068 this.entityRenderMap.put(EntityLiving.class, new RenderLiving(new ModelBiped(), 0.5F));
069 this.entityRenderMap.put(EntityBat.class, new RenderBat());
070 this.entityRenderMap.put(EntityDragon.class, new RenderDragon());
071 this.entityRenderMap.put(EntityEnderCrystal.class, new RenderEnderCrystal());
072 this.entityRenderMap.put(EntityWither.class, new RenderWither());
073 this.entityRenderMap.put(Entity.class, new RenderEntity());
074 this.entityRenderMap.put(EntityPainting.class, new RenderPainting());
075 this.entityRenderMap.put(EntityItemFrame.class, new RenderItemFrame());
076 this.entityRenderMap.put(EntityArrow.class, new RenderArrow());
077 this.entityRenderMap.put(EntitySnowball.class, new RenderSnowball(Item.snowball.getIconFromDamage(0)));
078 this.entityRenderMap.put(EntityEnderPearl.class, new RenderSnowball(Item.enderPearl.getIconFromDamage(0)));
079 this.entityRenderMap.put(EntityEnderEye.class, new RenderSnowball(Item.eyeOfEnder.getIconFromDamage(0)));
080 this.entityRenderMap.put(EntityEgg.class, new RenderSnowball(Item.egg.getIconFromDamage(0)));
081 this.entityRenderMap.put(EntityPotion.class, new RenderSnowball(154));
082 this.entityRenderMap.put(EntityExpBottle.class, new RenderSnowball(Item.expBottle.getIconFromDamage(0)));
083 this.entityRenderMap.put(EntityLargeFireball.class, new RenderFireball(2.0F));
084 this.entityRenderMap.put(EntitySmallFireball.class, new RenderFireball(0.5F));
085 this.entityRenderMap.put(EntityWitherSkull.class, new RenderWitherSkull());
086 this.entityRenderMap.put(EntityItem.class, new RenderItem());
087 this.entityRenderMap.put(EntityXPOrb.class, new RenderXPOrb());
088 this.entityRenderMap.put(EntityTNTPrimed.class, new RenderTNTPrimed());
089 this.entityRenderMap.put(EntityFallingSand.class, new RenderFallingSand());
090 this.entityRenderMap.put(EntityMinecart.class, new RenderMinecart());
091 this.entityRenderMap.put(EntityBoat.class, new RenderBoat());
092 this.entityRenderMap.put(EntityFishHook.class, new RenderFish());
093 this.entityRenderMap.put(EntityLightningBolt.class, new RenderLightningBolt());
094 Iterator var1 = this.entityRenderMap.values().iterator();
095
096 while (var1.hasNext())
097 {
098 Render var2 = (Render)var1.next();
099 var2.setRenderManager(this);
100 }
101 }
102
103 public Render getEntityClassRenderObject(Class par1Class)
104 {
105 Render var2 = (Render)this.entityRenderMap.get(par1Class);
106
107 if (var2 == null && par1Class != Entity.class)
108 {
109 var2 = this.getEntityClassRenderObject(par1Class.getSuperclass());
110 this.entityRenderMap.put(par1Class, var2);
111 }
112
113 return var2;
114 }
115
116 public Render getEntityRenderObject(Entity par1Entity)
117 {
118 return this.getEntityClassRenderObject(par1Entity.getClass());
119 }
120
121 /**
122 * Caches the current frame's active render info, including the current World, RenderEngine, GameSettings and
123 * FontRenderer settings, as well as interpolated player position, pitch and yaw.
124 */
125 public void cacheActiveRenderInfo(World par1World, RenderEngine par2RenderEngine, FontRenderer par3FontRenderer, EntityLiving par4EntityLiving, GameSettings par5GameSettings, float par6)
126 {
127 this.worldObj = par1World;
128 this.renderEngine = par2RenderEngine;
129 this.options = par5GameSettings;
130 this.livingPlayer = par4EntityLiving;
131 this.fontRenderer = par3FontRenderer;
132
133 if (par4EntityLiving.isPlayerSleeping())
134 {
135 int x = MathHelper.floor_double(par4EntityLiving.posX);
136 int y = MathHelper.floor_double(par4EntityLiving.posY);
137 int z = MathHelper.floor_double(par4EntityLiving.posZ);
138 Block block = Block.blocksList[par1World.getBlockId(x, y, z)];
139
140 if (block != null && block.isBed(par1World, x, y, z, par4EntityLiving))
141 {
142 int var9 = block.getBedDirection(par1World, x, y, z);;
143 this.playerViewY = (float)(var9 * 90 + 180);
144 this.playerViewX = 0.0F;
145 }
146 }
147 else
148 {
149 this.playerViewY = par4EntityLiving.prevRotationYaw + (par4EntityLiving.rotationYaw - par4EntityLiving.prevRotationYaw) * par6;
150 this.playerViewX = par4EntityLiving.prevRotationPitch + (par4EntityLiving.rotationPitch - par4EntityLiving.prevRotationPitch) * par6;
151 }
152
153 if (par5GameSettings.thirdPersonView == 2)
154 {
155 this.playerViewY += 180.0F;
156 }
157
158 this.viewerPosX = par4EntityLiving.lastTickPosX + (par4EntityLiving.posX - par4EntityLiving.lastTickPosX) * (double)par6;
159 this.viewerPosY = par4EntityLiving.lastTickPosY + (par4EntityLiving.posY - par4EntityLiving.lastTickPosY) * (double)par6;
160 this.viewerPosZ = par4EntityLiving.lastTickPosZ + (par4EntityLiving.posZ - par4EntityLiving.lastTickPosZ) * (double)par6;
161 }
162
163 /**
164 * Will render the specified entity at the specified partial tick time. Args: entity, partialTickTime
165 */
166 public void renderEntity(Entity par1Entity, float par2)
167 {
168 double var3 = par1Entity.lastTickPosX + (par1Entity.posX - par1Entity.lastTickPosX) * (double)par2;
169 double var5 = par1Entity.lastTickPosY + (par1Entity.posY - par1Entity.lastTickPosY) * (double)par2;
170 double var7 = par1Entity.lastTickPosZ + (par1Entity.posZ - par1Entity.lastTickPosZ) * (double)par2;
171 float var9 = par1Entity.prevRotationYaw + (par1Entity.rotationYaw - par1Entity.prevRotationYaw) * par2;
172 int var10 = par1Entity.getBrightnessForRender(par2);
173
174 if (par1Entity.isBurning())
175 {
176 var10 = 15728880;
177 }
178
179 int var11 = var10 % 65536;
180 int var12 = var10 / 65536;
181 OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)var11 / 1.0F, (float)var12 / 1.0F);
182 GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
183 this.renderEntityWithPosYaw(par1Entity, var3 - renderPosX, var5 - renderPosY, var7 - renderPosZ, var9, par2);
184 }
185
186 /**
187 * Renders the specified entity with the passed in position, yaw, and partialTickTime. Args: entity, x, y, z, yaw,
188 * partialTickTime
189 */
190 public void renderEntityWithPosYaw(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
191 {
192 Render var10 = this.getEntityRenderObject(par1Entity);
193
194 if (var10 != null && this.renderEngine != null)
195 {
196 var10.doRender(par1Entity, par2, par4, par6, par8, par9);
197 var10.doRenderShadowAndFire(par1Entity, par2, par4, par6, par8, par9);
198 }
199 }
200
201 /**
202 * World sets this RenderManager's worldObj to the world provided
203 */
204 public void set(World par1World)
205 {
206 this.worldObj = par1World;
207 }
208
209 public double getDistanceToCamera(double par1, double par3, double par5)
210 {
211 double var7 = par1 - this.viewerPosX;
212 double var9 = par3 - this.viewerPosY;
213 double var11 = par5 - this.viewerPosZ;
214 return var7 * var7 + var9 * var9 + var11 * var11;
215 }
216
217 /**
218 * Returns the font renderer
219 */
220 public FontRenderer getFontRenderer()
221 {
222 return this.fontRenderer;
223 }
224 }