001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005
006 import java.util.ArrayList;
007 import java.util.List;
008 import net.minecraftforge.common.IMinecartCollisionHandler;
009 import net.minecraftforge.common.MinecartRegistry;
010 import net.minecraftforge.common.MinecraftForge;
011 import net.minecraftforge.event.entity.minecart.MinecartCollisionEvent;
012 import net.minecraftforge.event.entity.minecart.MinecartInteractEvent;
013 import net.minecraftforge.event.entity.minecart.MinecartUpdateEvent;
014
015 public class EntityMinecart extends Entity implements IInventory
016 {
017 /** Array of item stacks stored in minecart (for storage minecarts). */
018 protected ItemStack[] cargoItems;
019 protected int fuel;
020 protected boolean field_70499_f;
021
022 /** The type of minecart, 2 for powered, 1 for storage. */
023 public int minecartType;
024 public double pushX;
025 public double pushZ;
026 protected final IUpdatePlayerListBox field_82344_g;
027 protected boolean field_82345_h;
028 protected static final int[][][] field_70500_g = new int[][][] {{{0, 0, -1}, {0, 0, 1}}, {{ -1, 0, 0}, {1, 0, 0}}, {{ -1, -1, 0}, {1, 0, 0}}, {{ -1, 0, 0}, {1, -1, 0}}, {{0, 0, -1}, {0, -1, 1}}, {{0, -1, -1}, {0, 0, 1}}, {{0, 0, 1}, {1, 0, 0}}, {{0, 0, 1}, { -1, 0, 0}}, {{0, 0, -1}, { -1, 0, 0}}, {{0, 0, -1}, {1, 0, 0}}};
029
030 /** appears to be the progress of the turn */
031 protected int turnProgress;
032 protected double minecartX;
033 protected double minecartY;
034 protected double minecartZ;
035 protected double minecartYaw;
036 protected double minecartPitch;
037 @SideOnly(Side.CLIENT)
038 protected double velocityX;
039 @SideOnly(Side.CLIENT)
040 protected double velocityY;
041 @SideOnly(Side.CLIENT)
042 protected double velocityZ;
043
044 /* Forge: Minecart Compatibility Layer Integration. */
045 public static float defaultMaxSpeedRail = 0.4f;
046 public static float defaultMaxSpeedGround = 0.4f;
047 public static float defaultMaxSpeedAirLateral = 0.4f;
048 public static float defaultMaxSpeedAirVertical = -1f;
049 public static double defaultDragRidden = 0.996999979019165D;
050 public static double defaultDragEmpty = 0.9599999785423279D;
051 public static double defaultDragAir = 0.94999998807907104D;
052 protected boolean canUseRail = true;
053 protected boolean canBePushed = true;
054 private static IMinecartCollisionHandler collisionHandler = null;
055
056 /* Instance versions of the above physics properties */
057 protected float maxSpeedRail;
058 protected float maxSpeedGround;
059 protected float maxSpeedAirLateral;
060 protected float maxSpeedAirVertical;
061 protected double dragAir;
062
063 public EntityMinecart(World par1World)
064 {
065 super(par1World);
066 this.cargoItems = new ItemStack[36];
067 this.fuel = 0;
068 this.field_70499_f = false;
069 this.field_82345_h = true;
070 this.preventEntitySpawning = true;
071 this.setSize(0.98F, 0.7F);
072 this.yOffset = this.height / 2.0F;
073 this.field_82344_g = par1World != null ? par1World.func_82735_a(this) : null;
074
075 maxSpeedRail = defaultMaxSpeedRail;
076 maxSpeedGround = defaultMaxSpeedGround;
077 maxSpeedAirLateral = defaultMaxSpeedAirLateral;
078 maxSpeedAirVertical = defaultMaxSpeedAirVertical;
079 dragAir = defaultDragAir;
080 }
081
082 public EntityMinecart(World world, int type)
083 {
084 this(world);
085 minecartType = type;
086 }
087
088 /**
089 * returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
090 * prevent them from trampling crops
091 */
092 protected boolean canTriggerWalking()
093 {
094 return false;
095 }
096
097 protected void entityInit()
098 {
099 this.dataWatcher.addObject(16, new Byte((byte)0));
100 this.dataWatcher.addObject(17, new Integer(0));
101 this.dataWatcher.addObject(18, new Integer(1));
102 this.dataWatcher.addObject(19, new Integer(0));
103 }
104
105 /**
106 * Returns a boundingBox used to collide the entity with other entities and blocks. This enables the entity to be
107 * pushable on contact, like boats or minecarts.
108 */
109 public AxisAlignedBB getCollisionBox(Entity par1Entity)
110 {
111 if (getCollisionHandler() != null)
112 {
113 return getCollisionHandler().getCollisionBox(this, par1Entity);
114 }
115 return par1Entity.boundingBox;
116 }
117
118 /**
119 * returns the bounding box for this entity
120 */
121 public AxisAlignedBB getBoundingBox()
122 {
123 if (getCollisionHandler() != null)
124 {
125 return getCollisionHandler().getBoundingBox(this);
126 }
127 return null;
128 }
129
130 /**
131 * Returns true if this entity should push and be pushed by other entities when colliding.
132 */
133 public boolean canBePushed()
134 {
135 return canBePushed;
136 }
137
138 public EntityMinecart(World par1World, double par2, double par4, double par6, int par8)
139 {
140 this(par1World);
141 this.setPosition(par2, par4 + (double)this.yOffset, par6);
142 this.motionX = 0.0D;
143 this.motionY = 0.0D;
144 this.motionZ = 0.0D;
145 this.prevPosX = par2;
146 this.prevPosY = par4;
147 this.prevPosZ = par6;
148 this.minecartType = par8;
149 }
150
151 /**
152 * Returns the Y offset from the entity's position for any entity riding this one.
153 */
154 public double getMountedYOffset()
155 {
156 return (double)this.height * 0.0D - 0.30000001192092896D;
157 }
158
159 /**
160 * Called when the entity is attacked.
161 */
162 public boolean attackEntityFrom(DamageSource par1DamageSource, int par2)
163 {
164 if (!this.worldObj.isRemote && !this.isDead)
165 {
166 this.func_70494_i(-this.func_70493_k());
167 this.func_70497_h(10);
168 this.setBeenAttacked();
169 this.setDamage(this.getDamage() + par2 * 10);
170
171 if (par1DamageSource.getEntity() instanceof EntityPlayer && ((EntityPlayer)par1DamageSource.getEntity()).capabilities.isCreativeMode)
172 {
173 this.setDamage(100);
174 }
175
176 if (this.getDamage() > 40)
177 {
178 if (this.riddenByEntity != null)
179 {
180 this.riddenByEntity.mountEntity(this);
181 }
182
183 this.setDead();
184 dropCartAsItem();
185 }
186
187 return true;
188 }
189 else
190 {
191 return true;
192 }
193 }
194
195 @SideOnly(Side.CLIENT)
196
197 /**
198 * Setups the entity to do the hurt animation. Only used by packets in multiplayer.
199 */
200 public void performHurtAnimation()
201 {
202 this.func_70494_i(-this.func_70493_k());
203 this.func_70497_h(10);
204 this.setDamage(this.getDamage() + this.getDamage() * 10);
205 }
206
207 /**
208 * Returns true if other Entities should be prevented from moving through this Entity.
209 */
210 public boolean canBeCollidedWith()
211 {
212 return !this.isDead;
213 }
214
215 /**
216 * Will get destroyed next tick.
217 */
218 public void setDead()
219 {
220 if (this.field_82345_h)
221 {
222 for (int var1 = 0; var1 < this.getSizeInventory(); ++var1)
223 {
224 ItemStack var2 = this.getStackInSlot(var1);
225
226 if (var2 != null)
227 {
228 float var3 = this.rand.nextFloat() * 0.8F + 0.1F;
229 float var4 = this.rand.nextFloat() * 0.8F + 0.1F;
230 float var5 = this.rand.nextFloat() * 0.8F + 0.1F;
231
232 while (var2.stackSize > 0)
233 {
234 int var6 = this.rand.nextInt(21) + 10;
235
236 if (var6 > var2.stackSize)
237 {
238 var6 = var2.stackSize;
239 }
240
241 var2.stackSize -= var6;
242 EntityItem var7 = new EntityItem(this.worldObj, this.posX + (double)var3, this.posY + (double)var4, this.posZ + (double)var5, new ItemStack(var2.itemID, var6, var2.getItemDamage()));
243
244 if (var2.hasTagCompound())
245 {
246 var7.item.setTagCompound((NBTTagCompound)var2.getTagCompound().copy());
247 }
248
249 float var8 = 0.05F;
250 var7.motionX = (double)((float)this.rand.nextGaussian() * var8);
251 var7.motionY = (double)((float)this.rand.nextGaussian() * var8 + 0.2F);
252 var7.motionZ = (double)((float)this.rand.nextGaussian() * var8);
253 this.worldObj.spawnEntityInWorld(var7);
254 }
255 }
256 }
257 }
258
259 super.setDead();
260
261 if (this.field_82344_g != null)
262 {
263 this.field_82344_g.update();
264 }
265 }
266
267 public void travelToTheEnd(int par1)
268 {
269 this.field_82345_h = false;
270 super.travelToTheEnd(par1);
271 }
272
273 /**
274 * Called to update the entity's position/logic.
275 */
276 public void onUpdate()
277 {
278 if (this.field_82344_g != null)
279 {
280 this.field_82344_g.update();
281 }
282
283 if (this.func_70496_j() > 0)
284 {
285 this.func_70497_h(this.func_70496_j() - 1);
286 }
287
288 if (this.getDamage() > 0)
289 {
290 this.setDamage(this.getDamage() - 1);
291 }
292
293 if (this.posY < -64.0D)
294 {
295 this.kill();
296 }
297
298 if (this.isMinecartPowered() && this.rand.nextInt(4) == 0 && minecartType == 2 && getClass() == EntityMinecart.class)
299 {
300 this.worldObj.spawnParticle("largesmoke", this.posX, this.posY + 0.8D, this.posZ, 0.0D, 0.0D, 0.0D);
301 }
302
303 if (this.worldObj.isRemote)
304 {
305 if (this.turnProgress > 0)
306 {
307 double var45 = this.posX + (this.minecartX - this.posX) / (double)this.turnProgress;
308 double var46 = this.posY + (this.minecartY - this.posY) / (double)this.turnProgress;
309 double var5 = this.posZ + (this.minecartZ - this.posZ) / (double)this.turnProgress;
310 double var7 = MathHelper.wrapAngleTo180_double(this.minecartYaw - (double)this.rotationYaw);
311 this.rotationYaw = (float)((double)this.rotationYaw + var7 / (double)this.turnProgress);
312 this.rotationPitch = (float)((double)this.rotationPitch + (this.minecartPitch - (double)this.rotationPitch) / (double)this.turnProgress);
313 --this.turnProgress;
314 this.setPosition(var45, var46, var5);
315 this.setRotation(this.rotationYaw, this.rotationPitch);
316 }
317 else
318 {
319 this.setPosition(this.posX, this.posY, this.posZ);
320 this.setRotation(this.rotationYaw, this.rotationPitch);
321 }
322 }
323 else
324 {
325 this.prevPosX = this.posX;
326 this.prevPosY = this.posY;
327 this.prevPosZ = this.posZ;
328 this.motionY -= 0.03999999910593033D;
329 int var1 = MathHelper.floor_double(this.posX);
330 int var2 = MathHelper.floor_double(this.posY);
331 int var3 = MathHelper.floor_double(this.posZ);
332
333 if (BlockRail.isRailBlockAt(this.worldObj, var1, var2 - 1, var3))
334 {
335 --var2;
336 }
337
338 double var4 = 0.4D;
339 double var6 = 0.0078125D;
340 int var8 = this.worldObj.getBlockId(var1, var2, var3);
341
342 if (canUseRail() && BlockRail.isRailBlock(var8))
343 {
344 Vec3 var9 = this.func_70489_a(this.posX, this.posY, this.posZ);
345 int var10 = ((BlockRail)Block.blocksList[var8]).getBasicRailMetadata(worldObj, this, var1, var2, var3);
346 this.posY = (double)var2;
347 boolean var11 = false;
348 boolean var12 = false;
349
350 if (var8 == Block.railPowered.blockID)
351 {
352 var11 = (worldObj.getBlockMetadata(var1, var2, var3) & 8) != 0;
353 var12 = !var11;
354 }
355
356 if (((BlockRail)Block.blocksList[var8]).isPowered())
357 {
358 var10 &= 7;
359 }
360
361 if (var10 >= 2 && var10 <= 5)
362 {
363 this.posY = (double)(var2 + 1);
364 }
365
366 adjustSlopeVelocities(var10);
367
368 int[][] var13 = field_70500_g[var10];
369 double var14 = (double)(var13[1][0] - var13[0][0]);
370 double var16 = (double)(var13[1][2] - var13[0][2]);
371 double var18 = Math.sqrt(var14 * var14 + var16 * var16);
372 double var20 = this.motionX * var14 + this.motionZ * var16;
373
374 if (var20 < 0.0D)
375 {
376 var14 = -var14;
377 var16 = -var16;
378 }
379
380 double var22 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
381 this.motionX = var22 * var14 / var18;
382 this.motionZ = var22 * var16 / var18;
383 double var24;
384 double var26;
385
386 if (this.riddenByEntity != null)
387 {
388 var24 = this.riddenByEntity.motionX * this.riddenByEntity.motionX + this.riddenByEntity.motionZ * this.riddenByEntity.motionZ;
389 var26 = this.motionX * this.motionX + this.motionZ * this.motionZ;
390
391 if (var24 > 1.0E-4D && var26 < 0.01D)
392 {
393 this.motionX += this.riddenByEntity.motionX * 0.1D;
394 this.motionZ += this.riddenByEntity.motionZ * 0.1D;
395 var12 = false;
396 }
397 }
398
399 if (var12 && shouldDoRailFunctions())
400 {
401 var24 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
402
403 if (var24 < 0.03D)
404 {
405 this.motionX *= 0.0D;
406 this.motionY *= 0.0D;
407 this.motionZ *= 0.0D;
408 }
409 else
410 {
411 this.motionX *= 0.5D;
412 this.motionY *= 0.0D;
413 this.motionZ *= 0.5D;
414 }
415 }
416
417 var24 = 0.0D;
418 var26 = (double)var1 + 0.5D + (double)var13[0][0] * 0.5D;
419 double var28 = (double)var3 + 0.5D + (double)var13[0][2] * 0.5D;
420 double var30 = (double)var1 + 0.5D + (double)var13[1][0] * 0.5D;
421 double var32 = (double)var3 + 0.5D + (double)var13[1][2] * 0.5D;
422 var14 = var30 - var26;
423 var16 = var32 - var28;
424 double var34;
425 double var36;
426
427 if (var14 == 0.0D)
428 {
429 this.posX = (double)var1 + 0.5D;
430 var24 = this.posZ - (double)var3;
431 }
432 else if (var16 == 0.0D)
433 {
434 this.posZ = (double)var3 + 0.5D;
435 var24 = this.posX - (double)var1;
436 }
437 else
438 {
439 var34 = this.posX - var26;
440 var36 = this.posZ - var28;
441 var24 = (var34 * var14 + var36 * var16) * 2.0D;
442 }
443
444 this.posX = var26 + var14 * var24;
445 this.posZ = var28 + var16 * var24;
446 this.setPosition(this.posX, this.posY + (double)this.yOffset, this.posZ);
447
448 moveMinecartOnRail(var1, var2, var3);
449
450 if (var13[0][1] != 0 && MathHelper.floor_double(this.posX) - var1 == var13[0][0] && MathHelper.floor_double(this.posZ) - var3 == var13[0][2])
451 {
452 this.setPosition(this.posX, this.posY + (double)var13[0][1], this.posZ);
453 }
454 else if (var13[1][1] != 0 && MathHelper.floor_double(this.posX) - var1 == var13[1][0] && MathHelper.floor_double(this.posZ) - var3 == var13[1][2])
455 {
456 this.setPosition(this.posX, this.posY + (double)var13[1][1], this.posZ);
457 }
458
459 applyDragAndPushForces();
460
461 Vec3 var52 = this.func_70489_a(this.posX, this.posY, this.posZ);
462
463 if (var52 != null && var9 != null)
464 {
465 double var39 = (var9.yCoord - var52.yCoord) * 0.05D;
466 var22 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
467
468 if (var22 > 0.0D)
469 {
470 this.motionX = this.motionX / var22 * (var22 + var39);
471 this.motionZ = this.motionZ / var22 * (var22 + var39);
472 }
473
474 this.setPosition(this.posX, var52.yCoord, this.posZ);
475 }
476
477 int var51 = MathHelper.floor_double(this.posX);
478 int var53 = MathHelper.floor_double(this.posZ);
479
480 if (var51 != var1 || var53 != var3)
481 {
482 var22 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
483 this.motionX = var22 * (double)(var51 - var1);
484 this.motionZ = var22 * (double)(var53 - var3);
485 }
486
487 double var41;
488
489 updatePushForces();
490
491 if(shouldDoRailFunctions())
492 {
493 ((BlockRail)Block.blocksList[var8]).onMinecartPass(worldObj, this, var1, var2, var3);
494 }
495
496 if (var11 && shouldDoRailFunctions())
497 {
498 var41 = Math.sqrt(this.motionX * this.motionX + this.motionZ * this.motionZ);
499
500 if (var41 > 0.01D)
501 {
502 double var43 = 0.06D;
503 this.motionX += this.motionX / var41 * var43;
504 this.motionZ += this.motionZ / var41 * var43;
505 }
506 else if (var10 == 1)
507 {
508 if (this.worldObj.isBlockNormalCube(var1 - 1, var2, var3))
509 {
510 this.motionX = 0.02D;
511 }
512 else if (this.worldObj.isBlockNormalCube(var1 + 1, var2, var3))
513 {
514 this.motionX = -0.02D;
515 }
516 }
517 else if (var10 == 0)
518 {
519 if (this.worldObj.isBlockNormalCube(var1, var2, var3 - 1))
520 {
521 this.motionZ = 0.02D;
522 }
523 else if (this.worldObj.isBlockNormalCube(var1, var2, var3 + 1))
524 {
525 this.motionZ = -0.02D;
526 }
527 }
528 }
529 }
530 else
531 {
532 moveMinecartOffRail(var1, var2, var3);
533 }
534
535 this.doBlockCollisions();
536 this.rotationPitch = 0.0F;
537 double var47 = this.prevPosX - this.posX;
538 double var48 = this.prevPosZ - this.posZ;
539
540 if (var47 * var47 + var48 * var48 > 0.001D)
541 {
542 this.rotationYaw = (float)(Math.atan2(var48, var47) * 180.0D / Math.PI);
543
544 if (this.field_70499_f)
545 {
546 this.rotationYaw += 180.0F;
547 }
548 }
549
550 double var49 = (double)MathHelper.wrapAngleTo180_float(this.rotationYaw - this.prevRotationYaw);
551
552 if (var49 < -170.0D || var49 >= 170.0D)
553 {
554 this.rotationYaw += 180.0F;
555 this.field_70499_f = !this.field_70499_f;
556 }
557
558 this.setRotation(this.rotationYaw, this.rotationPitch);
559
560 AxisAlignedBB box = null;
561 if (getCollisionHandler() != null)
562 {
563 box = getCollisionHandler().getMinecartCollisionBox(this);
564 }
565 else
566 {
567 box = boundingBox.expand(0.2D, 0.0D, 0.2D);
568 }
569
570 List var15 = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, box);
571
572 if (var15 != null && !var15.isEmpty())
573 {
574 for (int var50 = 0; var50 < var15.size(); ++var50)
575 {
576 Entity var17 = (Entity)var15.get(var50);
577
578 if (var17 != this.riddenByEntity && var17.canBePushed() && var17 instanceof EntityMinecart)
579 {
580 var17.applyEntityCollision(this);
581 }
582 }
583 }
584
585 if (this.riddenByEntity != null && this.riddenByEntity.isDead)
586 {
587 if (this.riddenByEntity.ridingEntity == this)
588 {
589 this.riddenByEntity.ridingEntity = null;
590 }
591
592 this.riddenByEntity = null;
593 }
594
595 updateFuel();
596 MinecraftForge.EVENT_BUS.post(new MinecartUpdateEvent(this, var1, var2, var3));
597 }
598 }
599
600 @SideOnly(Side.CLIENT)
601 public Vec3 func_70495_a(double par1, double par3, double par5, double par7)
602 {
603 int var9 = MathHelper.floor_double(par1);
604 int var10 = MathHelper.floor_double(par3);
605 int var11 = MathHelper.floor_double(par5);
606
607 if (BlockRail.isRailBlockAt(this.worldObj, var9, var10 - 1, var11))
608 {
609 --var10;
610 }
611
612 int var12 = this.worldObj.getBlockId(var9, var10, var11);
613
614 if (!BlockRail.isRailBlock(var12))
615 {
616 return null;
617 }
618 else
619 {
620 int var13 = ((BlockRail)Block.blocksList[var12]).getBasicRailMetadata(worldObj, this, var9, var10, var11);
621
622 par3 = (double)var10;
623
624 if (var13 >= 2 && var13 <= 5)
625 {
626 par3 = (double)(var10 + 1);
627 }
628
629 int[][] var14 = field_70500_g[var13];
630 double var15 = (double)(var14[1][0] - var14[0][0]);
631 double var17 = (double)(var14[1][2] - var14[0][2]);
632 double var19 = Math.sqrt(var15 * var15 + var17 * var17);
633 var15 /= var19;
634 var17 /= var19;
635 par1 += var15 * par7;
636 par5 += var17 * par7;
637
638 if (var14[0][1] != 0 && MathHelper.floor_double(par1) - var9 == var14[0][0] && MathHelper.floor_double(par5) - var11 == var14[0][2])
639 {
640 par3 += (double)var14[0][1];
641 }
642 else if (var14[1][1] != 0 && MathHelper.floor_double(par1) - var9 == var14[1][0] && MathHelper.floor_double(par5) - var11 == var14[1][2])
643 {
644 par3 += (double)var14[1][1];
645 }
646
647 return this.func_70489_a(par1, par3, par5);
648 }
649 }
650
651 public Vec3 func_70489_a(double par1, double par3, double par5)
652 {
653 int var7 = MathHelper.floor_double(par1);
654 int var8 = MathHelper.floor_double(par3);
655 int var9 = MathHelper.floor_double(par5);
656
657 if (BlockRail.isRailBlockAt(this.worldObj, var7, var8 - 1, var9))
658 {
659 --var8;
660 }
661
662 int var10 = this.worldObj.getBlockId(var7, var8, var9);
663
664 if (BlockRail.isRailBlock(var10))
665 {
666 int var11 = ((BlockRail)Block.blocksList[var10]).getBasicRailMetadata(worldObj, this, var7, var8, var9);
667 par3 = (double)var8;
668
669 if (var11 >= 2 && var11 <= 5)
670 {
671 par3 = (double)(var8 + 1);
672 }
673
674 int[][] var12 = field_70500_g[var11];
675 double var13 = 0.0D;
676 double var15 = (double)var7 + 0.5D + (double)var12[0][0] * 0.5D;
677 double var17 = (double)var8 + 0.5D + (double)var12[0][1] * 0.5D;
678 double var19 = (double)var9 + 0.5D + (double)var12[0][2] * 0.5D;
679 double var21 = (double)var7 + 0.5D + (double)var12[1][0] * 0.5D;
680 double var23 = (double)var8 + 0.5D + (double)var12[1][1] * 0.5D;
681 double var25 = (double)var9 + 0.5D + (double)var12[1][2] * 0.5D;
682 double var27 = var21 - var15;
683 double var29 = (var23 - var17) * 2.0D;
684 double var31 = var25 - var19;
685
686 if (var27 == 0.0D)
687 {
688 par1 = (double)var7 + 0.5D;
689 var13 = par5 - (double)var9;
690 }
691 else if (var31 == 0.0D)
692 {
693 par5 = (double)var9 + 0.5D;
694 var13 = par1 - (double)var7;
695 }
696 else
697 {
698 double var33 = par1 - var15;
699 double var35 = par5 - var19;
700 var13 = (var33 * var27 + var35 * var31) * 2.0D;
701 }
702
703 par1 = var15 + var27 * var13;
704 par3 = var17 + var29 * var13;
705 par5 = var19 + var31 * var13;
706
707 if (var29 < 0.0D)
708 {
709 ++par3;
710 }
711
712 if (var29 > 0.0D)
713 {
714 par3 += 0.5D;
715 }
716
717 return this.worldObj.func_82732_R().getVecFromPool(par1, par3, par5);
718 }
719 else
720 {
721 return null;
722 }
723 }
724
725 /**
726 * (abstract) Protected helper method to write subclass entity data to NBT.
727 */
728 protected void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
729 {
730 par1NBTTagCompound.setInteger("Type", this.minecartType);
731
732 if (isPoweredCart())
733 {
734 par1NBTTagCompound.setDouble("PushX", this.pushX);
735 par1NBTTagCompound.setDouble("PushZ", this.pushZ);
736 par1NBTTagCompound.setInteger("Fuel", this.fuel);
737 }
738
739 if (getSizeInventory() > 0)
740 {
741 NBTTagList var2 = new NBTTagList();
742
743 for (int var3 = 0; var3 < this.cargoItems.length; ++var3)
744 {
745 if (this.cargoItems[var3] != null)
746 {
747 NBTTagCompound var4 = new NBTTagCompound();
748 var4.setByte("Slot", (byte)var3);
749 this.cargoItems[var3].writeToNBT(var4);
750 var2.appendTag(var4);
751 }
752 }
753
754 par1NBTTagCompound.setTag("Items", var2);
755 }
756 }
757
758 /**
759 * (abstract) Protected helper method to read subclass entity data from NBT.
760 */
761 protected void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
762 {
763 this.minecartType = par1NBTTagCompound.getInteger("Type");
764
765 if (isPoweredCart())
766 {
767 this.pushX = par1NBTTagCompound.getDouble("PushX");
768 this.pushZ = par1NBTTagCompound.getDouble("PushZ");
769 try
770 {
771 this.fuel = par1NBTTagCompound.getInteger("Fuel");
772 }
773 catch (ClassCastException e)
774 {
775 this.fuel = par1NBTTagCompound.getShort("Fuel");
776 }
777 }
778
779 if (getSizeInventory() > 0)
780 {
781 NBTTagList var2 = par1NBTTagCompound.getTagList("Items");
782 this.cargoItems = new ItemStack[this.getSizeInventory()];
783
784 for (int var3 = 0; var3 < var2.tagCount(); ++var3)
785 {
786 NBTTagCompound var4 = (NBTTagCompound)var2.tagAt(var3);
787 int var5 = var4.getByte("Slot") & 255;
788
789 if (var5 >= 0 && var5 < this.cargoItems.length)
790 {
791 this.cargoItems[var5] = ItemStack.loadItemStackFromNBT(var4);
792 }
793 }
794 }
795 }
796
797 @SideOnly(Side.CLIENT)
798 public float getShadowSize()
799 {
800 return 0.0F;
801 }
802
803 /**
804 * Applies a velocity to each of the entities pushing them away from each other. Args: entity
805 */
806 public void applyEntityCollision(Entity par1Entity)
807 {
808 MinecraftForge.EVENT_BUS.post(new MinecartCollisionEvent(this, par1Entity));
809 if (getCollisionHandler() != null)
810 {
811 getCollisionHandler().onEntityCollision(this, par1Entity);
812 return;
813 }
814 if (!this.worldObj.isRemote)
815 {
816 if (par1Entity != this.riddenByEntity)
817 {
818 if (par1Entity instanceof EntityLiving && !(par1Entity instanceof EntityPlayer) && !(par1Entity instanceof EntityIronGolem) && canBeRidden() && this.motionX * this.motionX + this.motionZ * this.motionZ > 0.01D && this.riddenByEntity == null && par1Entity.ridingEntity == null)
819 {
820 par1Entity.mountEntity(this);
821 }
822
823 double var2 = par1Entity.posX - this.posX;
824 double var4 = par1Entity.posZ - this.posZ;
825 double var6 = var2 * var2 + var4 * var4;
826
827 if (var6 >= 9.999999747378752E-5D)
828 {
829 var6 = (double)MathHelper.sqrt_double(var6);
830 var2 /= var6;
831 var4 /= var6;
832 double var8 = 1.0D / var6;
833
834 if (var8 > 1.0D)
835 {
836 var8 = 1.0D;
837 }
838
839 var2 *= var8;
840 var4 *= var8;
841 var2 *= 0.10000000149011612D;
842 var4 *= 0.10000000149011612D;
843 var2 *= (double)(1.0F - this.entityCollisionReduction);
844 var4 *= (double)(1.0F - this.entityCollisionReduction);
845 var2 *= 0.5D;
846 var4 *= 0.5D;
847
848 if (par1Entity instanceof EntityMinecart)
849 {
850 double var10 = par1Entity.posX - this.posX;
851 double var12 = par1Entity.posZ - this.posZ;
852 Vec3 var14 = this.worldObj.func_82732_R().getVecFromPool(var10, 0.0D, var12).normalize();
853 Vec3 var15 = this.worldObj.func_82732_R().getVecFromPool((double)MathHelper.cos(this.rotationYaw * (float)Math.PI / 180.0F), 0.0D, (double)MathHelper.sin(this.rotationYaw * (float)Math.PI / 180.0F)).normalize();
854 double var16 = Math.abs(var14.dotProduct(var15));
855
856 if (var16 < 0.800000011920929D)
857 {
858 return;
859 }
860
861 double var18 = par1Entity.motionX + this.motionX;
862 double var20 = par1Entity.motionZ + this.motionZ;
863
864 if (((EntityMinecart)par1Entity).isPoweredCart() && !isPoweredCart())
865 {
866 this.motionX *= 0.20000000298023224D;
867 this.motionZ *= 0.20000000298023224D;
868 this.addVelocity(par1Entity.motionX - var2, 0.0D, par1Entity.motionZ - var4);
869 par1Entity.motionX *= 0.949999988079071D;
870 par1Entity.motionZ *= 0.949999988079071D;
871 }
872 else if (!((EntityMinecart)par1Entity).isPoweredCart() && isPoweredCart())
873 {
874 par1Entity.motionX *= 0.20000000298023224D;
875 par1Entity.motionZ *= 0.20000000298023224D;
876 par1Entity.addVelocity(this.motionX + var2, 0.0D, this.motionZ + var4);
877 this.motionX *= 0.949999988079071D;
878 this.motionZ *= 0.949999988079071D;
879 }
880 else
881 {
882 var18 /= 2.0D;
883 var20 /= 2.0D;
884 this.motionX *= 0.20000000298023224D;
885 this.motionZ *= 0.20000000298023224D;
886 this.addVelocity(var18 - var2, 0.0D, var20 - var4);
887 par1Entity.motionX *= 0.20000000298023224D;
888 par1Entity.motionZ *= 0.20000000298023224D;
889 par1Entity.addVelocity(var18 + var2, 0.0D, var20 + var4);
890 }
891 }
892 else
893 {
894 this.addVelocity(-var2, 0.0D, -var4);
895 par1Entity.addVelocity(var2 / 4.0D, 0.0D, var4 / 4.0D);
896 }
897 }
898 }
899 }
900 }
901
902 /**
903 * Returns the number of slots in the inventory.
904 */
905 public int getSizeInventory()
906 {
907 return (minecartType == 1 && getClass() == EntityMinecart.class ? 27 : 0);
908 }
909
910 /**
911 * Returns the stack in slot i
912 */
913 public ItemStack getStackInSlot(int par1)
914 {
915 return this.cargoItems[par1];
916 }
917
918 /**
919 * Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a
920 * new stack.
921 */
922 public ItemStack decrStackSize(int par1, int par2)
923 {
924 if (this.cargoItems[par1] != null)
925 {
926 ItemStack var3;
927
928 if (this.cargoItems[par1].stackSize <= par2)
929 {
930 var3 = this.cargoItems[par1];
931 this.cargoItems[par1] = null;
932 return var3;
933 }
934 else
935 {
936 var3 = this.cargoItems[par1].splitStack(par2);
937
938 if (this.cargoItems[par1].stackSize == 0)
939 {
940 this.cargoItems[par1] = null;
941 }
942
943 return var3;
944 }
945 }
946 else
947 {
948 return null;
949 }
950 }
951
952 /**
953 * When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem -
954 * like when you close a workbench GUI.
955 */
956 public ItemStack getStackInSlotOnClosing(int par1)
957 {
958 if (this.cargoItems[par1] != null)
959 {
960 ItemStack var2 = this.cargoItems[par1];
961 this.cargoItems[par1] = null;
962 return var2;
963 }
964 else
965 {
966 return null;
967 }
968 }
969
970 /**
971 * Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
972 */
973 public void setInventorySlotContents(int par1, ItemStack par2ItemStack)
974 {
975 this.cargoItems[par1] = par2ItemStack;
976
977 if (par2ItemStack != null && par2ItemStack.stackSize > this.getInventoryStackLimit())
978 {
979 par2ItemStack.stackSize = this.getInventoryStackLimit();
980 }
981 }
982
983 /**
984 * Returns the name of the inventory.
985 */
986 public String getInvName()
987 {
988 return "container.minecart";
989 }
990
991 /**
992 * Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. *Isn't
993 * this more of a set than a get?*
994 */
995 public int getInventoryStackLimit()
996 {
997 return 64;
998 }
999
1000 /**
1001 * Called when an the contents of an Inventory change, usually
1002 */
1003 public void onInventoryChanged() {}
1004
1005 /**
1006 * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
1007 */
1008 public boolean interact(EntityPlayer par1EntityPlayer)
1009 {
1010 if (MinecraftForge.EVENT_BUS.post(new MinecartInteractEvent(this, par1EntityPlayer)))
1011 {
1012 return true;
1013 }
1014
1015 if (canBeRidden())
1016 {
1017 if (this.riddenByEntity != null && this.riddenByEntity instanceof EntityPlayer && this.riddenByEntity != par1EntityPlayer)
1018 {
1019 return true;
1020 }
1021
1022 if (!this.worldObj.isRemote)
1023 {
1024 par1EntityPlayer.mountEntity(this);
1025 }
1026 }
1027 else if (getSizeInventory() > 0)
1028 {
1029 if (!this.worldObj.isRemote)
1030 {
1031 par1EntityPlayer.displayGUIChest(this);
1032 }
1033 }
1034 else if (this.minecartType == 2 && getClass() == EntityMinecart.class)
1035 {
1036 ItemStack var2 = par1EntityPlayer.inventory.getCurrentItem();
1037
1038 if (var2 != null && var2.itemID == Item.coal.shiftedIndex)
1039 {
1040 if (--var2.stackSize == 0)
1041 {
1042 par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, (ItemStack)null);
1043 }
1044
1045 this.fuel += 3600;
1046 }
1047
1048 this.pushX = this.posX - par1EntityPlayer.posX;
1049 this.pushZ = this.posZ - par1EntityPlayer.posZ;
1050 }
1051
1052 return true;
1053 }
1054
1055 @SideOnly(Side.CLIENT)
1056
1057 /**
1058 * Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX,
1059 * posY, posZ, yaw, pitch
1060 */
1061 public void setPositionAndRotation2(double par1, double par3, double par5, float par7, float par8, int par9)
1062 {
1063 this.minecartX = par1;
1064 this.minecartY = par3;
1065 this.minecartZ = par5;
1066 this.minecartYaw = (double)par7;
1067 this.minecartPitch = (double)par8;
1068 this.turnProgress = par9 + 2;
1069 this.motionX = this.velocityX;
1070 this.motionY = this.velocityY;
1071 this.motionZ = this.velocityZ;
1072 }
1073
1074 /**
1075 * Do not make give this method the name canInteractWith because it clashes with Container
1076 */
1077 public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)
1078 {
1079 return this.isDead ? false : par1EntityPlayer.getDistanceSqToEntity(this) <= 64.0D;
1080 }
1081
1082 @SideOnly(Side.CLIENT)
1083
1084 /**
1085 * Sets the velocity to the args. Args: x, y, z
1086 */
1087 public void setVelocity(double par1, double par3, double par5)
1088 {
1089 this.velocityX = this.motionX = par1;
1090 this.velocityY = this.motionY = par3;
1091 this.velocityZ = this.motionZ = par5;
1092 }
1093
1094 /**
1095 * Is this minecart powered (Fuel > 0)
1096 */
1097 public boolean isMinecartPowered()
1098 {
1099 return (this.dataWatcher.getWatchableObjectByte(16) & 1) != 0;
1100 }
1101
1102 /**
1103 * Set if this minecart is powered (Fuel > 0)
1104 */
1105 protected void setMinecartPowered(boolean par1)
1106 {
1107 if (par1)
1108 {
1109 this.dataWatcher.updateObject(16, Byte.valueOf((byte)(this.dataWatcher.getWatchableObjectByte(16) | 1)));
1110 }
1111 else
1112 {
1113 this.dataWatcher.updateObject(16, Byte.valueOf((byte)(this.dataWatcher.getWatchableObjectByte(16) & -2)));
1114 }
1115 }
1116
1117 public void openChest() {}
1118
1119 public void closeChest() {}
1120
1121 /**
1122 * Sets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over
1123 * 40.
1124 */
1125 public void setDamage(int par1)
1126 {
1127 this.dataWatcher.updateObject(19, Integer.valueOf(par1));
1128 }
1129
1130 /**
1131 * Gets the current amount of damage the minecart has taken. Decreases over time. The cart breaks when this is over
1132 * 40.
1133 */
1134 public int getDamage()
1135 {
1136 return this.dataWatcher.getWatchableObjectInt(19);
1137 }
1138
1139 public void func_70497_h(int par1)
1140 {
1141 this.dataWatcher.updateObject(17, Integer.valueOf(par1));
1142 }
1143
1144 public int func_70496_j()
1145 {
1146 return this.dataWatcher.getWatchableObjectInt(17);
1147 }
1148
1149 public void func_70494_i(int par1)
1150 {
1151 this.dataWatcher.updateObject(18, Integer.valueOf(par1));
1152 }
1153
1154 public int func_70493_k()
1155 {
1156 return this.dataWatcher.getWatchableObjectInt(18);
1157 }
1158
1159 /**
1160 * Drops the cart as a item. The exact item dropped is defined by getItemDropped().
1161 */
1162 public void dropCartAsItem()
1163 {
1164 for(ItemStack item : getItemsDropped())
1165 {
1166 entityDropItem(item, 0);
1167 }
1168 }
1169
1170 /**
1171 * Override this to define which items your cart drops when broken.
1172 * This does not include items contained in the inventory,
1173 * that is handled elsewhere.
1174 * @return A list of items dropped.
1175 */
1176 public List<ItemStack> getItemsDropped()
1177 {
1178 List<ItemStack> items = new ArrayList<ItemStack>();
1179 items.add(new ItemStack(Item.minecartEmpty));
1180
1181 switch(minecartType)
1182 {
1183 case 1:
1184 items.add(new ItemStack(Block.chest));
1185 break;
1186 case 2:
1187 items.add(new ItemStack(Block.stoneOvenIdle));
1188 break;
1189 }
1190 return items;
1191 }
1192
1193 /**
1194 * This function returns an ItemStack that represents this cart.
1195 * This should be an ItemStack that can be used by the player to place the cart.
1196 * This is the item that was registered with the cart via the registerMinecart function,
1197 * but is not necessary the item the cart drops when destroyed.
1198 * @return An ItemStack that can be used to place the cart.
1199 */
1200 public ItemStack getCartItem()
1201 {
1202 return MinecartRegistry.getItemForCart(this);
1203 }
1204
1205 /**
1206 * Returns true if this cart is self propelled.
1207 * @return True if powered.
1208 */
1209 public boolean isPoweredCart()
1210 {
1211 return minecartType == 2 && getClass() == EntityMinecart.class;
1212 }
1213
1214 /**
1215 * Returns true if this cart is a storage cart
1216 * Some carts may have inventories but not be storage carts
1217 * and some carts without inventories may be storage carts.
1218 * @return True if this cart should be classified as a storage cart.
1219 */
1220 public boolean isStorageCart()
1221 {
1222 return minecartType == 1 && getClass() == EntityMinecart.class;
1223 }
1224
1225 /**
1226 * Returns true if this cart can be ridden by an Entity.
1227 * @return True if this cart can be ridden.
1228 */
1229 public boolean canBeRidden()
1230 {
1231 if(minecartType == 0 && getClass() == EntityMinecart.class)
1232 {
1233 return true;
1234 }
1235 return false;
1236 }
1237
1238 /**
1239 * Returns true if this cart can currently use rails.
1240 * This function is mainly used to gracefully detach a minecart from a rail.
1241 * @return True if the minecart can use rails.
1242 */
1243 public boolean canUseRail()
1244 {
1245 return canUseRail;
1246 }
1247
1248 /**
1249 * Set whether the minecart can use rails.
1250 * This function is mainly used to gracefully detach a minecart from a rail.
1251 * @param use Whether the minecart can currently use rails.
1252 */
1253 public void setCanUseRail(boolean use)
1254 {
1255 canUseRail = use;
1256 }
1257
1258 /**
1259 * Return false if this cart should not call IRail.onMinecartPass() and should ignore Powered Rails.
1260 * @return True if this cart should call IRail.onMinecartPass().
1261 */
1262 public boolean shouldDoRailFunctions()
1263 {
1264 return true;
1265 }
1266
1267 /**
1268 * Simply returns the minecartType variable.
1269 * @return minecartType
1270 */
1271 public int getMinecartType()
1272 {
1273 return minecartType;
1274 }
1275
1276 /**
1277 * Gets the current global Minecart Collision handler if none
1278 * is registered, returns null
1279 * @return The collision handler or null
1280 */
1281 public static IMinecartCollisionHandler getCollisionHandler()
1282 {
1283 return collisionHandler;
1284 }
1285
1286 /**
1287 * Sets the global Minecart Collision handler, overwrites any
1288 * that is currently set.
1289 * @param handler The new handler
1290 */
1291 public static void setCollisionHandler(IMinecartCollisionHandler handler)
1292 {
1293 collisionHandler = handler;
1294 }
1295
1296 /**
1297 * Carts should return their drag factor here
1298 * @return The drag rate.
1299 */
1300 protected double getDrag()
1301 {
1302 return riddenByEntity != null ? defaultDragRidden : defaultDragEmpty;
1303 }
1304
1305 /**
1306 * Moved to allow overrides.
1307 * This code applies drag and updates push forces.
1308 */
1309 protected void applyDragAndPushForces()
1310 {
1311 if(isPoweredCart())
1312 {
1313 double d27 = MathHelper.sqrt_double(pushX * pushX + pushZ * pushZ);
1314 if(d27 > 0.01D)
1315 {
1316 pushX /= d27;
1317 pushZ /= d27;
1318 double d29 = 0.04;
1319 motionX *= 0.8D;
1320 motionY *= 0.0D;
1321 motionZ *= 0.8D;
1322 motionX += pushX * d29;
1323 motionZ += pushZ * d29;
1324 }
1325 else
1326 {
1327 motionX *= 0.9D;
1328 motionY *= 0.0D;
1329 motionZ *= 0.9D;
1330 }
1331 }
1332 motionX *= getDrag();
1333 motionY *= 0.0D;
1334 motionZ *= getDrag();
1335 }
1336
1337 /**
1338 * Moved to allow overrides.
1339 * This code updates push forces.
1340 */
1341 protected void updatePushForces()
1342 {
1343 if(isPoweredCart())
1344 {
1345 double push = MathHelper.sqrt_double(pushX * pushX + pushZ * pushZ);
1346 if(push > 0.01D && motionX * motionX + motionZ * motionZ > 0.001D)
1347 {
1348 pushX /= push;
1349 pushZ /= push;
1350 if(pushX * motionX + pushZ * motionZ < 0.0D)
1351 {
1352 pushX = 0.0D;
1353 pushZ = 0.0D;
1354 }
1355 else
1356 {
1357 pushX = motionX;
1358 pushZ = motionZ;
1359 }
1360 }
1361 }
1362 }
1363
1364 /**
1365 * Moved to allow overrides.
1366 * This code handles minecart movement and speed capping when on a rail.
1367 */
1368 protected void moveMinecartOnRail(int i, int j, int k)
1369 {
1370 int id = worldObj.getBlockId(i, j, k);
1371 if (!BlockRail.isRailBlock(id))
1372 {
1373 return;
1374 }
1375 float railMaxSpeed = ((BlockRail)Block.blocksList[id]).getRailMaxSpeed(worldObj, this, i, j, k);
1376
1377 double maxSpeed = Math.min(railMaxSpeed, getMaxSpeedRail());
1378 double mX = motionX;
1379 double mZ = motionZ;
1380 if(riddenByEntity != null)
1381 {
1382 mX *= 0.75D;
1383 mZ *= 0.75D;
1384 }
1385 if(mX < -maxSpeed) mX = -maxSpeed;
1386 if(mX > maxSpeed) mX = maxSpeed;
1387 if(mZ < -maxSpeed) mZ = -maxSpeed;
1388 if(mZ > maxSpeed) mZ = maxSpeed;
1389 moveEntity(mX, 0.0D, mZ);
1390 }
1391
1392 /**
1393 * Moved to allow overrides.
1394 * This code handles minecart movement and speed capping when not on a rail.
1395 */
1396 protected void moveMinecartOffRail(int i, int j, int k)
1397 {
1398 double d2 = getMaxSpeedGround();
1399 if(!onGround)
1400 {
1401 d2 = getMaxSpeedAirLateral();
1402 }
1403 if(motionX < -d2) motionX = -d2;
1404 if(motionX > d2) motionX = d2;
1405 if(motionZ < -d2) motionZ = -d2;
1406 if(motionZ > d2) motionZ = d2;
1407 double moveY = motionY;
1408 if(getMaxSpeedAirVertical() > 0 && motionY > getMaxSpeedAirVertical())
1409 {
1410 moveY = getMaxSpeedAirVertical();
1411 if(Math.abs(motionX) < 0.3f && Math.abs(motionZ) < 0.3f)
1412 {
1413 moveY = 0.15f;
1414 motionY = moveY;
1415 }
1416 }
1417 if(onGround)
1418 {
1419 motionX *= 0.5D;
1420 motionY *= 0.5D;
1421 motionZ *= 0.5D;
1422 }
1423 moveEntity(motionX, moveY, motionZ);
1424 if(!onGround)
1425 {
1426 motionX *= getDragAir();
1427 motionY *= getDragAir();
1428 motionZ *= getDragAir();
1429 }
1430 }
1431
1432 /**
1433 * Moved to allow overrides.
1434 * This code applies fuel consumption.
1435 */
1436 protected void updateFuel()
1437 {
1438 if (fuel > 0) fuel--;
1439 if (fuel <= 0) pushX = pushZ = 0.0D;
1440 setMinecartPowered(fuel > 0);
1441 }
1442
1443 /**
1444 * Moved to allow overrides, This code handle slopes affecting velocity.
1445 * @param metadata The blocks position metadata
1446 */
1447 protected void adjustSlopeVelocities(int metadata)
1448 {
1449 double acceleration = 0.0078125D;
1450 if (metadata == 2)
1451 {
1452 motionX -= acceleration;
1453 }
1454 else if (metadata == 3)
1455 {
1456 motionX += acceleration;
1457 }
1458 else if (metadata == 4)
1459 {
1460 motionZ += acceleration;
1461 }
1462 else if (metadata == 5)
1463 {
1464 motionZ -= acceleration;
1465 }
1466 }
1467
1468 /**
1469 * Getters/setters for physics variables
1470 */
1471
1472 /**
1473 * Returns the carts max speed.
1474 * Carts going faster than 1.1 cause issues with chunk loading.
1475 * Carts cant traverse slopes or corners at greater than 0.5 - 0.6.
1476 * This value is compared with the rails max speed to determine
1477 * the carts current max speed. A normal rails max speed is 0.4.
1478 * @return Carts max speed.
1479 */
1480 public float getMaxSpeedRail()
1481 {
1482 return maxSpeedRail;
1483 }
1484
1485 public void setMaxSpeedRail(float value)
1486 {
1487 maxSpeedRail = value;
1488 }
1489
1490 public float getMaxSpeedGround()
1491 {
1492 return maxSpeedGround;
1493 }
1494
1495 public void setMaxSpeedGround(float value)
1496 {
1497 maxSpeedGround = value;
1498 }
1499
1500 public float getMaxSpeedAirLateral()
1501 {
1502 return maxSpeedAirLateral;
1503 }
1504
1505 public void setMaxSpeedAirLateral(float value)
1506 {
1507 maxSpeedAirLateral = value;
1508 }
1509
1510 public float getMaxSpeedAirVertical()
1511 {
1512 return maxSpeedAirVertical;
1513 }
1514
1515 public void setMaxSpeedAirVertical(float value)
1516 {
1517 maxSpeedAirVertical = value;
1518 }
1519
1520 public double getDragAir()
1521 {
1522 return dragAir;
1523 }
1524
1525 public void setDragAir(double value)
1526 {
1527 dragAir = value;
1528 }
1529 }