001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005 import java.util.Random;
006
007 public class BlockGrass extends Block
008 {
009 protected BlockGrass(int par1)
010 {
011 super(par1, Material.grass);
012 this.blockIndexInTexture = 3;
013 this.setTickRandomly(true);
014 this.setCreativeTab(CreativeTabs.tabBlock);
015 }
016
017 /**
018 * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
019 */
020 public int getBlockTextureFromSideAndMetadata(int par1, int par2)
021 {
022 return par1 == 1 ? 0 : (par1 == 0 ? 2 : 3);
023 }
024
025 @SideOnly(Side.CLIENT)
026
027 /**
028 * Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
029 */
030 public int getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
031 {
032 if (par5 == 1)
033 {
034 return 0;
035 }
036 else if (par5 == 0)
037 {
038 return 2;
039 }
040 else
041 {
042 Material var6 = par1IBlockAccess.getBlockMaterial(par2, par3 + 1, par4);
043 return var6 != Material.snow && var6 != Material.craftedSnow ? 3 : 68;
044 }
045 }
046
047 @SideOnly(Side.CLIENT)
048 public int getBlockColor()
049 {
050 double var1 = 0.5D;
051 double var3 = 1.0D;
052 return ColorizerGrass.getGrassColor(var1, var3);
053 }
054
055 @SideOnly(Side.CLIENT)
056
057 /**
058 * Returns the color this block should be rendered. Used by leaves.
059 */
060 public int getRenderColor(int par1)
061 {
062 return this.getBlockColor();
063 }
064
065 @SideOnly(Side.CLIENT)
066
067 /**
068 * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called
069 * when first determining what to render.
070 */
071 public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
072 {
073 int var5 = 0;
074 int var6 = 0;
075 int var7 = 0;
076
077 for (int var8 = -1; var8 <= 1; ++var8)
078 {
079 for (int var9 = -1; var9 <= 1; ++var9)
080 {
081 int var10 = par1IBlockAccess.getBiomeGenForCoords(par2 + var9, par4 + var8).getBiomeGrassColor();
082 var5 += (var10 & 16711680) >> 16;
083 var6 += (var10 & 65280) >> 8;
084 var7 += var10 & 255;
085 }
086 }
087
088 return (var5 / 9 & 255) << 16 | (var6 / 9 & 255) << 8 | var7 / 9 & 255;
089 }
090
091 /**
092 * Ticks the block if it's been scheduled
093 */
094 public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
095 {
096 if (!par1World.isRemote)
097 {
098 if (par1World.getBlockLightValue(par2, par3 + 1, par4) < 4 && par1World.getBlockLightOpacity(par2, par3 + 1, par4) > 2)
099 {
100 par1World.setBlockWithNotify(par2, par3, par4, Block.dirt.blockID);
101 }
102 else if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9)
103 {
104 for (int var6 = 0; var6 < 4; ++var6)
105 {
106 int var7 = par2 + par5Random.nextInt(3) - 1;
107 int var8 = par3 + par5Random.nextInt(5) - 3;
108 int var9 = par4 + par5Random.nextInt(3) - 1;
109 int var10 = par1World.getBlockId(var7, var8 + 1, var9);
110
111 if (par1World.getBlockId(var7, var8, var9) == Block.dirt.blockID && par1World.getBlockLightValue(var7, var8 + 1, var9) >= 4 && par1World.getBlockLightOpacity(var7, var8 + 1, var9) <= 2)
112 {
113 par1World.setBlockWithNotify(var7, var8, var9, Block.grass.blockID);
114 }
115 }
116 }
117 }
118 }
119
120 /**
121 * Returns the ID of the items to drop on destruction.
122 */
123 public int idDropped(int par1, Random par2Random, int par3)
124 {
125 return Block.dirt.idDropped(0, par2Random, par3);
126 }
127 }