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java.lang.Objectnet.minecraft.src.EntityAIBase
net.minecraft.src.EntityAIEatGrass
public class EntityAIEatGrass
| Constructor Summary | |
|---|---|
EntityAIEatGrass(EntityLiving par1EntityLiving)
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| Method Summary | |
|---|---|
boolean |
continueExecuting()
Returns whether an in-progress EntityAIBase should continue executing |
int |
func_75362_f()
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void |
resetTask()
Resets the task |
boolean |
shouldExecute()
Returns whether the EntityAIBase should begin execution. |
void |
startExecuting()
Execute a one shot task or start executing a continuous task |
void |
updateTask()
Updates the task |
| Methods inherited from class net.minecraft.src.EntityAIBase |
|---|
getMutexBits, isContinuous, setMutexBits |
| Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public EntityAIEatGrass(EntityLiving par1EntityLiving)
| Method Detail |
|---|
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic boolean continueExecuting()
continueExecuting in class EntityAIBasepublic int func_75362_f()
public void updateTask()
updateTask in class EntityAIBase
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