001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005 import org.lwjgl.opengl.GL11;
006
007 @SideOnly(Side.CLIENT)
008 public class RenderMagmaCube extends RenderLiving
009 {
010 private int field_77120_a;
011
012 public RenderMagmaCube()
013 {
014 super(new ModelMagmaCube(), 0.25F);
015 this.field_77120_a = ((ModelMagmaCube)this.mainModel).func_78107_a();
016 }
017
018 public void renderMagmaCube(EntityMagmaCube par1EntityMagmaCube, double par2, double par4, double par6, float par8, float par9)
019 {
020 int var10 = ((ModelMagmaCube)this.mainModel).func_78107_a();
021
022 if (var10 != this.field_77120_a)
023 {
024 this.field_77120_a = var10;
025 this.mainModel = new ModelMagmaCube();
026 System.out.println("new lava slime model");
027 }
028
029 super.doRenderLiving(par1EntityMagmaCube, par2, par4, par6, par8, par9);
030 }
031
032 protected void scaleMagmaCube(EntityMagmaCube par1EntityMagmaCube, float par2)
033 {
034 int var3 = par1EntityMagmaCube.getSlimeSize();
035 float var4 = (par1EntityMagmaCube.field_70812_c + (par1EntityMagmaCube.field_70811_b - par1EntityMagmaCube.field_70812_c) * par2) / ((float)var3 * 0.5F + 1.0F);
036 float var5 = 1.0F / (var4 + 1.0F);
037 float var6 = (float)var3;
038 GL11.glScalef(var5 * var6, 1.0F / var5 * var6, var5 * var6);
039 }
040
041 /**
042 * Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
043 * entityLiving, partialTickTime
044 */
045 protected void preRenderCallback(EntityLiving par1EntityLiving, float par2)
046 {
047 this.scaleMagmaCube((EntityMagmaCube)par1EntityLiving, par2);
048 }
049
050 public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
051 {
052 this.renderMagmaCube((EntityMagmaCube)par1EntityLiving, par2, par4, par6, par8, par9);
053 }
054
055 /**
056 * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
057 * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
058 * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
059 * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
060 */
061 public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
062 {
063 this.renderMagmaCube((EntityMagmaCube)par1Entity, par2, par4, par6, par8, par9);
064 }
065 }