001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005
006 public class Potion
007 {
008 /** The array of potion types. */
009 public static final Potion[] potionTypes = new Potion[32];
010 public static final Potion field_76423_b = null;
011 public static final Potion moveSpeed = (new Potion(1, false, 8171462)).setPotionName("potion.moveSpeed").setIconIndex(0, 0);
012 public static final Potion moveSlowdown = (new Potion(2, true, 5926017)).setPotionName("potion.moveSlowdown").setIconIndex(1, 0);
013 public static final Potion digSpeed = (new Potion(3, false, 14270531)).setPotionName("potion.digSpeed").setIconIndex(2, 0).setEffectiveness(1.5D);
014 public static final Potion digSlowdown = (new Potion(4, true, 4866583)).setPotionName("potion.digSlowDown").setIconIndex(3, 0);
015 public static final Potion damageBoost = (new Potion(5, false, 9643043)).setPotionName("potion.damageBoost").setIconIndex(4, 0);
016 public static final Potion heal = (new PotionHealth(6, false, 16262179)).setPotionName("potion.heal");
017 public static final Potion harm = (new PotionHealth(7, true, 4393481)).setPotionName("potion.harm");
018 public static final Potion jump = (new Potion(8, false, 7889559)).setPotionName("potion.jump").setIconIndex(2, 1);
019 public static final Potion confusion = (new Potion(9, true, 5578058)).setPotionName("potion.confusion").setIconIndex(3, 1).setEffectiveness(0.25D);
020
021 /** The regeneration Potion object. */
022 public static final Potion regeneration = (new Potion(10, false, 13458603)).setPotionName("potion.regeneration").setIconIndex(7, 0).setEffectiveness(0.25D);
023 public static final Potion resistance = (new Potion(11, false, 10044730)).setPotionName("potion.resistance").setIconIndex(6, 1);
024
025 /** The fire resistance Potion object. */
026 public static final Potion fireResistance = (new Potion(12, false, 14981690)).setPotionName("potion.fireResistance").setIconIndex(7, 1);
027
028 /** The water breathing Potion object. */
029 public static final Potion waterBreathing = (new Potion(13, false, 3035801)).setPotionName("potion.waterBreathing").setIconIndex(0, 2);
030
031 /** The invisibility Potion object. */
032 public static final Potion invisibility = (new Potion(14, false, 8356754)).setPotionName("potion.invisibility").setIconIndex(0, 1).setPotionUnusable();
033
034 /** The blindness Potion object. */
035 public static final Potion blindness = (new Potion(15, true, 2039587)).setPotionName("potion.blindness").setIconIndex(5, 1).setEffectiveness(0.25D);
036
037 /** The night vision Potion object. */
038 public static final Potion nightVision = (new Potion(16, false, 2039713)).setPotionName("potion.nightVision").setIconIndex(4, 1).setPotionUnusable();
039
040 /** The hunger Potion object. */
041 public static final Potion hunger = (new Potion(17, true, 5797459)).setPotionName("potion.hunger").setIconIndex(1, 1);
042
043 /** The weakness Potion object. */
044 public static final Potion weakness = (new Potion(18, true, 4738376)).setPotionName("potion.weakness").setIconIndex(5, 0);
045
046 /** The poison Potion object. */
047 public static final Potion poison = (new Potion(19, true, 5149489)).setPotionName("potion.poison").setIconIndex(6, 0).setEffectiveness(0.25D);
048 public static final Potion field_76435_v = null;
049 public static final Potion field_76434_w = null;
050 public static final Potion field_76444_x = null;
051 public static final Potion field_76443_y = null;
052 public static final Potion field_76442_z = null;
053 public static final Potion field_76409_A = null;
054 public static final Potion field_76410_B = null;
055 public static final Potion field_76411_C = null;
056 public static final Potion field_76405_D = null;
057 public static final Potion field_76406_E = null;
058 public static final Potion field_76407_F = null;
059 public static final Potion field_76408_G = null;
060
061 /** The Id of a Potion object. */
062 public final int id;
063
064 /** The name of the Potion. */
065 private String name = "";
066
067 /** The index for the icon displayed when the potion effect is active. */
068 private int statusIconIndex = -1;
069
070 /**
071 * This field indicated if the effect is 'bad' - negative - for the entity.
072 */
073 private final boolean isBadEffect;
074 private double effectiveness;
075 private boolean usable;
076
077 /** Is the color of the liquid for this potion. */
078 private final int liquidColor;
079
080 protected Potion(int par1, boolean par2, int par3)
081 {
082 this.id = par1;
083 potionTypes[par1] = this;
084 this.isBadEffect = par2;
085
086 if (par2)
087 {
088 this.effectiveness = 0.5D;
089 }
090 else
091 {
092 this.effectiveness = 1.0D;
093 }
094
095 this.liquidColor = par3;
096 }
097
098 /**
099 * Sets the index for the icon displayed in the player's inventory when the status is active.
100 */
101 protected Potion setIconIndex(int par1, int par2)
102 {
103 this.statusIconIndex = par1 + par2 * 8;
104 return this;
105 }
106
107 /**
108 * returns the ID of the potion
109 */
110 public int getId()
111 {
112 return this.id;
113 }
114
115 public void performEffect(EntityLiving par1EntityLiving, int par2)
116 {
117 if (this.id == regeneration.id)
118 {
119 if (par1EntityLiving.getHealth() < par1EntityLiving.getMaxHealth())
120 {
121 par1EntityLiving.heal(1);
122 }
123 }
124 else if (this.id == poison.id)
125 {
126 if (par1EntityLiving.getHealth() > 1)
127 {
128 par1EntityLiving.attackEntityFrom(DamageSource.magic, 1);
129 }
130 }
131 else if (this.id == hunger.id && par1EntityLiving instanceof EntityPlayer)
132 {
133 ((EntityPlayer)par1EntityLiving).addExhaustion(0.025F * (float)(par2 + 1));
134 }
135 else if ((this.id != heal.id || par1EntityLiving.isEntityUndead()) && (this.id != harm.id || !par1EntityLiving.isEntityUndead()))
136 {
137 if (this.id == harm.id && !par1EntityLiving.isEntityUndead() || this.id == heal.id && par1EntityLiving.isEntityUndead())
138 {
139 par1EntityLiving.attackEntityFrom(DamageSource.magic, 6 << par2);
140 }
141 }
142 else
143 {
144 par1EntityLiving.heal(6 << par2);
145 }
146 }
147
148 /**
149 * Hits the provided entity with this potion's instant effect.
150 */
151 public void affectEntity(EntityLiving par1EntityLiving, EntityLiving par2EntityLiving, int par3, double par4)
152 {
153 int var6;
154
155 if ((this.id != heal.id || par2EntityLiving.isEntityUndead()) && (this.id != harm.id || !par2EntityLiving.isEntityUndead()))
156 {
157 if (this.id == harm.id && !par2EntityLiving.isEntityUndead() || this.id == heal.id && par2EntityLiving.isEntityUndead())
158 {
159 var6 = (int)(par4 * (double)(6 << par3) + 0.5D);
160
161 if (par1EntityLiving == null)
162 {
163 par2EntityLiving.attackEntityFrom(DamageSource.magic, var6);
164 }
165 else
166 {
167 par2EntityLiving.attackEntityFrom(DamageSource.causeIndirectMagicDamage(par2EntityLiving, par1EntityLiving), var6);
168 }
169 }
170 }
171 else
172 {
173 var6 = (int)(par4 * (double)(6 << par3) + 0.5D);
174 par2EntityLiving.heal(var6);
175 }
176 }
177
178 /**
179 * Returns true if the potion has an instant effect instead of a continuous one (eg Harming)
180 */
181 public boolean isInstant()
182 {
183 return false;
184 }
185
186 /**
187 * checks if Potion effect is ready to be applied this tick.
188 */
189 public boolean isReady(int par1, int par2)
190 {
191 if (this.id != regeneration.id && this.id != poison.id)
192 {
193 return this.id == hunger.id;
194 }
195 else
196 {
197 int var3 = 25 >> par2;
198 return var3 > 0 ? par1 % var3 == 0 : true;
199 }
200 }
201
202 /**
203 * Set the potion name.
204 */
205 public Potion setPotionName(String par1Str)
206 {
207 this.name = par1Str;
208 return this;
209 }
210
211 /**
212 * returns the name of the potion
213 */
214 public String getName()
215 {
216 return this.name;
217 }
218
219 protected Potion setEffectiveness(double par1)
220 {
221 this.effectiveness = par1;
222 return this;
223 }
224
225 @SideOnly(Side.CLIENT)
226
227 /**
228 * Returns true if the potion has a associated status icon to display in then inventory when active.
229 */
230 public boolean hasStatusIcon()
231 {
232 return this.statusIconIndex >= 0;
233 }
234
235 @SideOnly(Side.CLIENT)
236
237 /**
238 * Returns the index for the icon to display when the potion is active.
239 */
240 public int getStatusIconIndex()
241 {
242 return this.statusIconIndex;
243 }
244
245 @SideOnly(Side.CLIENT)
246
247 /**
248 * This method returns true if the potion effect is bad - negative - for the entity.
249 */
250 public boolean isBadEffect()
251 {
252 return this.isBadEffect;
253 }
254
255 @SideOnly(Side.CLIENT)
256 public static String getDurationString(PotionEffect par0PotionEffect)
257 {
258 int var1 = par0PotionEffect.getDuration();
259 return StringUtils.ticksToElapsedTime(var1);
260 }
261
262 public double getEffectiveness()
263 {
264 return this.effectiveness;
265 }
266
267 public Potion setPotionUnusable()
268 {
269 this.usable = true;
270 return this;
271 }
272
273 public boolean isUsable()
274 {
275 return this.usable;
276 }
277
278 /**
279 * Returns the color of the potion liquid.
280 */
281 public int getLiquidColor()
282 {
283 return this.liquidColor;
284 }
285 }