001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005
006 @SideOnly(Side.CLIENT)
007 public class EntitySpellParticleFX extends EntityFX
008 {
009 private int field_70590_a = 128;
010
011 public EntitySpellParticleFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12)
012 {
013 super(par1World, par2, par4, par6, par8, par10, par12);
014 this.motionY *= 0.20000000298023224D;
015
016 if (par8 == 0.0D && par12 == 0.0D)
017 {
018 this.motionX *= 0.10000000149011612D;
019 this.motionZ *= 0.10000000149011612D;
020 }
021
022 this.particleScale *= 0.75F;
023 this.particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D));
024 this.noClip = false;
025 }
026
027 public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
028 {
029 float var8 = ((float)this.particleAge + par2) / (float)this.particleMaxAge * 32.0F;
030
031 if (var8 < 0.0F)
032 {
033 var8 = 0.0F;
034 }
035
036 if (var8 > 1.0F)
037 {
038 var8 = 1.0F;
039 }
040
041 super.renderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
042 }
043
044 /**
045 * Called to update the entity's position/logic.
046 */
047 public void onUpdate()
048 {
049 this.prevPosX = this.posX;
050 this.prevPosY = this.posY;
051 this.prevPosZ = this.posZ;
052
053 if (this.particleAge++ >= this.particleMaxAge)
054 {
055 this.setDead();
056 }
057
058 this.setParticleTextureIndex(this.field_70590_a + (7 - this.particleAge * 8 / this.particleMaxAge));
059 this.motionY += 0.004D;
060 this.moveEntity(this.motionX, this.motionY, this.motionZ);
061
062 if (this.posY == this.prevPosY)
063 {
064 this.motionX *= 1.1D;
065 this.motionZ *= 1.1D;
066 }
067
068 this.motionX *= 0.9599999785423279D;
069 this.motionY *= 0.9599999785423279D;
070 this.motionZ *= 0.9599999785423279D;
071
072 if (this.onGround)
073 {
074 this.motionX *= 0.699999988079071D;
075 this.motionZ *= 0.699999988079071D;
076 }
077 }
078
079 public void func_70589_b(int par1)
080 {
081 this.field_70590_a = par1;
082 }
083 }