001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005
006 @SideOnly(Side.CLIENT)
007 public class EntityCrit2FX extends EntityFX
008 {
009 /** Entity that had been hit and done the Critical hit on. */
010 private Entity theEntity;
011 private int currentLife;
012 private int maximumLife;
013 private String particleName;
014
015 public EntityCrit2FX(World par1World, Entity par2Entity)
016 {
017 this(par1World, par2Entity, "crit");
018 }
019
020 public EntityCrit2FX(World par1World, Entity par2Entity, String par3Str)
021 {
022 super(par1World, par2Entity.posX, par2Entity.boundingBox.minY + (double)(par2Entity.height / 2.0F), par2Entity.posZ, par2Entity.motionX, par2Entity.motionY, par2Entity.motionZ);
023 this.currentLife = 0;
024 this.maximumLife = 0;
025 this.theEntity = par2Entity;
026 this.maximumLife = 3;
027 this.particleName = par3Str;
028 this.onUpdate();
029 }
030
031 public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7) {}
032
033 /**
034 * Called to update the entity's position/logic.
035 */
036 public void onUpdate()
037 {
038 for (int var1 = 0; var1 < 16; ++var1)
039 {
040 double var2 = (double)(this.rand.nextFloat() * 2.0F - 1.0F);
041 double var4 = (double)(this.rand.nextFloat() * 2.0F - 1.0F);
042 double var6 = (double)(this.rand.nextFloat() * 2.0F - 1.0F);
043
044 if (var2 * var2 + var4 * var4 + var6 * var6 <= 1.0D)
045 {
046 double var8 = this.theEntity.posX + var2 * (double)this.theEntity.width / 4.0D;
047 double var10 = this.theEntity.boundingBox.minY + (double)(this.theEntity.height / 2.0F) + var4 * (double)this.theEntity.height / 4.0D;
048 double var12 = this.theEntity.posZ + var6 * (double)this.theEntity.width / 4.0D;
049 this.worldObj.spawnParticle(this.particleName, var8, var10, var12, var2, var4 + 0.2D, var6);
050 }
051 }
052
053 ++this.currentLife;
054
055 if (this.currentLife >= this.maximumLife)
056 {
057 this.setDead();
058 }
059 }
060
061 public int getFXLayer()
062 {
063 return 3;
064 }
065 }