001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005 import java.util.List;
006 import java.util.Random;
007
008 public class BlockWoodSlab extends BlockHalfSlab
009 {
010 /** The type of tree this slab came from. */
011 public static final String[] woodType = new String[] {"oak", "spruce", "birch", "jungle"};
012
013 public BlockWoodSlab(int par1, boolean par2)
014 {
015 super(par1, par2, Material.wood);
016 this.setCreativeTab(CreativeTabs.tabBlock);
017 }
018
019 /**
020 * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
021 */
022 public int getBlockTextureFromSideAndMetadata(int par1, int par2)
023 {
024 switch (par2 & 7)
025 {
026 case 1:
027 return 198;
028 case 2:
029 return 214;
030 case 3:
031 return 199;
032 default:
033 return 4;
034 }
035 }
036
037 /**
038 * Returns the block texture based on the side being looked at. Args: side
039 */
040 public int getBlockTextureFromSide(int par1)
041 {
042 return this.getBlockTextureFromSideAndMetadata(par1, 0);
043 }
044
045 /**
046 * Returns the ID of the items to drop on destruction.
047 */
048 public int idDropped(int par1, Random par2Random, int par3)
049 {
050 return Block.woodSingleSlab.blockID;
051 }
052
053 /**
054 * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage
055 * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null.
056 */
057 protected ItemStack createStackedBlock(int par1)
058 {
059 return new ItemStack(Block.woodSingleSlab.blockID, 2, par1 & 7);
060 }
061
062 /**
063 * Returns the slab block name with step type.
064 */
065 public String getFullSlabName(int par1)
066 {
067 if (par1 < 0 || par1 >= woodType.length)
068 {
069 par1 = 0;
070 }
071
072 return super.getBlockName() + "." + woodType[par1];
073 }
074
075 @SideOnly(Side.CLIENT)
076
077 /**
078 * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
079 */
080 public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)
081 {
082 if (par1 != Block.woodDoubleSlab.blockID)
083 {
084 for (int var4 = 0; var4 < 4; ++var4)
085 {
086 par3List.add(new ItemStack(par1, 1, var4));
087 }
088 }
089 }
090 }