001 package net.minecraft.src;
002
003 import cpw.mods.fml.common.Side;
004 import cpw.mods.fml.common.asm.SideOnly;
005 import java.util.List;
006 import java.util.Random;
007
008 public class BlockStep extends BlockHalfSlab
009 {
010 /** The list of the types of step blocks. */
011 public static final String[] blockStepTypes = new String[] {"stone", "sand", "wood", "cobble", "brick", "smoothStoneBrick"};
012
013 public BlockStep(int par1, boolean par2)
014 {
015 super(par1, par2, Material.rock);
016 this.setCreativeTab(CreativeTabs.tabBlock);
017 }
018
019 /**
020 * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
021 */
022 public int getBlockTextureFromSideAndMetadata(int par1, int par2)
023 {
024 int var3 = par2 & 7;
025 return var3 == 0 ? (par1 <= 1 ? 6 : 5) : (var3 == 1 ? (par1 == 0 ? 208 : (par1 == 1 ? 176 : 192)) : (var3 == 2 ? 4 : (var3 == 3 ? 16 : (var3 == 4 ? Block.brick.blockIndexInTexture : (var3 == 5 ? Block.stoneBrick.blockIndexInTexture : 6)))));
026 }
027
028 /**
029 * Returns the block texture based on the side being looked at. Args: side
030 */
031 public int getBlockTextureFromSide(int par1)
032 {
033 return this.getBlockTextureFromSideAndMetadata(par1, 0);
034 }
035
036 /**
037 * Returns the ID of the items to drop on destruction.
038 */
039 public int idDropped(int par1, Random par2Random, int par3)
040 {
041 return Block.stoneSingleSlab.blockID;
042 }
043
044 /**
045 * Returns an item stack containing a single instance of the current block type. 'i' is the block's subtype/damage
046 * and is ignored for blocks which do not support subtypes. Blocks which cannot be harvested should return null.
047 */
048 protected ItemStack createStackedBlock(int par1)
049 {
050 return new ItemStack(Block.stoneSingleSlab.blockID, 2, par1 & 7);
051 }
052
053 /**
054 * Returns the slab block name with step type.
055 */
056 public String getFullSlabName(int par1)
057 {
058 if (par1 < 0 || par1 >= blockStepTypes.length)
059 {
060 par1 = 0;
061 }
062
063 return super.getBlockName() + "." + blockStepTypes[par1];
064 }
065
066 @SideOnly(Side.CLIENT)
067
068 /**
069 * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
070 */
071 public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)
072 {
073 if (par1 != Block.stoneDoubleSlab.blockID)
074 {
075 for (int var4 = 0; var4 < 6; ++var4)
076 {
077 if (var4 != 2)
078 {
079 par3List.add(new ItemStack(par1, 1, var4));
080 }
081 }
082 }
083 }
084 }