    001package net.minecraft.client.renderer.entity;
    002
    003import cpw.mods.fml.relauncher.Side;
    004import cpw.mods.fml.relauncher.SideOnly;
    005import net.minecraft.client.Minecraft;
    006import net.minecraft.client.model.ModelMagmaCube;
    007import net.minecraft.entity.Entity;
    008import net.minecraft.entity.EntityLiving;
    009import net.minecraft.entity.monster.EntityMagmaCube;
    010import org.lwjgl.opengl.GL11;
    011
    012@SideOnly(Side.CLIENT)
    013public class RenderMagmaCube extends RenderLiving
    014{
    015    private int field_77120_a;
    016
    017    public RenderMagmaCube()
    018    {
    019        super(new ModelMagmaCube(), 0.25F);
    020        this.field_77120_a = ((ModelMagmaCube)this.mainModel).func_78107_a();
    021    }
    022
    023    public void renderMagmaCube(EntityMagmaCube par1EntityMagmaCube, double par2, double par4, double par6, float par8, float par9)
    024    {
    025        int i = ((ModelMagmaCube)this.mainModel).func_78107_a();
    026
    027        if (i != this.field_77120_a)
    028        {
    029            this.field_77120_a = i;
    030            this.mainModel = new ModelMagmaCube();
    031            Minecraft.getMinecraft().func_98033_al().func_98233_a("Loaded new lava slime model");
    032        }
    033
    034        super.doRenderLiving(par1EntityMagmaCube, par2, par4, par6, par8, par9);
    035    }
    036
    037    protected void scaleMagmaCube(EntityMagmaCube par1EntityMagmaCube, float par2)
    038    {
    039        int i = par1EntityMagmaCube.getSlimeSize();
    040        float f1 = (par1EntityMagmaCube.field_70812_c + (par1EntityMagmaCube.field_70811_b - par1EntityMagmaCube.field_70812_c) * par2) / ((float)i * 0.5F + 1.0F);
    041        float f2 = 1.0F / (f1 + 1.0F);
    042        float f3 = (float)i;
    043        GL11.glScalef(f2 * f3, 1.0F / f2 * f3, f2 * f3);
    044    }
    045
    046    /**
    047     * Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
    048     * entityLiving, partialTickTime
    049     */
    050    protected void preRenderCallback(EntityLiving par1EntityLiving, float par2)
    051    {
    052        this.scaleMagmaCube((EntityMagmaCube)par1EntityLiving, par2);
    053    }
    054
    055    public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
    056    {
    057        this.renderMagmaCube((EntityMagmaCube)par1EntityLiving, par2, par4, par6, par8, par9);
    058    }
    059
    060    /**
    061     * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
    062     * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
    063     * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
    064     * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
    065     */
    066    public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
    067    {
    068        this.renderMagmaCube((EntityMagmaCube)par1Entity, par2, par4, par6, par8, par9);
    069    }
    070}