    001package net.minecraft.block;
    002
    003import java.util.Random;
    004import net.minecraft.block.material.Material;
    005import net.minecraft.entity.player.EntityPlayer;
    006import net.minecraft.item.Item;
    007import net.minecraft.item.ItemStack;
    008import net.minecraft.stats.StatList;
    009import net.minecraft.world.World;
    010
    011public class BlockDeadBush extends BlockFlower
    012{
    013    protected BlockDeadBush(int par1)
    014    {
    015        super(par1, Material.vine);
    016        float f = 0.4F;
    017        this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, 0.8F, 0.5F + f);
    018    }
    019
    020    /**
    021     * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
    022     * blockID passed in. Args: blockID
    023     */
    024    protected boolean canThisPlantGrowOnThisBlockID(int par1)
    025    {
    026        return par1 == Block.sand.blockID;
    027    }
    028
    029    /**
    030     * Returns the ID of the items to drop on destruction.
    031     */
    032    public int idDropped(int par1, Random par2Random, int par3)
    033    {
    034        return -1;
    035    }
    036
    037    /**
    038     * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the
    039     * block and l is the block's subtype/damage.
    040     */
    041    public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
    042    {
    043        if (!par1World.isRemote && par2EntityPlayer.getCurrentEquippedItem() != null && par2EntityPlayer.getCurrentEquippedItem().itemID == Item.shears.itemID)
    044        {
    045            par2EntityPlayer.addStat(StatList.mineBlockStatArray[this.blockID], 1);
    046            this.dropBlockAsItem_do(par1World, par3, par4, par5, new ItemStack(Block.deadBush, 1, par6));
    047        }
    048        else
    049        {
    050            super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
    051        }
    052    }
    053}