    001package net.minecraft.client.gui;
    002
    003import cpw.mods.fml.relauncher.Side;
    004import cpw.mods.fml.relauncher.SideOnly;
    005import net.minecraft.client.multiplayer.ServerData;
    006import net.minecraft.util.StringTranslate;
    007import org.lwjgl.input.Keyboard;
    008
    009@SideOnly(Side.CLIENT)
    010public class GuiScreenServerList extends GuiScreen
    011{
    012    /** Needed a change as a local variable was conflicting on construct */
    013    private final GuiScreen guiScreen;
    014
    015    /** Instance of ServerData. */
    016    private final ServerData theServerData;
    017    private GuiTextField serverTextField;
    018
    019    public GuiScreenServerList(GuiScreen par1GuiScreen, ServerData par2ServerData)
    020    {
    021        this.guiScreen = par1GuiScreen;
    022        this.theServerData = par2ServerData;
    023    }
    024
    025    /**
    026     * Called from the main game loop to update the screen.
    027     */
    028    public void updateScreen()
    029    {
    030        this.serverTextField.updateCursorCounter();
    031    }
    032
    033    /**
    034     * Adds the buttons (and other controls) to the screen in question.
    035     */
    036    public void initGui()
    037    {
    038        StringTranslate stringtranslate = StringTranslate.getInstance();
    039        Keyboard.enableRepeatEvents(true);
    040        this.buttonList.clear();
    041        this.buttonList.add(new GuiButton(0, this.width / 2 - 100, this.height / 4 + 96 + 12, stringtranslate.translateKey("selectServer.select")));
    042        this.buttonList.add(new GuiButton(1, this.width / 2 - 100, this.height / 4 + 120 + 12, stringtranslate.translateKey("gui.cancel")));
    043        this.serverTextField = new GuiTextField(this.fontRenderer, this.width / 2 - 100, 116, 200, 20);
    044        this.serverTextField.setMaxStringLength(128);
    045        this.serverTextField.setFocused(true);
    046        this.serverTextField.setText(this.mc.gameSettings.lastServer);
    047        ((GuiButton)this.buttonList.get(0)).enabled = this.serverTextField.getText().length() > 0 && this.serverTextField.getText().split(":").length > 0;
    048    }
    049
    050    /**
    051     * Called when the screen is unloaded. Used to disable keyboard repeat events
    052     */
    053    public void onGuiClosed()
    054    {
    055        Keyboard.enableRepeatEvents(false);
    056        this.mc.gameSettings.lastServer = this.serverTextField.getText();
    057        this.mc.gameSettings.saveOptions();
    058    }
    059
    060    /**
    061     * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
    062     */
    063    protected void actionPerformed(GuiButton par1GuiButton)
    064    {
    065        if (par1GuiButton.enabled)
    066        {
    067            if (par1GuiButton.id == 1)
    068            {
    069                this.guiScreen.confirmClicked(false, 0);
    070            }
    071            else if (par1GuiButton.id == 0)
    072            {
    073                this.theServerData.serverIP = this.serverTextField.getText();
    074                this.guiScreen.confirmClicked(true, 0);
    075            }
    076        }
    077    }
    078
    079    /**
    080     * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
    081     */
    082    protected void keyTyped(char par1, int par2)
    083    {
    084        if (this.serverTextField.textboxKeyTyped(par1, par2))
    085        {
    086            ((GuiButton)this.buttonList.get(0)).enabled = this.serverTextField.getText().length() > 0 && this.serverTextField.getText().split(":").length > 0;
    087        }
    088        else if (par2 == 28)
    089        {
    090            this.actionPerformed((GuiButton)this.buttonList.get(0));
    091        }
    092    }
    093
    094    /**
    095     * Called when the mouse is clicked.
    096     */
    097    protected void mouseClicked(int par1, int par2, int par3)
    098    {
    099        super.mouseClicked(par1, par2, par3);
    100        this.serverTextField.mouseClicked(par1, par2, par3);
    101    }
    102
    103    /**
    104     * Draws the screen and all the components in it.
    105     */
    106    public void drawScreen(int par1, int par2, float par3)
    107    {
    108        StringTranslate stringtranslate = StringTranslate.getInstance();
    109        this.drawDefaultBackground();
    110        this.drawCenteredString(this.fontRenderer, stringtranslate.translateKey("selectServer.direct"), this.width / 2, this.height / 4 - 60 + 20, 16777215);
    111        this.drawString(this.fontRenderer, stringtranslate.translateKey("addServer.enterIp"), this.width / 2 - 100, 100, 10526880);
    112        this.serverTextField.drawTextBox();
    113        super.drawScreen(par1, par2, par3);
    114    }
    115}