    001package net.minecraft.client.particle;
    002
    003import cpw.mods.fml.relauncher.Side;
    004import cpw.mods.fml.relauncher.SideOnly;
    005import net.minecraft.client.renderer.Tessellator;
    006import net.minecraft.util.AxisAlignedBB;
    007import net.minecraft.world.World;
    008
    009@SideOnly(Side.CLIENT)
    010public class EntityFireworkSparkFX extends EntityFX
    011{
    012    private int field_92049_a = 160;
    013    private boolean field_92054_ax;
    014    private boolean field_92048_ay;
    015    private final EffectRenderer field_92047_az;
    016    private float field_92050_aA;
    017    private float field_92051_aB;
    018    private float field_92052_aC;
    019    private boolean field_92053_aD;
    020
    021    public EntityFireworkSparkFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, EffectRenderer par14EffectRenderer)
    022    {
    023        super(par1World, par2, par4, par6);
    024        this.motionX = par8;
    025        this.motionY = par10;
    026        this.motionZ = par12;
    027        this.field_92047_az = par14EffectRenderer;
    028        this.particleScale *= 0.75F;
    029        this.particleMaxAge = 48 + this.rand.nextInt(12);
    030        this.noClip = false;
    031    }
    032
    033    public void func_92045_e(boolean par1)
    034    {
    035        this.field_92054_ax = par1;
    036    }
    037
    038    public void func_92043_f(boolean par1)
    039    {
    040        this.field_92048_ay = par1;
    041    }
    042
    043    public void func_92044_a(int par1)
    044    {
    045        float f = (float)((par1 & 16711680) >> 16) / 255.0F;
    046        float f1 = (float)((par1 & 65280) >> 8) / 255.0F;
    047        float f2 = (float)((par1 & 255) >> 0) / 255.0F;
    048        float f3 = 1.0F;
    049        this.setRBGColorF(f * f3, f1 * f3, f2 * f3);
    050    }
    051
    052    public void func_92046_g(int par1)
    053    {
    054        this.field_92050_aA = (float)((par1 & 16711680) >> 16) / 255.0F;
    055        this.field_92051_aB = (float)((par1 & 65280) >> 8) / 255.0F;
    056        this.field_92052_aC = (float)((par1 & 255) >> 0) / 255.0F;
    057        this.field_92053_aD = true;
    058    }
    059
    060    /**
    061     * returns the bounding box for this entity
    062     */
    063    public AxisAlignedBB getBoundingBox()
    064    {
    065        return null;
    066    }
    067
    068    /**
    069     * Returns true if this entity should push and be pushed by other entities when colliding.
    070     */
    071    public boolean canBePushed()
    072    {
    073        return false;
    074    }
    075
    076    public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
    077    {
    078        if (!this.field_92048_ay || this.particleAge < this.particleMaxAge / 3 || (this.particleAge + this.particleMaxAge) / 3 % 2 == 0)
    079        {
    080            super.renderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
    081        }
    082    }
    083
    084    /**
    085     * Called to update the entity's position/logic.
    086     */
    087    public void onUpdate()
    088    {
    089        this.prevPosX = this.posX;
    090        this.prevPosY = this.posY;
    091        this.prevPosZ = this.posZ;
    092
    093        if (this.particleAge++ >= this.particleMaxAge)
    094        {
    095            this.setDead();
    096        }
    097
    098        if (this.particleAge > this.particleMaxAge / 2)
    099        {
    100            this.setAlphaF(1.0F - ((float)this.particleAge - (float)(this.particleMaxAge / 2)) / (float)this.particleMaxAge);
    101
    102            if (this.field_92053_aD)
    103            {
    104                this.particleRed += (this.field_92050_aA - this.particleRed) * 0.2F;
    105                this.particleGreen += (this.field_92051_aB - this.particleGreen) * 0.2F;
    106                this.particleBlue += (this.field_92052_aC - this.particleBlue) * 0.2F;
    107            }
    108        }
    109
    110        this.setParticleTextureIndex(this.field_92049_a + (7 - this.particleAge * 8 / this.particleMaxAge));
    111        this.motionY -= 0.004D;
    112        this.moveEntity(this.motionX, this.motionY, this.motionZ);
    113        this.motionX *= 0.9100000262260437D;
    114        this.motionY *= 0.9100000262260437D;
    115        this.motionZ *= 0.9100000262260437D;
    116
    117        if (this.onGround)
    118        {
    119            this.motionX *= 0.699999988079071D;
    120            this.motionZ *= 0.699999988079071D;
    121        }
    122
    123        if (this.field_92054_ax && this.particleAge < this.particleMaxAge / 2 && (this.particleAge + this.particleMaxAge) % 2 == 0)
    124        {
    125            EntityFireworkSparkFX entityfireworksparkfx = new EntityFireworkSparkFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0D, 0.0D, 0.0D, this.field_92047_az);
    126            entityfireworksparkfx.setRBGColorF(this.particleRed, this.particleGreen, this.particleBlue);
    127            entityfireworksparkfx.particleAge = entityfireworksparkfx.particleMaxAge / 2;
    128
    129            if (this.field_92053_aD)
    130            {
    131                entityfireworksparkfx.field_92053_aD = true;
    132                entityfireworksparkfx.field_92050_aA = this.field_92050_aA;
    133                entityfireworksparkfx.field_92051_aB = this.field_92051_aB;
    134                entityfireworksparkfx.field_92052_aC = this.field_92052_aC;
    135            }
    136
    137            entityfireworksparkfx.field_92048_ay = this.field_92048_ay;
    138            this.field_92047_az.addEffect(entityfireworksparkfx);
    139        }
    140    }
    141
    142    public int getBrightnessForRender(float par1)
    143    {
    144        return 15728880;
    145    }
    146
    147    /**
    148     * Gets how bright this entity is.
    149     */
    150    public float getBrightness(float par1)
    151    {
    152        return 1.0F;
    153    }
    154}