    001package net.minecraft.client.gui;
    002
    003import cpw.mods.fml.client.GuiModList;
    004import cpw.mods.fml.common.FMLCommonHandler;
    005import cpw.mods.fml.relauncher.Side;
    006import cpw.mods.fml.relauncher.SideOnly;
    007import java.awt.image.BufferedImage;
    008import java.io.BufferedReader;
    009import java.io.IOException;
    010import java.io.InputStreamReader;
    011import java.net.URI;
    012import java.nio.charset.Charset;
    013import java.util.ArrayList;
    014import java.util.Calendar;
    015import java.util.Date;
    016import java.util.List;
    017import java.util.Random;
    018import net.minecraft.client.Minecraft;
    019import net.minecraft.client.renderer.Tessellator;
    020import net.minecraft.util.EnumChatFormatting;
    021import net.minecraft.util.MathHelper;
    022import net.minecraft.util.StringTranslate;
    023import net.minecraft.world.demo.DemoWorldServer;
    024import net.minecraft.world.storage.ISaveFormat;
    025import net.minecraft.world.storage.WorldInfo;
    026import org.lwjgl.opengl.GL11;
    027import org.lwjgl.util.glu.GLU;
    028
    029import com.google.common.base.Strings;
    030import com.google.common.collect.Lists;
    031
    032@SideOnly(Side.CLIENT)
    033public class GuiMainMenu extends GuiScreen
    034{
    035    /** The RNG used by the Main Menu Screen. */
    036    private static final Random rand = new Random();
    037
    038    /** Counts the number of screen updates. */
    039    private float updateCounter = 0.0F;
    040
    041    /** The splash message. */
    042    private String splashText = "missingno";
    043    private GuiButton buttonResetDemo;
    044
    045    /** Timer used to rotate the panorama, increases every tick. */
    046    private int panoramaTimer = 0;
    047
    048    /**
    049     * Texture allocated for the current viewport of the main menu's panorama background.
    050     */
    051    private int viewportTexture;
    052    private boolean field_96141_q = true;
    053    private static boolean field_96140_r = false;
    054    private static boolean field_96139_s = false;
    055    private String field_92025_p;
    056
    057    /** An array of all the paths to the panorama pictures. */
    058    private static final String[] titlePanoramaPaths = new String[] {"/title/bg/panorama0.png", "/title/bg/panorama1.png", "/title/bg/panorama2.png", "/title/bg/panorama3.png", "/title/bg/panorama4.png", "/title/bg/panorama5.png"};
    059    public static final String field_96138_a = "Please click " + EnumChatFormatting.UNDERLINE + "here" + EnumChatFormatting.RESET + " for more information.";
    060    private int field_92024_r;
    061    private int field_92023_s;
    062    private int field_92022_t;
    063    private int field_92021_u;
    064    private int field_92020_v;
    065    private int field_92019_w;
    066
    067    private GuiButton fmlModButton = null;
    068
    069    public GuiMainMenu()
    070    {
    071        BufferedReader bufferedreader = null;
    072
    073        try
    074        {
    075            ArrayList arraylist = new ArrayList();
    076            bufferedreader = new BufferedReader(new InputStreamReader(GuiMainMenu.class.getResourceAsStream("/title/splashes.txt"), Charset.forName("UTF-8")));
    077            String s;
    078
    079            while ((s = bufferedreader.readLine()) != null)
    080            {
    081                s = s.trim();
    082
    083                if (s.length() > 0)
    084                {
    085                    arraylist.add(s);
    086                }
    087            }
    088
    089            do
    090            {
    091                this.splashText = (String)arraylist.get(rand.nextInt(arraylist.size()));
    092            }
    093            while (this.splashText.hashCode() == 125780783);
    094        }
    095        catch (IOException ioexception)
    096        {
    097            ;
    098        }
    099        finally
    100        {
    101            if (bufferedreader != null)
    102            {
    103                try
    104                {
    105                    bufferedreader.close();
    106                }
    107                catch (IOException ioexception1)
    108                {
    109                    ;
    110                }
    111            }
    112        }
    113
    114        this.updateCounter = rand.nextFloat();
    115    }
    116
    117    /**
    118     * Called from the main game loop to update the screen.
    119     */
    120    public void updateScreen()
    121    {
    122        ++this.panoramaTimer;
    123    }
    124
    125    /**
    126     * Returns true if this GUI should pause the game when it is displayed in single-player
    127     */
    128    public boolean doesGuiPauseGame()
    129    {
    130        return false;
    131    }
    132
    133    /**
    134     * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
    135     */
    136    protected void keyTyped(char par1, int par2) {}
    137
    138    /**
    139     * Adds the buttons (and other controls) to the screen in question.
    140     */
    141    public void initGui()
    142    {
    143        this.viewportTexture = this.mc.renderEngine.allocateAndSetupTexture(new BufferedImage(256, 256, 2));
    144        Calendar calendar = Calendar.getInstance();
    145        calendar.setTime(new Date());
    146
    147        if (calendar.get(2) + 1 == 11 && calendar.get(5) == 9)
    148        {
    149            this.splashText = "Happy birthday, ez!";
    150        }
    151        else if (calendar.get(2) + 1 == 6 && calendar.get(5) == 1)
    152        {
    153            this.splashText = "Happy birthday, Notch!";
    154        }
    155        else if (calendar.get(2) + 1 == 12 && calendar.get(5) == 24)
    156        {
    157            this.splashText = "Merry X-mas!";
    158        }
    159        else if (calendar.get(2) + 1 == 1 && calendar.get(5) == 1)
    160        {
    161            this.splashText = "Happy new year!";
    162        }
    163        else if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31)
    164        {
    165            this.splashText = "OOoooOOOoooo! Spooky!";
    166        }
    167
    168        StringTranslate stringtranslate = StringTranslate.getInstance();
    169        int i = this.height / 4 + 48;
    170
    171        if (this.mc.isDemo())
    172        {
    173            this.addDemoButtons(i, 24, stringtranslate);
    174        }
    175        else
    176        {
    177            this.addSingleplayerMultiplayerButtons(i, 24, stringtranslate);
    178        }
    179
    180        fmlModButton = new GuiButton(6, this.width / 2 - 100, i + 48, "Mods");
    181        this.buttonList.add(fmlModButton);
    182
    183        this.func_96137_a(stringtranslate, i, 24);
    184
    185        if (this.mc.hideQuitButton)
    186        {
    187            this.buttonList.add(new GuiButton(0, this.width / 2 - 100, i + 72, stringtranslate.translateKey("menu.options")));
    188        }
    189        else
    190        {
    191            this.buttonList.add(new GuiButton(0, this.width / 2 - 100, i + 72 + 12, 98, 20, stringtranslate.translateKey("menu.options")));
    192            this.buttonList.add(new GuiButton(4, this.width / 2 + 2, i + 72 + 12, 98, 20, stringtranslate.translateKey("menu.quit")));
    193        }
    194
    195        this.buttonList.add(new GuiButtonLanguage(5, this.width / 2 - 124, i + 72 + 12));
    196        this.field_92025_p = "";
    197        String s = System.getProperty("os_architecture");
    198        String s1 = System.getProperty("java_version");
    199
    200        if ("ppc".equalsIgnoreCase(s))
    201        {
    202            this.field_92025_p = "" + EnumChatFormatting.BOLD + "Notice!" + EnumChatFormatting.RESET + " PowerPC compatibility will be dropped in Minecraft 1.6";
    203        }
    204        else if (s1 != null && s1.startsWith("1.5"))
    205        {
    206            this.field_92025_p = "" + EnumChatFormatting.BOLD + "Notice!" + EnumChatFormatting.RESET + " Java 1.5 compatibility will be dropped in Minecraft 1.6";
    207        }
    208
    209        this.field_92023_s = this.fontRenderer.getStringWidth(this.field_92025_p);
    210        this.field_92024_r = this.fontRenderer.getStringWidth(field_96138_a);
    211        int j = Math.max(this.field_92023_s, this.field_92024_r);
    212        this.field_92022_t = (this.width - j) / 2;
    213        this.field_92021_u = ((GuiButton)this.buttonList.get(0)).yPosition - 24;
    214        this.field_92020_v = this.field_92022_t + j;
    215        this.field_92019_w = this.field_92021_u + 24;
    216    }
    217
    218    private void func_96137_a(StringTranslate par1StringTranslate, int par2, int par3)
    219    {
    220        if (this.field_96141_q)
    221        {
    222            if (!field_96140_r)
    223            {
    224                field_96140_r = true;
    225                (new ThreadTitleScreen(this, par1StringTranslate, par2, par3)).start();
    226            }
    227            else if (field_96139_s)
    228            {
    229                this.func_98060_b(par1StringTranslate, par2, par3);
    230            }
    231        }
    232    }
    233
    234    private void func_98060_b(StringTranslate par1StringTranslate, int par2, int par3)
    235    {
    236        //If Minecraft Realms is enabled, halve the size of both buttons and set them next to eachother.
    237        fmlModButton.width = 98;
    238        fmlModButton.xPosition = this.width / 2 + 2;
    239
    240        GuiButton realmButton = new GuiButton(3, this.width / 2 - 100, par2 + par3 * 2, par1StringTranslate.translateKey("menu.online"));
    241        realmButton.width = 98;
    242        realmButton.xPosition = this.width / 2 - 100;
    243        this.buttonList.add(realmButton);
    244    }
    245
    246    /**
    247     * Adds Singleplayer and Multiplayer buttons on Main Menu for players who have bought the game.
    248     */
    249    private void addSingleplayerMultiplayerButtons(int par1, int par2, StringTranslate par3StringTranslate)
    250    {
    251        this.buttonList.add(new GuiButton(1, this.width / 2 - 100, par1, par3StringTranslate.translateKey("menu.singleplayer")));
    252        this.buttonList.add(new GuiButton(2, this.width / 2 - 100, par1 + par2 * 1, par3StringTranslate.translateKey("menu.multiplayer")));
    253    }
    254
    255    /**
    256     * Adds Demo buttons on Main Menu for players who are playing Demo.
    257     */
    258    private void addDemoButtons(int par1, int par2, StringTranslate par3StringTranslate)
    259    {
    260        this.buttonList.add(new GuiButton(11, this.width / 2 - 100, par1, par3StringTranslate.translateKey("menu.playdemo")));
    261        this.buttonList.add(this.buttonResetDemo = new GuiButton(12, this.width / 2 - 100, par1 + par2 * 1, par3StringTranslate.translateKey("menu.resetdemo")));
    262        ISaveFormat isaveformat = this.mc.getSaveLoader();
    263        WorldInfo worldinfo = isaveformat.getWorldInfo("Demo_World");
    264
    265        if (worldinfo == null)
    266        {
    267            this.buttonResetDemo.enabled = false;
    268        }
    269    }
    270
    271    /**
    272     * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
    273     */
    274    protected void actionPerformed(GuiButton par1GuiButton)
    275    {
    276        if (par1GuiButton.id == 0)
    277        {
    278            this.mc.displayGuiScreen(new GuiOptions(this, this.mc.gameSettings));
    279        }
    280
    281        if (par1GuiButton.id == 5)
    282        {
    283            this.mc.displayGuiScreen(new GuiLanguage(this, this.mc.gameSettings));
    284        }
    285
    286        if (par1GuiButton.id == 1)
    287        {
    288            this.mc.displayGuiScreen(new GuiSelectWorld(this));
    289        }
    290
    291        if (par1GuiButton.id == 2)
    292        {
    293            this.mc.displayGuiScreen(new GuiMultiplayer(this));
    294        }
    295
    296        if (par1GuiButton.id == 3)
    297        {
    298            this.mc.displayGuiScreen(new GuiScreenOnlineServers(this));
    299        }
    300
    301        if (par1GuiButton.id == 4)
    302        {
    303            this.mc.shutdown();
    304        }
    305
    306        if (par1GuiButton.id == 6)
    307        {
    308            this.mc.displayGuiScreen(new GuiModList(this));
    309        }
    310
    311        if (par1GuiButton.id == 11)
    312        {
    313            this.mc.launchIntegratedServer("Demo_World", "Demo_World", DemoWorldServer.demoWorldSettings);
    314        }
    315
    316        if (par1GuiButton.id == 12)
    317        {
    318            ISaveFormat isaveformat = this.mc.getSaveLoader();
    319            WorldInfo worldinfo = isaveformat.getWorldInfo("Demo_World");
    320
    321            if (worldinfo != null)
    322            {
    323                GuiYesNo guiyesno = GuiSelectWorld.getDeleteWorldScreen(this, worldinfo.getWorldName(), 12);
    324                this.mc.displayGuiScreen(guiyesno);
    325            }
    326        }
    327    }
    328
    329    public void confirmClicked(boolean par1, int par2)
    330    {
    331        if (par1 && par2 == 12)
    332        {
    333            ISaveFormat isaveformat = this.mc.getSaveLoader();
    334            isaveformat.flushCache();
    335            isaveformat.deleteWorldDirectory("Demo_World");
    336            this.mc.displayGuiScreen(this);
    337        }
    338        else if (par2 == 13)
    339        {
    340            if (par1)
    341            {
    342                try
    343                {
    344                    Class oclass = Class.forName("java.awt.Desktop");
    345                    Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]);
    346                    oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI("http://tinyurl.com/javappc")});
    347                }
    348                catch (Throwable throwable)
    349                {
    350                    throwable.printStackTrace();
    351                }
    352            }
    353
    354            this.mc.displayGuiScreen(this);
    355        }
    356    }
    357
    358    /**
    359     * Draws the main menu panorama
    360     */
    361    private void drawPanorama(int par1, int par2, float par3)
    362    {
    363        Tessellator tessellator = Tessellator.instance;
    364        GL11.glMatrixMode(GL11.GL_PROJECTION);
    365        GL11.glPushMatrix();
    366        GL11.glLoadIdentity();
    367        GLU.gluPerspective(120.0F, 1.0F, 0.05F, 10.0F);
    368        GL11.glMatrixMode(GL11.GL_MODELVIEW);
    369        GL11.glPushMatrix();
    370        GL11.glLoadIdentity();
    371        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    372        GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F);
    373        GL11.glEnable(GL11.GL_BLEND);
    374        GL11.glDisable(GL11.GL_ALPHA_TEST);
    375        GL11.glDisable(GL11.GL_CULL_FACE);
    376        GL11.glDepthMask(false);
    377        GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
    378        byte b0 = 8;
    379
    380        for (int k = 0; k < b0 * b0; ++k)
    381        {
    382            GL11.glPushMatrix();
    383            float f1 = ((float)(k % b0) / (float)b0 - 0.5F) / 64.0F;
    384            float f2 = ((float)(k / b0) / (float)b0 - 0.5F) / 64.0F;
    385            float f3 = 0.0F;
    386            GL11.glTranslatef(f1, f2, f3);
    387            GL11.glRotatef(MathHelper.sin(((float)this.panoramaTimer + par3) / 400.0F) * 25.0F + 20.0F, 1.0F, 0.0F, 0.0F);
    388            GL11.glRotatef(-((float)this.panoramaTimer + par3) * 0.1F, 0.0F, 1.0F, 0.0F);
    389
    390            for (int l = 0; l < 6; ++l)
    391            {
    392                GL11.glPushMatrix();
    393
    394                if (l == 1)
    395                {
    396                    GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
    397                }
    398
    399                if (l == 2)
    400                {
    401                    GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F);
    402                }
    403
    404                if (l == 3)
    405                {
    406                    GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F);
    407                }
    408
    409                if (l == 4)
    410                {
    411                    GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F);
    412                }
    413
    414                if (l == 5)
    415                {
    416                    GL11.glRotatef(-90.0F, 1.0F, 0.0F, 0.0F);
    417                }
    418
    419                this.mc.renderEngine.func_98187_b(titlePanoramaPaths[l]);
    420                tessellator.startDrawingQuads();
    421                tessellator.setColorRGBA_I(16777215, 255 / (k + 1));
    422                float f4 = 0.0F;
    423                tessellator.addVertexWithUV(-1.0D, -1.0D, 1.0D, (double)(0.0F + f4), (double)(0.0F + f4));
    424                tessellator.addVertexWithUV(1.0D, -1.0D, 1.0D, (double)(1.0F - f4), (double)(0.0F + f4));
    425                tessellator.addVertexWithUV(1.0D, 1.0D, 1.0D, (double)(1.0F - f4), (double)(1.0F - f4));
    426                tessellator.addVertexWithUV(-1.0D, 1.0D, 1.0D, (double)(0.0F + f4), (double)(1.0F - f4));
    427                tessellator.draw();
    428                GL11.glPopMatrix();
    429            }
    430
    431            GL11.glPopMatrix();
    432            GL11.glColorMask(true, true, true, false);
    433        }
    434
    435        tessellator.setTranslation(0.0D, 0.0D, 0.0D);
    436        GL11.glColorMask(true, true, true, true);
    437        GL11.glMatrixMode(GL11.GL_PROJECTION);
    438        GL11.glPopMatrix();
    439        GL11.glMatrixMode(GL11.GL_MODELVIEW);
    440        GL11.glPopMatrix();
    441        GL11.glDepthMask(true);
    442        GL11.glEnable(GL11.GL_CULL_FACE);
    443        GL11.glEnable(GL11.GL_ALPHA_TEST);
    444        GL11.glEnable(GL11.GL_DEPTH_TEST);
    445    }
    446
    447    /**
    448     * Rotate and blurs the skybox view in the main menu
    449     */
    450    private void rotateAndBlurSkybox(float par1)
    451    {
    452        GL11.glBindTexture(GL11.GL_TEXTURE_2D, this.viewportTexture);
    453        this.mc.renderEngine.func_98185_a();
    454        GL11.glCopyTexSubImage2D(GL11.GL_TEXTURE_2D, 0, 0, 0, 0, 0, 256, 256);
    455        GL11.glEnable(GL11.GL_BLEND);
    456        GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
    457        GL11.glColorMask(true, true, true, false);
    458        Tessellator tessellator = Tessellator.instance;
    459        tessellator.startDrawingQuads();
    460        byte b0 = 3;
    461
    462        for (int i = 0; i < b0; ++i)
    463        {
    464            tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F / (float)(i + 1));
    465            int j = this.width;
    466            int k = this.height;
    467            float f1 = (float)(i - b0 / 2) / 256.0F;
    468            tessellator.addVertexWithUV((double)j, (double)k, (double)this.zLevel, (double)(0.0F + f1), 0.0D);
    469            tessellator.addVertexWithUV((double)j, 0.0D, (double)this.zLevel, (double)(1.0F + f1), 0.0D);
    470            tessellator.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, (double)(1.0F + f1), 1.0D);
    471            tessellator.addVertexWithUV(0.0D, (double)k, (double)this.zLevel, (double)(0.0F + f1), 1.0D);
    472        }
    473
    474        tessellator.draw();
    475        GL11.glColorMask(true, true, true, true);
    476        this.mc.renderEngine.func_98185_a();
    477    }
    478
    479    /**
    480     * Renders the skybox in the main menu
    481     */
    482    private void renderSkybox(int par1, int par2, float par3)
    483    {
    484        GL11.glViewport(0, 0, 256, 256);
    485        this.drawPanorama(par1, par2, par3);
    486        GL11.glDisable(GL11.GL_TEXTURE_2D);
    487        GL11.glEnable(GL11.GL_TEXTURE_2D);
    488        this.rotateAndBlurSkybox(par3);
    489        this.rotateAndBlurSkybox(par3);
    490        this.rotateAndBlurSkybox(par3);
    491        this.rotateAndBlurSkybox(par3);
    492        this.rotateAndBlurSkybox(par3);
    493        this.rotateAndBlurSkybox(par3);
    494        this.rotateAndBlurSkybox(par3);
    495        this.rotateAndBlurSkybox(par3);
    496        GL11.glViewport(0, 0, this.mc.displayWidth, this.mc.displayHeight);
    497        Tessellator tessellator = Tessellator.instance;
    498        tessellator.startDrawingQuads();
    499        float f1 = this.width > this.height ? 120.0F / (float)this.width : 120.0F / (float)this.height;
    500        float f2 = (float)this.height * f1 / 256.0F;
    501        float f3 = (float)this.width * f1 / 256.0F;
    502        GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_LINEAR);
    503        GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_LINEAR);
    504        tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F);
    505        int k = this.width;
    506        int l = this.height;
    507        tessellator.addVertexWithUV(0.0D, (double)l, (double)this.zLevel, (double)(0.5F - f2), (double)(0.5F + f3));
    508        tessellator.addVertexWithUV((double)k, (double)l, (double)this.zLevel, (double)(0.5F - f2), (double)(0.5F - f3));
    509        tessellator.addVertexWithUV((double)k, 0.0D, (double)this.zLevel, (double)(0.5F + f2), (double)(0.5F - f3));
    510        tessellator.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, (double)(0.5F + f2), (double)(0.5F + f3));
    511        tessellator.draw();
    512    }
    513
    514    /**
    515     * Draws the screen and all the components in it.
    516     */
    517    public void drawScreen(int par1, int par2, float par3)
    518    {
    519        this.renderSkybox(par1, par2, par3);
    520        Tessellator tessellator = Tessellator.instance;
    521        short short1 = 274;
    522        int k = this.width / 2 - short1 / 2;
    523        byte b0 = 30;
    524        this.drawGradientRect(0, 0, this.width, this.height, -2130706433, 16777215);
    525        this.drawGradientRect(0, 0, this.width, this.height, 0, Integer.MIN_VALUE);
    526        this.mc.renderEngine.func_98187_b("/title/mclogo.png");
    527        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    528
    529        if ((double)this.updateCounter < 1.0E-4D)
    530        {
    531            this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 99, 44);
    532            this.drawTexturedModalRect(k + 99, b0 + 0, 129, 0, 27, 44);
    533            this.drawTexturedModalRect(k + 99 + 26, b0 + 0, 126, 0, 3, 44);
    534            this.drawTexturedModalRect(k + 99 + 26 + 3, b0 + 0, 99, 0, 26, 44);
    535            this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44);
    536        }
    537        else
    538        {
    539            this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 155, 44);
    540            this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44);
    541        }
    542
    543        tessellator.setColorOpaque_I(16777215);
    544        GL11.glPushMatrix();
    545        GL11.glTranslatef((float)(this.width / 2 + 90), 70.0F, 0.0F);
    546        GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F);
    547        float f1 = 1.8F - MathHelper.abs(MathHelper.sin((float)(Minecraft.getSystemTime() % 1000L) / 1000.0F * (float)Math.PI * 2.0F) * 0.1F);
    548        f1 = f1 * 100.0F / (float)(this.fontRenderer.getStringWidth(this.splashText) + 32);
    549        GL11.glScalef(f1, f1, f1);
    550        this.drawCenteredString(this.fontRenderer, this.splashText, 0, -8, 16776960);
    551        GL11.glPopMatrix();
    552        String s = "Minecraft 1.5";
    553
    554        if (this.mc.isDemo())
    555        {
    556            s = s + " Demo";
    557        }
    558
    559        List<String> brandings = Lists.reverse(FMLCommonHandler.instance().getBrandings());
    560        for (int i = 0; i < brandings.size(); i++)
    561        {
    562            String brd = brandings.get(i);
    563            if (!Strings.isNullOrEmpty(brd))
    564            {
    565                this.drawString(this.fontRenderer, brd, 2, this.height - ( 10 + i * (this.fontRenderer.FONT_HEIGHT + 1)), 16777215);
    566            }
    567        }
    568
    569        String s1 = "Copyright Mojang AB. Do not distribute!";
    570        this.drawString(this.fontRenderer, s1, this.width - this.fontRenderer.getStringWidth(s1) - 2, this.height - 10, 16777215);
    571
    572        if (this.field_92025_p != null && this.field_92025_p.length() > 0)
    573        {
    574            drawRect(this.field_92022_t - 2, this.field_92021_u - 2, this.field_92020_v + 2, this.field_92019_w - 1, 1428160512);
    575            this.drawString(this.fontRenderer, this.field_92025_p, this.field_92022_t, this.field_92021_u, 16777215);
    576            this.drawString(this.fontRenderer, field_96138_a, (this.width - this.field_92024_r) / 2, ((GuiButton)this.buttonList.get(0)).yPosition - 12, 16777215);
    577        }
    578
    579        super.drawScreen(par1, par2, par3);
    580    }
    581
    582    /**
    583     * Called when the mouse is clicked.
    584     */
    585    protected void mouseClicked(int par1, int par2, int par3)
    586    {
    587        super.mouseClicked(par1, par2, par3);
    588
    589        if (this.field_92025_p.length() > 0 && par1 >= this.field_92022_t && par1 <= this.field_92020_v && par2 >= this.field_92021_u && par2 <= this.field_92019_w)
    590        {
    591            GuiConfirmOpenLink guiconfirmopenlink = new GuiConfirmOpenLink(this, "http://tinyurl.com/javappc", 13);
    592            guiconfirmopenlink.func_92026_h();
    593            this.mc.displayGuiScreen(guiconfirmopenlink);
    594        }
    595    }
    596
    597    static Minecraft func_98058_a(GuiMainMenu par0GuiMainMenu)
    598    {
    599        return par0GuiMainMenu.mc;
    600    }
    601
    602    static void func_98061_a(GuiMainMenu par0GuiMainMenu, StringTranslate par1StringTranslate, int par2, int par3)
    603    {
    604        par0GuiMainMenu.func_98060_b(par1StringTranslate, par2, par3);
    605    }
    606
    607    static boolean func_98059_a(boolean par0)
    608    {
    609        field_96139_s = par0;
    610        return par0;
    611    }
    612}