    001package net.minecraft.block;
    002
    003import cpw.mods.fml.relauncher.Side;
    004import cpw.mods.fml.relauncher.SideOnly;
    005import java.util.Random;
    006import net.minecraft.block.material.Material;
    007import net.minecraft.client.renderer.texture.IconRegister;
    008import net.minecraft.entity.player.EntityPlayer;
    009import net.minecraft.item.Item;
    010import net.minecraft.util.AxisAlignedBB;
    011import net.minecraft.util.Icon;
    012import net.minecraft.world.IBlockAccess;
    013import net.minecraft.world.World;
    014
    015public class BlockCake extends Block
    016{
    017    @SideOnly(Side.CLIENT)
    018    private Icon field_94383_a;
    019    @SideOnly(Side.CLIENT)
    020    private Icon field_94381_b;
    021    @SideOnly(Side.CLIENT)
    022    private Icon field_94382_c;
    023
    024    protected BlockCake(int par1)
    025    {
    026        super(par1, Material.cake);
    027        this.setTickRandomly(true);
    028    }
    029
    030    /**
    031     * Updates the blocks bounds based on its current state. Args: world, x, y, z
    032     */
    033    public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
    034    {
    035        int l = par1IBlockAccess.getBlockMetadata(par2, par3, par4);
    036        float f = 0.0625F;
    037        float f1 = (float)(1 + l * 2) / 16.0F;
    038        float f2 = 0.5F;
    039        this.setBlockBounds(f1, 0.0F, f, 1.0F - f, f2, 1.0F - f);
    040    }
    041
    042    /**
    043     * Sets the block's bounds for rendering it as an item
    044     */
    045    public void setBlockBoundsForItemRender()
    046    {
    047        float f = 0.0625F;
    048        float f1 = 0.5F;
    049        this.setBlockBounds(f, 0.0F, f, 1.0F - f, f1, 1.0F - f);
    050    }
    051
    052    /**
    053     * Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
    054     * cleared to be reused)
    055     */
    056    public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
    057    {
    058        int l = par1World.getBlockMetadata(par2, par3, par4);
    059        float f = 0.0625F;
    060        float f1 = (float)(1 + l * 2) / 16.0F;
    061        float f2 = 0.5F;
    062        return AxisAlignedBB.getAABBPool().getAABB((double)((float)par2 + f1), (double)par3, (double)((float)par4 + f), (double)((float)(par2 + 1) - f), (double)((float)par3 + f2 - f), (double)((float)(par4 + 1) - f));
    063    }
    064
    065    /**
    066     * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
    067     */
    068    public boolean renderAsNormalBlock()
    069    {
    070        return false;
    071    }
    072
    073    @SideOnly(Side.CLIENT)
    074
    075    /**
    076     * Returns the bounding box of the wired rectangular prism to render.
    077     */
    078    public AxisAlignedBB getSelectedBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
    079    {
    080        int l = par1World.getBlockMetadata(par2, par3, par4);
    081        float f = 0.0625F;
    082        float f1 = (float)(1 + l * 2) / 16.0F;
    083        float f2 = 0.5F;
    084        return AxisAlignedBB.getAABBPool().getAABB((double)((float)par2 + f1), (double)par3, (double)((float)par4 + f), (double)((float)(par2 + 1) - f), (double)((float)par3 + f2), (double)((float)(par4 + 1) - f));
    085    }
    086
    087    @SideOnly(Side.CLIENT)
    088
    089    /**
    090     * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
    091     */
    092    public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
    093    {
    094        return par1 == 1 ? this.field_94383_a : (par1 == 0 ? this.field_94381_b : (par2 > 0 && par1 == 4 ? this.field_94382_c : this.field_94336_cN));
    095    }
    096
    097    @SideOnly(Side.CLIENT)
    098    public void func_94332_a(IconRegister par1IconRegister)
    099    {
    100        this.field_94336_cN = par1IconRegister.func_94245_a("cake_side");
    101        this.field_94382_c = par1IconRegister.func_94245_a("cake_inner");
    102        this.field_94383_a = par1IconRegister.func_94245_a("cake_top");
    103        this.field_94381_b = par1IconRegister.func_94245_a("cake_bottom");
    104    }
    105
    106    /**
    107     * Is this block (a) opaque and (b) a full 1m cube?  This determines whether or not to render the shared face of two
    108     * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
    109     */
    110    public boolean isOpaqueCube()
    111    {
    112        return false;
    113    }
    114
    115    /**
    116     * Called upon block activation (right click on the block.)
    117     */
    118    public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
    119    {
    120        this.eatCakeSlice(par1World, par2, par3, par4, par5EntityPlayer);
    121        return true;
    122    }
    123
    124    /**
    125     * Called when the block is clicked by a player. Args: x, y, z, entityPlayer
    126     */
    127    public void onBlockClicked(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
    128    {
    129        this.eatCakeSlice(par1World, par2, par3, par4, par5EntityPlayer);
    130    }
    131
    132    /**
    133     * Heals the player and removes a slice from the cake.
    134     */
    135    private void eatCakeSlice(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
    136    {
    137        if (par5EntityPlayer.canEat(false))
    138        {
    139            par5EntityPlayer.getFoodStats().addStats(2, 0.1F);
    140            int l = par1World.getBlockMetadata(par2, par3, par4) + 1;
    141
    142            if (l >= 6)
    143            {
    144                par1World.func_94571_i(par2, par3, par4);
    145            }
    146            else
    147            {
    148                par1World.setBlockMetadataWithNotify(par2, par3, par4, l, 2);
    149            }
    150        }
    151    }
    152
    153    /**
    154     * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
    155     */
    156    public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4)
    157    {
    158        return !super.canPlaceBlockAt(par1World, par2, par3, par4) ? false : this.canBlockStay(par1World, par2, par3, par4);
    159    }
    160
    161    /**
    162     * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
    163     * their own) Args: x, y, z, neighbor blockID
    164     */
    165    public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
    166    {
    167        if (!this.canBlockStay(par1World, par2, par3, par4))
    168        {
    169            par1World.func_94571_i(par2, par3, par4);
    170        }
    171    }
    172
    173    /**
    174     * Can this block stay at this position.  Similar to canPlaceBlockAt except gets checked often with plants.
    175     */
    176    public boolean canBlockStay(World par1World, int par2, int par3, int par4)
    177    {
    178        return par1World.getBlockMaterial(par2, par3 - 1, par4).isSolid();
    179    }
    180
    181    /**
    182     * Returns the quantity of items to drop on block destruction.
    183     */
    184    public int quantityDropped(Random par1Random)
    185    {
    186        return 0;
    187    }
    188
    189    /**
    190     * Returns the ID of the items to drop on destruction.
    191     */
    192    public int idDropped(int par1, Random par2Random, int par3)
    193    {
    194        return 0;
    195    }
    196
    197    @SideOnly(Side.CLIENT)
    198
    199    /**
    200     * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
    201     */
    202    public int idPicked(World par1World, int par2, int par3, int par4)
    203    {
    204        return Item.cake.itemID;
    205    }
    206}