    001package net.minecraft.block;
    002
    003import cpw.mods.fml.relauncher.Side;
    004import cpw.mods.fml.relauncher.SideOnly;
    005import java.util.List;
    006import java.util.Random;
    007import net.minecraft.block.material.Material;
    008import net.minecraft.client.renderer.texture.IconRegister;
    009import net.minecraft.entity.Entity;
    010import net.minecraft.entity.EntityLiving;
    011import net.minecraft.item.ItemStack;
    012import net.minecraft.util.AxisAlignedBB;
    013import net.minecraft.util.Icon;
    014import net.minecraft.util.MathHelper;
    015import net.minecraft.world.World;
    016
    017public class BlockEndPortalFrame extends Block
    018{
    019    @SideOnly(Side.CLIENT)
    020    private Icon field_94400_a;
    021    @SideOnly(Side.CLIENT)
    022    private Icon field_94399_b;
    023
    024    public BlockEndPortalFrame(int par1)
    025    {
    026        super(par1, Material.rock);
    027    }
    028
    029    @SideOnly(Side.CLIENT)
    030
    031    /**
    032     * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
    033     */
    034    public Icon getBlockTextureFromSideAndMetadata(int par1, int par2)
    035    {
    036        return par1 == 1 ? this.field_94400_a : (par1 == 0 ? Block.whiteStone.getBlockTextureFromSide(par1) : this.field_94336_cN);
    037    }
    038
    039    @SideOnly(Side.CLIENT)
    040    public void func_94332_a(IconRegister par1IconRegister)
    041    {
    042        this.field_94336_cN = par1IconRegister.func_94245_a("endframe_side");
    043        this.field_94400_a = par1IconRegister.func_94245_a("endframe_top");
    044        this.field_94399_b = par1IconRegister.func_94245_a("endframe_eye");
    045    }
    046
    047    @SideOnly(Side.CLIENT)
    048    public Icon func_94398_p()
    049    {
    050        return this.field_94399_b;
    051    }
    052
    053    /**
    054     * Is this block (a) opaque and (b) a full 1m cube?  This determines whether or not to render the shared face of two
    055     * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
    056     */
    057    public boolean isOpaqueCube()
    058    {
    059        return false;
    060    }
    061
    062    /**
    063     * The type of render function that is called for this block
    064     */
    065    public int getRenderType()
    066    {
    067        return 26;
    068    }
    069
    070    /**
    071     * Sets the block's bounds for rendering it as an item
    072     */
    073    public void setBlockBoundsForItemRender()
    074    {
    075        this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.8125F, 1.0F);
    076    }
    077
    078    /**
    079     * Adds all intersecting collision boxes to a list. (Be sure to only add boxes to the list if they intersect the
    080     * mask.) Parameters: World, X, Y, Z, mask, list, colliding entity
    081     */
    082    public void addCollisionBoxesToList(World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity)
    083    {
    084        this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.8125F, 1.0F);
    085        super.addCollisionBoxesToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
    086        int l = par1World.getBlockMetadata(par2, par3, par4);
    087
    088        if (isEnderEyeInserted(l))
    089        {
    090            this.setBlockBounds(0.3125F, 0.8125F, 0.3125F, 0.6875F, 1.0F, 0.6875F);
    091            super.addCollisionBoxesToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
    092        }
    093
    094        this.setBlockBoundsForItemRender();
    095    }
    096
    097    /**
    098     * checks if an ender eye has been inserted into the frame block. parameters: metadata
    099     */
    100    public static boolean isEnderEyeInserted(int par0)
    101    {
    102        return (par0 & 4) != 0;
    103    }
    104
    105    /**
    106     * Returns the ID of the items to drop on destruction.
    107     */
    108    public int idDropped(int par1, Random par2Random, int par3)
    109    {
    110        return 0;
    111    }
    112
    113    /**
    114     * Called when the block is placed in the world.
    115     */
    116    public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving, ItemStack par6ItemStack)
    117    {
    118        int l = ((MathHelper.floor_double((double)(par5EntityLiving.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3) + 2) % 4;
    119        par1World.setBlockMetadataWithNotify(par2, par3, par4, l, 2);
    120    }
    121}