net.minecraft.entity.passive

## Class EntityChicken

- java.lang.Object
- - net.minecraft.entity.Entity
  - - net.minecraft.entity.EntityLiving
    - - net.minecraft.entity.EntityCreature
      - - net.minecraft.entity.EntityAgeable
        - - net.minecraft.entity.passive.EntityAnimal
          - - net.minecraft.entity.passive.EntityChicken

- All Implemented Interfaces:
    IAnimals

      public class EntityChicken
      extends EntityAnimal

- - ### Field Summary

    Fields
    Modifier and Type | Field and Description
    --- | ---
    `float` | `destPos`
    `float` | `field_70884_g`
    `boolean` | `field_70885_d`
    `float` | `field_70886_e`
    `float` | `field_70888_h`
    `float` | `field_70889_i`
    `int` | `timeUntilNextEgg` The time until the next egg is spawned.

    - ### Fields inherited from class net.minecraft.entity.passive.EntityAnimal

      `inLove`

    - ### Fields inherited from class net.minecraft.entity.EntityLiving

      `arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, carryoverDamage, deathTime, experienceValue, field_70730_aX, field_70731_aW, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, landMovementFactor, limbSwing, limbYaw, livingSoundTime, maxHurtResistantTime, maxHurtTime, pickUpLootProability, prevCameraPitch, prevHealth, prevLimbYaw, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, swingProgressInt, tasks`

    - ### Fields inherited from class net.minecraft.entity.Entity

      `addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dimension, distanceWalkedModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, field_82151_R, field_98038_p, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize`

  - ### Constructor Summary

    Constructors
    Constructor and Description
    `EntityChicken(World par1World)`

  - ### Method Summary

    Methods
    Modifier and Type | Method and Description
    --- | ---
    `EntityAgeable` | `createChild(EntityAgeable par1EntityAgeable)`
    `int` | `getMaxHealth()`
    `boolean` | `isAIEnabled()` Returns true if the newer Entity AI code should be run
    `boolean` | `isBreedingItem(ItemStack par1ItemStack)` Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)
    `void` | `onLivingUpdate()` Called frequently so the entity can update its state every tick as required.
    `EntityChicken` | `spawnBabyAnimal(EntityAgeable par1EntityAgeable)` This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.

    - ### Methods inherited from class net.minecraft.entity.passive.EntityAnimal

      `attackEntityFrom, canMateWith, getBlockPathWeight, getCanSpawnHere, getTalkInterval, interact, isInLove, readEntityFromNBT, resetInLove, writeEntityToNBT`

    - ### Methods inherited from class net.minecraft.entity.EntityAgeable

      `func_98054_a, getGrowingAge, isChild, setGrowingAge`

    - ### Methods inherited from class net.minecraft.entity.EntityCreature

      `getEntityToAttack, getSpeedModifier, hasPath, setPathToEntity, setTarget`

    - ### Methods inherited from class net.minecraft.entity.EntityLiving

      `addPotionEffect, attackEntityAsMob, canAttackClass, canBeCollidedWith, canBePushed, canBeSteered, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, curePotionEffects, detachHome, eatGrassBonus, faceEntity, func_82143_as, func_82159_b, func_94056_bM, func_94057_bL, func_94058_c, func_94059_bO, func_94060_bK, func_94061_f, func_94062_bN, func_96120_a, func_98052_bS, func_98053_h, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArmorItemForSlot, getArrowCountInEntity, getAttackTarget, getCreatureAttribute, getCurrentArmor, getCurrentItemOrArmor, getEntityName, getEntitySenses, getEyeHeight, getHealth, getHeldItem, getHomePosition, getItemIcon, getJumpHelper, getLastActiveItems, getLastAttackingEntity, getLook, getLookHelper, getLookVec, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPosition, getRenderSizeModifier, getRNG, getRotationYawHead, getSwingProgress, getTexture, getTotalArmorValue, getVerticalFaceSpeed, handleHealthUpdate, hasHome, heal, initCreature, isBlocking, isEntityAlive, isEntityUndead, isOnLadder, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, knockBack, moveEntityWithHeading, onDeath, onEntityUpdate, onItemPickup, onUpdate, performHurtAnimation, playLivingSound, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAIMoveSpeed, setArrowCountInEntity, setAttackTarget, setCurrentItemOrArmor, setEntityHealth, setHomeArea, setJumping, setLastAttackingEntity, setMoveForward, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, shouldRiderFaceForward, spawnExplosionParticle, swingItem, updateRidden`

    - ### Methods inherited from class net.minecraft.entity.Entity

      `addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, copyDataFrom, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_82146_a, func_82148_at, func_82149_j, func_85029_a, func_85031_j, func_96090_ax, func_96091_a, func_96092_aw, func_98034_c, func_98035_c, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getHasActivePotion, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, readFromNBT, resetEntityId, setAir, setAngles, setDead, setEating, setFire, setHasActivePotion, setInPortal, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setSprinting, setVelocity, setWorld, shouldRenderInPass, shouldRiderSit, toString, travelToDimension, unmountEntity, updateCloak, updateRiderPosition, writeToNBT`

    - ### Methods inherited from class java.lang.Object

      `getClass, notify, notifyAll, wait, wait, wait`

- - ### Field Detail

    - #### field_70885_d

          public boolean field_70885_d

    - #### field_70886_e

          public float field_70886_e

    - #### destPos

          public float destPos

    - #### field_70884_g

          public float field_70884_g

    - #### field_70888_h

          public float field_70888_h

    - #### field_70889_i

          public float field_70889_i

    - #### timeUntilNextEgg

          public int timeUntilNextEgg

      The time until the next egg is spawned.

  - ### Constructor Detail

    - #### EntityChicken

          public EntityChicken(World par1World)

  - ### Method Detail

    - #### isAIEnabled

          public boolean isAIEnabled()

      Returns true if the newer Entity AI code should be run

    - #### getMaxHealth

          public int getMaxHealth()

      Specified by:
        `getMaxHealth` in class `EntityLiving`

    - #### onLivingUpdate

          public void onLivingUpdate()

      Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn.
      Overrides:
        `onLivingUpdate` in class `EntityAnimal`

    - #### spawnBabyAnimal

          public EntityChicken spawnBabyAnimal(EntityAgeable par1EntityAgeable)

      This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.

    - #### isBreedingItem

          public boolean isBreedingItem(ItemStack par1ItemStack)

      Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on the animal type)
      Overrides:
        `isBreedingItem` in class `EntityAnimal`

    - #### createChild

          public EntityAgeable createChild(EntityAgeable par1EntityAgeable)

      Specified by:
        `createChild` in class `EntityAgeable`