net.minecraft.client.gui

## Class GuiProgress

- java.lang.Object
- - net.minecraft.client.gui.Gui
  - - net.minecraft.client.gui.GuiScreen
    - - net.minecraft.client.gui.GuiProgress

- All Implemented Interfaces:
    IProgressUpdate

      public class GuiProgress
      extends GuiScreen
      implements IProgressUpdate

- - ### Field Summary

    - ### Fields inherited from class net.minecraft.client.gui.GuiScreen

      `allowUserInput, guiParticles, height, isMacOs, width`

  - ### Constructor Summary

    Constructors
    Constructor and Description
    `GuiProgress()`

  - ### Method Summary

    Methods
    Modifier and Type | Method and Description
    --- | ---
    `void` | `displayProgressMessage(String par1Str)` "Saving level", or the loading,or downloading equivelent
    `void` | `drawScreen(int par1, int par2, float par3)` Draws the screen and all the components in it.
    `void` | `onNoMoreProgress()` called when there is no more progress to be had, both on completion and failure
    `void` | `resetProgresAndWorkingMessage(String par1Str)` This is called with "Working..." by resetProgressAndMessage
    `void` | `resetProgressAndMessage(String par1Str)` this string, followed by "working..." and then the "% complete" are the 3 lines shown.
    `void` | `setLoadingProgress(int par1)` Updates the progress bar on the loading screen to the specified amount.

    - ### Methods inherited from class net.minecraft.client.gui.GuiScreen

      `confirmClicked, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, initGui, isCtrlKeyDown, isShiftKeyDown, onGuiClosed, setClipboardString, setWorldAndResolution, updateScreen`

    - ### Methods inherited from class net.minecraft.client.gui.Gui

      `drawCenteredString, drawRect, drawString, drawTexturedModalRect, func_94065_a`

    - ### Methods inherited from class java.lang.Object

      `equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- - ### Constructor Detail

    - #### GuiProgress

          public GuiProgress()

  - ### Method Detail

    - #### displayProgressMessage

          public void displayProgressMessage(String par1Str)

      "Saving level", or the loading,or downloading equivelent
      Specified by:
        `displayProgressMessage` in interface `IProgressUpdate`

    - #### resetProgressAndMessage

          public void resetProgressAndMessage(String par1Str)

      this string, followed by "working..." and then the "% complete" are the 3 lines shown. This resets progress to 0, and the WorkingString to "working...".
      Specified by:
        `resetProgressAndMessage` in interface `IProgressUpdate`

    - #### resetProgresAndWorkingMessage

          public void resetProgresAndWorkingMessage(String par1Str)

      This is called with "Working..." by resetProgressAndMessage
      Specified by:
        `resetProgresAndWorkingMessage` in interface `IProgressUpdate`

    - #### setLoadingProgress

          public void setLoadingProgress(int par1)

      Updates the progress bar on the loading screen to the specified amount. Args: loadProgress
      Specified by:
        `setLoadingProgress` in interface `IProgressUpdate`

    - #### onNoMoreProgress

          public void onNoMoreProgress()

      called when there is no more progress to be had, both on completion and failure
      Specified by:
        `onNoMoreProgress` in interface `IProgressUpdate`

    - #### drawScreen

          public void drawScreen(int par1,
                        int par2,
                        float par3)

      Draws the screen and all the components in it.
      Overrides:
        `drawScreen` in class `GuiScreen`