## Uses of Class
net.minecraftforge.event.entity.living.LivingEvent

- Packages that use LivingEvent
  Package | Description
  --- | ---
  net.minecraftforge.event.entity.living |
  net.minecraftforge.event.entity.player |

- - ### Uses of LivingEvent in net.minecraftforge.event.entity.living

    Subclasses of LivingEvent in net.minecraftforge.event.entity.living
    Modifier and Type | Class and Description
    --- | ---
    `class` | `LivingAttackEvent`
    `class` | `LivingDeathEvent`
    `class` | `LivingDropsEvent`
    `static class` | `LivingEvent.LivingJumpEvent`
    `static class` | `LivingEvent.LivingUpdateEvent`
    `class` | `LivingFallEvent`
    `class` | `LivingHurtEvent`
    `class` | `LivingSetAttackTargetEvent`
    `class` | `LivingSpawnEvent`
    `static class` | `LivingSpawnEvent.CheckSpawn` Fires before mob spawn events.
    `static class` | `LivingSpawnEvent.SpecialSpawn`

  - ### Uses of LivingEvent in net.minecraftforge.event.entity.player

    Subclasses of LivingEvent in net.minecraftforge.event.entity.player
    Modifier and Type | Class and Description
    --- | ---
    `class` | `ArrowLooseEvent`
    `class` | `ArrowNockEvent`
    `class` | `AttackEntityEvent`
    `class` | `BonemealEvent`
    `class` | `EntityInteractEvent`
    `class` | `EntityItemPickupEvent`
    `class` | `FillBucketEvent`
    `class` | `PlayerDestroyItemEvent`
    `class` | `PlayerDropsEvent` Child class of LivingDropEvent that is fired specifically when a player dies.
    `class` | `PlayerEvent`
    `static class` | `PlayerEvent.BreakSpeed`
    `static class` | `PlayerEvent.HarvestCheck`
    `class` | `PlayerInteractEvent`
    `class` | `PlayerSleepInBedEvent`
    `class` | `UseHoeEvent`