    001package net.minecraft.world.gen.feature;
    002
    003import java.util.Random;
    004import net.minecraft.block.Block;
    005import net.minecraft.world.World;
    006
    007public class WorldGenFire extends WorldGenerator
    008{
    009    public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
    010    {
    011        for (int l = 0; l < 64; ++l)
    012        {
    013            int i1 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8);
    014            int j1 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4);
    015            int k1 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8);
    016
    017            if (par1World.isAirBlock(i1, j1, k1) && par1World.getBlockId(i1, j1 - 1, k1) == Block.netherrack.blockID)
    018            {
    019                par1World.setBlock(i1, j1, k1, Block.fire.blockID, 0, 2);
    020            }
    021        }
    022
    023        return true;
    024    }
    025}