net.minecraft.block

## Class BlockFurnace

- java.lang.Object
- - net.minecraft.block.Block
  - - net.minecraft.block.BlockContainer
    - - net.minecraft.block.BlockFurnace

- All Implemented Interfaces:
    ITileEntityProvider

      public class BlockFurnace
      extends BlockContainer

- - ### Field Summary

    - ### Fields inherited from class net.minecraft.block.Block

      `anvil, beacon, bed, bedrock, blockClay, blockDiamond, blockEmerald, blockGold, blockHardness, blockID, blockIron, blockLapis, blockMaterial, blockNetherQuartz, blockParticleGravity, blockRedstone, blockResistance, blocksList, blockSnow, bookShelf, brewingStand, brick, cactus, cake, canBlockGrass, carrot, cauldron, chest, chestTrapped, cloth, cobblestone, cobblestoneMossy, cobblestoneWall, cocoaPlant, commandBlock, crops, daylightSensor, deadBush, dirt, dispenser, doorIron, doorWood, dragonEgg, dropper, enchantmentTable, enderChest, endPortal, endPortalFrame, fence, fenceGate, fenceIron, fire, flowerPot, furnaceBurning, furnaceIdle, glass, glowStone, grass, gravel, hopperBlock, ice, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, melon, melonStem, mobSpawner, mushroomBrown, mushroomCapBrown, mushroomCapRed, mushroomRed, music, mycelium, netherBrick, netherFence, netherrack, netherStalk, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreEmerald, oreGold, oreIron, oreLapis, oreNetherQuartz, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, potato, pressurePlateGold, pressurePlateIron, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, pumpkinStem, rail, railActivator, railDetector, railPowered, redstoneComparatorActive, redstoneComparatorIdle, redstoneLampActive, redstoneLampIdle, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, sand, sandStone, sapling, signPost, signWall, silverfish, skull, slipperiness, slowSand, snow, soundAnvilFootstep, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundLadderFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundSnowFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stairsBrick, stairsCobblestone, stairsNetherBrick, stairsNetherQuartz, stairsSandStone, stairsStoneBrick, stairsWoodBirch, stairsWoodJungle, stairsWoodOak, stairsWoodSpruce, stepSound, stone, stoneBrick, stoneButton, stoneDoubleSlab, stoneSingleSlab, tallGrass, thinGlass, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, tripWire, tripWireSource, useNeighborBrightness, vine, waterlily, waterMoving, waterStill, web, whiteStone, wood, woodDoubleSlab, woodenButton, woodSingleSlab, workbench`

  - ### Method Summary

    Methods
    Modifier and Type | Method and Description
    --- | ---
    `void` | `breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6)` ejects contained items into the world, and notifies neighbours of an update, as appropriate
    `TileEntity` | `createNewTileEntity(World par1World)` Returns a new instance of a block's tile entity class.
    `int` | `getComparatorInputOverride(World par1World, int par2, int par3, int par4, int par5)` If hasComparatorInputOverride returns true, the return value from this is used instead of the redstone signal strength when this block inputs to a comparator.
    `Icon` | `getIcon(int par1, int par2)`
    `boolean` | `hasComparatorInputOverride()` If this returns true, then comparators facing away from this block will use the value from getComparatorInputOverride instead of the actual redstone signal strength.
    `int` | `idDropped(int par1, Random par2Random, int par3)` Returns the ID of the items to drop on destruction.
    `boolean` | `onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)` Called upon block activation (right click on the block.)
    `void` | `onBlockAdded(World par1World, int par2, int par3, int par4)` Called whenever the block is added into the world.
    `void` | `onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving, ItemStack par6ItemStack)` Called when the block is placed in the world.
    `void` | `randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)`
    `void` | `registerIcons(IconRegister par1IconRegister)`
    `static void` | `updateFurnaceBlockState(boolean par0, World par1World, int par2, int par3, int par4)` Update which block ID the furnace is using depending on whether or not it is burning

    - ### Methods inherited from class net.minecraft.block.BlockContainer

      `onBlockEventReceived`

    - ### Methods inherited from class net.minecraft.block.Block

      `addBlockDestroyEffects, addBlockHitEffects, addCollisionBoxesToList, addCreativeItems, beginLeavesDecay, canBeReplacedByLeaves, canBlockStay, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDragonDestroy, canDropFromExplosion, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInPass, canSilkHarvest, canSustainLeaves, canSustainPlant, collisionRayTrace, colorMultiplier, createTileEntity, damageDropped, dropBlockAsItem, dropBlockAsItemWithChance, fillWithRain, func_82505_u_, func_82506_l, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockBrightness, getBlockColor, getBlockDropped, getBlockHardness, getBlocksMovement, getBlockTexture, getBlockTextureFromSide, getCollisionBoundingBoxFromPool, getCreativeTabToDisplayOn, getDamageValue, getEnableStats, getEnchantPower, getEnchantPowerBonus, getExplosionResistance, getExplosionResistance, getFireSpreadSpeed, getFlammability, getItemIconName, getLightOpacity, getLightValue, getLocalizedName, getMixedBrightnessForBlock, getMobilityFlag, getPickBlock, getPlayerRelativeBlockHardness, getRenderBlockPass, getRenderColor, getRenderType, getSelectedBoundingBoxFromPool, getSubBlocks, getTickRandomly, getUnlocalizedName, getUnlocalizedName2, getValidRotations, harvestBlock, hasTileEntity, hasTileEntity, idPicked, isAirBlock, isAssociatedBlockID, isAssociatedBlockID, isBeaconBase, isBed, isBedFoot, isBlockBurning, isBlockFoliage, isBlockNormalCube, isBlockReplaceable, isBlockSolid, isBlockSolidOnSide, isCollidable, isFertile, isFireSource, isFlammable, isGenMineableReplaceable, isLadder, isLeaves, isNormalCube, isOpaqueCube, isProvidingStrongPower, isProvidingWeakPower, isWood, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockExploded, onBlockHarvested, onBlockPlaced, onEntityCollidedWithBlock, onEntityWalking, onFallenUpon, onNeighborBlockChange, onPlantGrow, onPostBlockPlaced, onSetBlockIDWithMetaData, quantityDropped, quantityDropped, quantityDroppedWithBonus, recolourBlock, removeBlockByPlayer, renderAsNormalBlock, rotateBlock, setBedOccupied, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockUnbreakable, setBurnProperties, setCreativeTab, setHardness, setLightOpacity, setLightValue, setResistance, setStepSound, setTickRandomly, setUnlocalizedName, shouldSideBeRendered, tickRate, updateTick, velocityToAddToEntity`

    - ### Methods inherited from class java.lang.Object

      `equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- - ### Method Detail

    - #### idDropped

          public int idDropped(int par1,
                      Random par2Random,
                      int par3)

      Returns the ID of the items to drop on destruction.
      Overrides:
        `idDropped` in class `Block`

    - #### onBlockAdded

          public void onBlockAdded(World par1World,
                          int par2,
                          int par3,
                          int par4)

      Called whenever the block is added into the world. Args: world, x, y, z
      Overrides:
        `onBlockAdded` in class `BlockContainer`

    - #### getIcon

          public Icon getIcon(int par1,
                     int par2)

      Overrides:
        `getIcon` in class `Block`

    - #### registerIcons

          public void registerIcons(IconRegister par1IconRegister)

      Overrides:
        `registerIcons` in class `Block`

    - #### onBlockActivated

          public boolean onBlockActivated(World par1World,
                                 int par2,
                                 int par3,
                                 int par4,
                                 EntityPlayer par5EntityPlayer,
                                 int par6,
                                 float par7,
                                 float par8,
                                 float par9)

      Called upon block activation (right click on the block.)
      Overrides:
        `onBlockActivated` in class `Block`

    - #### updateFurnaceBlockState

          public static void updateFurnaceBlockState(boolean par0,
                                     World par1World,
                                     int par2,
                                     int par3,
                                     int par4)

      Update which block ID the furnace is using depending on whether or not it is burning

    - #### randomDisplayTick

          public void randomDisplayTick(World par1World,
                               int par2,
                               int par3,
                               int par4,
                               Random par5Random)

      Overrides:
        `randomDisplayTick` in class `Block`

    - #### createNewTileEntity

          public TileEntity createNewTileEntity(World par1World)

      Returns a new instance of a block's tile entity class. Called on placing the block.

    - #### onBlockPlacedBy

          public void onBlockPlacedBy(World par1World,
                             int par2,
                             int par3,
                             int par4,
                             EntityLiving par5EntityLiving,
                             ItemStack par6ItemStack)

      Called when the block is placed in the world.
      Overrides:
        `onBlockPlacedBy` in class `Block`

    - #### breakBlock

          public void breakBlock(World par1World,
                        int par2,
                        int par3,
                        int par4,
                        int par5,
                        int par6)

      ejects contained items into the world, and notifies neighbours of an update, as appropriate
      Overrides:
        `breakBlock` in class `BlockContainer`

    - #### hasComparatorInputOverride

          public boolean hasComparatorInputOverride()

      If this returns true, then comparators facing away from this block will use the value from getComparatorInputOverride instead of the actual redstone signal strength.
      Overrides:
        `hasComparatorInputOverride` in class `Block`

    - #### getComparatorInputOverride

          public int getComparatorInputOverride(World par1World,
                                       int par2,
                                       int par3,
                                       int par4,
                                       int par5)

      If hasComparatorInputOverride returns true, the return value from this is used instead of the redstone signal strength when this block inputs to a comparator.
      Overrides:
        `getComparatorInputOverride` in class `Block`