    001package net.minecraft.enchantment;
    002
    003import java.util.Random;
    004import net.minecraft.entity.Entity;
    005import net.minecraft.entity.EntityLiving;
    006import net.minecraft.item.ItemArmor;
    007import net.minecraft.item.ItemStack;
    008import net.minecraft.util.DamageSource;
    009
    010public class EnchantmentThorns extends Enchantment
    011{
    012    public EnchantmentThorns(int par1, int par2)
    013    {
    014        super(par1, par2, EnumEnchantmentType.armor_torso);
    015        this.setName("thorns");
    016    }
    017
    018    /**
    019     * Returns the minimal value of enchantability needed on the enchantment level passed.
    020     */
    021    public int getMinEnchantability(int par1)
    022    {
    023        return 10 + 20 * (par1 - 1);
    024    }
    025
    026    /**
    027     * Returns the maximum value of enchantability nedded on the enchantment level passed.
    028     */
    029    public int getMaxEnchantability(int par1)
    030    {
    031        return super.getMinEnchantability(par1) + 50;
    032    }
    033
    034    /**
    035     * Returns the maximum level that the enchantment can have.
    036     */
    037    public int getMaxLevel()
    038    {
    039        return 3;
    040    }
    041
    042    public boolean func_92089_a(ItemStack par1ItemStack)
    043    {
    044        return par1ItemStack.getItem() instanceof ItemArmor ? true : super.func_92089_a(par1ItemStack);
    045    }
    046
    047    public static boolean func_92094_a(int par0, Random par1Random)
    048    {
    049        return par0 <= 0 ? false : par1Random.nextFloat() < 0.15F * (float)par0;
    050    }
    051
    052    public static int func_92095_b(int par0, Random par1Random)
    053    {
    054        return par0 > 10 ? par0 - 10 : 1 + par1Random.nextInt(4);
    055    }
    056
    057    public static void func_92096_a(Entity par0Entity, EntityLiving par1EntityLiving, Random par2Random)
    058    {
    059        int var3 = EnchantmentHelper.func_92098_i(par1EntityLiving);
    060        ItemStack var4 = EnchantmentHelper.func_92099_a(Enchantment.field_92091_k, par1EntityLiving);
    061
    062        if (func_92094_a(var3, par2Random))
    063        {
    064            par0Entity.attackEntityFrom(DamageSource.func_92087_a(par1EntityLiving), func_92095_b(var3, par2Random));
    065            par0Entity.playSound("damage.thorns", 0.5F, 1.0F);
    066
    067            if (var4 != null)
    068            {
    069                var4.damageItem(3, par1EntityLiving);
    070            }
    071        }
    072        else if (var4 != null)
    073        {
    074            var4.damageItem(1, par1EntityLiving);
    075        }
    076    }
    077}