    001package net.minecraftforge.client.event.sound;
    002
    003import net.minecraft.client.audio.SoundManager;
    004import net.minecraft.client.audio.SoundPoolEntry;
    005
    006/***
    007 * Raised when the SoundManager tries to play a normal sound,
    008 * dogs barking, footsteps, etc. THe majority of all sounds during normal game play.
    009 *
    010 * If you return null from this function it will prevent the sound from being played,
    011 * you can return a different entry if you want to change the sound being played.
    012 */
    013public class PlaySoundEvent extends SoundResultEvent
    014{
    015    public final float x;
    016    public final float y;
    017    public final float z;
    018    public PlaySoundEvent(SoundManager manager, SoundPoolEntry source, String name, float x, float y, float z, float volume, float pitch)
    019    {
    020        super(manager, source, name, volume, pitch);
    021        this.x = x;
    022        this.y = y;
    023        this.z = z;
    024    }
    025}