    001package net.minecraft.entity.ai;
    002
    003public abstract class EntityAIBase
    004{
    005    /**
    006     * A bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields
    007     * zero, the two tasks may run concurrently, if not - they must run exclusively from each other.
    008     */
    009    private int mutexBits = 0;
    010
    011    /**
    012     * Returns whether the EntityAIBase should begin execution.
    013     */
    014    public abstract boolean shouldExecute();
    015
    016    /**
    017     * Returns whether an in-progress EntityAIBase should continue executing
    018     */
    019    public boolean continueExecuting()
    020    {
    021        return this.shouldExecute();
    022    }
    023
    024    /**
    025     * Returns whether the task requires multiple updates or not
    026     */
    027    public boolean isContinuous()
    028    {
    029        return true;
    030    }
    031
    032    /**
    033     * Execute a one shot task or start executing a continuous task
    034     */
    035    public void startExecuting() {}
    036
    037    /**
    038     * Resets the task
    039     */
    040    public void resetTask() {}
    041
    042    /**
    043     * Updates the task
    044     */
    045    public void updateTask() {}
    046
    047    /**
    048     * Sets a bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it
    049     * yields zero, the two tasks may run concurrently, if not - they must run exclusively from each other.
    050     */
    051    public void setMutexBits(int par1)
    052    {
    053        this.mutexBits = par1;
    054    }
    055
    056    /**
    057     * Get a bitmask telling which other tasks may not run concurrently. The test is a simple bitwise AND - if it yields
    058     * zero, the two tasks may run concurrently, if not - they must run exclusively from each other.
    059     */
    060    public int getMutexBits()
    061    {
    062        return this.mutexBits;
    063    }
    064}