    001package net.minecraft.world.biome;
    002
    003import java.util.Random;
    004import net.minecraft.entity.passive.EntityWolf;
    005import net.minecraft.world.gen.feature.WorldGenerator;
    006
    007public class BiomeGenForest extends BiomeGenBase
    008{
    009    public BiomeGenForest(int par1)
    010    {
    011        super(par1);
    012        this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4));
    013        this.theBiomeDecorator.treesPerChunk = 10;
    014        this.theBiomeDecorator.grassPerChunk = 2;
    015    }
    016
    017    /**
    018     * Gets a WorldGen appropriate for this biome.
    019     */
    020    public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
    021    {
    022        return (WorldGenerator)(par1Random.nextInt(5) == 0 ? this.worldGeneratorForest : (par1Random.nextInt(10) == 0 ? this.worldGeneratorBigTree : this.worldGeneratorTrees));
    023    }
    024}