    001package net.minecraft.block;
    002
    003import cpw.mods.fml.relauncher.Side;
    004import cpw.mods.fml.relauncher.SideOnly;
    005
    006import java.util.ArrayList;
    007import java.util.Random;
    008import net.minecraft.creativetab.CreativeTabs;
    009import net.minecraft.item.Item;
    010import net.minecraft.item.ItemStack;
    011import net.minecraft.world.IBlockAccess;
    012import net.minecraft.world.World;
    013
    014import net.minecraftforge.common.ForgeDirection;
    015
    016public class BlockStem extends BlockFlower
    017{
    018    /** Defines if it is a Melon or a Pumpkin that the stem is producing. */
    019    private Block fruitType;
    020
    021    protected BlockStem(int par1, Block par2Block)
    022    {
    023        super(par1, 111);
    024        this.fruitType = par2Block;
    025        this.setTickRandomly(true);
    026        float var3 = 0.125F;
    027        this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 0.25F, 0.5F + var3);
    028        this.setCreativeTab((CreativeTabs)null);
    029    }
    030
    031    /**
    032     * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
    033     * blockID passed in. Args: blockID
    034     */
    035    protected boolean canThisPlantGrowOnThisBlockID(int par1)
    036    {
    037        return par1 == Block.tilledField.blockID;
    038    }
    039
    040    /**
    041     * Ticks the block if it's been scheduled
    042     */
    043    public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
    044    {
    045        super.updateTick(par1World, par2, par3, par4, par5Random);
    046
    047        if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9)
    048        {
    049            float var6 = this.getGrowthModifier(par1World, par2, par3, par4);
    050
    051            if (par5Random.nextInt((int)(25.0F / var6) + 1) == 0)
    052            {
    053                int var7 = par1World.getBlockMetadata(par2, par3, par4);
    054
    055                if (var7 < 7)
    056                {
    057                    ++var7;
    058                    par1World.setBlockMetadataWithNotify(par2, par3, par4, var7);
    059                }
    060                else
    061                {
    062                    if (par1World.getBlockId(par2 - 1, par3, par4) == this.fruitType.blockID)
    063                    {
    064                        return;
    065                    }
    066
    067                    if (par1World.getBlockId(par2 + 1, par3, par4) == this.fruitType.blockID)
    068                    {
    069                        return;
    070                    }
    071
    072                    if (par1World.getBlockId(par2, par3, par4 - 1) == this.fruitType.blockID)
    073                    {
    074                        return;
    075                    }
    076
    077                    if (par1World.getBlockId(par2, par3, par4 + 1) == this.fruitType.blockID)
    078                    {
    079                        return;
    080                    }
    081
    082                    int var8 = par5Random.nextInt(4);
    083                    int var9 = par2;
    084                    int var10 = par4;
    085
    086                    if (var8 == 0)
    087                    {
    088                        var9 = par2 - 1;
    089                    }
    090
    091                    if (var8 == 1)
    092                    {
    093                        ++var9;
    094                    }
    095
    096                    if (var8 == 2)
    097                    {
    098                        var10 = par4 - 1;
    099                    }
    100
    101                    if (var8 == 3)
    102                    {
    103                        ++var10;
    104                    }
    105
    106                    int var11 = par1World.getBlockId(var9, par3 - 1, var10);
    107
    108                    boolean isSoil = (blocksList[var11] != null && blocksList[var11].canSustainPlant(par1World, var9, par3 - 1, var10, ForgeDirection.UP, this));
    109                    if (par1World.getBlockId(var9, par3, var10) == 0 && (isSoil || var11 == Block.dirt.blockID || var11 == Block.grass.blockID))
    110                    {
    111                        par1World.setBlockWithNotify(var9, par3, var10, this.fruitType.blockID);
    112                    }
    113                }
    114            }
    115        }
    116    }
    117
    118    public void fertilizeStem(World par1World, int par2, int par3, int par4)
    119    {
    120        par1World.setBlockMetadataWithNotify(par2, par3, par4, 7);
    121    }
    122
    123    private float getGrowthModifier(World par1World, int par2, int par3, int par4)
    124    {
    125        float var5 = 1.0F;
    126        int var6 = par1World.getBlockId(par2, par3, par4 - 1);
    127        int var7 = par1World.getBlockId(par2, par3, par4 + 1);
    128        int var8 = par1World.getBlockId(par2 - 1, par3, par4);
    129        int var9 = par1World.getBlockId(par2 + 1, par3, par4);
    130        int var10 = par1World.getBlockId(par2 - 1, par3, par4 - 1);
    131        int var11 = par1World.getBlockId(par2 + 1, par3, par4 - 1);
    132        int var12 = par1World.getBlockId(par2 + 1, par3, par4 + 1);
    133        int var13 = par1World.getBlockId(par2 - 1, par3, par4 + 1);
    134        boolean var14 = var8 == this.blockID || var9 == this.blockID;
    135        boolean var15 = var6 == this.blockID || var7 == this.blockID;
    136        boolean var16 = var10 == this.blockID || var11 == this.blockID || var12 == this.blockID || var13 == this.blockID;
    137
    138        for (int var17 = par2 - 1; var17 <= par2 + 1; ++var17)
    139        {
    140            for (int var18 = par4 - 1; var18 <= par4 + 1; ++var18)
    141            {
    142                int var19 = par1World.getBlockId(var17, par3 - 1, var18);
    143                float var20 = 0.0F;
    144
    145                if (blocksList[var19] != null && blocksList[var19].canSustainPlant(par1World, var17, par3 - 1, var18, ForgeDirection.UP, this))
    146                {
    147                    var20 = 1.0F;
    148
    149                    if (blocksList[var19].isFertile(par1World, var17, par3 - 1, var18))
    150                    {
    151                        var20 = 3.0F;
    152                    }
    153                }
    154
    155                if (var17 != par2 || var18 != par4)
    156                {
    157                    var20 /= 4.0F;
    158                }
    159
    160                var5 += var20;
    161            }
    162        }
    163
    164        if (var16 || var14 && var15)
    165        {
    166            var5 /= 2.0F;
    167        }
    168
    169        return var5;
    170    }
    171
    172    @SideOnly(Side.CLIENT)
    173
    174    /**
    175     * Returns the color this block should be rendered. Used by leaves.
    176     */
    177    public int getRenderColor(int par1)
    178    {
    179        int var2 = par1 * 32;
    180        int var3 = 255 - par1 * 8;
    181        int var4 = par1 * 4;
    182        return var2 << 16 | var3 << 8 | var4;
    183    }
    184
    185    @SideOnly(Side.CLIENT)
    186
    187    /**
    188     * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called
    189     * when first determining what to render.
    190     */
    191    public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
    192    {
    193        return this.getRenderColor(par1IBlockAccess.getBlockMetadata(par2, par3, par4));
    194    }
    195
    196    /**
    197     * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
    198     */
    199    public int getBlockTextureFromSideAndMetadata(int par1, int par2)
    200    {
    201        return this.blockIndexInTexture;
    202    }
    203
    204    /**
    205     * Sets the block's bounds for rendering it as an item
    206     */
    207    public void setBlockBoundsForItemRender()
    208    {
    209        float var1 = 0.125F;
    210        this.setBlockBounds(0.5F - var1, 0.0F, 0.5F - var1, 0.5F + var1, 0.25F, 0.5F + var1);
    211    }
    212
    213    /**
    214     * Updates the blocks bounds based on its current state. Args: world, x, y, z
    215     */
    216    public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
    217    {
    218        this.maxY = (double)((float)(par1IBlockAccess.getBlockMetadata(par2, par3, par4) * 2 + 2) / 16.0F);
    219        float var5 = 0.125F;
    220        this.setBlockBounds(0.5F - var5, 0.0F, 0.5F - var5, 0.5F + var5, (float)this.maxY, 0.5F + var5);
    221    }
    222
    223    /**
    224     * The type of render function that is called for this block
    225     */
    226    public int getRenderType()
    227    {
    228        return 19;
    229    }
    230
    231    @SideOnly(Side.CLIENT)
    232
    233    /**
    234     * Returns the current state of the stem. Returns -1 if the stem is not fully grown, or a value between 0 and 3
    235     * based on the direction the stem is facing.
    236     */
    237    public int getState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
    238    {
    239        int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4);
    240        return var5 < 7 ? -1 : (par1IBlockAccess.getBlockId(par2 - 1, par3, par4) == this.fruitType.blockID ? 0 : (par1IBlockAccess.getBlockId(par2 + 1, par3, par4) == this.fruitType.blockID ? 1 : (par1IBlockAccess.getBlockId(par2, par3, par4 - 1) == this.fruitType.blockID ? 2 : (par1IBlockAccess.getBlockId(par2, par3, par4 + 1) == this.fruitType.blockID ? 3 : -1))));
    241    }
    242
    243    /**
    244     * Drops the block items with a specified chance of dropping the specified items
    245     */
    246    public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
    247    {
    248        super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7);
    249    }
    250
    251    @Override
    252    public ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int metadata, int fortune)
    253    {
    254        ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
    255
    256        for (int i = 0; i < 3; i++)
    257        {
    258            if (world.rand.nextInt(15) <= metadata)
    259            {
    260                ret.add(new ItemStack(fruitType == pumpkin ? Item.pumpkinSeeds : Item.melonSeeds));
    261            }
    262        }
    263
    264        return ret;
    265    }
    266
    267    /**
    268     * Returns the ID of the items to drop on destruction.
    269     */
    270    public int idDropped(int par1, Random par2Random, int par3)
    271    {
    272        return -1;
    273    }
    274
    275    /**
    276     * Returns the quantity of items to drop on block destruction.
    277     */
    278    public int quantityDropped(Random par1Random)
    279    {
    280        return 1;
    281    }
    282
    283    @SideOnly(Side.CLIENT)
    284
    285    /**
    286     * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
    287     */
    288    public int idPicked(World par1World, int par2, int par3, int par4)
    289    {
    290        return this.fruitType == Block.pumpkin ? Item.pumpkinSeeds.itemID : (this.fruitType == Block.melon ? Item.melonSeeds.itemID : 0);
    291    }
    292}