    001package net.minecraft.client.gui;
    002
    003import cpw.mods.fml.relauncher.Side;
    004import cpw.mods.fml.relauncher.SideOnly;
    005import net.minecraft.client.multiplayer.ServerData;
    006import net.minecraft.util.StringTranslate;
    007import org.lwjgl.input.Keyboard;
    008
    009@SideOnly(Side.CLIENT)
    010public class GuiScreenServerList extends GuiScreen
    011{
    012    /**
    013     * Remembers the last hostname or IP address entered into text field between invocations of the GUI.
    014     */
    015    private static String lastServerName = "";
    016
    017    /** Needed a change as a local variable was conflicting on construct */
    018    private final GuiScreen guiScreen;
    019
    020    /** Instance of ServerData. */
    021    private final ServerData theServerData;
    022    private GuiTextField serverTextField;
    023
    024    public GuiScreenServerList(GuiScreen par1GuiScreen, ServerData par2ServerData)
    025    {
    026        this.guiScreen = par1GuiScreen;
    027        this.theServerData = par2ServerData;
    028    }
    029
    030    /**
    031     * Called from the main game loop to update the screen.
    032     */
    033    public void updateScreen()
    034    {
    035        this.serverTextField.updateCursorCounter();
    036    }
    037
    038    /**
    039     * Adds the buttons (and other controls) to the screen in question.
    040     */
    041    public void initGui()
    042    {
    043        StringTranslate var1 = StringTranslate.getInstance();
    044        Keyboard.enableRepeatEvents(true);
    045        this.controlList.clear();
    046        this.controlList.add(new GuiButton(0, this.width / 2 - 100, this.height / 4 + 96 + 12, var1.translateKey("selectServer.select")));
    047        this.controlList.add(new GuiButton(1, this.width / 2 - 100, this.height / 4 + 120 + 12, var1.translateKey("gui.cancel")));
    048        this.serverTextField = new GuiTextField(this.fontRenderer, this.width / 2 - 100, 116, 200, 20);
    049        this.serverTextField.setMaxStringLength(128);
    050        this.serverTextField.setFocused(true);
    051        this.serverTextField.setText(lastServerName);
    052        ((GuiButton)this.controlList.get(0)).enabled = this.serverTextField.getText().length() > 0 && this.serverTextField.getText().split(":").length > 0;
    053    }
    054
    055    /**
    056     * Called when the screen is unloaded. Used to disable keyboard repeat events
    057     */
    058    public void onGuiClosed()
    059    {
    060        Keyboard.enableRepeatEvents(false);
    061        lastServerName = this.serverTextField.getText();
    062    }
    063
    064    /**
    065     * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
    066     */
    067    protected void actionPerformed(GuiButton par1GuiButton)
    068    {
    069        if (par1GuiButton.enabled)
    070        {
    071            if (par1GuiButton.id == 1)
    072            {
    073                this.guiScreen.confirmClicked(false, 0);
    074            }
    075            else if (par1GuiButton.id == 0)
    076            {
    077                this.theServerData.serverIP = this.serverTextField.getText();
    078                this.guiScreen.confirmClicked(true, 0);
    079            }
    080        }
    081    }
    082
    083    /**
    084     * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
    085     */
    086    protected void keyTyped(char par1, int par2)
    087    {
    088        if (this.serverTextField.textboxKeyTyped(par1, par2))
    089        {
    090            ((GuiButton)this.controlList.get(0)).enabled = this.serverTextField.getText().length() > 0 && this.serverTextField.getText().split(":").length > 0;
    091        }
    092        else if (par2 == 28)
    093        {
    094            this.actionPerformed((GuiButton)this.controlList.get(0));
    095        }
    096    }
    097
    098    /**
    099     * Called when the mouse is clicked.
    100     */
    101    protected void mouseClicked(int par1, int par2, int par3)
    102    {
    103        super.mouseClicked(par1, par2, par3);
    104        this.serverTextField.mouseClicked(par1, par2, par3);
    105    }
    106
    107    /**
    108     * Draws the screen and all the components in it.
    109     */
    110    public void drawScreen(int par1, int par2, float par3)
    111    {
    112        StringTranslate var4 = StringTranslate.getInstance();
    113        this.drawDefaultBackground();
    114        this.drawCenteredString(this.fontRenderer, var4.translateKey("selectServer.direct"), this.width / 2, this.height / 4 - 60 + 20, 16777215);
    115        this.drawString(this.fontRenderer, var4.translateKey("addServer.enterIp"), this.width / 2 - 100, 100, 10526880);
    116        this.serverTextField.drawTextBox();
    117        super.drawScreen(par1, par2, par3);
    118    }
    119}