    001package net.minecraftforge.client.event.sound;
    002
    003import net.minecraft.client.audio.SoundManager;
    004
    005/**
    006 * Raised by the SoundManager.loadSoundSettings, this would be a good place for
    007 * adding your custom sounds to the SoundPool.
    008 */
    009public class SoundLoadEvent extends SoundEvent
    010{
    011    public final SoundManager manager;
    012    public SoundLoadEvent(SoundManager manager)
    013    {
    014        this.manager = manager;
    015    }
    016}