    001package net.minecraft.world.biome;
    002
    003import java.util.Random;
    004import net.minecraft.entity.passive.EntityWolf;
    005import net.minecraft.world.gen.feature.WorldGenTaiga1;
    006import net.minecraft.world.gen.feature.WorldGenTaiga2;
    007import net.minecraft.world.gen.feature.WorldGenerator;
    008
    009public class BiomeGenTaiga extends BiomeGenBase
    010{
    011    public BiomeGenTaiga(int par1)
    012    {
    013        super(par1);
    014        this.spawnableCreatureList.add(new SpawnListEntry(EntityWolf.class, 8, 4, 4));
    015        this.theBiomeDecorator.treesPerChunk = 10;
    016        this.theBiomeDecorator.grassPerChunk = 1;
    017    }
    018
    019    /**
    020     * Gets a WorldGen appropriate for this biome.
    021     */
    022    public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
    023    {
    024        return (WorldGenerator)(par1Random.nextInt(3) == 0 ? new WorldGenTaiga1() : new WorldGenTaiga2(false));
    025    }
    026}