    001package net.minecraft.client.gui;
    002
    003import cpw.mods.fml.relauncher.Side;
    004import cpw.mods.fml.relauncher.SideOnly;
    005import net.minecraft.client.settings.EnumOptions;
    006import net.minecraft.client.settings.GameSettings;
    007import net.minecraft.util.StatCollector;
    008import net.minecraft.util.StringTranslate;
    009
    010@SideOnly(Side.CLIENT)
    011public class GuiOptions extends GuiScreen
    012{
    013    /**
    014     * An array of options that can be changed directly from the options GUI.
    015     */
    016    private static final EnumOptions[] relevantOptions = new EnumOptions[] {EnumOptions.MUSIC, EnumOptions.SOUND, EnumOptions.INVERT_MOUSE, EnumOptions.SENSITIVITY, EnumOptions.FOV, EnumOptions.DIFFICULTY, EnumOptions.TOUCHSCREEN};
    017
    018    /**
    019     * A reference to the screen object that created this. Used for navigating between screens.
    020     */
    021    private final GuiScreen parentScreen;
    022
    023    /** Reference to the GameSettings object. */
    024    private final GameSettings options;
    025
    026    /** The title string that is displayed in the top-center of the screen. */
    027    protected String screenTitle = "Options";
    028
    029    public GuiOptions(GuiScreen par1GuiScreen, GameSettings par2GameSettings)
    030    {
    031        this.parentScreen = par1GuiScreen;
    032        this.options = par2GameSettings;
    033    }
    034
    035    /**
    036     * Adds the buttons (and other controls) to the screen in question.
    037     */
    038    public void initGui()
    039    {
    040        StringTranslate var1 = StringTranslate.getInstance();
    041        int var2 = 0;
    042        this.screenTitle = var1.translateKey("options.title");
    043        EnumOptions[] var3 = relevantOptions;
    044        int var4 = var3.length;
    045
    046        for (int var5 = 0; var5 < var4; ++var5)
    047        {
    048            EnumOptions var6 = var3[var5];
    049
    050            if (var6.getEnumFloat())
    051            {
    052                this.controlList.add(new GuiSlider(var6.returnEnumOrdinal(), this.width / 2 - 155 + var2 % 2 * 160, this.height / 6 - 12 + 24 * (var2 >> 1), var6, this.options.getKeyBinding(var6), this.options.getOptionFloatValue(var6)));
    053            }
    054            else
    055            {
    056                GuiSmallButton var7 = new GuiSmallButton(var6.returnEnumOrdinal(), this.width / 2 - 155 + var2 % 2 * 160, this.height / 6 - 12 + 24 * (var2 >> 1), var6, this.options.getKeyBinding(var6));
    057
    058                if (var6 == EnumOptions.DIFFICULTY && this.mc.theWorld != null && this.mc.theWorld.getWorldInfo().isHardcoreModeEnabled())
    059                {
    060                    var7.enabled = false;
    061                    var7.displayString = StatCollector.translateToLocal("options.difficulty") + ": " + StatCollector.translateToLocal("options.difficulty.hardcore");
    062                }
    063
    064                this.controlList.add(var7);
    065            }
    066
    067            ++var2;
    068        }
    069
    070        this.controlList.add(new GuiButton(101, this.width / 2 - 152, this.height / 6 + 96 - 6, 150, 20, var1.translateKey("options.video")));
    071        this.controlList.add(new GuiButton(100, this.width / 2 + 2, this.height / 6 + 96 - 6, 150, 20, var1.translateKey("options.controls")));
    072        this.controlList.add(new GuiButton(102, this.width / 2 - 152, this.height / 6 + 120 - 6, 150, 20, var1.translateKey("options.language")));
    073        this.controlList.add(new GuiButton(103, this.width / 2 + 2, this.height / 6 + 120 - 6, 150, 20, var1.translateKey("options.multiplayer.title")));
    074        this.controlList.add(new GuiButton(104, this.width / 2 + 2, this.height / 6 + 144 - 6, 150, 20, var1.translateKey("options.snooper.view")));
    075        this.controlList.add(new GuiButton(200, this.width / 2 - 100, this.height / 6 + 168, var1.translateKey("gui.done")));
    076    }
    077
    078    /**
    079     * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
    080     */
    081    protected void actionPerformed(GuiButton par1GuiButton)
    082    {
    083        if (par1GuiButton.enabled)
    084        {
    085            if (par1GuiButton.id < 100 && par1GuiButton instanceof GuiSmallButton)
    086            {
    087                this.options.setOptionValue(((GuiSmallButton)par1GuiButton).returnEnumOptions(), 1);
    088                par1GuiButton.displayString = this.options.getKeyBinding(EnumOptions.getEnumOptions(par1GuiButton.id));
    089            }
    090
    091            if (par1GuiButton.id == 101)
    092            {
    093                this.mc.gameSettings.saveOptions();
    094                this.mc.displayGuiScreen(new GuiVideoSettings(this, this.options));
    095            }
    096
    097            if (par1GuiButton.id == 100)
    098            {
    099                this.mc.gameSettings.saveOptions();
    100                this.mc.displayGuiScreen(new GuiControls(this, this.options));
    101            }
    102
    103            if (par1GuiButton.id == 102)
    104            {
    105                this.mc.gameSettings.saveOptions();
    106                this.mc.displayGuiScreen(new GuiLanguage(this, this.options));
    107            }
    108
    109            if (par1GuiButton.id == 103)
    110            {
    111                this.mc.gameSettings.saveOptions();
    112                this.mc.displayGuiScreen(new ScreenChatOptions(this, this.options));
    113            }
    114
    115            if (par1GuiButton.id == 104)
    116            {
    117                this.mc.gameSettings.saveOptions();
    118                this.mc.displayGuiScreen(new GuiSnooper(this, this.options));
    119            }
    120
    121            if (par1GuiButton.id == 200)
    122            {
    123                this.mc.gameSettings.saveOptions();
    124                this.mc.displayGuiScreen(this.parentScreen);
    125            }
    126        }
    127    }
    128
    129    /**
    130     * Draws the screen and all the components in it.
    131     */
    132    public void drawScreen(int par1, int par2, float par3)
    133    {
    134        this.drawDefaultBackground();
    135        this.drawCenteredString(this.fontRenderer, this.screenTitle, this.width / 2, 15, 16777215);
    136        super.drawScreen(par1, par2, par3);
    137    }
    138}