    001package net.minecraft.client.renderer.entity;
    002
    003import cpw.mods.fml.relauncher.Side;
    004import cpw.mods.fml.relauncher.SideOnly;
    005import net.minecraft.client.model.ModelBase;
    006import net.minecraft.entity.Entity;
    007import net.minecraft.entity.EntityLiving;
    008import net.minecraft.entity.passive.EntityCow;
    009
    010@SideOnly(Side.CLIENT)
    011public class RenderCow extends RenderLiving
    012{
    013    public RenderCow(ModelBase par1ModelBase, float par2)
    014    {
    015        super(par1ModelBase, par2);
    016    }
    017
    018    public void renderCow(EntityCow par1EntityCow, double par2, double par4, double par6, float par8, float par9)
    019    {
    020        super.doRenderLiving(par1EntityCow, par2, par4, par6, par8, par9);
    021    }
    022
    023    public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
    024    {
    025        this.renderCow((EntityCow)par1EntityLiving, par2, par4, par6, par8, par9);
    026    }
    027
    028    /**
    029     * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
    030     * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
    031     * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
    032     * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
    033     */
    034    public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
    035    {
    036        this.renderCow((EntityCow)par1Entity, par2, par4, par6, par8, par9);
    037    }
    038}