    001package net.minecraft.client.renderer.entity;
    002
    003import cpw.mods.fml.relauncher.Side;
    004import cpw.mods.fml.relauncher.SideOnly;
    005import net.minecraft.client.model.ModelBase;
    006import net.minecraft.entity.Entity;
    007import net.minecraft.entity.EntityLiving;
    008import net.minecraft.entity.passive.EntityPig;
    009
    010@SideOnly(Side.CLIENT)
    011public class RenderPig extends RenderLiving
    012{
    013    public RenderPig(ModelBase par1ModelBase, ModelBase par2ModelBase, float par3)
    014    {
    015        super(par1ModelBase, par3);
    016        this.setRenderPassModel(par2ModelBase);
    017    }
    018
    019    protected int renderSaddledPig(EntityPig par1EntityPig, int par2, float par3)
    020    {
    021        this.loadTexture("/mob/saddle.png");
    022        return par2 == 0 && par1EntityPig.getSaddled() ? 1 : -1;
    023    }
    024
    025    public void renderLivingPig(EntityPig par1EntityPig, double par2, double par4, double par6, float par8, float par9)
    026    {
    027        super.doRenderLiving(par1EntityPig, par2, par4, par6, par8, par9);
    028    }
    029
    030    /**
    031     * Queries whether should render the specified pass or not.
    032     */
    033    protected int shouldRenderPass(EntityLiving par1EntityLiving, int par2, float par3)
    034    {
    035        return this.renderSaddledPig((EntityPig)par1EntityLiving, par2, par3);
    036    }
    037
    038    public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
    039    {
    040        this.renderLivingPig((EntityPig)par1EntityLiving, par2, par4, par6, par8, par9);
    041    }
    042
    043    /**
    044     * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
    045     * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
    046     * (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1,
    047     * double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
    048     */
    049    public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
    050    {
    051        this.renderLivingPig((EntityPig)par1Entity, par2, par4, par6, par8, par9);
    052    }
    053}