    001package net.minecraft.block;
    002
    003import java.util.Random;
    004import net.minecraft.block.material.Material;
    005import net.minecraft.creativetab.CreativeTabs;
    006import net.minecraft.entity.Entity;
    007import net.minecraft.entity.item.EntityTNTPrimed;
    008import net.minecraft.entity.player.EntityPlayer;
    009import net.minecraft.entity.projectile.EntityArrow;
    010import net.minecraft.item.Item;
    011import net.minecraft.world.Explosion;
    012import net.minecraft.world.World;
    013
    014public class BlockTNT extends Block
    015{
    016    public BlockTNT(int par1, int par2)
    017    {
    018        super(par1, par2, Material.tnt);
    019        this.setCreativeTab(CreativeTabs.tabRedstone);
    020    }
    021
    022    /**
    023     * Returns the block texture based on the side being looked at.  Args: side
    024     */
    025    public int getBlockTextureFromSide(int par1)
    026    {
    027        return par1 == 0 ? this.blockIndexInTexture + 2 : (par1 == 1 ? this.blockIndexInTexture + 1 : this.blockIndexInTexture);
    028    }
    029
    030    /**
    031     * Called whenever the block is added into the world. Args: world, x, y, z
    032     */
    033    public void onBlockAdded(World par1World, int par2, int par3, int par4)
    034    {
    035        super.onBlockAdded(par1World, par2, par3, par4);
    036
    037        if (par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
    038        {
    039            this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
    040            par1World.setBlockWithNotify(par2, par3, par4, 0);
    041        }
    042    }
    043
    044    /**
    045     * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
    046     * their own) Args: x, y, z, neighbor blockID
    047     */
    048    public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
    049    {
    050        if (par5 > 0 && Block.blocksList[par5].canProvidePower() && par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
    051        {
    052            this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
    053            par1World.setBlockWithNotify(par2, par3, par4, 0);
    054        }
    055    }
    056
    057    /**
    058     * Returns the quantity of items to drop on block destruction.
    059     */
    060    public int quantityDropped(Random par1Random)
    061    {
    062        return 1;
    063    }
    064
    065    /**
    066     * Called upon the block being destroyed by an explosion
    067     */
    068    public void onBlockDestroyedByExplosion(World par1World, int par2, int par3, int par4)
    069    {
    070        if (!par1World.isRemote)
    071        {
    072            EntityTNTPrimed var5 = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F));
    073            var5.fuse = par1World.rand.nextInt(var5.fuse / 4) + var5.fuse / 8;
    074            par1World.spawnEntityInWorld(var5);
    075        }
    076    }
    077
    078    /**
    079     * Called right before the block is destroyed by a player.  Args: world, x, y, z, metaData
    080     */
    081    public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5)
    082    {
    083        if (!par1World.isRemote)
    084        {
    085            if ((par5 & 1) == 1)
    086            {
    087                EntityTNTPrimed var6 = new EntityTNTPrimed(par1World, (double)((float)par2 + 0.5F), (double)((float)par3 + 0.5F), (double)((float)par4 + 0.5F));
    088                par1World.spawnEntityInWorld(var6);
    089                par1World.playSoundAtEntity(var6, "random.fuse", 1.0F, 1.0F);
    090            }
    091        }
    092    }
    093
    094    /**
    095     * Called upon block activation (right click on the block.)
    096     */
    097    public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
    098    {
    099        if (par5EntityPlayer.getCurrentEquippedItem() != null && par5EntityPlayer.getCurrentEquippedItem().itemID == Item.flintAndSteel.itemID)
    100        {
    101            this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
    102            par1World.setBlockWithNotify(par2, par3, par4, 0);
    103            return true;
    104        }
    105        else
    106        {
    107            return super.onBlockActivated(par1World, par2, par3, par4, par5EntityPlayer, par6, par7, par8, par9);
    108        }
    109    }
    110
    111    /**
    112     * Triggered whenever an entity collides with this block (enters into the block). Args: world, x, y, z, entity
    113     */
    114    public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity)
    115    {
    116        if (par5Entity instanceof EntityArrow && !par1World.isRemote)
    117        {
    118            EntityArrow var6 = (EntityArrow)par5Entity;
    119
    120            if (var6.isBurning())
    121            {
    122                this.onBlockDestroyedByPlayer(par1World, par2, par3, par4, 1);
    123                par1World.setBlockWithNotify(par2, par3, par4, 0);
    124            }
    125        }
    126    }
    127
    128    /**
    129     * Return whether this block can drop from an explosion.
    130     */
    131    public boolean canDropFromExplosion(Explosion par1Explosion)
    132    {
    133        return false;
    134    }
    135}