    001package net.minecraft.client.gui.achievement;
    002
    003import cpw.mods.fml.relauncher.Side;
    004import cpw.mods.fml.relauncher.SideOnly;
    005import net.minecraft.client.Minecraft;
    006import net.minecraft.client.gui.FontRenderer;
    007import net.minecraft.client.gui.GuiButton;
    008import net.minecraft.client.gui.GuiScreen;
    009import net.minecraft.client.gui.GuiSlot;
    010import net.minecraft.client.renderer.RenderHelper;
    011import net.minecraft.client.renderer.Tessellator;
    012import net.minecraft.client.renderer.entity.RenderItem;
    013import net.minecraft.item.ItemStack;
    014import net.minecraft.stats.StatFileWriter;
    015import net.minecraft.util.StatCollector;
    016import net.minecraft.util.StringTranslate;
    017import org.lwjgl.opengl.GL11;
    018import org.lwjgl.opengl.GL12;
    019
    020@SideOnly(Side.CLIENT)
    021public class GuiStats extends GuiScreen
    022{
    023    private static RenderItem renderItem = new RenderItem();
    024    protected GuiScreen parentGui;
    025
    026    /** The title of the stats screen. */
    027    protected String statsTitle = "Select world";
    028
    029    /** The slot for general stats. */
    030    private GuiSlotStatsGeneral slotGeneral;
    031
    032    /** The slot for item stats. */
    033    private GuiSlotStatsItem slotItem;
    034
    035    /** The slot for block stats. */
    036    private GuiSlotStatsBlock slotBlock;
    037    private StatFileWriter statFileWriter;
    038
    039    /** The currently-selected slot. */
    040    private GuiSlot selectedSlot = null;
    041
    042    public GuiStats(GuiScreen par1GuiScreen, StatFileWriter par2StatFileWriter)
    043    {
    044        this.parentGui = par1GuiScreen;
    045        this.statFileWriter = par2StatFileWriter;
    046    }
    047
    048    /**
    049     * Adds the buttons (and other controls) to the screen in question.
    050     */
    051    public void initGui()
    052    {
    053        this.statsTitle = StatCollector.translateToLocal("gui.stats");
    054        this.slotGeneral = new GuiSlotStatsGeneral(this);
    055        this.slotGeneral.registerScrollButtons(this.controlList, 1, 1);
    056        this.slotItem = new GuiSlotStatsItem(this);
    057        this.slotItem.registerScrollButtons(this.controlList, 1, 1);
    058        this.slotBlock = new GuiSlotStatsBlock(this);
    059        this.slotBlock.registerScrollButtons(this.controlList, 1, 1);
    060        this.selectedSlot = this.slotGeneral;
    061        this.addHeaderButtons();
    062    }
    063
    064    /**
    065     * Creates the buttons that appear at the top of the Stats GUI.
    066     */
    067    public void addHeaderButtons()
    068    {
    069        StringTranslate var1 = StringTranslate.getInstance();
    070        this.controlList.add(new GuiButton(0, this.width / 2 + 4, this.height - 28, 150, 20, var1.translateKey("gui.done")));
    071        this.controlList.add(new GuiButton(1, this.width / 2 - 154, this.height - 52, 100, 20, var1.translateKey("stat.generalButton")));
    072        GuiButton var2;
    073        this.controlList.add(var2 = new GuiButton(2, this.width / 2 - 46, this.height - 52, 100, 20, var1.translateKey("stat.blocksButton")));
    074        GuiButton var3;
    075        this.controlList.add(var3 = new GuiButton(3, this.width / 2 + 62, this.height - 52, 100, 20, var1.translateKey("stat.itemsButton")));
    076
    077        if (this.slotBlock.getSize() == 0)
    078        {
    079            var2.enabled = false;
    080        }
    081
    082        if (this.slotItem.getSize() == 0)
    083        {
    084            var3.enabled = false;
    085        }
    086    }
    087
    088    /**
    089     * Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
    090     */
    091    protected void actionPerformed(GuiButton par1GuiButton)
    092    {
    093        if (par1GuiButton.enabled)
    094        {
    095            if (par1GuiButton.id == 0)
    096            {
    097                this.mc.displayGuiScreen(this.parentGui);
    098            }
    099            else if (par1GuiButton.id == 1)
    100            {
    101                this.selectedSlot = this.slotGeneral;
    102            }
    103            else if (par1GuiButton.id == 3)
    104            {
    105                this.selectedSlot = this.slotItem;
    106            }
    107            else if (par1GuiButton.id == 2)
    108            {
    109                this.selectedSlot = this.slotBlock;
    110            }
    111            else
    112            {
    113                this.selectedSlot.actionPerformed(par1GuiButton);
    114            }
    115        }
    116    }
    117
    118    /**
    119     * Draws the screen and all the components in it.
    120     */
    121    public void drawScreen(int par1, int par2, float par3)
    122    {
    123        this.selectedSlot.drawScreen(par1, par2, par3);
    124        this.drawCenteredString(this.fontRenderer, this.statsTitle, this.width / 2, 20, 16777215);
    125        super.drawScreen(par1, par2, par3);
    126    }
    127
    128    /**
    129     * Draws the item sprite on top of the background sprite.
    130     */
    131    private void drawItemSprite(int par1, int par2, int par3)
    132    {
    133        this.drawButtonBackground(par1 + 1, par2 + 1);
    134        GL11.glEnable(GL12.GL_RESCALE_NORMAL);
    135        RenderHelper.enableGUIStandardItemLighting();
    136        renderItem.renderItemIntoGUI(this.fontRenderer, this.mc.renderEngine, new ItemStack(par3, 1, 0), par1 + 2, par2 + 2);
    137        RenderHelper.disableStandardItemLighting();
    138        GL11.glDisable(GL12.GL_RESCALE_NORMAL);
    139    }
    140
    141    /**
    142     * Draws a gray box that serves as a button background.
    143     */
    144    private void drawButtonBackground(int par1, int par2)
    145    {
    146        this.drawSprite(par1, par2, 0, 0);
    147    }
    148
    149    /**
    150     * Draws a sprite from /gui/slot.png.
    151     */
    152    private void drawSprite(int par1, int par2, int par3, int par4)
    153    {
    154        int var5 = this.mc.renderEngine.getTexture("/gui/slot.png");
    155        GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    156        this.mc.renderEngine.bindTexture(var5);
    157        Tessellator var10 = Tessellator.instance;
    158        var10.startDrawingQuads();
    159        var10.addVertexWithUV((double)(par1 + 0), (double)(par2 + 18), (double)this.zLevel, (double)((float)(par3 + 0) * 0.0078125F), (double)((float)(par4 + 18) * 0.0078125F));
    160        var10.addVertexWithUV((double)(par1 + 18), (double)(par2 + 18), (double)this.zLevel, (double)((float)(par3 + 18) * 0.0078125F), (double)((float)(par4 + 18) * 0.0078125F));
    161        var10.addVertexWithUV((double)(par1 + 18), (double)(par2 + 0), (double)this.zLevel, (double)((float)(par3 + 18) * 0.0078125F), (double)((float)(par4 + 0) * 0.0078125F));
    162        var10.addVertexWithUV((double)(par1 + 0), (double)(par2 + 0), (double)this.zLevel, (double)((float)(par3 + 0) * 0.0078125F), (double)((float)(par4 + 0) * 0.0078125F));
    163        var10.draw();
    164    }
    165
    166    static Minecraft getMinecraft(GuiStats par0GuiStats)
    167    {
    168        return par0GuiStats.mc;
    169    }
    170
    171    /**
    172     * there are 11 identical methods like this
    173     */
    174    static FontRenderer getFontRenderer1(GuiStats par0GuiStats)
    175    {
    176        return par0GuiStats.fontRenderer;
    177    }
    178
    179    static StatFileWriter getStatsFileWriter(GuiStats par0GuiStats)
    180    {
    181        return par0GuiStats.statFileWriter;
    182    }
    183
    184    /**
    185     * there are 11 identical methods like this
    186     */
    187    static FontRenderer getFontRenderer2(GuiStats par0GuiStats)
    188    {
    189        return par0GuiStats.fontRenderer;
    190    }
    191
    192    /**
    193     * there are 11 identical methods like this
    194     */
    195    static FontRenderer getFontRenderer3(GuiStats par0GuiStats)
    196    {
    197        return par0GuiStats.fontRenderer;
    198    }
    199
    200    /**
    201     * exactly the same as 27141
    202     */
    203    static Minecraft getMinecraft1(GuiStats par0GuiStats)
    204    {
    205        return par0GuiStats.mc;
    206    }
    207
    208    /**
    209     * Draws a sprite from /gui/slot.png.
    210     */
    211    static void drawSprite(GuiStats par0GuiStats, int par1, int par2, int par3, int par4)
    212    {
    213        par0GuiStats.drawSprite(par1, par2, par3, par4);
    214    }
    215
    216    /**
    217     * exactly the same as 27141 and 27143
    218     */
    219    static Minecraft getMinecraft2(GuiStats par0GuiStats)
    220    {
    221        return par0GuiStats.mc;
    222    }
    223
    224    /**
    225     * there are 11 identical methods like this
    226     */
    227    static FontRenderer getFontRenderer4(GuiStats par0GuiStats)
    228    {
    229        return par0GuiStats.fontRenderer;
    230    }
    231
    232    /**
    233     * there are 11 identical methods like this
    234     */
    235    static FontRenderer getFontRenderer5(GuiStats par0GuiStats)
    236    {
    237        return par0GuiStats.fontRenderer;
    238    }
    239
    240    /**
    241     * there are 11 identical methods like this
    242     */
    243    static FontRenderer getFontRenderer6(GuiStats par0GuiStats)
    244    {
    245        return par0GuiStats.fontRenderer;
    246    }
    247
    248    /**
    249     * there are 11 identical methods like this
    250     */
    251    static FontRenderer getFontRenderer7(GuiStats par0GuiStats)
    252    {
    253        return par0GuiStats.fontRenderer;
    254    }
    255
    256    /**
    257     * there are 11 identical methods like this
    258     */
    259    static FontRenderer getFontRenderer8(GuiStats par0GuiStats)
    260    {
    261        return par0GuiStats.fontRenderer;
    262    }
    263
    264    static void drawGradientRect(GuiStats par0GuiStats, int par1, int par2, int par3, int par4, int par5, int par6)
    265    {
    266        par0GuiStats.drawGradientRect(par1, par2, par3, par4, par5, par6);
    267    }
    268
    269    /**
    270     * there are 11 identical methods like this
    271     */
    272    static FontRenderer getFontRenderer9(GuiStats par0GuiStats)
    273    {
    274        return par0GuiStats.fontRenderer;
    275    }
    276
    277    /**
    278     * there are 11 identical methods like this
    279     */
    280    static FontRenderer getFontRenderer10(GuiStats par0GuiStats)
    281    {
    282        return par0GuiStats.fontRenderer;
    283    }
    284
    285    /**
    286     * exactly the same as 27129
    287     */
    288    static void drawGradientRect1(GuiStats par0GuiStats, int par1, int par2, int par3, int par4, int par5, int par6)
    289    {
    290        par0GuiStats.drawGradientRect(par1, par2, par3, par4, par5, par6);
    291    }
    292
    293    /**
    294     * there are 11 identical methods like this
    295     */
    296    static FontRenderer getFontRenderer11(GuiStats par0GuiStats)
    297    {
    298        return par0GuiStats.fontRenderer;
    299    }
    300
    301    /**
    302     * Draws the item sprite on top of the background sprite.
    303     */
    304    static void drawItemSprite(GuiStats par0GuiStats, int par1, int par2, int par3)
    305    {
    306        par0GuiStats.drawItemSprite(par1, par2, par3);
    307    }
    308}