    001package net.minecraft.block;
    002
    003import cpw.mods.fml.relauncher.Side;
    004import cpw.mods.fml.relauncher.SideOnly;
    005import java.util.Random;
    006import net.minecraft.block.material.Material;
    007import net.minecraft.entity.player.EntityPlayer;
    008import net.minecraft.item.Item;
    009import net.minecraft.item.ItemStack;
    010import net.minecraft.world.World;
    011
    012public class BlockFlowerPot extends Block
    013{
    014    public BlockFlowerPot(int par1)
    015    {
    016        super(par1, Material.circuits);
    017        this.blockIndexInTexture = 186;
    018        this.setBlockBoundsForItemRender();
    019        this.setRequiresSelfNotify();
    020    }
    021
    022    /**
    023     * Sets the block's bounds for rendering it as an item
    024     */
    025    public void setBlockBoundsForItemRender()
    026    {
    027        float var1 = 0.375F;
    028        float var2 = var1 / 2.0F;
    029        this.setBlockBounds(0.5F - var2, 0.0F, 0.5F - var2, 0.5F + var2, var1, 0.5F + var2);
    030    }
    031
    032    /**
    033     * Is this block (a) opaque and (b) a full 1m cube?  This determines whether or not to render the shared face of two
    034     * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
    035     */
    036    public boolean isOpaqueCube()
    037    {
    038        return false;
    039    }
    040
    041    /**
    042     * The type of render function that is called for this block
    043     */
    044    public int getRenderType()
    045    {
    046        return 33;
    047    }
    048
    049    /**
    050     * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
    051     */
    052    public boolean renderAsNormalBlock()
    053    {
    054        return false;
    055    }
    056
    057    /**
    058     * Called upon block activation (right click on the block.)
    059     */
    060    public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
    061    {
    062        ItemStack var10 = par5EntityPlayer.inventory.getCurrentItem();
    063
    064        if (var10 == null)
    065        {
    066            return false;
    067        }
    068        else if (par1World.getBlockMetadata(par2, par3, par4) != 0)
    069        {
    070            return false;
    071        }
    072        else
    073        {
    074            int var11 = getMetaForPlant(var10);
    075
    076            if (var11 > 0)
    077            {
    078                par1World.setBlockMetadataWithNotify(par2, par3, par4, var11);
    079
    080                if (!par5EntityPlayer.capabilities.isCreativeMode && --var10.stackSize <= 0)
    081                {
    082                    par5EntityPlayer.inventory.setInventorySlotContents(par5EntityPlayer.inventory.currentItem, (ItemStack)null);
    083                }
    084
    085                return true;
    086            }
    087            else
    088            {
    089                return false;
    090            }
    091        }
    092    }
    093
    094    @SideOnly(Side.CLIENT)
    095
    096    /**
    097     * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
    098     */
    099    public int idPicked(World par1World, int par2, int par3, int par4)
    100    {
    101        ItemStack var5 = getPlantForMeta(par1World.getBlockMetadata(par2, par3, par4));
    102        return var5 == null ? Item.flowerPot.itemID : var5.itemID;
    103    }
    104
    105    /**
    106     * Get the block's damage value (for use with pick block).
    107     */
    108    public int getDamageValue(World par1World, int par2, int par3, int par4)
    109    {
    110        ItemStack var5 = getPlantForMeta(par1World.getBlockMetadata(par2, par3, par4));
    111        return var5 == null ? Item.flowerPot.itemID : var5.getItemDamage();
    112    }
    113
    114    @SideOnly(Side.CLIENT)
    115    public boolean func_82505_u_()
    116    {
    117        return true;
    118    }
    119
    120    /**
    121     * Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
    122     */
    123    public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4)
    124    {
    125        return super.canPlaceBlockAt(par1World, par2, par3, par4) && par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4);
    126    }
    127
    128    /**
    129     * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
    130     * their own) Args: x, y, z, neighbor blockID
    131     */
    132    public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
    133    {
    134        if (!par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4))
    135        {
    136            this.dropBlockAsItem(par1World, par2, par3, par4, par1World.getBlockMetadata(par2, par3, par4), 0);
    137            par1World.setBlockWithNotify(par2, par3, par4, 0);
    138        }
    139    }
    140
    141    /**
    142     * Drops the block items with a specified chance of dropping the specified items
    143     */
    144    public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
    145    {
    146        super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7);
    147
    148        if (par5 > 0)
    149        {
    150            ItemStack var8 = getPlantForMeta(par5);
    151
    152            if (var8 != null)
    153            {
    154                this.dropBlockAsItem_do(par1World, par2, par3, par4, var8);
    155            }
    156        }
    157    }
    158
    159    /**
    160     * Returns the ID of the items to drop on destruction.
    161     */
    162    public int idDropped(int par1, Random par2Random, int par3)
    163    {
    164        return Item.flowerPot.itemID;
    165    }
    166
    167    /**
    168     * Return the item associated with the specified flower pot metadata value.
    169     */
    170    public static ItemStack getPlantForMeta(int par0)
    171    {
    172        switch (par0)
    173        {
    174            case 1:
    175                return new ItemStack(Block.plantRed);
    176            case 2:
    177                return new ItemStack(Block.plantYellow);
    178            case 3:
    179                return new ItemStack(Block.sapling, 1, 0);
    180            case 4:
    181                return new ItemStack(Block.sapling, 1, 1);
    182            case 5:
    183                return new ItemStack(Block.sapling, 1, 2);
    184            case 6:
    185                return new ItemStack(Block.sapling, 1, 3);
    186            case 7:
    187                return new ItemStack(Block.mushroomRed);
    188            case 8:
    189                return new ItemStack(Block.mushroomBrown);
    190            case 9:
    191                return new ItemStack(Block.cactus);
    192            case 10:
    193                return new ItemStack(Block.deadBush);
    194            case 11:
    195                return new ItemStack(Block.tallGrass, 1, 2);
    196            default:
    197                return null;
    198        }
    199    }
    200
    201    /**
    202     * Return the flower pot metadata value associated with the specified item.
    203     */
    204    public static int getMetaForPlant(ItemStack par0ItemStack)
    205    {
    206        int var1 = par0ItemStack.getItem().itemID;
    207
    208        if (var1 == Block.plantRed.blockID)
    209        {
    210            return 1;
    211        }
    212        else if (var1 == Block.plantYellow.blockID)
    213        {
    214            return 2;
    215        }
    216        else if (var1 == Block.cactus.blockID)
    217        {
    218            return 9;
    219        }
    220        else if (var1 == Block.mushroomBrown.blockID)
    221        {
    222            return 8;
    223        }
    224        else if (var1 == Block.mushroomRed.blockID)
    225        {
    226            return 7;
    227        }
    228        else if (var1 == Block.deadBush.blockID)
    229        {
    230            return 10;
    231        }
    232        else
    233        {
    234            if (var1 == Block.sapling.blockID)
    235            {
    236                switch (par0ItemStack.getItemDamage())
    237                {
    238                    case 0:
    239                        return 3;
    240                    case 1:
    241                        return 4;
    242                    case 2:
    243                        return 5;
    244                    case 3:
    245                        return 6;
    246                }
    247            }
    248
    249            if (var1 == Block.tallGrass.blockID)
    250            {
    251                switch (par0ItemStack.getItemDamage())
    252                {
    253                    case 2:
    254                        return 11;
    255                }
    256            }
    257
    258            return 0;
    259        }
    260    }
    261}