    001package net.minecraft.block;
    002
    003import cpw.mods.fml.relauncher.Side;
    004import cpw.mods.fml.relauncher.SideOnly;
    005
    006import java.util.ArrayList;
    007import java.util.List;
    008import java.util.Random;
    009import net.minecraft.block.material.Material;
    010import net.minecraft.creativetab.CreativeTabs;
    011import net.minecraft.entity.player.EntityPlayer;
    012import net.minecraft.item.Item;
    013import net.minecraft.item.ItemStack;
    014import net.minecraft.stats.StatList;
    015import net.minecraft.world.ColorizerFoliage;
    016import net.minecraft.world.ColorizerGrass;
    017import net.minecraft.world.IBlockAccess;
    018import net.minecraft.world.World;
    019
    020import net.minecraftforge.common.ForgeHooks;
    021import net.minecraftforge.common.IShearable;
    022
    023public class BlockTallGrass extends BlockFlower implements IShearable
    024{
    025    protected BlockTallGrass(int par1, int par2)
    026    {
    027        super(par1, par2, Material.vine);
    028        float var3 = 0.4F;
    029        this.setBlockBounds(0.5F - var3, 0.0F, 0.5F - var3, 0.5F + var3, 0.8F, 0.5F + var3);
    030    }
    031
    032    /**
    033     * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
    034     */
    035    public int getBlockTextureFromSideAndMetadata(int par1, int par2)
    036    {
    037        return par2 == 1 ? this.blockIndexInTexture : (par2 == 2 ? this.blockIndexInTexture + 16 + 1 : (par2 == 0 ? this.blockIndexInTexture + 16 : this.blockIndexInTexture));
    038    }
    039
    040    /**
    041     * Returns the ID of the items to drop on destruction.
    042     */
    043    public int idDropped(int par1, Random par2Random, int par3)
    044    {
    045        return -1;
    046    }
    047
    048    /**
    049     * Returns the usual quantity dropped by the block plus a bonus of 1 to 'i' (inclusive).
    050     */
    051    public int quantityDroppedWithBonus(int par1, Random par2Random)
    052    {
    053        return 1 + par2Random.nextInt(par1 * 2 + 1);
    054    }
    055
    056    /**
    057     * Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the
    058     * block and l is the block's subtype/damage.
    059     */
    060    public void harvestBlock(World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
    061    {
    062        super.harvestBlock(par1World, par2EntityPlayer, par3, par4, par5, par6);
    063    }
    064
    065    @SideOnly(Side.CLIENT)
    066    public int getBlockColor()
    067    {
    068        double var1 = 0.5D;
    069        double var3 = 1.0D;
    070        return ColorizerGrass.getGrassColor(var1, var3);
    071    }
    072
    073    @SideOnly(Side.CLIENT)
    074
    075    /**
    076     * Returns the color this block should be rendered. Used by leaves.
    077     */
    078    public int getRenderColor(int par1)
    079    {
    080        return par1 == 0 ? 16777215 : ColorizerFoliage.getFoliageColorBasic();
    081    }
    082
    083    @SideOnly(Side.CLIENT)
    084
    085    /**
    086     * Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called
    087     * when first determining what to render.
    088     */
    089    public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
    090    {
    091        int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4);
    092        return var5 == 0 ? 16777215 : par1IBlockAccess.getBiomeGenForCoords(par2, par4).getBiomeGrassColor();
    093    }
    094
    095    /**
    096     * Get the block's damage value (for use with pick block).
    097     */
    098    public int getDamageValue(World par1World, int par2, int par3, int par4)
    099    {
    100        return par1World.getBlockMetadata(par2, par3, par4);
    101    }
    102
    103    @SideOnly(Side.CLIENT)
    104
    105    /**
    106     * returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
    107     */
    108    public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)
    109    {
    110        for (int var4 = 1; var4 < 3; ++var4)
    111        {
    112            par3List.add(new ItemStack(par1, 1, var4));
    113        }
    114    }
    115
    116    @Override
    117    public ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int meta, int fortune)
    118    {
    119        ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
    120        if (world.rand.nextInt(8) != 0)
    121        {
    122            return ret;
    123        }
    124
    125        ItemStack item = ForgeHooks.getGrassSeed(world);
    126        if (item != null)
    127        {
    128            ret.add(item);
    129        }
    130        return ret;
    131    }
    132
    133    @Override
    134    public boolean isShearable(ItemStack item, World world, int x, int y, int z)
    135    {
    136        return true;
    137    }
    138
    139    @Override
    140    public ArrayList<ItemStack> onSheared(ItemStack item, World world, int x, int y, int z, int fortune)
    141    {
    142        ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
    143        ret.add(new ItemStack(this, 1, world.getBlockMetadata(x, y, z)));
    144        return ret;
    145    }
    146}