    001package net.minecraft.client.particle;
    002
    003import cpw.mods.fml.relauncher.Side;
    004import cpw.mods.fml.relauncher.SideOnly;
    005import net.minecraft.client.renderer.Tessellator;
    006import net.minecraft.world.World;
    007
    008@SideOnly(Side.CLIENT)
    009public class EntityCritFX extends EntityFX
    010{
    011    float field_70561_a;
    012
    013    public EntityCritFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12)
    014    {
    015        this(par1World, par2, par4, par6, par8, par10, par12, 1.0F);
    016    }
    017
    018    public EntityCritFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, float par14)
    019    {
    020        super(par1World, par2, par4, par6, 0.0D, 0.0D, 0.0D);
    021        this.motionX *= 0.10000000149011612D;
    022        this.motionY *= 0.10000000149011612D;
    023        this.motionZ *= 0.10000000149011612D;
    024        this.motionX += par8 * 0.4D;
    025        this.motionY += par10 * 0.4D;
    026        this.motionZ += par12 * 0.4D;
    027        this.particleRed = this.particleGreen = this.particleBlue = (float)(Math.random() * 0.30000001192092896D + 0.6000000238418579D);
    028        this.particleScale *= 0.75F;
    029        this.particleScale *= par14;
    030        this.field_70561_a = this.particleScale;
    031        this.particleMaxAge = (int)(6.0D / (Math.random() * 0.8D + 0.6D));
    032        this.particleMaxAge = (int)((float)this.particleMaxAge * par14);
    033        this.noClip = false;
    034        this.setParticleTextureIndex(65);
    035        this.onUpdate();
    036    }
    037
    038    public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
    039    {
    040        float var8 = ((float)this.particleAge + par2) / (float)this.particleMaxAge * 32.0F;
    041
    042        if (var8 < 0.0F)
    043        {
    044            var8 = 0.0F;
    045        }
    046
    047        if (var8 > 1.0F)
    048        {
    049            var8 = 1.0F;
    050        }
    051
    052        this.particleScale = this.field_70561_a * var8;
    053        super.renderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
    054    }
    055
    056    /**
    057     * Called to update the entity's position/logic.
    058     */
    059    public void onUpdate()
    060    {
    061        this.prevPosX = this.posX;
    062        this.prevPosY = this.posY;
    063        this.prevPosZ = this.posZ;
    064
    065        if (this.particleAge++ >= this.particleMaxAge)
    066        {
    067            this.setDead();
    068        }
    069
    070        this.moveEntity(this.motionX, this.motionY, this.motionZ);
    071        this.particleGreen = (float)((double)this.particleGreen * 0.96D);
    072        this.particleBlue = (float)((double)this.particleBlue * 0.9D);
    073        this.motionX *= 0.699999988079071D;
    074        this.motionY *= 0.699999988079071D;
    075        this.motionZ *= 0.699999988079071D;
    076        this.motionY -= 0.019999999552965164D;
    077
    078        if (this.onGround)
    079        {
    080            this.motionX *= 0.699999988079071D;
    081            this.motionZ *= 0.699999988079071D;
    082        }
    083    }
    084}