    001package net.minecraft.world.chunk.storage;
    002
    003import net.minecraft.nbt.NBTTagList;
    004
    005public class AnvilConverterData
    006{
    007    public long lastUpdated;
    008    public boolean terrainPopulated;
    009    public byte[] heightmap;
    010    public NibbleArrayReader blockLight;
    011    public NibbleArrayReader skyLight;
    012    public NibbleArrayReader data;
    013    public byte[] blocks;
    014    public NBTTagList entities;
    015    public NBTTagList tileEntities;
    016    public NBTTagList tileTicks;
    017    public final int x;
    018    public final int z;
    019
    020    public AnvilConverterData(int par1, int par2)
    021    {
    022        this.x = par1;
    023        this.z = par2;
    024    }
    025}