    001package net.minecraft.block;
    002
    003import cpw.mods.fml.relauncher.Side;
    004import cpw.mods.fml.relauncher.SideOnly;
    005import java.util.Random;
    006import net.minecraft.block.material.Material;
    007import net.minecraft.world.World;
    008
    009public class BlockRedstoneLight extends Block
    010{
    011    /** Whether this lamp block is the powered version. */
    012    private final boolean powered;
    013
    014    public BlockRedstoneLight(int par1, boolean par2)
    015    {
    016        super(par1, 211, Material.redstoneLight);
    017        this.powered = par2;
    018
    019        if (par2)
    020        {
    021            this.setLightValue(1.0F);
    022            ++this.blockIndexInTexture;
    023        }
    024    }
    025
    026    /**
    027     * Called whenever the block is added into the world. Args: world, x, y, z
    028     */
    029    public void onBlockAdded(World par1World, int par2, int par3, int par4)
    030    {
    031        if (!par1World.isRemote)
    032        {
    033            if (this.powered && !par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
    034            {
    035                par1World.scheduleBlockUpdate(par2, par3, par4, this.blockID, 4);
    036            }
    037            else if (!this.powered && par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
    038            {
    039                par1World.setBlockWithNotify(par2, par3, par4, Block.redstoneLampActive.blockID);
    040            }
    041        }
    042    }
    043
    044    /**
    045     * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
    046     * their own) Args: x, y, z, neighbor blockID
    047     */
    048    public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
    049    {
    050        if (!par1World.isRemote)
    051        {
    052            if (this.powered && !par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
    053            {
    054                par1World.scheduleBlockUpdate(par2, par3, par4, this.blockID, 4);
    055            }
    056            else if (!this.powered && par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
    057            {
    058                par1World.setBlockWithNotify(par2, par3, par4, Block.redstoneLampActive.blockID);
    059            }
    060        }
    061    }
    062
    063    /**
    064     * Ticks the block if it's been scheduled
    065     */
    066    public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
    067    {
    068        if (!par1World.isRemote && this.powered && !par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))
    069        {
    070            par1World.setBlockWithNotify(par2, par3, par4, Block.redstoneLampIdle.blockID);
    071        }
    072    }
    073
    074    /**
    075     * Returns the ID of the items to drop on destruction.
    076     */
    077    public int idDropped(int par1, Random par2Random, int par3)
    078    {
    079        return Block.redstoneLampIdle.blockID;
    080    }
    081
    082    @SideOnly(Side.CLIENT)
    083
    084    /**
    085     * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
    086     */
    087    public int idPicked(World par1World, int par2, int par3, int par4)
    088    {
    089        return Block.redstoneLampIdle.blockID;
    090    }
    091}