    001package net.minecraftforge.event.entity.player;
    002
    003import net.minecraft.entity.Entity;
    004import net.minecraft.entity.item.EntityItem;
    005import net.minecraft.entity.player.EntityPlayer;
    006import net.minecraftforge.event.Cancelable;
    007import net.minecraftforge.event.Event;
    008
    009@Cancelable
    010@Event.HasResult
    011public class EntityItemPickupEvent extends PlayerEvent
    012{
    013    /**
    014     * This event is called when a player collides with a EntityItem on the ground.
    015     * The event can be canceled, and no further processing will be done.
    016     *
    017     *  You can set the result of this event to ALLOW which will trigger the
    018     *  processing of achievements, FML's event, play the sound, and kill the
    019     *  entity if all the items are picked up.
    020     *
    021     *  setResult(ALLOW) is the same as the old setHandled()
    022     */
    023
    024    public final EntityItem item;
    025    private boolean handled = false;
    026
    027    public EntityItemPickupEvent(EntityPlayer player, EntityItem item)
    028    {
    029        super(player);
    030        this.item = item;
    031    }
    032}