    001package net.minecraft.block;
    002
    003import cpw.mods.fml.relauncher.Side;
    004import cpw.mods.fml.relauncher.SideOnly;
    005
    006import java.util.ArrayList;
    007import java.util.Random;
    008import net.minecraft.creativetab.CreativeTabs;
    009import net.minecraft.item.Item;
    010import net.minecraft.item.ItemStack;
    011import net.minecraft.world.World;
    012import net.minecraftforge.common.ForgeDirection;
    013
    014public class BlockNetherStalk extends BlockFlower
    015{
    016    protected BlockNetherStalk(int par1)
    017    {
    018        super(par1, 226);
    019        this.setTickRandomly(true);
    020        float var2 = 0.5F;
    021        this.setBlockBounds(0.5F - var2, 0.0F, 0.5F - var2, 0.5F + var2, 0.25F, 0.5F + var2);
    022        this.setCreativeTab((CreativeTabs)null);
    023    }
    024
    025    /**
    026     * Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
    027     * blockID passed in. Args: blockID
    028     */
    029    protected boolean canThisPlantGrowOnThisBlockID(int par1)
    030    {
    031        return par1 == Block.slowSand.blockID;
    032    }
    033
    034    /**
    035     * Can this block stay at this position.  Similar to canPlaceBlockAt except gets checked often with plants.
    036     */
    037    public boolean canBlockStay(World par1World, int par2, int par3, int par4)
    038    {
    039        Block block = Block.blocksList[par1World.getBlockId(par2, par3 - 1, par4)];
    040        return (block != null && block.canSustainPlant(par1World, par2, par3 - 1, par4, ForgeDirection.UP, this));
    041    }
    042
    043    /**
    044     * Ticks the block if it's been scheduled
    045     */
    046    public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
    047    {
    048        int var6 = par1World.getBlockMetadata(par2, par3, par4);
    049
    050        if (var6 < 3 && par5Random.nextInt(10) == 0)
    051        {
    052            ++var6;
    053            par1World.setBlockMetadataWithNotify(par2, par3, par4, var6);
    054        }
    055
    056        super.updateTick(par1World, par2, par3, par4, par5Random);
    057    }
    058
    059    /**
    060     * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
    061     */
    062    public int getBlockTextureFromSideAndMetadata(int par1, int par2)
    063    {
    064        return par2 >= 3 ? this.blockIndexInTexture + 2 : (par2 > 0 ? this.blockIndexInTexture + 1 : this.blockIndexInTexture);
    065    }
    066
    067    /**
    068     * The type of render function that is called for this block
    069     */
    070    public int getRenderType()
    071    {
    072        return 6;
    073    }
    074
    075    /**
    076     * Drops the block items with a specified chance of dropping the specified items
    077     */
    078    public void dropBlockAsItemWithChance(World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
    079    {
    080        super.dropBlockAsItemWithChance(par1World, par2, par3, par4, par5, par6, par7);
    081    }
    082
    083    /**
    084     * Returns the ID of the items to drop on destruction.
    085     */
    086    public int idDropped(int par1, Random par2Random, int par3)
    087    {
    088        return 0;
    089    }
    090
    091    /**
    092     * Returns the quantity of items to drop on block destruction.
    093     */
    094    public int quantityDropped(Random par1Random)
    095    {
    096        return 0;
    097    }
    098
    099    @SideOnly(Side.CLIENT)
    100
    101    /**
    102     * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
    103     */
    104    public int idPicked(World par1World, int par2, int par3, int par4)
    105    {
    106        return Item.netherStalkSeeds.itemID;
    107    }
    108
    109    @Override
    110    public ArrayList<ItemStack> getBlockDropped(World world, int x, int y, int z, int metadata, int fortune)
    111    {
    112        ArrayList<ItemStack> ret = new ArrayList<ItemStack>();
    113        int count = 1;
    114
    115        if (metadata >= 3)
    116        {
    117            count = 2 + world.rand.nextInt(3) + (fortune > 0 ? world.rand.nextInt(fortune + 1) : 0);
    118        }
    119
    120        for (int i = 0; i < count; i++)
    121        {
    122            ret.add(new ItemStack(Item.netherStalkSeeds));
    123        }
    124
    125        return ret;
    126    }
    127}