net.minecraftforge.event.entity.player

## Class EntityItemPickupEvent

- java.lang.Object
- - net.minecraftforge.event.Event
  - - net.minecraftforge.event.entity.EntityEvent
    - - net.minecraftforge.event.entity.living.LivingEvent
      - - net.minecraftforge.event.entity.player.PlayerEvent
        - - net.minecraftforge.event.entity.player.EntityItemPickupEvent

-     public class EntityItemPickupEvent
      extends PlayerEvent

- - ### Nested Class Summary

    - ### Nested classes/interfaces inherited from class net.minecraftforge.event.entity.player.PlayerEvent

      `PlayerEvent.BreakSpeed, PlayerEvent.HarvestCheck`

    - ### Nested classes/interfaces inherited from class net.minecraftforge.event.entity.living.LivingEvent

      `LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEvent`

    - ### Nested classes/interfaces inherited from class net.minecraftforge.event.entity.EntityEvent

      `EntityEvent.CanUpdate, EntityEvent.EnteringChunk`

    - ### Nested classes/interfaces inherited from class net.minecraftforge.event.Event

      `Event.HasResult, Event.Result`

  - ### Field Summary

    Fields
    Modifier and Type | Field and Description
    --- | ---
    `EntityItem` | `item` This event is called when a player collides with a EntityItem on the ground.

    - ### Fields inherited from class net.minecraftforge.event.entity.player.PlayerEvent

      `entityPlayer`

    - ### Fields inherited from class net.minecraftforge.event.entity.living.LivingEvent

      `entityLiving`

    - ### Fields inherited from class net.minecraftforge.event.entity.EntityEvent

      `entity`

  - ### Constructor Summary

    Constructors
    Constructor and Description
    `EntityItemPickupEvent(EntityPlayer player, EntityItem item)`

  - ### Method Summary

    - ### Methods inherited from class net.minecraftforge.event.Event

      `getListenerList, getResult, hasResult, isCancelable, isCanceled, setCanceled, setResult`

    - ### Methods inherited from class java.lang.Object

      `equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- - ### Field Detail

    - #### item

          public final EntityItem item

      This event is called when a player collides with a EntityItem on the ground. The event can be canceled, and no further processing will be done. You can set the result of this event to ALLOW which will trigger the processing of achievements, FML's event, play the sound, and kill the entity if all the items are picked up. setResult(ALLOW) is the same as the old setHandled()

  - ### Constructor Detail

    - #### EntityItemPickupEvent

          public EntityItemPickupEvent(EntityPlayer player,
                               EntityItem item)