## Uses of Class
net.minecraft.tileentity.TileEntityDispenser

- Packages that use TileEntityDispenser
  Package | Description
  --- | ---
  net.minecraft.client.entity |
  net.minecraft.client.gui.inventory |
  net.minecraft.entity.player |
  net.minecraft.inventory |
  net.minecraft.util |

- - ### Uses of TileEntityDispenser in net.minecraft.client.entity

    Methods in net.minecraft.client.entity with parameters of type TileEntityDispenser
    Modifier and Type | Method and Description
    --- | ---
    `void` | EntityPlayerSP.`displayGUIDispenser(TileEntityDispenser par1TileEntityDispenser)` Displays the dipsenser GUI for the passed in dispenser entity.

  - ### Uses of TileEntityDispenser in net.minecraft.client.gui.inventory

    Constructors in net.minecraft.client.gui.inventory with parameters of type TileEntityDispenser
    Constructor and Description
    `GuiDispenser(InventoryPlayer par1InventoryPlayer, TileEntityDispenser par2TileEntityDispenser)`

  - ### Uses of TileEntityDispenser in net.minecraft.entity.player

    Methods in net.minecraft.entity.player with parameters of type TileEntityDispenser
    Modifier and Type | Method and Description
    --- | ---
    `void` | EntityPlayer.`displayGUIDispenser(TileEntityDispenser par1TileEntityDispenser)` Displays the dipsenser GUI for the passed in dispenser entity.
    `void` | EntityPlayerMP.`displayGUIDispenser(TileEntityDispenser par1TileEntityDispenser)` Displays the dipsenser GUI for the passed in dispenser entity.

  - ### Uses of TileEntityDispenser in net.minecraft.inventory

    Constructors in net.minecraft.inventory with parameters of type TileEntityDispenser
    Constructor and Description
    `ContainerDispenser(IInventory par1IInventory, TileEntityDispenser par2TileEntityDispenser)`

  - ### Uses of TileEntityDispenser in net.minecraft.util

    Methods in net.minecraft.util with parameters of type TileEntityDispenser
    Modifier and Type | Method and Description
    --- | ---
    `static void` | WeightedRandomChestContent.`generateDispenserContents(Random par0Random, WeightedRandomChestContent[] par1ArrayOfWeightedRandomChestContent, TileEntityDispenser par2TileEntityDispenser, int par3)` Generates the Dispenser contents.