## Uses of Class
net.minecraft.entity.passive.EntityOcelot

- Packages that use EntityOcelot
  Package | Description
  --- | ---
  net.minecraft.client.renderer.entity |
  net.minecraft.entity.ai |
  net.minecraft.entity.passive |

- - ### Uses of EntityOcelot in net.minecraft.client.renderer.entity

    Methods in net.minecraft.client.renderer.entity with parameters of type EntityOcelot
    Modifier and Type | Method and Description
    --- | ---
    `void` | RenderOcelot.`renderLivingOcelot(EntityOcelot par1EntityOcelot, double par2, double par4, double par6, float par8, float par9)`

  - ### Uses of EntityOcelot in net.minecraft.entity.ai

    Constructors in net.minecraft.entity.ai with parameters of type EntityOcelot
    Constructor and Description
    `EntityAIOcelotSit(EntityOcelot par1EntityOcelot, float par2)`

  - ### Uses of EntityOcelot in net.minecraft.entity.passive

    Methods in net.minecraft.entity.passive that return EntityOcelot
    Modifier and Type | Method and Description
    --- | ---
    `EntityOcelot` | EntityOcelot.`spawnBabyAnimal(EntityAgeable par1EntityAgeable)` This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.