    001    package net.minecraft.world.gen.feature;
    002
    003    import java.util.Random;
    004    import net.minecraft.block.Block;
    005    import net.minecraft.world.World;
    006
    007    public class WorldGenWaterlily extends WorldGenerator
    008    {
    009        public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
    010        {
    011            for (int var6 = 0; var6 < 10; ++var6)
    012            {
    013                int var7 = par3 + par2Random.nextInt(8) - par2Random.nextInt(8);
    014                int var8 = par4 + par2Random.nextInt(4) - par2Random.nextInt(4);
    015                int var9 = par5 + par2Random.nextInt(8) - par2Random.nextInt(8);
    016
    017                if (par1World.isAirBlock(var7, var8, var9) && Block.waterlily.canPlaceBlockAt(par1World, var7, var8, var9))
    018                {
    019                    par1World.setBlock(var7, var8, var9, Block.waterlily.blockID);
    020                }
    021            }
    022
    023            return true;
    024        }
    025    }