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## Uses of Class
net.minecraft.world.gen.structure.StructureComponent

Packages that use StructureComponent
net.minecraft.world.gen.structure |

Uses of StructureComponent in net.minecraft.world.gen.structure

Subclasses of StructureComponent in net.minecraft.world.gen.structure
`class` | `ComponentMineshaftCorridor`
`class` | `ComponentMineshaftCross`
`class` | `ComponentMineshaftRoom`
`class` | `ComponentMineshaftStairs`
`class` | `ComponentNetherBridgeCorridor`
`class` | `ComponentNetherBridgeCorridor2`
`class` | `ComponentNetherBridgeCorridor3`
`class` | `ComponentNetherBridgeCorridor4`
`class` | `ComponentNetherBridgeCorridor5`
`class` | `ComponentNetherBridgeCrossing`
`class` | `ComponentNetherBridgeCrossing2`
`class` | `ComponentNetherBridgeCrossing3`
`class` | `ComponentNetherBridgeEnd`
`class` | `ComponentNetherBridgeEntrance`
`class` | `ComponentNetherBridgeNetherStalkRoom`
`class` | `ComponentNetherBridgeStairs`
`class` | `ComponentNetherBridgeStartPiece`
`class` | `ComponentNetherBridgeStraight`
`class` | `ComponentNetherBridgeThrone`
`class` | `ComponentScatteredFeatureDesertPyramid`
`class` | `ComponentScatteredFeatureJunglePyramid`
`class` | `ComponentScatteredFeatureSwampHut`
`class` | `ComponentStrongholdChestCorridor`
`class` | `ComponentStrongholdCorridor`
`class` | `ComponentStrongholdCrossing`
`class` | `ComponentStrongholdLeftTurn`
`class` | `ComponentStrongholdLibrary`
`class` | `ComponentStrongholdPortalRoom`
`class` | `ComponentStrongholdPrison`
`class` | `ComponentStrongholdRightTurn`
`class` | `ComponentStrongholdRoomCrossing`
`class` | `ComponentStrongholdStairs`
`class` | `ComponentStrongholdStairs2`
`class` | `ComponentStrongholdStairsStraight`
`class` | `ComponentStrongholdStraight`
`class` | `ComponentVillage`
`class` | `ComponentVillageChurch`
`class` | `ComponentVillageField`
`class` | `ComponentVillageField2`
`class` | `ComponentVillageHall`
`class` | `ComponentVillageHouse1`
`class` | `ComponentVillageHouse2`
`class` | `ComponentVillageHouse3`
`class` | `ComponentVillageHouse4_Garden`
`class` | `ComponentVillagePathGen`
`class` | `ComponentVillageRoadPiece`
`class` | `ComponentVillageStartPiece`
`class` | `ComponentVillageTorch`
`class` | `ComponentVillageWell`
`class` | `ComponentVillageWoodHut`

Methods in net.minecraft.world.gen.structure that return StructureComponent
`static StructureComponent` | `StructureComponent.findIntersecting(List par0List, StructureBoundingBox par1StructureBoundingBox)` Discover if bounding box can fit within the current bounding box object.

Methods in net.minecraft.world.gen.structure with parameters of type StructureComponent
`void` | `ComponentStrongholdRightTurn.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentMineshaftStairs.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentNetherBridgeStraight.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentNetherBridgeCrossing.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentMineshaftCross.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentVillageWell.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentStrongholdCrossing.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentNetherBridgeCorridor3.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentNetherBridgeNetherStalkRoom.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentNetherBridgeEntrance.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentStrongholdRoomCrossing.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentNetherBridgeCrossing2.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentNetherBridgeCorridor2.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentMineshaftCorridor.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentStrongholdStairs.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentNetherBridgeCorridor.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentNetherBridgeStairs.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentVillagePathGen.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `StructureComponent.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentNetherBridgeCorridor5.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentStrongholdChestCorridor.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentStrongholdPrison.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentNetherBridgeCorridor4.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentNetherBridgeCrossing3.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentStrongholdStairsStraight.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentMineshaftRoom.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentStrongholdPortalRoom.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentStrongholdStraight.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen
`void` | `ComponentStrongholdLeftTurn.buildComponent(StructureComponent par1StructureComponent, List par2List, Random par3Random)` Initiates construction of the Structure Component picked, at the current Location of StructGen

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