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## Uses of Class
cpw.mods.fml.relauncher.SideOnly

Packages that use SideOnly
cpw.mods.fml.client |
net.minecraft.block |
net.minecraft.client |
net.minecraft.client.audio |
net.minecraft.client.entity |
net.minecraft.client.gui |
net.minecraft.client.gui.achievement |
net.minecraft.client.gui.inventory |
net.minecraft.client.model |
net.minecraft.client.multiplayer |
net.minecraft.client.particle |
net.minecraft.client.renderer |
net.minecraft.client.renderer.culling |
net.minecraft.client.renderer.entity |
net.minecraft.client.renderer.texturefx |
net.minecraft.client.renderer.tileentity |
net.minecraft.client.settings |
net.minecraft.client.texturepacks |
net.minecraft.crash |
net.minecraft.creativetab |
net.minecraft.entity |
net.minecraft.entity.boss |
net.minecraft.entity.effect |
net.minecraft.entity.item |
net.minecraft.entity.monster |
net.minecraft.entity.passive |
net.minecraft.entity.player |
net.minecraft.entity.projectile |
net.minecraft.inventory |
net.minecraft.item |
net.minecraft.nbt |
net.minecraft.network |
net.minecraft.network.packet |
net.minecraft.potion |
net.minecraft.profiler |
net.minecraft.server |
net.minecraft.server.dedicated |
net.minecraft.server.gui |
net.minecraft.server.integrated |
net.minecraft.server.management |
net.minecraft.src |
net.minecraft.stats |
net.minecraft.tileentity |
net.minecraft.util |
net.minecraft.village |
net.minecraft.world |
net.minecraft.world.biome |
net.minecraft.world.chunk |
net.minecraft.world.chunk.storage |
net.minecraft.world.storage |
net.minecraftforge.client |
net.minecraftforge.event.terraingen |

Uses of SideOnly in cpw.mods.fml.client

Classes in cpw.mods.fml.client with annotations of type SideOnly
`class` | `CustomModLoadingErrorDisplayException` If a mod throws this exception during loading, it will be called back to render the error screen through the methods below.

Uses of SideOnly in net.minecraft.block

Methods in net.minecraft.block with annotations of type SideOnly
`boolean` | `Block.addBlockDestroyEffects(World world, int x, int y, int z, int meta, EffectRenderer effectRenderer)` Spawn particles for when the block is destroyed.
`boolean` | `Block.addBlockHitEffects(World worldObj, MovingObjectPosition target, EffectRenderer effectRenderer)` Spawn a digging particle effect in the world, this is a wrapper around EffectRenderer.addBlockHitEffects to allow the block more control over the particles.
`void` | `BlockPistonExtension.clearHeadTexture()`
`int` | `BlockStem.colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)`
`int` | `BlockFluid.colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)`
`int` | `BlockLeaves.colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)`
`int` | `BlockRedstoneWire.colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)`
`int` | `BlockTallGrass.colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)`
`int` | `BlockLilyPad.colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)`
`int` | `BlockVine.colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)`
`int` | `Block.colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)`
`int` | `BlockGrass.colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)`
`static boolean` | `BlockTripWire.func_72148_a(IBlockAccess par0IBlockAccess, int par1, int par2, int par3, int par4, int par5)`
`boolean` | `BlockFlowerPot.func_82505_u_()`
`boolean` | `Block.func_82505_u_()`
`float` | `Block.getAmbientOcclusionLightValue(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)`
`float` | `BlockFluid.getBlockBrightness(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)`
`float` | `BlockStairs.getBlockBrightness(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)`
`float` | `Block.getBlockBrightness(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)`
`int` | `BlockFluid.getBlockColor()`
`int` | `BlockLeaves.getBlockColor()`
`int` | `BlockTallGrass.getBlockColor()`
`int` | `BlockLilyPad.getBlockColor()`
`int` | `BlockVine.getBlockColor()`
`int` | `Block.getBlockColor()`
`int` | `BlockGrass.getBlockColor()`
`int` | `BlockDoor.getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`int` | `BlockMycelium.getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`int` | `BlockDispenser.getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`int` | `BlockFurnace.getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`int` | `BlockLockedChest.getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`int` | `Block.getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`int` | `BlockGrass.getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`int` | `BlockChest.getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`CreativeTabs` | `Block.getCreativeTabToDisplayOn()`
`static double` | `BlockFluid.getFlowDirection(IBlockAccess par0IBlockAccess, int par1, int par2, int par3, Material par4Material)`
`int` | `BlockFluid.getMixedBrightnessForBlock(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)`
`int` | `BlockStairs.getMixedBrightnessForBlock(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)`
`int` | `Block.getMixedBrightnessForBlock(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)`
`int` | `BlockPistonBase.getPistonExtensionTexture()`
`int` | `BlockFluid.getRenderBlockPass()`
`int` | `BlockTripWire.getRenderBlockPass()`
`int` | `BlockPortal.getRenderBlockPass()`
`int` | `BlockStairs.getRenderBlockPass()`
`int` | `Block.getRenderBlockPass()`
`int` | `BlockGlass.getRenderBlockPass()`
`int` | `BlockIce.getRenderBlockPass()`
`int` | `BlockStem.getRenderColor(int par1)`
`int` | `BlockLeaves.getRenderColor(int par1)`
`int` | `BlockTallGrass.getRenderColor(int par1)`
`int` | `BlockLilyPad.getRenderColor(int par1)`
`int` | `BlockVine.getRenderColor(int par1)`
`int` | `Block.getRenderColor(int par1)`
`int` | `BlockGrass.getRenderColor(int par1)`
`AxisAlignedBB` | `BlockDoor.getSelectedBoundingBoxFromPool(World par1World, int par2, int par3, int par4)`
`AxisAlignedBB` | `BlockLadder.getSelectedBoundingBoxFromPool(World par1World, int par2, int par3, int par4)`
`AxisAlignedBB` | `BlockTrapDoor.getSelectedBoundingBoxFromPool(World par1World, int par2, int par3, int par4)`
`AxisAlignedBB` | `BlockCactus.getSelectedBoundingBoxFromPool(World par1World, int par2, int par3, int par4)`
`AxisAlignedBB` | `BlockCocoa.getSelectedBoundingBoxFromPool(World par1World, int par2, int par3, int par4)`
`AxisAlignedBB` | `BlockStairs.getSelectedBoundingBoxFromPool(World par1World, int par2, int par3, int par4)`
`AxisAlignedBB` | `BlockSign.getSelectedBoundingBoxFromPool(World par1World, int par2, int par3, int par4)`
`AxisAlignedBB` | `Block.getSelectedBoundingBoxFromPool(World par1World, int par2, int par3, int par4)`
`AxisAlignedBB` | `BlockCake.getSelectedBoundingBoxFromPool(World par1World, int par2, int par3, int par4)`
`int` | `BlockPane.getSideTextureIndex()`
`int` | `BlockStem.getState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)`
`void` | `BlockLeaves.getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`void` | `BlockAnvil.getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`void` | `BlockSandStone.getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`void` | `BlockCloth.getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`void` | `BlockWoodSlab.getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`void` | `BlockWall.getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`void` | `BlockStep.getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`void` | `BlockWood.getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`void` | `BlockSapling.getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`void` | `BlockStoneBrick.getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`void` | `BlockSilverfish.getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`void` | `BlockTallGrass.getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`void` | `BlockLog.getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`void` | `Block.getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`int` | `BlockStem.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockHalfSlab.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockDoor.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockFarmland.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockRedstoneTorch.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockRedstoneWire.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockMobSpawner.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockBrewingStand.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockTripWire.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockCrops.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockPistonExtension.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockCocoa.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockDragonEgg.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockSkull.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockPortal.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockNetherStalk.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockSign.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockEndPortal.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockReed.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockMushroomCap.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockFlowerPot.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `Block.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockRedstoneRepeater.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockRedstoneLight.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockPistonMoving.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockCauldron.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockCake.idPicked(World par1World, int par2, int par3, int par4)`
`int` | `BlockBed.idPicked(World par1World, int par2, int par3, int par4)`
`void` | `BlockFluid.randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)`
`void` | `BlockLeaves.randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)`
`void` | `BlockMycelium.randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)`
`void` | `BlockRedstoneOre.randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)`
`void` | `BlockRedstoneTorch.randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)`
`void` | `BlockRedstoneWire.randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)`
`void` | `BlockEnchantmentTable.randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)`
`void` | `BlockFurnace.randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)`
`void` | `BlockTorch.randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)`
`void` | `BlockBrewingStand.randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)`
`void` | `BlockEnderChest.randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)`
`void` | `BlockPortal.randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)`
`void` | `BlockStairs.randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)`
`void` | `BlockEndPortal.randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)`
`void` | `Block.randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)`
`void` | `BlockFire.randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)`
`void` | `BlockRedstoneRepeater.randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)`
`void` | `BlockLeaves.setGraphicsLevel(boolean par1)`
`void` | `BlockPistonExtension.setHeadTexture(int par1)`
`boolean` | `BlockFluid.shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`boolean` | `BlockHalfSlab.shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`boolean` | `BlockAnvil.shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`boolean` | `BlockFenceGate.shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`boolean` | `BlockWall.shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`boolean` | `BlockLeavesBase.shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`boolean` | `BlockDragonEgg.shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`boolean` | `BlockPortal.shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`boolean` | `BlockEndPortal.shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`boolean` | `BlockBreakable.shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`boolean` | `Block.shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`boolean` | `BlockPane.shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`boolean` | `BlockRedstoneRepeater.shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`boolean` | `BlockFence.shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`boolean` | `BlockSnow.shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`
`boolean` | `BlockIce.shouldSideBeRendered(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)`

Uses of SideOnly in net.minecraft.client

Classes in net.minecraft.client with annotations of type SideOnly
`class` | `CallableClientMemoryStats`
`class` | `CallableClientProfiler`
`class` | `CallableGLInfo`
`class` | `CallableLWJGLVersion`
`class` | `CallableModded`
`class` | `CallableTexturePack`
`class` | `CallableTickingScreenName`
`class` | `CallableType2`
`class` | `CallableUpdatingScreenName`
`class` | `CanvasMinecraftApplet`
`class` | `ClientBrandRetriever`
`class` | `EnumOSHelper`
`class` | `GameWindowListener`
`class` | `Minecraft`
`class` | `MinecraftApplet`
`class` | `MinecraftAppletImpl`
`class` | `MinecraftFakeLauncher`
`class` | `PanelCrashReport`
`class` | `StatStringFormatKeyInv`
`class` | `ThreadClientSleep`
`class` | `ThreadShutdown`

Uses of SideOnly in net.minecraft.client.audio

Classes in net.minecraft.client.audio with annotations of type SideOnly
`class` | `SoundManager`
`class` | `SoundPool`
`class` | `SoundPoolEntry`

Uses of SideOnly in net.minecraft.client.entity

Classes in net.minecraft.client.entity with annotations of type SideOnly
`class` | `EntityClientPlayerMP`
`class` | `EntityOtherPlayerMP`
`class` | `EntityPlayerSP`

Uses of SideOnly in net.minecraft.client.gui

Classes in net.minecraft.client.gui with annotations of type SideOnly
`class` | `ChatClickData`
`class` | `ChatLine`
`class` | `FontRenderer`
`class` | `Gui`
`class` | `GuiButton`
`class` | `GuiButtonLanguage`
`class` | `GuiButtonMerchant`
`class` | `GuiChat`
`class` | `GuiCommandBlock`
`class` | `GuiConfirmOpenLink`
`class` | `GuiControls`
`class` | `GuiCreateFlatWorld`
`class` | `GuiCreateWorld`
`class` | `GuiDisconnected`
`class` | `GuiDownloadTerrain`
`class` | `GuiEnchantment`
`class` | `GuiErrorScreen`
`class` | `GuiFlatPresets`
`class` | `GuiGameOver`
`class` | `GuiIngame`
`class` | `GuiIngameMenu`
`class` | `GuiLanguage`
`class` | `GuiMainMenu`
`class` | `GuiMemoryErrorScreen`
`class` | `GuiMerchant`
`class` | `GuiMultiplayer`
`class` | `GuiNewChat`
`class` | `GuiOptions`
`class` | `GuiParticle`
`class` | `GuiPlayerInfo`
`class` | `GuiProgress`
`class` | `GuiRenameWorld`
`class` | `GuiRepair`
`class` | `GuiScreen`
`class` | `GuiScreenAddServer`
`class` | `GuiScreenBook`
`class` | `GuiScreenDemo`
`class` | `GuiScreenServerList`
`class` | `GuiSelectWorld`
`class` | `GuiShareToLan`
`class` | `GuiSleepMP`
`class` | `GuiSlider`
`class` | `GuiSlot`
`class` | `GuiSmallButton`
`class` | `GuiSnooper`
`class` | `GuiTextField`
`class` | `GuiVideoSettings`
`class` | `GuiWinGame`
`class` | `GuiYesNo`
`class` | `LoadingScreenRenderer`
`class` | `MapItemRenderer`
`class` | `Particle`
`class` | `ScaledResolution`
`class` | `ScreenChatOptions`

Uses of SideOnly in net.minecraft.client.gui.achievement

Classes in net.minecraft.client.gui.achievement with annotations of type SideOnly
`class` | `GuiAchievement`
`class` | `GuiAchievements`
`class` | `GuiStats`

Uses of SideOnly in net.minecraft.client.gui.inventory

Classes in net.minecraft.client.gui.inventory with annotations of type SideOnly
`class` | `CreativeCrafting`
`class` | `GuiBeacon`
`class` | `GuiBrewingStand`
`class` | `GuiChest`
`class` | `GuiContainer`
`class` | `GuiContainerCreative`
`class` | `GuiCrafting`
`class` | `GuiDispenser`
`class` | `GuiEditSign`
`class` | `GuiFurnace`
`class` | `GuiInventory`

Uses of SideOnly in net.minecraft.client.model

Classes in net.minecraft.client.model with annotations of type SideOnly
`class` | `ModelBat`
`class` | `ModelBiped`
`class` | `ModelBlaze`
`class` | `ModelBoat`
`class` | `ModelBook`
`class` | `ModelChest`
`class` | `ModelChicken`
`class` | `ModelCow`
`class` | `ModelCreeper`
`class` | `ModelDragon`
`class` | `ModelEnderCrystal`
`class` | `ModelEnderman`
`class` | `ModelGhast`
`class` | `ModelIronGolem`
`class` | `ModelLargeChest`
`class` | `ModelMagmaCube`
`class` | `ModelMinecart`
`class` | `ModelOcelot`
`class` | `ModelPig`
`class` | `ModelQuadruped`
`class` | `ModelSheep1`
`class` | `ModelSheep2`
`class` | `ModelSign`
`class` | `ModelSilverfish`
`class` | `ModelSkeleton`
`class` | `ModelSkeletonHead`
`class` | `ModelSlime`
`class` | `ModelSnowMan`
`class` | `ModelSpider`
`class` | `ModelSquid`
`class` | `ModelVillager`
`class` | `ModelWitch`
`class` | `ModelWither`
`class` | `ModelWolf`
`class` | `ModelZombie`
`class` | `ModelZombieVillager`
`class` | `TextureOffset`

Methods in net.minecraft.client.model with annotations of type SideOnly
`void` | `ModelRenderer.postRender(float par1)` Allows the changing of Angles after a box has been rendered
`void` | `ModelRenderer.render(float par1)`
`void` | `ModelBox.render(Tessellator par1Tessellator, float par2)` Draw the six sided box defined by this ModelBox
`void` | `ModelRenderer.renderWithRotation(float par1)`

Uses of SideOnly in net.minecraft.client.multiplayer

Classes in net.minecraft.client.multiplayer with annotations of type SideOnly
`class` | `ChunkProviderClient`
`class` | `GuiConnecting`
`class` | `LanServer`
`class` | `LanServerList`
`class` | `NetClientHandler`
`class` | `PlayerControllerMP`
`class` | `ServerAddress`
`class` | `ServerData`
`class` | `ServerList`
`class` | `ThreadLanServerFind`
`class` | `ThreadLanServerPing`
`class` | `WorldClient`

Uses of SideOnly in net.minecraft.client.particle

Classes in net.minecraft.client.particle with annotations of type SideOnly
`class` | `EffectRenderer`
`class` | `EntityAuraFX`
`class` | `EntityBreakingFX`
`class` | `EntityBubbleFX`
`class` | `EntityCloudFX`
`class` | `EntityCrit2FX`
`class` | `EntityCritFX`
`class` | `EntityDiggingFX`
`class` | `EntityDropParticleFX`
`class` | `EntityEnchantmentTableParticleFX`
`class` | `EntityExplodeFX`
`class` | `EntityFireworkOverlayFX`
`class` | `EntityFireworkSparkFX`
`class` | `EntityFireworkStarterFX`
`class` | `EntityFlameFX`
`class` | `EntityFootStepFX`
`class` | `EntityFX`
`class` | `EntityHeartFX`
`class` | `EntityHugeExplodeFX`
`class` | `EntityLargeExplodeFX`
`class` | `EntityLavaFX`
`class` | `EntityNoteFX`
`class` | `EntityPickupFX`
`class` | `EntityPortalFX`
`class` | `EntityRainFX`
`class` | `EntityReddustFX`
`class` | `EntitySmokeFX`
`class` | `EntitySnowShovelFX`
`class` | `EntitySpellParticleFX`
`class` | `EntitySplashFX`
`class` | `EntitySuspendFX`

Uses of SideOnly in net.minecraft.client.renderer

Classes in net.minecraft.client.renderer with annotations of type SideOnly
`class` | `ActiveRenderInfo`
`class` | `CallableParticleScreenName`
`class` | `ChestItemRenderHelper`
`class` | `DestroyBlockProgress`
`class` | `EntityRenderer`
`class` | `EntitySorter`
`class` | `GLAllocation`
`interface` | `IImageBuffer`
`class` | `ImageBufferDownload`
`class` | `InventoryEffectRenderer`
`class` | `ItemRenderer`
`class` | `OpenGlCapsChecker`
`class` | `OpenGlHelper`
`class` | `RenderBlocks`
`class` | `RenderEngine`
`class` | `RenderGlobal`
`class` | `RenderHelper`
`class` | `RenderList`
`class` | `RenderSorter`
`class` | `Tessellator`
`class` | `ThreadDownloadImageData`
`class` | `WorldRenderer`

Uses of SideOnly in net.minecraft.client.renderer.culling

Classes in net.minecraft.client.renderer.culling with annotations of type SideOnly
`class` | `ClippingHelper`
`class` | `ClippingHelperImpl`
`class` | `Frustrum`
`interface` | `ICamera`

Uses of SideOnly in net.minecraft.client.renderer.entity

Classes in net.minecraft.client.renderer.entity with annotations of type SideOnly
`class` | `Render`
`class` | `RenderArrow`
`class` | `RenderBat`
`class` | `RenderBiped`
`class` | `RenderBlaze`
`class` | `RenderBoat`
`class` | `RenderChicken`
`class` | `RenderCow`
`class` | `RenderCreeper`
`class` | `RenderDragon`
`class` | `RenderEnchantmentTable`
`class` | `RenderEnderman`
`class` | `RenderEntity`
`class` | `RenderFallingSand`
`class` | `RenderFireball`
`class` | `RenderFish`
`class` | `RenderGhast`
`class` | `RenderGiantZombie`
`class` | `RenderIronGolem`
`class` | `RenderItem`
`class` | `RenderLightningBolt`
`class` | `RenderLiving`
`class` | `RenderMagmaCube`
`class` | `RenderManager`
`class` | `RenderMinecart`
`class` | `RenderMooshroom`
`class` | `RenderOcelot`
`class` | `RenderPainting`
`class` | `RenderPig`
`class` | `RenderPlayer`
`class` | `RenderSheep`
`class` | `RenderSilverfish`
`class` | `RenderSkeleton`
`class` | `RenderSlime`
`class` | `RenderSnowball`
`class` | `RenderSnowMan`
`class` | `RenderSpider`
`class` | `RenderSquid`
`class` | `RenderTNTPrimed`
`class` | `RenderVillager`
`class` | `RenderWitch`
`class` | `RenderWither`
`class` | `RenderWolf`
`class` | `RenderXPOrb`
`class` | `RenderZombie`

Uses of SideOnly in net.minecraft.client.renderer.texturefx

Classes in net.minecraft.client.renderer.texturefx with annotations of type SideOnly
`class` | `TextureCompassFX`
`class` | `TextureFlamesFX`
`class` | `TextureFX`
`class` | `TextureLavaFlowFX`
`class` | `TextureLavaFX`
`class` | `TexturePortalFX`
`class` | `TextureWatchFX`
`class` | `TextureWaterFlowFX`
`class` | `TextureWaterFX`

Uses of SideOnly in net.minecraft.client.renderer.tileentity

Classes in net.minecraft.client.renderer.tileentity with annotations of type SideOnly
`class` | `RenderEnderCrystal`
`class` | `RenderEndPortal`
`class` | `RenderItemFrame`
`class` | `RenderWitherSkull`
`class` | `TileEntityBeaconRenderer`
`class` | `TileEntityChestRenderer`
`class` | `TileEntityEnderChestRenderer`
`class` | `TileEntityMobSpawnerRenderer`
`class` | `TileEntityRenderer`
`class` | `TileEntityRendererPiston`
`class` | `TileEntitySignRenderer`
`class` | `TileEntitySkullRenderer`
`class` | `TileEntitySpecialRenderer`

Uses of SideOnly in net.minecraft.client.settings

Classes in net.minecraft.client.settings with annotations of type SideOnly
`class` | `EnumOptions`
`class` | `GameSettings`
`class` | `KeyBinding`

Uses of SideOnly in net.minecraft.client.texturepacks

Classes in net.minecraft.client.texturepacks with annotations of type SideOnly
`class` | `GuiTexturePacks`
`interface` | `ITexturePack`
`class` | `TexturePackCustom`
`class` | `TexturePackDefault`
`class` | `TexturePackFolder`
`class` | `TexturePackImplementation`
`class` | `TexturePackList`

Uses of SideOnly in net.minecraft.crash

Methods in net.minecraft.crash with annotations of type SideOnly
`static String` | `CrashReportCategory.func_85074_a(double par0, double par2, double par4)`
`String` | `CrashReport.func_90021_c()`
`File` | `CrashReport.getFile()`

Uses of SideOnly in net.minecraft.creativetab

Methods in net.minecraft.creativetab with annotations of type SideOnly
`void` | `CreativeTabs.displayAllReleventItems(List par1List)`
`boolean` | `CreativeTabs.drawInForegroundOfTab()`
`void` | `CreativeTabs.func_92116_a(List par1List, EnumEnchantmentType... par2ArrayOfEnumEnchantmentType)`
`String` | `CreativeTabs.getBackgroundImageName()`
`int` | `CreativeTabs.getTabColumn()`
`Item` | `CreativeTabs.getTabIconItem()`
`int` | `CreativeTabs.getTabIconItemIndex()`
`int` | `CreativeTabs.getTabIndex()`
`String` | `CreativeTabs.getTabLabel()`
`String` | `CreativeTabs.getTranslatedTabLabel()`
`boolean` | `CreativeTabs.isTabInFirstRow()`
`boolean` | `CreativeTabs.shouldHidePlayerInventory()`

Uses of SideOnly in net.minecraft.entity

Classes in net.minecraft.entity with annotations of type SideOnly
`class` | `NpcMerchant`

Fields in net.minecraft.entity with annotations of type SideOnly
`String` | `Entity.cloakUrl`
`int` | `Entity.serverPosX`
`int` | `Entity.serverPosY`
`int` | `Entity.serverPosZ`
`String` | `Entity.skinUrl`

Methods in net.minecraft.entity with annotations of type SideOnly
`boolean` | `Entity.canRenderOnFire()`
`int` | `Entity.getBrightnessForRender(float par1)`
`int` | `EntityLiving.getItemIcon(ItemStack par1ItemStack, int par2)`
`Vec3` | `EntityLiving.getPosition(float par1)`
`float` | `EntityLiving.getRenderSizeModifier()`
`float` | `Entity.getShadowSize()`
`float` | `EntityLiving.getSwingProgress(float par1)`
`String` | `EntityLiving.getTexture()`
`String` | `Entity.getTexture()`
`void` | `EntityLiving.handleHealthUpdate(byte par1)`
`void` | `Entity.handleHealthUpdate(byte par1)`
`boolean` | `Entity.isEating()`
`boolean` | `Entity.isInRangeToRenderDist(double par1)`
`boolean` | `Entity.isInRangeToRenderVec3D(Vec3 par1Vec3)`
`void` | `EntityLiving.performHurtAnimation()`
`void` | `Entity.performHurtAnimation()`
`MovingObjectPosition` | `EntityLiving.rayTrace(double par1, float par3)`
`void` | `Entity.setAngles(float par1, float par2)`
`void` | `EntityLiving.setHeadRotationYaw(float par1)`
`void` | `Entity.setHeadRotationYaw(float par1)`
`void` | `EntityLiving.setPositionAndRotation2(double par1, double par3, double par5, float par7, float par8, int par9)`
`void` | `Entity.setPositionAndRotation2(double par1, double par3, double par5, float par7, float par8, int par9)`
`void` | `IMerchant.setRecipes(MerchantRecipeList var1)`
`void` | `Entity.setVelocity(double par1, double par3, double par5)`
`void` | `Entity.updateCloak()`
`void` | `DataWatcher.updateWatchedObjectsFromList(List par1List)`

Uses of SideOnly in net.minecraft.entity.boss

Classes in net.minecraft.entity.boss with annotations of type SideOnly
`class` | `BossStatus`

Methods in net.minecraft.entity.boss with annotations of type SideOnly
`float` | `EntityWither.func_82207_a(int par1)`
`float` | `EntityWither.func_82210_r(int par1)`
`int` | `EntityWither.getBrightnessForRender(float par1)`
`int` | `EntityDragon.getDragonHealth()`
`float` | `EntityWither.getShadowSize()`
`String` | `EntityWither.getTexture()`

Uses of SideOnly in net.minecraft.entity.effect

Methods in net.minecraft.entity.effect with annotations of type SideOnly
`boolean` | `EntityLightningBolt.isInRangeToRenderVec3D(Vec3 par1Vec3)`

Uses of SideOnly in net.minecraft.entity.item

Classes in net.minecraft.entity.item with annotations of type SideOnly
`class` | `SoundUpdaterMinecart`

Methods in net.minecraft.entity.item with annotations of type SideOnly
`boolean` | `EntityFallingSand.canRenderOnFire()`
`void` | `EntityBoat.func_70270_d(boolean par1)`
`Vec3` | `EntityMinecart.func_70495_a(double par1, double par3, double par5, double par7)`
`int` | `EntityEnderEye.getBrightnessForRender(float par1)`
`int` | `EntityXPOrb.getBrightnessForRender(float par1)`
`int` | `EntityFireworkRocket.getBrightnessForRender(float par1)`
`float` | `EntityEnderEye.getShadowSize()`
`float` | `EntityTNTPrimed.getShadowSize()`
`float` | `EntityMinecart.getShadowSize()`
`float` | `EntityFireworkRocket.getShadowSize()`
`float` | `EntityBoat.getShadowSize()`
`float` | `EntityFallingSand.getShadowSize()`
`float` | `EntityEnderCrystal.getShadowSize()`
`int` | `EntityXPOrb.getTextureByXP()`
`World` | `EntityFallingSand.getWorld()`
`void` | `EntityFireworkRocket.handleHealthUpdate(byte par1)`
`boolean` | `EntityEnderEye.isInRangeToRenderDist(double par1)`
`boolean` | `EntityFireworkRocket.isInRangeToRenderDist(double par1)`
`boolean` | `EntityItemFrame.isInRangeToRenderDist(double par1)`
`void` | `EntityMinecart.performHurtAnimation()`
`void` | `EntityBoat.performHurtAnimation()`
`void` | `EntityMinecart.setPositionAndRotation2(double par1, double par3, double par5, float par7, float par8, int par9)`
`void` | `EntityBoat.setPositionAndRotation2(double par1, double par3, double par5, float par7, float par8, int par9)`
`void` | `EntityEnderEye.setVelocity(double par1, double par3, double par5)`
`void` | `EntityMinecart.setVelocity(double par1, double par3, double par5)`
`void` | `EntityFireworkRocket.setVelocity(double par1, double par3, double par5)`
`void` | `EntityBoat.setVelocity(double par1, double par3, double par5)`

Constructors in net.minecraft.entity.item with annotations of type SideOnly
`EntityEnderCrystal(World par1World, double par2, double par4, double par6)`
`EntityEnderPearl(World par1World, double par2, double par4, double par6)`
`EntityPainting(World par1World, int par2, int par3, int par4, int par5, String par6Str)`

Uses of SideOnly in net.minecraft.entity.monster

Methods in net.minecraft.entity.monster with annotations of type SideOnly
`int` | `EntityIronGolem.getAttackTimer()`
`int` | `EntityMagmaCube.getBrightnessForRender(float par1)`
`int` | `EntityBlaze.getBrightnessForRender(float par1)`
`float` | `EntityCreeper.getCreeperFlashIntensity(float par1)`
`String` | `EntitySkeleton.getTexture()`
`String` | `EntityZombie.getTexture()`
`String` | `EntityPigZombie.getTexture()`
`void` | `EntityWitch.handleHealthUpdate(byte par1)`
`void` | `EntityIronGolem.handleHealthUpdate(byte par1)`
`void` | `EntityZombie.handleHealthUpdate(byte par1)`
`float` | `EntitySpider.spiderScaleAmount()`
`float` | `EntityCaveSpider.spiderScaleAmount()`

Uses of SideOnly in net.minecraft.entity.passive

Methods in net.minecraft.entity.passive with annotations of type SideOnly
`float` | `EntitySheep.func_70890_k(float par1)`
`float` | `EntitySheep.func_70894_j(float par1)`
`float` | `EntityWolf.getInterestedAngle(float par1)`
`float` | `EntityWolf.getShadingWhileShaking(float par1)`
`float` | `EntityWolf.getShakeAngle(float par1, float par2)`
`float` | `EntityWolf.getTailRotation()`
`String` | `EntityWolf.getTexture()`
`String` | `EntityVillager.getTexture()`
`String` | `EntityOcelot.getTexture()`
`boolean` | `EntityWolf.getWolfShaking()`
`void` | `EntityWolf.handleHealthUpdate(byte par1)`
`void` | `EntitySheep.handleHealthUpdate(byte par1)`
`void` | `EntityTameable.handleHealthUpdate(byte par1)`
`void` | `EntityVillager.handleHealthUpdate(byte par1)`
`void` | `EntityVillager.setRecipes(MerchantRecipeList par1MerchantRecipeList)`

Uses of SideOnly in net.minecraft.entity.player

Fields in net.minecraft.entity.player with annotations of type SideOnly
`float` | `EntityPlayer.field_71082_cx`
`String` | `EntityPlayer.playerCloakUrl`

Methods in net.minecraft.entity.player with annotations of type SideOnly
`void` | `InventoryPlayer.changeCurrentItem(int par1)`
`void` | `InventoryPlayer.func_70439_a(Item par1Item, int par2)`
`void` | `PlayerCapabilities.func_82877_b(float par1)`
`float` | `EntityPlayer.getBedOrientationInDegrees()`
`boolean` | `EntityPlayer.getHideCape()`
`int` | `EntityPlayer.getItemIcon(ItemStack par1ItemStack, int par2)`
`ItemStack` | `EntityPlayer.getItemInUse()`
`int` | `EntityPlayer.getItemInUseCount()`
`int` | `EntityPlayer.getItemInUseDuration()`
`int` | `EntityPlayer.getSleepTimer()`
`void` | `EntityPlayer.handleHealthUpdate(byte par1)`
`void` | `EntityPlayer.preparePlayerToSpawn()`
`void` | `EntityPlayer.respawnPlayer()`
`void` | `InventoryPlayer.setCurrentItem(int par1, int par2, boolean par3, boolean par4)`
`void` | `PlayerCapabilities.setFlySpeed(float par1)`

Uses of SideOnly in net.minecraft.entity.projectile

Methods in net.minecraft.entity.projectile with annotations of type SideOnly
`int` | `EntityFireball.getBrightnessForRender(float par1)`
`float` | `EntityArrow.getShadowSize()`
`float` | `EntityThrowable.getShadowSize()`
`float` | `EntityFishHook.getShadowSize()`
`float` | `EntityFireball.getShadowSize()`
`boolean` | `EntityThrowable.isInRangeToRenderDist(double par1)`
`boolean` | `EntityFishHook.isInRangeToRenderDist(double par1)`
`boolean` | `EntityFireball.isInRangeToRenderDist(double par1)`
`void` | `EntityArrow.setPositionAndRotation2(double par1, double par3, double par5, float par7, float par8, int par9)`
`void` | `EntityFishHook.setPositionAndRotation2(double par1, double par3, double par5, float par7, float par8, int par9)`
`void` | `EntityArrow.setVelocity(double par1, double par3, double par5)`
`void` | `EntityThrowable.setVelocity(double par1, double par3, double par5)`
`void` | `EntityFishHook.setVelocity(double par1, double par3, double par5)`

Constructors in net.minecraft.entity.projectile with annotations of type SideOnly
`EntityFishHook(World par1World, double par2, double par4, double par6, EntityPlayer par8EntityPlayer)`
`EntityLargeFireball(World par1World, double par2, double par4, double par6, double par8, double par10, double par12)`
`EntityPotion(World par1World, double par2, double par4, double par6, int par8)`
`EntityWitherSkull(World par1World, double par2, double par4, double par6, double par8, double par10, double par12)`

Uses of SideOnly in net.minecraft.inventory

Methods in net.minecraft.inventory with annotations of type SideOnly
`int` | `Slot.getBackgroundIconIndex()`
`short` | `Container.getNextTransactionID(InventoryPlayer par1InventoryPlayer)`
`void` | `Container.putStacksInSlots(ItemStack[] par1ArrayOfItemStack)`
`void` | `Container.removeCraftingFromCrafters(ICrafting par1ICrafting)`
`void` | `ContainerEnchantment.updateProgressBar(int par1, int par2)`
`void` | `ContainerRepair.updateProgressBar(int par1, int par2)`
`void` | `Container.updateProgressBar(int par1, int par2)`
`void` | `ContainerMerchant.updateProgressBar(int par1, int par2)`
`void` | `ContainerBrewingStand.updateProgressBar(int par1, int par2)`
`void` | `ContainerBeacon.updateProgressBar(int par1, int par2)`
`void` | `ContainerFurnace.updateProgressBar(int par1, int par2)`

Uses of SideOnly in net.minecraft.item

Classes in net.minecraft.item with annotations of type SideOnly
`class` | `EnumRarity`

Methods in net.minecraft.item with annotations of type SideOnly
`void` | `ItemMap.addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)`
`void` | `ItemEditableBook.addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)`
`void` | `ItemFirework.addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)`
`void` | `ItemFireworkCharge.addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)`
`void` | `ItemPotion.addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)`
`void` | `ItemEnchantedBook.addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)`
`void` | `ItemRecord.addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)`
`void` | `Item.addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)`
`boolean` | `ItemSlab.canPlaceItemBlockOnSide(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer, ItemStack par7ItemStack)`
`boolean` | `ItemBlock.canPlaceItemBlockOnSide(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer, ItemStack par7ItemStack)`
`static void` | `ItemFireworkCharge.func_92107_a(NBTTagCompound par0NBTTagCompound, List par1List)`
`static NBTBase` | `ItemFireworkCharge.func_92108_a(ItemStack par0ItemStack, String par1Str)`
`void` | `ItemEnchantedBook.func_92113_a(Enchantment par1Enchantment, List par2List)`
`int` | `ItemPotion.getColorFromDamage(int par1)`
`int` | `ItemLilyPad.getColorFromItemStack(ItemStack par1ItemStack, int par2)`
`int` | `ItemArmor.getColorFromItemStack(ItemStack par1ItemStack, int par2)`
`int` | `ItemMonsterPlacer.getColorFromItemStack(ItemStack par1ItemStack, int par2)`
`int` | `ItemFireworkCharge.getColorFromItemStack(ItemStack par1ItemStack, int par2)`
`int` | `ItemPotion.getColorFromItemStack(ItemStack par1ItemStack, int par2)`
`int` | `Item.getColorFromItemStack(ItemStack par1ItemStack, int par2)`
`int` | `ItemLeaves.getColorFromItemStack(ItemStack par1ItemStack, int par2)`
`int` | `ItemColored.getColorFromItemStack(ItemStack par1ItemStack, int par2)`
`CreativeTabs` | `ItemBlock.getCreativeTab()`
`CreativeTabs` | `Item.getCreativeTab()`
`int` | `ItemDye.getIconFromDamage(int par1)`
`int` | `ItemSlab.getIconFromDamage(int par1)`
`int` | `ItemCloth.getIconFromDamage(int par1)`
`int` | `ItemSkull.getIconFromDamage(int par1)`
`int` | `ItemMultiTextureTile.getIconFromDamage(int par1)`
`int` | `ItemPotion.getIconFromDamage(int par1)`
`int` | `Item.getIconFromDamage(int par1)`
`int` | `ItemLeaves.getIconFromDamage(int par1)`
`int` | `ItemColored.getIconFromDamage(int par1)`
`int` | `ItemArmor.getIconFromDamageForRenderPass(int par1, int par2)`
`int` | `ItemMonsterPlacer.getIconFromDamageForRenderPass(int par1, int par2)`
`int` | `ItemFireworkCharge.getIconFromDamageForRenderPass(int par1, int par2)`
`int` | `ItemPotion.getIconFromDamageForRenderPass(int par1, int par2)`
`int` | `Item.getIconFromDamageForRenderPass(int par1, int par2)`
`int` | `ItemStack.getIconIndex()`
`int` | `Item.getIconIndex(ItemStack par1ItemStack)`
`static MapData` | `ItemMap.getMPMapData(short par0, World par1World)`
`EnumRarity` | `ItemStack.getRarity()`
`EnumRarity` | `ItemAppleGold.getRarity(ItemStack par1ItemStack)`
`EnumRarity` | `ItemEnchantedBook.getRarity(ItemStack par1ItemStack)`
`EnumRarity` | `ItemRecord.getRarity(ItemStack par1ItemStack)`
`EnumRarity` | `Item.getRarity(ItemStack par1ItemStack)`
`static ItemRecord` | `ItemRecord.getRecord(String par0Str)`
`String` | `ItemRecord.getRecordTitle()`
`void` | `ItemDye.getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`void` | `ItemAppleGold.getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`void` | `ItemSkull.getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`void` | `ItemMonsterPlacer.getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`void` | `ItemCoal.getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`void` | `ItemBlock.getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`void` | `ItemPotion.getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`void` | `Item.getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)`
`List` | `ItemStack.getTooltip(EntityPlayer par1EntityPlayer, boolean par2)`
`boolean` | `ItemStack.hasEffect()`
`boolean` | `ItemAppleGold.hasEffect(ItemStack par1ItemStack)`
`boolean` | `ItemEditableBook.hasEffect(ItemStack par1ItemStack)`
`boolean` | `ItemPotion.hasEffect(ItemStack par1ItemStack)`
`boolean` | `ItemEnchantedBook.hasEffect(ItemStack par1ItemStack)`
`boolean` | `ItemExpBottle.hasEffect(ItemStack par1ItemStack)`
`boolean` | `Item.hasEffect(ItemStack par1ItemStack)`
`boolean` | `ItemSimpleFoiled.hasEffect(ItemStack par1ItemStack)`
`boolean` | `ItemPotion.isEffectInstant(int par1)`
`boolean` | `ItemSword.isFull3D()`
`boolean` | `ItemTool.isFull3D()`
`boolean` | `ItemFishingRod.isFull3D()`
`boolean` | `ItemCarrotOnAStick.isFull3D()`
`boolean` | `ItemHoe.isFull3D()`
`boolean` | `Item.isFull3D()`
`boolean` | `ItemArmor.requiresMultipleRenderPasses()`
`boolean` | `ItemMonsterPlacer.requiresMultipleRenderPasses()`
`boolean` | `ItemFireworkCharge.requiresMultipleRenderPasses()`
`boolean` | `ItemPotion.requiresMultipleRenderPasses()`
`boolean` | `Item.requiresMultipleRenderPasses()`
`boolean` | `ItemFishingRod.shouldRotateAroundWhenRendering()`
`boolean` | `ItemCarrotOnAStick.shouldRotateAroundWhenRendering()`
`boolean` | `Item.shouldRotateAroundWhenRendering()`

Uses of SideOnly in net.minecraft.nbt

Methods in net.minecraft.nbt with annotations of type SideOnly
`NBTBase` | `NBTTagList.removeTag(int par1)`
`static void` | `CompressedStreamTools.safeWrite(NBTTagCompound par0NBTTagCompound, File par1File)`

Uses of SideOnly in net.minecraft.network

Methods in net.minecraft.network with annotations of type SideOnly
`void` | `TcpConnection.closeConnections()`
`void` | `MemoryConnection.closeConnections()`
`void` | `INetworkManager.closeConnections()`
`MemoryConnection` | `MemoryConnection.getPairedConnection()`
`boolean` | `MemoryConnection.isConnectionActive()`
`boolean` | `MemoryConnection.isGamePaused()`
`void` | `MemoryConnection.pairWith(MemoryConnection par1MemoryConnection)`
`void` | `MemoryConnection.setGamePaused(boolean par1)`

Constructors in net.minecraft.network with annotations of type SideOnly
`TcpConnection(Socket par1Socket, String par2Str, NetHandler par3NetHandler)`

Uses of SideOnly in net.minecraft.network.packet

Methods in net.minecraft.network.packet with annotations of type SideOnly
`List` | `Packet20NamedEntitySpawn.func_73509_c()`
`int` | `Packet56MapChunks.func_73580_b(int par1)`
`int` | `Packet56MapChunks.func_73582_a(int par1)`
`byte[]` | `Packet56MapChunks.func_73583_c(int par1)`
`byte[]` | `Packet51MapChunk.func_73593_d()`
`float` | `Packet60Explosion.func_73607_d()`
`float` | `Packet60Explosion.func_73608_g()`
`float` | `Packet60Explosion.func_73609_f()`
`float` | `Packet202PlayerAbilities.func_82558_j()`
`boolean` | `Packet61DoorChange.func_82560_d()`
`int` | `Packet55BlockDestroy.getDestroyedStage()`
`double` | `Packet62LevelSound.getEffectX()`
`double` | `Packet62LevelSound.getEffectY()`
`double` | `Packet62LevelSound.getEffectZ()`
`int` | `Packet55BlockDestroy.getEntityId()`
`float` | `Packet202PlayerAbilities.getFlySpeed()`
`ItemStack` | `Packet5PlayerInventory.getItemSlot()`
`List` | `Packet40EntityMetadata.getMetadata()`
`List` | `Packet24MobSpawn.getMetadata()`
`float` | `Packet62LevelSound.getPitch()`
`int` | `Packet55BlockDestroy.getPosX()`
`int` | `Packet55BlockDestroy.getPosY()`
`int` | `Packet55BlockDestroy.getPosZ()`
`PublicKey` | `Packet253ServerAuthData.getPublicKey()`
`String` | `Packet253ServerAuthData.getServerId()`
`String` | `Packet62LevelSound.getSoundName()`
`byte[]` | `Packet253ServerAuthData.getVerifyToken()`
`float` | `Packet62LevelSound.getVolume()`

Constructors in net.minecraft.network.packet with annotations of type SideOnly
`Packet102WindowClick(int par1, int par2, int par3, int par4, ItemStack par5ItemStack, short par6)`
`Packet107CreativeSetSlot(int par1, ItemStack par2ItemStack)`
`Packet108EnchantItem(int par1, int par2)`
`Packet10Flying(boolean par1)`
`Packet11PlayerPosition(double par1, double par3, double par5, double par7, boolean par9)`
`Packet12PlayerLook(float par1, float par2, boolean par3)`
`Packet14BlockDig(int par1, int par2, int par3, int par4, int par5)`
`Packet15Place(int par1, int par2, int par3, int par4, ItemStack par5ItemStack, float par6, float par7, float par8)`
`Packet19EntityAction(Entity par1Entity, int par2)`
`Packet204ClientInfo(String par1Str, int par2, int par3, boolean par4, int par5, boolean par6)`
`Packet205ClientCommand(int par1)`
`Packet252SharedKey(SecretKey par1SecretKey, PublicKey par2PublicKey, byte[] par3ArrayOfByte)`
`Packet2ClientProtocol(int par1, String par2Str, String par3Str, int par4)`
`Packet7UseEntity(int par1, int par2, int par3)`

Uses of SideOnly in net.minecraft.potion

Methods in net.minecraft.potion with annotations of type SideOnly
`static int` | `PotionHelper.func_77915_a(int par0, boolean par1)`
`static String` | `Potion.getDurationString(PotionEffect par0PotionEffect)`
`int` | `Potion.getStatusIconIndex()`
`boolean` | `Potion.hasStatusIcon()`
`boolean` | `Potion.isBadEffect()`

Uses of SideOnly in net.minecraft.profiler

Methods in net.minecraft.profiler with annotations of type SideOnly
`int` | `ProfilerResult.func_76329_a()`
`Map` | `PlayerUsageSnooper.getCurrentStats()`
`String` | `PlayerUsageSnooper.getUniqueID()`

Uses of SideOnly in net.minecraft.server

Classes in net.minecraft.server with annotations of type SideOnly
`class` | `ThreadDedicatedServer`

Methods in net.minecraft.server with annotations of type SideOnly
`static void` | `MinecraftServer.fmlReentry(ArgsWrapper wrap)`
`void` | `MinecraftServer.func_82010_a(IUpdatePlayerListBox par1IUpdatePlayerListBox)`
`InetAddress` | `ServerListenThread.getInetAddress()`
`int` | `ServerListenThread.getMyPort()`
`PlayerUsageSnooper` | `MinecraftServer.getPlayerUsageSnooper()`
`String` | `MinecraftServer.getUserMessage()`
`String` | `MinecraftServer.getWorldName()`
`static void` | `MinecraftServer.main(String[] par0ArrayOfStr)`
`void` | `ConvertingProgressUpdate.onNoMoreProgress()`
`void` | `ConvertingProgressUpdate.resetProgressAndMessage(String par1Str)`
`boolean` | `MinecraftServer.serverIsInRunLoop()`
`void` | `MinecraftServer.setWorldName(String par1Str)`

Uses of SideOnly in net.minecraft.server.dedicated

Methods in net.minecraft.server.dedicated with annotations of type SideOnly
`void` | `DedicatedServer.enableGui()`

Uses of SideOnly in net.minecraft.server.gui

Classes in net.minecraft.server.gui with annotations of type SideOnly
`class` | `GuiLogOutputHandler`
`class` | `GuiStatsComponent`
`class` | `PlayerListBox`
`class` | `ServerGUI`

Uses of SideOnly in net.minecraft.server.integrated

Classes in net.minecraft.server.integrated with annotations of type SideOnly
`class` | `IntegratedPlayerList`
`class` | `IntegratedServer`
`class` | `IntegratedServerListenThread`

Uses of SideOnly in net.minecraft.server.management

Methods in net.minecraft.server.management with annotations of type SideOnly
`void` | `ServerConfigurationManager.setCommandsAllowedForAll(boolean par1)`
`void` | `ServerConfigurationManager.setGameType(EnumGameType par1EnumGameType)`

Uses of SideOnly in net.minecraft.src

Methods in net.minecraft.src with annotations of type SideOnly
`static void` | `ModLoader.addAllRenderers(Map<Class<? extends Entity>,Render> renderers)` Deprecated.
`static void` | `ModLoader.addAnimation(TextureFX anim)`
`static int` | `ModLoader.addArmor(String armor)` Adds a new prefix to the armor texture list `RenderingRegistry.addNewArmourRendererPrefix(String)`
`static int` | `ModLoader.addOverride(String fileToOverride, String fileToAdd)` Attempts to register a small image to be applied to a larger texture image, typically how old ModLoader mods add custom Item/Block textures.
`static void` | `ModLoader.addOverride(String path, String overlayPath, int index)` Attempts to register a small image to be applied to a larger texture image, typically how old ModLoader mods add custom Item/Block textures.
`void` | `BaseMod.addRenderer(Map<Class<? extends Entity>,Render> renderers)`
`void` | `BaseMod.clientConnect(NetClientHandler handler)` Called when a client connects
`void` | `BaseMod.clientDisconnect(NetClientHandler handler)` Called when the client disconnects
`GuiContainer` | `BaseMod.getContainerGUI(EntityClientPlayerMP player, int containerID, int x, int y, int z)` Callback to return a gui screen to display
`static Minecraft` | `ModLoader.getMinecraftInstance()`
`static int` | `ModLoader.getUniqueBlockModelID(BaseMod mod, boolean inventoryRenderer)` Stubbed method on the server to return a unique model id
`static int` | `ModLoader.getUniqueSpriteIndex(String path)`
`static boolean` | `ModLoader.isGUIOpen(Class<? extends GuiScreen> gui)`
`void` | `BaseMod.keyboardEvent(KeyBinding event)`
`static BufferedImage` | `ModLoader.loadImage(RenderEngine renderEngine, String path)`
`static void` | `ModLoader.onTick(float tick, Minecraft game)` Deprecated.
`boolean` | `BaseMod.onTickInGame(float time, Minecraft minecraftInstance)` Ticked every game tick if you have subscribed to tick events through `ModLoader.setInGameHook(BaseMod, boolean, boolean)`
`boolean` | `BaseMod.onTickInGUI(float tick, Minecraft game, GuiScreen gui)`
`static void` | `ModLoader.openGUI(EntityPlayer player, GuiScreen gui)`
`static KeyBinding[]` | `ModLoader.registerAllKeys(KeyBinding[] keys)` Deprecated.
`static void` | `ModLoader.registerAllTextureOverrides(RenderEngine cache)` Deprecated.
`void` | `BaseMod.registerAnimation(Minecraft game)`
`static void` | `ModLoader.registerKey(BaseMod mod, KeyBinding keyHandler, boolean allowRepeat)`
`static void` | `ModLoader.registerTileEntity(Class<? extends TileEntity> tileEntityClass, String id, TileEntitySpecialRenderer renderer)`
`static boolean` | `ModLoader.renderBlockIsItemFull3D(int modelID)` Deprecated.
`void` | `BaseMod.renderInvBlock(RenderBlocks renderer, Block block, int metadata, int modelID)`
`static void` | `ModLoader.renderInvBlock(RenderBlocks renderer, Block block, int metadata, int modelID)` Deprecated.
`boolean` | `BaseMod.renderWorldBlock(RenderBlocks renderer, IBlockAccess world, int x, int y, int z, Block block, int modelID)`
`static boolean` | `ModLoader.renderWorldBlock(RenderBlocks renderer, IBlockAccess world, int x, int y, int z, Block block, int modelID)` Deprecated.
`static void` | `ModLoader.serverLogin(NetClientHandler handler, Packet1Login loginPacket)` Deprecated.
`Entity` | `BaseMod.spawnEntity(int entityId, World world, double scaledX, double scaledY, double scaledZ)` Spawn the entity of the supplied type, if it is your mod's

Uses of SideOnly in net.minecraft.stats

Classes in net.minecraft.stats with annotations of type SideOnly
`interface` | `IStatStringFormat`
`class` | `StatFileWriter`
`class` | `StatsSyncher`

Methods in net.minecraft.stats with annotations of type SideOnly
`String` | `IStatType.format(int var1)`
`String` | `StatBase.func_75968_a(int par1)`
`String` | `Achievement.getDescription()`
`int` | `StatCrafting.getItemID()`
`String` | `StatBase.getName()`
`static StatBase` | `StatList.getOneShotStat(int par0)`
`boolean` | `Achievement.getSpecial()`
`boolean` | `StatBase.isAchievement()`
`boolean` | `Achievement.isAchievement()`
`Achievement` | `Achievement.setStatStringFormatter(IStatStringFormat par1IStatStringFormat)`

Uses of SideOnly in net.minecraft.tileentity

Methods in net.minecraft.tileentity with annotations of type SideOnly
`double` | `TileEntity.func_82115_m()`
`double` | `TileEntityBeacon.func_82115_m()`
`int` | `TileEntitySkull.func_82119_b()`
`float` | `TileEntityBeacon.func_82125_v_()`
`int` | `TileEntityFurnace.getBurnTimeRemainingScaled(int par1)`
`String` | `TileEntityCommandBlock.getCommand()`
`int` | `TileEntityFurnace.getCookProgressScaled(int par1)`
`double` | `TileEntity.getDistanceFrom(double par1, double par3, double par5)`
`Entity` | `TileEntityMobSpawner.getMobEntity()`
`float` | `TileEntityPiston.getOffsetX(float par1)`
`float` | `TileEntityPiston.getOffsetY(float par1)`
`float` | `TileEntityPiston.getOffsetZ(float par1)`
`World` | `TileEntity.getWorldObj()`
`void` | `TileEntityBrewingStand.setBrewTime(int par1)`
`void` | `TileEntitySign.setEditable(boolean par1)`
`void` | `TileEntityBeacon.setLevels(int par1)`
`boolean` | `TileEntityPiston.shouldRenderHead()`

Uses of SideOnly in net.minecraft.util

Classes in net.minecraft.util with annotations of type SideOnly
`class` | `EnchantmentNameParts`
`class` | `EnumOS`
`interface` | `IDownloadSuccess`
`class` | `MD5String`
`class` | `MinecraftError`
`class` | `MouseFilter`
`class` | `MouseHelper`
`class` | `MovementInput`
`class` | `MovementInputFromOptions`
`class` | `ScreenShotHelper`
`class` | `Session`
`class` | `ThreadDownloadResources`
`class` | `Timer`

Methods in net.minecraft.util with annotations of type SideOnly
`static int` | `MathHelper.bucketInt(int par0, int par1)`
`static float` | `MathHelper.clamp_float(float par0, float par1, float par2)`
`void` | `Vec3Pool.clearAndFreeCache()`
`void` | `AABBPool.clearPool()`
`Vec3` | `Vec3.crossProduct(Vec3 par1Vec3)`
`static void` | `HttpUtil.downloadTexturePack(File par0File, String par1Str, IDownloadSuccess par2IDownloadSuccess, Map par3Map, int par4, IProgressUpdate par5IProgressUpdate)`
`static SecretKey` | `CryptManager.func_75890_a()`
`static byte[]` | `CryptManager.func_75894_a(Key par0Key, byte[] par1ArrayOfByte)`
`static int` | `HttpUtil.func_76181_a()`
`static String[]` | `HttpUtil.func_82718_a(String par0Str, String par1Str)`
`Set` | `IntHashMap.getKeySet()`
`int` | `FoodStats.getPrevFoodLevel()`
`static boolean` | `StringTranslate.isBidirectional(String par0Str)`
`boolean` | `StringTranslate.isUnicode()`
`void` | `IProgressUpdate.onNoMoreProgress()`
`void` | `IProgressUpdate.resetProgressAndMessage(String var1)`
`void` | `Vec3.rotateAroundZ(float par1)`
`void` | `FoodStats.setFoodLevel(int par1)`
`void` | `FoodStats.setFoodSaturationLevel(float par1)`
`static boolean` | `MathHelper.stringNullOrLengthZero(String par0Str)`
`Vec3` | `Vec3.subtract(Vec3 par1Vec3)`
`static String` | `StringUtils.ticksToElapsedTime(int par0)`
`static int` | `MathHelper.truncateDoubleToInt(double par0)`

Uses of SideOnly in net.minecraft.village

Methods in net.minecraft.village with annotations of type SideOnly
`void` | `MerchantRecipe.func_82785_h()`
`static MerchantRecipeList` | `MerchantRecipeList.readRecipiesFromStream(DataInputStream par0DataInputStream)`

Uses of SideOnly in net.minecraft.world

Classes in net.minecraft.world with annotations of type SideOnly
`class` | `ColorizerFoliage`
`class` | `ColorizerGrass`
`class` | `ColorizerWater`

Methods in net.minecraft.world with annotations of type SideOnly
`float[]` | `WorldProvider.calcSunriseSunsetColors(float par1, float par2)`
`float[]` | `WorldProviderEnd.calcSunriseSunsetColors(float par1, float par2)`
`boolean` | `IBlockAccess.doesBlockHaveSolidTopSurface(int var1, int var2, int var3)`
`boolean` | `ChunkCache.doesBlockHaveSolidTopSurface(int par1, int par2, int par3)`
`boolean` | `WorldProviderHell.doesXZShowFog(int par1, int par2)`
`boolean` | `WorldProvider.doesXZShowFog(int par1, int par2)`
`boolean` | `WorldProviderEnd.doesXZShowFog(int par1, int par2)`
`Vec3` | `WorldProvider.drawClouds(float partialTicks)`
`Vec3` | `World.drawClouds(float par1)`
`Vec3` | `World.drawCloudsBody(float par1)`
`WorldSettings` | `WorldSettings.enableCommands()`
`boolean` | `IBlockAccess.extendedLevelsInChunkCache()`
`boolean` | `World.extendedLevelsInChunkCache()`
`boolean` | `ChunkCache.extendedLevelsInChunkCache()`
`float` | `World.func_72971_b(float par1)`
`void` | `World.func_82738_a(long par1)`
`void` | `World.func_92088_a(double par1, double par3, double par5, double par7, double par9, double par11, NBTTagCompound par13NBTTagCompound)`
`BiomeGenBase` | `IBlockAccess.getBiomeGenForCoords(int var1, int var2)`
`BiomeGenBase` | `ChunkCache.getBiomeGenForCoords(int par1, int par2)`
`float` | `IBlockAccess.getBrightness(int var1, int var2, int var3, int var4)`
`float` | `World.getBrightness(int par1, int par2, int par3, int par4)`
`float` | `ChunkCache.getBrightness(int par1, int par2, int par3, int par4)`
`static EnumGameType` | `EnumGameType.getByName(String par0Str)`
`boolean` | `WorldType.getCanBeCreated()`
`float` | `World.getCelestialAngleRadians(float par1)`
`float` | `WorldProvider.getCloudHeight()`
`float` | `WorldProviderEnd.getCloudHeight()`
`IRenderHandler` | `WorldProvider.getCloudRenderer()`
`String` | `World.getDebugLoadedEntities()`
`Vec3` | `World.getFogColor(float par1)`
`Vec3` | `WorldProviderHell.getFogColor(float par1, float par2)`
`Vec3` | `WorldProvider.getFogColor(float par1, float par2)`
`Vec3` | `WorldProviderEnd.getFogColor(float par1, float par2)`
`int` | `IBlockAccess.getHeight()`
`int` | `ChunkCache.getHeight()`
`double` | `World.getHorizon()`
`float` | `IBlockAccess.getLightBrightness(int var1, int var2, int var3)`
`float` | `ChunkCache.getLightBrightness(int par1, int par2, int par3)`
`int` | `IBlockAccess.getLightBrightnessForSkyBlocks(int var1, int var2, int var3, int var4)`
`int` | `World.getLightBrightnessForSkyBlocks(int par1, int par2, int par3, int par4)`
`int` | `ChunkCache.getLightBrightnessForSkyBlocks(int par1, int par2, int par3, int par4)`
`int` | `ChunkCache.getLightValue(int par1, int par2, int par3)`
`int` | `ChunkCache.getLightValueExt(int par1, int par2, int par3, boolean par4)`
`List` | `World.getLoadedEntityList()`
`int` | `World.getMoonPhase(float par1)`
`int` | `WorldProvider.getMoonPhase(long par1, float par3)`
`String` | `World.getProviderName()`
`int` | `World.getSkyBlockTypeBrightness(EnumSkyBlock par1EnumSkyBlock, int par2, int par3, int par4)`
`int` | `ChunkCache.getSkyBlockTypeBrightness(EnumSkyBlock par1EnumSkyBlock, int par2, int par3, int par4)`
`Vec3` | `WorldProvider.getSkyColor(Entity cameraEntity, float partialTicks)`
`Vec3` | `World.getSkyColor(Entity par1Entity, float par2)`
`Vec3` | `World.getSkyColorBody(Entity par1Entity, float par2)`
`IRenderHandler` | `WorldProvider.getSkyRenderer()`
`int` | `ChunkCache.getSpecialBlockBrightness(EnumSkyBlock par1EnumSkyBlock, int par2, int par3, int par4)`
`float` | `WorldProvider.getStarBrightness(float par1)`
`float` | `World.getStarBrightness(float par1)`
`float` | `World.getStarBrightnessBody(float par1)`
`String` | `WorldType.getTranslateName()`
`double` | `WorldProvider.getVoidFogYFactor()`
`boolean` | `WorldProvider.getWorldHasVoidParticles()`
`boolean` | `IBlockAccess.isAirBlock(int var1, int var2, int var3)`
`boolean` | `ChunkCache.isAirBlock(int par1, int par2, int par3)`
`boolean` | `IBlockAccess.isBlockOpaqueCube(int var1, int var2, int var3)`
`boolean` | `ChunkCache.isBlockOpaqueCube(int par1, int par2, int par3)`
`boolean` | `WorldProvider.isSkyColored()`
`boolean` | `WorldProviderEnd.isSkyColored()`
`boolean` | `EnumGameType.isSurvivalOrAdventure()`
`void` | `World.joinEntityInSurroundings(Entity par1Entity)`
`void` | `World.removeWorldAccess(IWorldAccess par1IWorldAccess)`
`void` | `World.sendQuittingDisconnectingPacket()`
`void` | `WorldProvider.setCloudRenderer(IRenderHandler renderer)`
`void` | `World.setRainStrength(float par1)`
`void` | `WorldProvider.setSkyRenderer(IRenderHandler skyRenderer)`
`void` | `WorldServer.setSpawnLocation()`
`void` | `World.setSpawnLocation()`
`void` | `World.setSpawnLocation(int par1, int par2, int par3)`

Constructors in net.minecraft.world with annotations of type SideOnly
`World(ISaveHandler par1ISaveHandler, String par2Str, WorldProvider par3WorldProvider, WorldSettings par4WorldSettings, Profiler par5Profiler)`

Uses of SideOnly in net.minecraft.world.biome

Methods in net.minecraft.world.biome with annotations of type SideOnly
`int` | `BiomeGenBase.getBiomeFoliageColor()`
`int` | `BiomeGenSwamp.getBiomeFoliageColor()`
`int` | `BiomeGenBase.getBiomeGrassColor()`
`int` | `BiomeGenSwamp.getBiomeGrassColor()`
`float` | `BiomeGenBase.getFloatRainfall()`
`int` | `BiomeGenBase.getModdedBiomeFoliageColor(int original)`
`int` | `BiomeGenBase.getModdedBiomeGrassColor(int original)`
`int` | `BiomeGenBase.getSkyColorByTemp(float par1)`
`int` | `BiomeGenEnd.getSkyColorByTemp(float par1)`
`float` | `WorldChunkManager.getTemperatureAtHeight(float par1, int par2)`
`int` | `BiomeGenBase.getWaterColorMultiplier()`

Uses of SideOnly in net.minecraft.world.chunk

Methods in net.minecraft.world.chunk with annotations of type SideOnly
`void` | `Chunk.fillChunk(byte[] par1ArrayOfByte, int par2, int par3, boolean par4)`
`void` | `EmptyChunk.generateHeightMap()`
`void` | `Chunk.generateHeightMap()`

Uses of SideOnly in net.minecraft.world.chunk.storage

Methods in net.minecraft.world.chunk.storage with annotations of type SideOnly
`void` | `ExtendedBlockStorage.clearMSBArray()`
`NibbleArray` | `ExtendedBlockStorage.createBlockMSBArray()`
`List` | `AnvilSaveConverter.getSaveList()`

Uses of SideOnly in net.minecraft.world.storage

Classes in net.minecraft.world.storage with annotations of type SideOnly
`class` | `SaveFormatComparator`
`class` | `SaveHandlerMP`

Methods in net.minecraft.world.storage with annotations of type SideOnly
`boolean` | `ISaveFormat.canLoadWorld(String var1)`
`boolean` | `SaveFormatOld.canLoadWorld(String par1Str)`
`long` | `DerivedWorldInfo.getLastTimePlayed()`
`long` | `WorldInfo.getLastTimePlayed()`
`List` | `ISaveFormat.getSaveList()`
`List` | `SaveFormatOld.getSaveList()`
`long` | `DerivedWorldInfo.getSizeOnDisk()`
`long` | `WorldInfo.getSizeOnDisk()`
`WorldInfo` | `ISaveFormat.getWorldInfo(String var1)`
`void` | `ISaveFormat.renameWorld(String var1, String var2)`
`void` | `SaveFormatOld.renameWorld(String par1Str, String par2Str)`
`void` | `DerivedWorldInfo.setSpawnX(int par1)`
`void` | `WorldInfo.setSpawnX(int par1)`
`void` | `DerivedWorldInfo.setSpawnY(int par1)`
`void` | `WorldInfo.setSpawnY(int par1)`
`void` | `DerivedWorldInfo.setSpawnZ(int par1)`
`void` | `WorldInfo.setSpawnZ(int par1)`
`void` | `MapData.updateMPMapData(byte[] par1ArrayOfByte)`

Uses of SideOnly in net.minecraftforge.client

Methods in net.minecraftforge.client with annotations of type SideOnly
`abstract void` | `IRenderHandler.render(float partialTicks, WorldClient world, Minecraft mc)`

Uses of SideOnly in net.minecraftforge.event.terraingen

Classes in net.minecraftforge.event.terraingen with annotations of type SideOnly
`static class` | `BiomeEvent.BiomeColor`
`static class` | `BiomeEvent.GetFoliageColor` This event is fired when a biome is queried for its grass color.
`static class` | `BiomeEvent.GetGrassColor` This event is fired when a biome is queried for its grass color.
`static class` | `BiomeEvent.GetWaterColor` This event is fired when a biome is queried for its water color.

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