    001    package net.minecraft.world.gen.layer;
    002
    003    import net.minecraft.world.biome.BiomeGenBase;
    004
    005    public class GenLayerAddSnow extends GenLayer
    006    {
    007        public GenLayerAddSnow(long par1, GenLayer par3GenLayer)
    008        {
    009            super(par1);
    010            this.parent = par3GenLayer;
    011        }
    012
    013        /**
    014         * Returns a list of integer values generated by this layer. These may be interpreted as temperatures, rainfall
    015         * amounts, or biomeList[] indices based on the particular GenLayer subclass.
    016         */
    017        public int[] getInts(int par1, int par2, int par3, int par4)
    018        {
    019            int var5 = par1 - 1;
    020            int var6 = par2 - 1;
    021            int var7 = par3 + 2;
    022            int var8 = par4 + 2;
    023            int[] var9 = this.parent.getInts(var5, var6, var7, var8);
    024            int[] var10 = IntCache.getIntCache(par3 * par4);
    025
    026            for (int var11 = 0; var11 < par4; ++var11)
    027            {
    028                for (int var12 = 0; var12 < par3; ++var12)
    029                {
    030                    int var13 = var9[var12 + 1 + (var11 + 1) * var7];
    031                    this.initChunkSeed((long)(var12 + par1), (long)(var11 + par2));
    032
    033                    if (var13 == 0)
    034                    {
    035                        var10[var12 + var11 * par3] = 0;
    036                    }
    037                    else
    038                    {
    039                        int var14 = this.nextInt(5);
    040
    041                        if (var14 == 0)
    042                        {
    043                            var14 = BiomeGenBase.icePlains.biomeID;
    044                        }
    045                        else
    046                        {
    047                            var14 = 1;
    048                        }
    049
    050                        var10[var12 + var11 * par3] = var14;
    051                    }
    052                }
    053            }
    054
    055            return var10;
    056        }
    057    }