    001    /*
    002     * The FML Forge Mod Loader suite. Copyright (C) 2012 cpw
    003     *
    004     * This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free
    005     * Software Foundation; either version 2.1 of the License, or any later version.
    006     *
    007     * This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
    008     * A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    009     *
    010     * You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51
    011     * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
    012     */
    013    package cpw.mods.fml.server;
    014
    015    import java.util.List;
    016
    017    import com.google.common.collect.ImmutableList;
    018    import com.google.common.collect.MapDifference;
    019
    020    import net.minecraft.entity.Entity;
    021    import net.minecraft.network.INetworkManager;
    022    import net.minecraft.network.packet.NetHandler;
    023    import net.minecraft.network.packet.Packet;
    024    import net.minecraft.network.packet.Packet131MapData;
    025    import net.minecraft.server.MinecraftServer;
    026    import net.minecraft.world.World;
    027    import cpw.mods.fml.common.FMLCommonHandler;
    028    import cpw.mods.fml.common.IFMLSidedHandler;
    029    import cpw.mods.fml.common.Loader;
    030    import cpw.mods.fml.common.ObfuscationReflectionHelper;
    031    import cpw.mods.fml.common.Side;
    032    import cpw.mods.fml.common.network.EntitySpawnAdjustmentPacket;
    033    import cpw.mods.fml.common.network.EntitySpawnPacket;
    034    import cpw.mods.fml.common.network.ModMissingPacket;
    035    import cpw.mods.fml.common.registry.EntityRegistry.EntityRegistration;
    036    import cpw.mods.fml.common.registry.GameData;
    037    import cpw.mods.fml.common.registry.GameRegistry;
    038    import cpw.mods.fml.common.registry.ItemData;
    039    import cpw.mods.fml.common.registry.LanguageRegistry;
    040
    041    /**
    042     * Handles primary communication from hooked code into the system
    043     *
    044     * The FML entry point is {@link #beginServerLoading(MinecraftServer)} called from
    045     * {@link net.minecraft.shared.DedicatedServer}
    046     *
    047     * Obfuscated code should focus on this class and other members of the "server"
    048     * (or "client") code
    049     *
    050     * The actual mod loading is handled at arms length by {@link Loader}
    051     *
    052     * It is expected that a similar class will exist for each target environment:
    053     * Bukkit and Client side.
    054     *
    055     * It should not be directly modified.
    056     *
    057     * @author cpw
    058     *
    059     */
    060    public class FMLServerHandler implements IFMLSidedHandler
    061    {
    062        /**
    063         * The singleton
    064         */
    065        private static final FMLServerHandler INSTANCE = new FMLServerHandler();
    066
    067        /**
    068         * A reference to the server itself
    069         */
    070        private MinecraftServer server;
    071
    072        private FMLServerHandler()
    073        {
    074            FMLCommonHandler.instance().beginLoading(this);
    075        }
    076        /**
    077         * Called to start the whole game off from
    078         * {@link MinecraftServer#startServer}
    079         *
    080         * @param minecraftServer
    081         */
    082        public void beginServerLoading(MinecraftServer minecraftServer)
    083        {
    084            server = minecraftServer;
    085            ObfuscationReflectionHelper.detectObfuscation(World.class);
    086            Loader.instance().loadMods();
    087        }
    088
    089        /**
    090         * Called a bit later on during server initialization to finish loading mods
    091         */
    092        public void finishServerLoading()
    093        {
    094            Loader.instance().initializeMods();
    095            LanguageRegistry.reloadLanguageTable();
    096            GameData.initializeServerGate(1);
    097        }
    098
    099        @Override
    100        public void haltGame(String message, Throwable exception)
    101        {
    102            throw new RuntimeException(message, exception);
    103        }
    104
    105        /**
    106         * Get the server instance
    107         */
    108        public MinecraftServer getServer()
    109        {
    110            return server;
    111        }
    112
    113        /**
    114         * @return the instance
    115         */
    116        public static FMLServerHandler instance()
    117        {
    118            return INSTANCE;
    119        }
    120
    121        /* (non-Javadoc)
    122         * @see cpw.mods.fml.common.IFMLSidedHandler#getAdditionalBrandingInformation()
    123         */
    124        @Override
    125        public List<String> getAdditionalBrandingInformation()
    126        {
    127            return ImmutableList.<String>of();
    128        }
    129
    130        /* (non-Javadoc)
    131         * @see cpw.mods.fml.common.IFMLSidedHandler#getSide()
    132         */
    133        @Override
    134        public Side getSide()
    135        {
    136            return Side.SERVER;
    137        }
    138
    139        @Override
    140        public void showGuiScreen(Object clientGuiElement)
    141        {
    142
    143        }
    144
    145        @Override
    146        public Entity spawnEntityIntoClientWorld(EntityRegistration er, EntitySpawnPacket packet)
    147        {
    148            // NOOP
    149            return null;
    150        }
    151
    152        @Override
    153        public void adjustEntityLocationOnClient(EntitySpawnAdjustmentPacket entitySpawnAdjustmentPacket)
    154        {
    155            // NOOP
    156        }
    157        @Override
    158        public void sendPacket(Packet packet)
    159        {
    160            throw new RuntimeException("You cannot send a bare packet without a target on the server!");
    161        }
    162        @Override
    163        public void displayMissingMods(ModMissingPacket modMissingPacket)
    164        {
    165            // NOOP on server
    166        }
    167        @Override
    168        public void handleTinyPacket(NetHandler handler, Packet131MapData mapData)
    169        {
    170            // NOOP on server
    171        }
    172        @Override
    173        public void setClientCompatibilityLevel(byte compatibilityLevel)
    174        {
    175            // NOOP on server
    176        }
    177        @Override
    178        public byte getClientCompatibilityLevel()
    179        {
    180            return 0;
    181        }
    182
    183        @Override
    184        public boolean shouldServerShouldBeKilledQuietly()
    185        {
    186            return false;
    187        }
    188        @Override
    189        public void disconnectIDMismatch(MapDifference<Integer, ItemData> s, NetHandler handler, INetworkManager mgr)
    190        {
    191
    192        }
    193    }