    001    package net.minecraft.block;
    002
    003    import cpw.mods.fml.common.Side;
    004    import cpw.mods.fml.common.asm.SideOnly;
    005    import java.util.Random;
    006    import net.minecraft.block.material.Material;
    007    import net.minecraft.world.World;
    008
    009    public class BlockMushroomCap extends Block
    010    {
    011        /** The mushroom type. 0 for brown, 1 for red. */
    012        private int mushroomType;
    013
    014        public BlockMushroomCap(int par1, Material par2Material, int par3, int par4)
    015        {
    016            super(par1, par3, par2Material);
    017            this.mushroomType = par4;
    018        }
    019
    020        /**
    021         * From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
    022         */
    023        public int getBlockTextureFromSideAndMetadata(int par1, int par2)
    024        {
    025            return par2 == 10 && par1 > 1 ? this.blockIndexInTexture - 1 : (par2 >= 1 && par2 <= 9 && par1 == 1 ? this.blockIndexInTexture - 16 - this.mushroomType : (par2 >= 1 && par2 <= 3 && par1 == 2 ? this.blockIndexInTexture - 16 - this.mushroomType : (par2 >= 7 && par2 <= 9 && par1 == 3 ? this.blockIndexInTexture - 16 - this.mushroomType : ((par2 == 1 || par2 == 4 || par2 == 7) && par1 == 4 ? this.blockIndexInTexture - 16 - this.mushroomType : ((par2 == 3 || par2 == 6 || par2 == 9) && par1 == 5 ? this.blockIndexInTexture - 16 - this.mushroomType : (par2 == 14 ? this.blockIndexInTexture - 16 - this.mushroomType : (par2 == 15 ? this.blockIndexInTexture - 1 : this.blockIndexInTexture)))))));
    026        }
    027
    028        /**
    029         * Returns the quantity of items to drop on block destruction.
    030         */
    031        public int quantityDropped(Random par1Random)
    032        {
    033            int var2 = par1Random.nextInt(10) - 7;
    034
    035            if (var2 < 0)
    036            {
    037                var2 = 0;
    038            }
    039
    040            return var2;
    041        }
    042
    043        /**
    044         * Returns the ID of the items to drop on destruction.
    045         */
    046        public int idDropped(int par1, Random par2Random, int par3)
    047        {
    048            return Block.mushroomBrown.blockID + this.mushroomType;
    049        }
    050
    051        @SideOnly(Side.CLIENT)
    052
    053        /**
    054         * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
    055         */
    056        public int idPicked(World par1World, int par2, int par3, int par4)
    057        {
    058            return Block.mushroomBrown.blockID + this.mushroomType;
    059        }
    060    }