    001    package net.minecraft.client.gui.inventory;
    002
    003    import cpw.mods.fml.common.Side;
    004    import cpw.mods.fml.common.asm.SideOnly;
    005    import net.minecraft.entity.player.InventoryPlayer;
    006    import net.minecraft.inventory.ContainerBrewingStand;
    007    import net.minecraft.tileentity.TileEntityBrewingStand;
    008    import net.minecraft.util.StatCollector;
    009    import org.lwjgl.opengl.GL11;
    010
    011    @SideOnly(Side.CLIENT)
    012    public class GuiBrewingStand extends GuiContainer
    013    {
    014        private TileEntityBrewingStand brewingStand;
    015
    016        public GuiBrewingStand(InventoryPlayer par1InventoryPlayer, TileEntityBrewingStand par2TileEntityBrewingStand)
    017        {
    018            super(new ContainerBrewingStand(par1InventoryPlayer, par2TileEntityBrewingStand));
    019            this.brewingStand = par2TileEntityBrewingStand;
    020        }
    021
    022        /**
    023         * Draw the foreground layer for the GuiContainer (everything in front of the items)
    024         */
    025        protected void drawGuiContainerForegroundLayer(int par1, int par2)
    026        {
    027            this.fontRenderer.drawString(StatCollector.translateToLocal("container.brewing"), 56, 6, 4210752);
    028            this.fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
    029        }
    030
    031        /**
    032         * Draw the background layer for the GuiContainer (everything behind the items)
    033         */
    034        protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
    035        {
    036            int var4 = this.mc.renderEngine.getTexture("/gui/alchemy.png");
    037            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    038            this.mc.renderEngine.bindTexture(var4);
    039            int var5 = (this.width - this.xSize) / 2;
    040            int var6 = (this.height - this.ySize) / 2;
    041            this.drawTexturedModalRect(var5, var6, 0, 0, this.xSize, this.ySize);
    042            int var7 = this.brewingStand.getBrewTime();
    043
    044            if (var7 > 0)
    045            {
    046                int var8 = (int)(28.0F * (1.0F - (float)var7 / 400.0F));
    047
    048                if (var8 > 0)
    049                {
    050                    this.drawTexturedModalRect(var5 + 97, var6 + 16, 176, 0, 9, var8);
    051                }
    052
    053                int var9 = var7 / 2 % 7;
    054
    055                switch (var9)
    056                {
    057                    case 0:
    058                        var8 = 29;
    059                        break;
    060                    case 1:
    061                        var8 = 24;
    062                        break;
    063                    case 2:
    064                        var8 = 20;
    065                        break;
    066                    case 3:
    067                        var8 = 16;
    068                        break;
    069                    case 4:
    070                        var8 = 11;
    071                        break;
    072                    case 5:
    073                        var8 = 6;
    074                        break;
    075                    case 6:
    076                        var8 = 0;
    077                }
    078
    079                if (var8 > 0)
    080                {
    081                    this.drawTexturedModalRect(var5 + 65, var6 + 14 + 29 - var8, 185, 29 - var8, 12, var8);
    082                }
    083            }
    084        }
    085    }