    001    package net.minecraft.util;
    002
    003    import cpw.mods.fml.common.Side;
    004    import cpw.mods.fml.common.asm.SideOnly;
    005
    006    @SideOnly(Side.CLIENT)
    007    public class MovementInput
    008    {
    009        /**
    010         * The speed at which the player is strafing. Postive numbers to the left and negative to the right.
    011         */
    012        public float moveStrafe = 0.0F;
    013
    014        /**
    015         * The speed at which the player is moving forward. Negative numbers will move backwards.
    016         */
    017        public float moveForward = 0.0F;
    018        public boolean jump = false;
    019        public boolean sneak = false;
    020
    021        public void updatePlayerMoveState() {}
    022    }