    001    package net.minecraft.client.particle;
    002
    003    import cpw.mods.fml.common.Side;
    004    import cpw.mods.fml.common.asm.SideOnly;
    005    import net.minecraft.client.renderer.Tessellator;
    006    import net.minecraft.world.World;
    007
    008    @SideOnly(Side.CLIENT)
    009    public class EntityCritFX extends EntityFX
    010    {
    011        float field_70561_a;
    012
    013        public EntityCritFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12)
    014        {
    015            this(par1World, par2, par4, par6, par8, par10, par12, 1.0F);
    016        }
    017
    018        public EntityCritFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12, float par14)
    019        {
    020            super(par1World, par2, par4, par6, 0.0D, 0.0D, 0.0D);
    021            this.motionX *= 0.10000000149011612D;
    022            this.motionY *= 0.10000000149011612D;
    023            this.motionZ *= 0.10000000149011612D;
    024            this.motionX += par8 * 0.4D;
    025            this.motionY += par10 * 0.4D;
    026            this.motionZ += par12 * 0.4D;
    027            this.particleRed = this.particleGreen = this.particleBlue = (float)(Math.random() * 0.30000001192092896D + 0.6000000238418579D);
    028            this.particleScale *= 0.75F;
    029            this.particleScale *= par14;
    030            this.field_70561_a = this.particleScale;
    031            this.particleMaxAge = (int)(6.0D / (Math.random() * 0.8D + 0.6D));
    032            this.particleMaxAge = (int)((float)this.particleMaxAge * par14);
    033            this.noClip = false;
    034            this.setParticleTextureIndex(65);
    035            this.onUpdate();
    036        }
    037
    038        public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
    039        {
    040            float var8 = ((float)this.particleAge + par2) / (float)this.particleMaxAge * 32.0F;
    041
    042            if (var8 < 0.0F)
    043            {
    044                var8 = 0.0F;
    045            }
    046
    047            if (var8 > 1.0F)
    048            {
    049                var8 = 1.0F;
    050            }
    051
    052            this.particleScale = this.field_70561_a * var8;
    053            super.renderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
    054        }
    055
    056        /**
    057         * Called to update the entity's position/logic.
    058         */
    059        public void onUpdate()
    060        {
    061            this.prevPosX = this.posX;
    062            this.prevPosY = this.posY;
    063            this.prevPosZ = this.posZ;
    064
    065            if (this.particleAge++ >= this.particleMaxAge)
    066            {
    067                this.setDead();
    068            }
    069
    070            this.moveEntity(this.motionX, this.motionY, this.motionZ);
    071            this.particleGreen = (float)((double)this.particleGreen * 0.96D);
    072            this.particleBlue = (float)((double)this.particleBlue * 0.9D);
    073            this.motionX *= 0.699999988079071D;
    074            this.motionY *= 0.699999988079071D;
    075            this.motionZ *= 0.699999988079071D;
    076            this.motionY -= 0.019999999552965164D;
    077
    078            if (this.onGround)
    079            {
    080                this.motionX *= 0.699999988079071D;
    081                this.motionZ *= 0.699999988079071D;
    082            }
    083        }
    084    }