    001    package net.minecraft.block;
    002
    003    import cpw.mods.fml.common.Side;
    004    import cpw.mods.fml.common.asm.SideOnly;
    005    import java.util.List;
    006    import java.util.Random;
    007    import net.minecraft.block.material.Material;
    008    import net.minecraft.entity.Entity;
    009    import net.minecraft.entity.item.EntityItem;
    010    import net.minecraft.entity.player.EntityPlayer;
    011    import net.minecraft.item.Item;
    012    import net.minecraft.item.ItemStack;
    013    import net.minecraft.tileentity.TileEntity;
    014    import net.minecraft.tileentity.TileEntityBrewingStand;
    015    import net.minecraft.util.AxisAlignedBB;
    016    import net.minecraft.world.World;
    017
    018    public class BlockBrewingStand extends BlockContainer
    019    {
    020        private Random rand = new Random();
    021
    022        public BlockBrewingStand(int par1)
    023        {
    024            super(par1, Material.iron);
    025            this.blockIndexInTexture = 157;
    026        }
    027
    028        /**
    029         * Is this block (a) opaque and (b) a full 1m cube?  This determines whether or not to render the shared face of two
    030         * adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
    031         */
    032        public boolean isOpaqueCube()
    033        {
    034            return false;
    035        }
    036
    037        /**
    038         * The type of render function that is called for this block
    039         */
    040        public int getRenderType()
    041        {
    042            return 25;
    043        }
    044
    045        /**
    046         * Returns a new instance of a block's tile entity class. Called on placing the block.
    047         */
    048        public TileEntity createNewTileEntity(World par1World)
    049        {
    050            return new TileEntityBrewingStand();
    051        }
    052
    053        /**
    054         * If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
    055         */
    056        public boolean renderAsNormalBlock()
    057        {
    058            return false;
    059        }
    060
    061        /**
    062         * if the specified block is in the given AABB, add its collision bounding box to the given list
    063         */
    064        public void addCollidingBlockToList(World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity)
    065        {
    066            this.setBlockBounds(0.4375F, 0.0F, 0.4375F, 0.5625F, 0.875F, 0.5625F);
    067            super.addCollidingBlockToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
    068            this.setBlockBoundsForItemRender();
    069            super.addCollidingBlockToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
    070        }
    071
    072        /**
    073         * Sets the block's bounds for rendering it as an item
    074         */
    075        public void setBlockBoundsForItemRender()
    076        {
    077            this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.125F, 1.0F);
    078        }
    079
    080        /**
    081         * Called upon block activation (right click on the block.)
    082         */
    083        public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
    084        {
    085            if (par1World.isRemote)
    086            {
    087                return true;
    088            }
    089            else
    090            {
    091                TileEntityBrewingStand var10 = (TileEntityBrewingStand)par1World.getBlockTileEntity(par2, par3, par4);
    092
    093                if (var10 != null)
    094                {
    095                    par5EntityPlayer.displayGUIBrewingStand(var10);
    096                }
    097
    098                return true;
    099            }
    100        }
    101
    102        @SideOnly(Side.CLIENT)
    103
    104        /**
    105         * A randomly called display update to be able to add particles or other items for display
    106         */
    107        public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
    108        {
    109            double var6 = (double)((float)par2 + 0.4F + par5Random.nextFloat() * 0.2F);
    110            double var8 = (double)((float)par3 + 0.7F + par5Random.nextFloat() * 0.3F);
    111            double var10 = (double)((float)par4 + 0.4F + par5Random.nextFloat() * 0.2F);
    112            par1World.spawnParticle("smoke", var6, var8, var10, 0.0D, 0.0D, 0.0D);
    113        }
    114
    115        /**
    116         * ejects contained items into the world, and notifies neighbours of an update, as appropriate
    117         */
    118        public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6)
    119        {
    120            TileEntity var7 = par1World.getBlockTileEntity(par2, par3, par4);
    121
    122            if (var7 instanceof TileEntityBrewingStand)
    123            {
    124                TileEntityBrewingStand var8 = (TileEntityBrewingStand)var7;
    125
    126                for (int var9 = 0; var9 < var8.getSizeInventory(); ++var9)
    127                {
    128                    ItemStack var10 = var8.getStackInSlot(var9);
    129
    130                    if (var10 != null)
    131                    {
    132                        float var11 = this.rand.nextFloat() * 0.8F + 0.1F;
    133                        float var12 = this.rand.nextFloat() * 0.8F + 0.1F;
    134                        float var13 = this.rand.nextFloat() * 0.8F + 0.1F;
    135
    136                        while (var10.stackSize > 0)
    137                        {
    138                            int var14 = this.rand.nextInt(21) + 10;
    139
    140                            if (var14 > var10.stackSize)
    141                            {
    142                                var14 = var10.stackSize;
    143                            }
    144
    145                            var10.stackSize -= var14;
    146                            EntityItem var15 = new EntityItem(par1World, (double)((float)par2 + var11), (double)((float)par3 + var12), (double)((float)par4 + var13), new ItemStack(var10.itemID, var14, var10.getItemDamage()));
    147                            float var16 = 0.05F;
    148                            var15.motionX = (double)((float)this.rand.nextGaussian() * var16);
    149                            var15.motionY = (double)((float)this.rand.nextGaussian() * var16 + 0.2F);
    150                            var15.motionZ = (double)((float)this.rand.nextGaussian() * var16);
    151                            par1World.spawnEntityInWorld(var15);
    152                        }
    153                    }
    154                }
    155            }
    156
    157            super.breakBlock(par1World, par2, par3, par4, par5, par6);
    158        }
    159
    160        /**
    161         * Returns the ID of the items to drop on destruction.
    162         */
    163        public int idDropped(int par1, Random par2Random, int par3)
    164        {
    165            return Item.brewingStand.shiftedIndex;
    166        }
    167
    168        @SideOnly(Side.CLIENT)
    169
    170        /**
    171         * only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
    172         */
    173        public int idPicked(World par1World, int par2, int par3, int par4)
    174        {
    175            return Item.brewingStand.shiftedIndex;
    176        }
    177    }