    001    package net.minecraft.client.gui;
    002
    003    import cpw.mods.fml.common.Side;
    004    import cpw.mods.fml.common.asm.SideOnly;
    005    import java.util.List;
    006    import net.minecraft.client.Minecraft;
    007    import net.minecraft.client.gui.inventory.GuiContainer;
    008    import net.minecraft.entity.player.InventoryPlayer;
    009    import net.minecraft.inventory.Container;
    010    import net.minecraft.inventory.ContainerRepair;
    011    import net.minecraft.inventory.ICrafting;
    012    import net.minecraft.item.ItemStack;
    013    import net.minecraft.network.packet.Packet250CustomPayload;
    014    import net.minecraft.util.StatCollector;
    015    import net.minecraft.world.World;
    016    import org.lwjgl.input.Keyboard;
    017    import org.lwjgl.opengl.GL11;
    018
    019    @SideOnly(Side.CLIENT)
    020    public class GuiRepair extends GuiContainer implements ICrafting
    021    {
    022        private ContainerRepair field_82327_o;
    023        private GuiTextField field_82326_p;
    024        private InventoryPlayer field_82325_q;
    025
    026        public GuiRepair(InventoryPlayer par1, World par2World, int par3, int par4, int par5)
    027        {
    028            super(new ContainerRepair(par1, par2World, par3, par4, par5, Minecraft.getMinecraft().thePlayer));
    029            this.field_82325_q = par1;
    030            this.field_82327_o = (ContainerRepair)this.inventorySlots;
    031        }
    032
    033        /**
    034         * Adds the buttons (and other controls) to the screen in question.
    035         */
    036        public void initGui()
    037        {
    038            super.initGui();
    039            Keyboard.enableRepeatEvents(true);
    040            int var1 = (this.width - this.xSize) / 2;
    041            int var2 = (this.height - this.ySize) / 2;
    042            this.field_82326_p = new GuiTextField(this.fontRenderer, var1 + 62, var2 + 24, 103, 12);
    043            this.field_82326_p.setTextColor(-1);
    044            this.field_82326_p.func_82266_h(-1);
    045            this.field_82326_p.setEnableBackgroundDrawing(false);
    046            this.field_82326_p.setMaxStringLength(30);
    047            this.inventorySlots.removeCraftingFromCrafters(this);
    048            this.inventorySlots.addCraftingToCrafters(this);
    049        }
    050
    051        /**
    052         * Called when the screen is unloaded. Used to disable keyboard repeat events
    053         */
    054        public void onGuiClosed()
    055        {
    056            super.onGuiClosed();
    057            Keyboard.enableRepeatEvents(false);
    058            this.inventorySlots.removeCraftingFromCrafters(this);
    059        }
    060
    061        /**
    062         * Draw the foreground layer for the GuiContainer (everything in front of the items)
    063         */
    064        protected void drawGuiContainerForegroundLayer(int par1, int par2)
    065        {
    066            GL11.glDisable(GL11.GL_LIGHTING);
    067            this.fontRenderer.drawString(StatCollector.translateToLocal("container.repair"), 60, 6, 4210752);
    068
    069            if (this.field_82327_o.maximumCost > 0)
    070            {
    071                int var3 = 8453920;
    072                boolean var4 = true;
    073                String var5 = StatCollector.translateToLocalFormatted("container.repair.cost", new Object[] {Integer.valueOf(this.field_82327_o.maximumCost)});
    074
    075                if (this.field_82327_o.maximumCost >= 40 && !this.mc.thePlayer.capabilities.isCreativeMode)
    076                {
    077                    var5 = StatCollector.translateToLocal("container.repair.expensive");
    078                    var3 = 16736352;
    079                }
    080                else if (!this.field_82327_o.getSlot(2).getHasStack())
    081                {
    082                    var4 = false;
    083                }
    084                else if (!this.field_82327_o.getSlot(2).canTakeStack(this.field_82325_q.player))
    085                {
    086                    var3 = 16736352;
    087                }
    088
    089                if (var4)
    090                {
    091                    int var6 = -16777216 | (var3 & 16579836) >> 2 | var3 & -16777216;
    092                    int var7 = this.xSize - 8 - this.fontRenderer.getStringWidth(var5);
    093                    byte var8 = 67;
    094
    095                    if (this.fontRenderer.getUnicodeFlag())
    096                    {
    097                        drawRect(var7 - 3, var8 - 2, this.xSize - 7, var8 + 10, -16777216);
    098                        drawRect(var7 - 2, var8 - 1, this.xSize - 8, var8 + 9, -12895429);
    099                    }
    100                    else
    101                    {
    102                        this.fontRenderer.drawString(var5, var7, var8 + 1, var6);
    103                        this.fontRenderer.drawString(var5, var7 + 1, var8, var6);
    104                        this.fontRenderer.drawString(var5, var7 + 1, var8 + 1, var6);
    105                    }
    106
    107                    this.fontRenderer.drawString(var5, var7, var8, var3);
    108                }
    109            }
    110
    111            GL11.glEnable(GL11.GL_LIGHTING);
    112        }
    113
    114        /**
    115         * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
    116         */
    117        protected void keyTyped(char par1, int par2)
    118        {
    119            if (this.field_82326_p.textboxKeyTyped(par1, par2))
    120            {
    121                this.field_82327_o.func_82850_a(this.field_82326_p.getText());
    122                this.mc.thePlayer.sendQueue.addToSendQueue(new Packet250CustomPayload("MC|ItemName", this.field_82326_p.getText().getBytes()));
    123            }
    124            else
    125            {
    126                super.keyTyped(par1, par2);
    127            }
    128        }
    129
    130        /**
    131         * Called when the mouse is clicked.
    132         */
    133        protected void mouseClicked(int par1, int par2, int par3)
    134        {
    135            super.mouseClicked(par1, par2, par3);
    136            this.field_82326_p.mouseClicked(par1, par2, par3);
    137        }
    138
    139        /**
    140         * Draws the screen and all the components in it.
    141         */
    142        public void drawScreen(int par1, int par2, float par3)
    143        {
    144            super.drawScreen(par1, par2, par3);
    145            GL11.glDisable(GL11.GL_LIGHTING);
    146            this.field_82326_p.drawTextBox();
    147        }
    148
    149        /**
    150         * Draw the background layer for the GuiContainer (everything behind the items)
    151         */
    152        protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
    153        {
    154            int var4 = this.mc.renderEngine.getTexture("/gui/repair.png");
    155            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    156            this.mc.renderEngine.bindTexture(var4);
    157            int var5 = (this.width - this.xSize) / 2;
    158            int var6 = (this.height - this.ySize) / 2;
    159            this.drawTexturedModalRect(var5, var6, 0, 0, this.xSize, this.ySize);
    160            this.drawTexturedModalRect(var5 + 59, var6 + 20, 0, this.ySize + (this.field_82327_o.getSlot(0).getHasStack() ? 0 : 16), 110, 16);
    161
    162            if ((this.field_82327_o.getSlot(0).getHasStack() || this.field_82327_o.getSlot(1).getHasStack()) && !this.field_82327_o.getSlot(2).getHasStack())
    163            {
    164                this.drawTexturedModalRect(var5 + 99, var6 + 45, this.xSize, 0, 28, 21);
    165            }
    166        }
    167
    168        public void sendContainerAndContentsToPlayer(Container par1Container, List par2List)
    169        {
    170            this.sendSlotContents(par1Container, 0, par1Container.getSlot(0).getStack());
    171        }
    172
    173        /**
    174         * Sends the contents of an inventory slot to the client-side Container. This doesn't have to match the actual
    175         * contents of that slot. Args: Container, slot number, slot contents
    176         */
    177        public void sendSlotContents(Container par1Container, int par2, ItemStack par3ItemStack)
    178        {
    179            if (par2 == 0)
    180            {
    181                this.field_82326_p.setText(par3ItemStack == null ? "" : par3ItemStack.getDisplayName());
    182                this.field_82326_p.func_82265_c(par3ItemStack != null);
    183
    184                if (par3ItemStack != null)
    185                {
    186                    this.field_82327_o.func_82850_a(this.field_82326_p.getText());
    187                    this.mc.thePlayer.sendQueue.addToSendQueue(new Packet250CustomPayload("MC|ItemName", this.field_82326_p.getText().getBytes()));
    188                }
    189            }
    190        }
    191
    192        /**
    193         * Sends two ints to the client-side Container. Used for furnace burning time, smelting progress, brewing progress,
    194         * and enchanting level. Normally the first int identifies which variable to update, and the second contains the new
    195         * value. Both are truncated to shorts in non-local SMP.
    196         */
    197        public void sendProgressBarUpdate(Container par1Container, int par2, int par3) {}
    198    }