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## net.minecraft.item
Class ItemSword

    java.lang.Object
      net.minecraft.item.Item
          net.minecraft.item.ItemSword

    public class ItemSword

extends Item

Field Summary

Fields inherited from class net.minecraft.item.Item
`appleGold, appleRed, arrow, axeDiamond, axeGold, axeSteel, axeStone, axeWood, bakedPotato, bed, beefCooked, beefRaw, blazePowder, blazeRod, boat, bone, book, bootsChain, bootsDiamond, bootsGold, bootsLeather, bootsSteel, bow, bowlEmpty, bowlSoup, bread, brewingStand, brick, bucketEmpty, bucketLava, bucketMilk, bucketWater, cake, carrot, carrotOnAStick, cauldron, chickenCooked, chickenRaw, clay, coal, compass, cookie, diamond, doorSteel, doorWood, dyePowder, egg, emerald, emptyMap, enderPearl, expBottle, eyeOfEnder, feather, fermentedSpiderEye, field_85180_cf, fireballCharge, fishCooked, fishingRod, fishRaw, flint, flintAndSteel, flowerPot, ghastTear, glassBottle, goldenCarrot, goldNugget, gunpowder, helmetChain, helmetDiamond, helmetGold, helmetLeather, helmetSteel, hoeDiamond, hoeGold, hoeSteel, hoeStone, hoeWood, ingotGold, ingotIron, isDefaultTexture, itemFrame, itemsList, leather, legsChain, legsDiamond, legsGold, legsLeather, legsSteel, lightStoneDust, magmaCream, map, melon, melonSeeds, minecartCrate, minecartEmpty, minecartPowered, monsterPlacer, netherStalkSeeds, netherStar, painting, paper, pickaxeDiamond, pickaxeGold, pickaxeSteel, pickaxeStone, pickaxeWood, plateChain, plateDiamond, plateGold, plateLeather, plateSteel, pocketSundial, poisonousPotato, porkCooked, porkRaw, potato, potion, pumpkinPie, pumpkinSeeds, record11, record13, recordBlocks, recordCat, recordChirp, recordFar, recordMall, recordMellohi, recordStal, recordStrad, recordWard, redstone, redstoneRepeater, reed, rottenFlesh, saddle, seeds, shears, shiftedIndex, shovelDiamond, shovelGold, shovelSteel, shovelStone, shovelWood, sign, silk, skull, slimeBall, snowball, speckledMelon, spiderEye, stick, sugar, swordDiamond, swordGold, swordSteel, swordStone, swordWood, wheat, writableBook, writtenBook`

Constructor Summary
`ItemSword(int par1, EnumToolMaterial par2EnumToolMaterial)`

Method Summary
`boolean` | `canHarvestBlock(Block par1Block)` Returns if the item (tool) can harvest results from the block type.
`String` | `func_77825_f()`
`int` | `func_82803_g()`
`int` | `getDamageVsEntity(Entity par1Entity)` Returns the damage against a given entity.
`boolean` | `getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)` Return whether this item is repairable in an anvil.
`int` | `getItemEnchantability()` Return the enchantability factor of the item, most of the time is based on material.
`EnumAction` | `getItemUseAction(ItemStack par1ItemStack)` returns the action that specifies what animation to play when the items is being used
`int` | `getMaxItemUseDuration(ItemStack par1ItemStack)` How long it takes to use or consume an item
`float` | `getStrVsBlock(ItemStack par1ItemStack, Block par2Block)` Returns the strength of the stack against a given block.
`boolean` | `hitEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving, EntityLiving par3EntityLiving)` Current implementations of this method in child classes do not use the entry argument beside ev.
`boolean` | `isFull3D()`
`boolean` | `onBlockDestroyed(ItemStack par1ItemStack, World par2World, int par3, int par4, int par5, int par6, EntityLiving par7EntityLiving)`
`ItemStack` | `onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)` Called whenever this item is equipped and the right mouse button is pressed.

Methods inherited from class net.minecraft.item.Item
`addInformation, createEntity, doesContainerItemLeaveCraftingGrid, func_77653_i, func_82788_x, getColorFromItemStack, getContainerItem, getContainerItemStack, getCreativeTab, getCreativeTabs, getEntityLifespan, getHasSubtypes, getIconFromDamage, getIconFromDamageForRenderPass, getIconFromItemStackForMultiplePasses, getIconIndex, getIconIndex, getItemDisplayName, getItemName, getItemNameIS, getItemStackLimit, getLocalItemName, getMaxDamage, getMetadata, getPotionEffect, getRarity, getRenderPasses, getShareTag, getSmeltingExperience, getStatName, getStrVsBlock, getSubItems, getTextureFile, hasContainerItem, hasCustomEntity, hasEffect, isDamageable, isItemTool, isMap, isPotionIngredient, isRepairable, itemInteractionForEntity, onBlockStartBreak, onCreated, onDroppedByPlayer, onFoodEaten, onItemUse, onItemUseFirst, onItemUseFirst, onLeftClickEntity, onPlayerStoppedUsing, onUpdate, onUsingItemTick, requiresMultipleRenderPasses, setContainerItem, setCreativeTab, setFull3D, setIconCoord, setIconIndex, setItemName, setMaxDamage, setMaxStackSize, setNoRepair, setTextureFile, shouldRotateAroundWhenRendering`

Methods inherited from class java.lang.Object
`equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### ItemSword

    public ItemSword(int par1,
                     EnumToolMaterial par2EnumToolMaterial)

Method Detail

### func_82803_g

    public int func_82803_g()

### getStrVsBlock

    public float getStrVsBlock(ItemStack par1ItemStack,
                               Block par2Block)

  Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if sword

  Overrides:
    `getStrVsBlock` in class `Item`

### hitEntity

    public boolean hitEntity(ItemStack par1ItemStack,
                             EntityLiving par2EntityLiving,
                             EntityLiving par3EntityLiving)

  Current implementations of this method in child classes do not use the entry argument beside ev. They just raise the damage on the stack.

  Overrides:
    `hitEntity` in class `Item`

### onBlockDestroyed

    public boolean onBlockDestroyed(ItemStack par1ItemStack,
                                    World par2World,
                                    int par3,
                                    int par4,
                                    int par5,
                                    int par6,
                                    EntityLiving par7EntityLiving)

  Overrides:
    `onBlockDestroyed` in class `Item`

### getDamageVsEntity

    public int getDamageVsEntity(Entity par1Entity)

  Returns the damage against a given entity.

  Overrides:
    `getDamageVsEntity` in class `Item`

### isFull3D

    public boolean isFull3D()

  Overrides:
    `isFull3D` in class `Item`

### getItemUseAction

    public EnumAction getItemUseAction(ItemStack par1ItemStack)

  returns the action that specifies what animation to play when the items is being used

  Overrides:
    `getItemUseAction` in class `Item`

### getMaxItemUseDuration

    public int getMaxItemUseDuration(ItemStack par1ItemStack)

  How long it takes to use or consume an item

  Overrides:
    `getMaxItemUseDuration` in class `Item`

### onItemRightClick

    public ItemStack onItemRightClick(ItemStack par1ItemStack,
                                      World par2World,
                                      EntityPlayer par3EntityPlayer)

  Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer

  Overrides:
    `onItemRightClick` in class `Item`

### canHarvestBlock

    public boolean canHarvestBlock(Block par1Block)

  Returns if the item (tool) can harvest results from the block type.

  Overrides:
    `canHarvestBlock` in class `Item`

### getItemEnchantability

    public int getItemEnchantability()

  Return the enchantability factor of the item, most of the time is based on material.

  Overrides:
    `getItemEnchantability` in class `Item`

### func_77825_f

    public String func_77825_f()

### getIsRepairable

    public boolean getIsRepairable(ItemStack par1ItemStack,
                                   ItemStack par2ItemStack)

  Return whether this item is repairable in an anvil.

  Overrides:
    `getIsRepairable` in class `Item`

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