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## Package cpw.mods.fml.server

Class Summary
FMLServerHandler | Handles primary communication from hooked code into the system The FML entry point is `FMLServerHandler.beginServerLoading(MinecraftServer)` called from `net.minecraft.shared.DedicatedServer` Obfuscated code should focus on this class and other members of the "server" (or "client") code The actual mod loading is handled at arms length by `Loader` It is expected that a similar class will exist for each target environment: Bukkit and Client side.

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