    001    package net.minecraft.src;
    002
    003    import cpw.mods.fml.common.Side;
    004    import cpw.mods.fml.common.asm.SideOnly;
    005    import java.util.List;
    006    import java.util.Random;
    007
    008    public class Item
    009    {
    010        private CreativeTabs tabToDisplayOn = null;
    011
    012        /** The RNG used by the Item subclasses. */
    013        protected static Random itemRand = new Random();
    014
    015        /** A 32000 elements Item array. */
    016        public static Item[] itemsList = new Item[32000];
    017        public static Item shovelSteel = (new ItemSpade(0, EnumToolMaterial.IRON)).setIconCoord(2, 5).setItemName("shovelIron");
    018        public static Item pickaxeSteel = (new ItemPickaxe(1, EnumToolMaterial.IRON)).setIconCoord(2, 6).setItemName("pickaxeIron");
    019        public static Item axeSteel = (new ItemAxe(2, EnumToolMaterial.IRON)).setIconCoord(2, 7).setItemName("hatchetIron");
    020        public static Item flintAndSteel = (new ItemFlintAndSteel(3)).setIconCoord(5, 0).setItemName("flintAndSteel");
    021        public static Item appleRed = (new ItemFood(4, 4, 0.3F, false)).setIconCoord(10, 0).setItemName("apple");
    022        public static Item bow = (new ItemBow(5)).setIconCoord(5, 1).setItemName("bow");
    023        public static Item arrow = (new Item(6)).setIconCoord(5, 2).setItemName("arrow").setCreativeTab(CreativeTabs.tabCombat);
    024        public static Item coal = (new ItemCoal(7)).setIconCoord(7, 0).setItemName("coal");
    025        public static Item diamond = (new Item(8)).setIconCoord(7, 3).setItemName("diamond").setCreativeTab(CreativeTabs.tabMaterials);
    026        public static Item ingotIron = (new Item(9)).setIconCoord(7, 1).setItemName("ingotIron").setCreativeTab(CreativeTabs.tabMaterials);
    027        public static Item ingotGold = (new Item(10)).setIconCoord(7, 2).setItemName("ingotGold").setCreativeTab(CreativeTabs.tabMaterials);
    028        public static Item swordSteel = (new ItemSword(11, EnumToolMaterial.IRON)).setIconCoord(2, 4).setItemName("swordIron");
    029        public static Item swordWood = (new ItemSword(12, EnumToolMaterial.WOOD)).setIconCoord(0, 4).setItemName("swordWood");
    030        public static Item shovelWood = (new ItemSpade(13, EnumToolMaterial.WOOD)).setIconCoord(0, 5).setItemName("shovelWood");
    031        public static Item pickaxeWood = (new ItemPickaxe(14, EnumToolMaterial.WOOD)).setIconCoord(0, 6).setItemName("pickaxeWood");
    032        public static Item axeWood = (new ItemAxe(15, EnumToolMaterial.WOOD)).setIconCoord(0, 7).setItemName("hatchetWood");
    033        public static Item swordStone = (new ItemSword(16, EnumToolMaterial.STONE)).setIconCoord(1, 4).setItemName("swordStone");
    034        public static Item shovelStone = (new ItemSpade(17, EnumToolMaterial.STONE)).setIconCoord(1, 5).setItemName("shovelStone");
    035        public static Item pickaxeStone = (new ItemPickaxe(18, EnumToolMaterial.STONE)).setIconCoord(1, 6).setItemName("pickaxeStone");
    036        public static Item axeStone = (new ItemAxe(19, EnumToolMaterial.STONE)).setIconCoord(1, 7).setItemName("hatchetStone");
    037        public static Item swordDiamond = (new ItemSword(20, EnumToolMaterial.EMERALD)).setIconCoord(3, 4).setItemName("swordDiamond");
    038        public static Item shovelDiamond = (new ItemSpade(21, EnumToolMaterial.EMERALD)).setIconCoord(3, 5).setItemName("shovelDiamond");
    039        public static Item pickaxeDiamond = (new ItemPickaxe(22, EnumToolMaterial.EMERALD)).setIconCoord(3, 6).setItemName("pickaxeDiamond");
    040        public static Item axeDiamond = (new ItemAxe(23, EnumToolMaterial.EMERALD)).setIconCoord(3, 7).setItemName("hatchetDiamond");
    041        public static Item stick = (new Item(24)).setIconCoord(5, 3).setFull3D().setItemName("stick").setCreativeTab(CreativeTabs.tabMaterials);
    042        public static Item bowlEmpty = (new Item(25)).setIconCoord(7, 4).setItemName("bowl").setCreativeTab(CreativeTabs.tabMaterials);
    043        public static Item bowlSoup = (new ItemSoup(26, 6)).setIconCoord(8, 4).setItemName("mushroomStew");
    044        public static Item swordGold = (new ItemSword(27, EnumToolMaterial.GOLD)).setIconCoord(4, 4).setItemName("swordGold");
    045        public static Item shovelGold = (new ItemSpade(28, EnumToolMaterial.GOLD)).setIconCoord(4, 5).setItemName("shovelGold");
    046        public static Item pickaxeGold = (new ItemPickaxe(29, EnumToolMaterial.GOLD)).setIconCoord(4, 6).setItemName("pickaxeGold");
    047        public static Item axeGold = (new ItemAxe(30, EnumToolMaterial.GOLD)).setIconCoord(4, 7).setItemName("hatchetGold");
    048        public static Item silk = (new ItemReed(31, Block.tripWire)).setIconCoord(8, 0).setItemName("string").setCreativeTab(CreativeTabs.tabMaterials);
    049        public static Item feather = (new Item(32)).setIconCoord(8, 1).setItemName("feather").setCreativeTab(CreativeTabs.tabMaterials);
    050        public static Item gunpowder = (new Item(33)).setIconCoord(8, 2).setItemName("sulphur").setPotionEffect(PotionHelper.gunpowderEffect).setCreativeTab(CreativeTabs.tabMaterials);
    051        public static Item hoeWood = (new ItemHoe(34, EnumToolMaterial.WOOD)).setIconCoord(0, 8).setItemName("hoeWood");
    052        public static Item hoeStone = (new ItemHoe(35, EnumToolMaterial.STONE)).setIconCoord(1, 8).setItemName("hoeStone");
    053        public static Item hoeSteel = (new ItemHoe(36, EnumToolMaterial.IRON)).setIconCoord(2, 8).setItemName("hoeIron");
    054        public static Item hoeDiamond = (new ItemHoe(37, EnumToolMaterial.EMERALD)).setIconCoord(3, 8).setItemName("hoeDiamond");
    055        public static Item hoeGold = (new ItemHoe(38, EnumToolMaterial.GOLD)).setIconCoord(4, 8).setItemName("hoeGold");
    056        public static Item seeds = (new ItemSeeds(39, Block.crops.blockID, Block.tilledField.blockID)).setIconCoord(9, 0).setItemName("seeds");
    057        public static Item wheat = (new Item(40)).setIconCoord(9, 1).setItemName("wheat").setCreativeTab(CreativeTabs.tabMaterials);
    058        public static Item bread = (new ItemFood(41, 5, 0.6F, false)).setIconCoord(9, 2).setItemName("bread");
    059        public static Item helmetLeather = (new ItemArmor(42, EnumArmorMaterial.CLOTH, 0, 0)).setIconCoord(0, 0).setItemName("helmetCloth");
    060        public static Item plateLeather = (new ItemArmor(43, EnumArmorMaterial.CLOTH, 0, 1)).setIconCoord(0, 1).setItemName("chestplateCloth");
    061        public static Item legsLeather = (new ItemArmor(44, EnumArmorMaterial.CLOTH, 0, 2)).setIconCoord(0, 2).setItemName("leggingsCloth");
    062        public static Item bootsLeather = (new ItemArmor(45, EnumArmorMaterial.CLOTH, 0, 3)).setIconCoord(0, 3).setItemName("bootsCloth");
    063        public static Item helmetChain = (new ItemArmor(46, EnumArmorMaterial.CHAIN, 1, 0)).setIconCoord(1, 0).setItemName("helmetChain");
    064        public static Item plateChain = (new ItemArmor(47, EnumArmorMaterial.CHAIN, 1, 1)).setIconCoord(1, 1).setItemName("chestplateChain");
    065        public static Item legsChain = (new ItemArmor(48, EnumArmorMaterial.CHAIN, 1, 2)).setIconCoord(1, 2).setItemName("leggingsChain");
    066        public static Item bootsChain = (new ItemArmor(49, EnumArmorMaterial.CHAIN, 1, 3)).setIconCoord(1, 3).setItemName("bootsChain");
    067        public static Item helmetSteel = (new ItemArmor(50, EnumArmorMaterial.IRON, 2, 0)).setIconCoord(2, 0).setItemName("helmetIron");
    068        public static Item plateSteel = (new ItemArmor(51, EnumArmorMaterial.IRON, 2, 1)).setIconCoord(2, 1).setItemName("chestplateIron");
    069        public static Item legsSteel = (new ItemArmor(52, EnumArmorMaterial.IRON, 2, 2)).setIconCoord(2, 2).setItemName("leggingsIron");
    070        public static Item bootsSteel = (new ItemArmor(53, EnumArmorMaterial.IRON, 2, 3)).setIconCoord(2, 3).setItemName("bootsIron");
    071        public static Item helmetDiamond = (new ItemArmor(54, EnumArmorMaterial.DIAMOND, 3, 0)).setIconCoord(3, 0).setItemName("helmetDiamond");
    072        public static Item plateDiamond = (new ItemArmor(55, EnumArmorMaterial.DIAMOND, 3, 1)).setIconCoord(3, 1).setItemName("chestplateDiamond");
    073        public static Item legsDiamond = (new ItemArmor(56, EnumArmorMaterial.DIAMOND, 3, 2)).setIconCoord(3, 2).setItemName("leggingsDiamond");
    074        public static Item bootsDiamond = (new ItemArmor(57, EnumArmorMaterial.DIAMOND, 3, 3)).setIconCoord(3, 3).setItemName("bootsDiamond");
    075        public static Item helmetGold = (new ItemArmor(58, EnumArmorMaterial.GOLD, 4, 0)).setIconCoord(4, 0).setItemName("helmetGold");
    076        public static Item plateGold = (new ItemArmor(59, EnumArmorMaterial.GOLD, 4, 1)).setIconCoord(4, 1).setItemName("chestplateGold");
    077        public static Item legsGold = (new ItemArmor(60, EnumArmorMaterial.GOLD, 4, 2)).setIconCoord(4, 2).setItemName("leggingsGold");
    078        public static Item bootsGold = (new ItemArmor(61, EnumArmorMaterial.GOLD, 4, 3)).setIconCoord(4, 3).setItemName("bootsGold");
    079        public static Item flint = (new Item(62)).setIconCoord(6, 0).setItemName("flint").setCreativeTab(CreativeTabs.tabMaterials);
    080        public static Item porkRaw = (new ItemFood(63, 3, 0.3F, true)).setIconCoord(7, 5).setItemName("porkchopRaw");
    081        public static Item porkCooked = (new ItemFood(64, 8, 0.8F, true)).setIconCoord(8, 5).setItemName("porkchopCooked");
    082        public static Item painting = (new ItemHangingEntity(65, EntityPainting.class)).setIconCoord(10, 1).setItemName("painting");
    083        public static Item appleGold = (new ItemAppleGold(66, 4, 1.2F, false)).setAlwaysEdible().setPotionEffect(Potion.regeneration.id, 5, 0, 1.0F).setIconCoord(11, 0).setItemName("appleGold");
    084        public static Item sign = (new ItemSign(67)).setIconCoord(10, 2).setItemName("sign");
    085        public static Item doorWood = (new ItemDoor(68, Material.wood)).setIconCoord(11, 2).setItemName("doorWood");
    086        public static Item bucketEmpty = (new ItemBucket(69, 0)).setIconCoord(10, 4).setItemName("bucket").setMaxStackSize(16);
    087        public static Item bucketWater = (new ItemBucket(70, Block.waterMoving.blockID)).setIconCoord(11, 4).setItemName("bucketWater").setContainerItem(bucketEmpty);
    088        public static Item bucketLava = (new ItemBucket(71, Block.lavaMoving.blockID)).setIconCoord(12, 4).setItemName("bucketLava").setContainerItem(bucketEmpty);
    089        public static Item minecartEmpty = (new ItemMinecart(72, 0)).setIconCoord(7, 8).setItemName("minecart");
    090        public static Item saddle = (new ItemSaddle(73)).setIconCoord(8, 6).setItemName("saddle");
    091        public static Item doorSteel = (new ItemDoor(74, Material.iron)).setIconCoord(12, 2).setItemName("doorIron");
    092        public static Item redstone = (new ItemRedstone(75)).setIconCoord(8, 3).setItemName("redstone").setPotionEffect(PotionHelper.redstoneEffect);
    093        public static Item snowball = (new ItemSnowball(76)).setIconCoord(14, 0).setItemName("snowball");
    094        public static Item boat = (new ItemBoat(77)).setIconCoord(8, 8).setItemName("boat");
    095        public static Item leather = (new Item(78)).setIconCoord(7, 6).setItemName("leather").setCreativeTab(CreativeTabs.tabMaterials);
    096        public static Item bucketMilk = (new ItemBucketMilk(79)).setIconCoord(13, 4).setItemName("milk").setContainerItem(bucketEmpty);
    097        public static Item brick = (new Item(80)).setIconCoord(6, 1).setItemName("brick").setCreativeTab(CreativeTabs.tabMaterials);
    098        public static Item clay = (new Item(81)).setIconCoord(9, 3).setItemName("clay").setCreativeTab(CreativeTabs.tabMaterials);
    099        public static Item reed = (new ItemReed(82, Block.reed)).setIconCoord(11, 1).setItemName("reeds").setCreativeTab(CreativeTabs.tabMaterials);
    100        public static Item paper = (new Item(83)).setIconCoord(10, 3).setItemName("paper").setCreativeTab(CreativeTabs.tabMisc);
    101        public static Item book = (new Item(84)).setIconCoord(11, 3).setItemName("book").setCreativeTab(CreativeTabs.tabMisc);
    102        public static Item slimeBall = (new Item(85)).setIconCoord(14, 1).setItemName("slimeball").setCreativeTab(CreativeTabs.tabMisc);
    103        public static Item minecartCrate = (new ItemMinecart(86, 1)).setIconCoord(7, 9).setItemName("minecartChest");
    104        public static Item minecartPowered = (new ItemMinecart(87, 2)).setIconCoord(7, 10).setItemName("minecartFurnace");
    105        public static Item egg = (new ItemEgg(88)).setIconCoord(12, 0).setItemName("egg");
    106        public static Item compass = (new Item(89)).setIconCoord(6, 3).setItemName("compass").setCreativeTab(CreativeTabs.tabTools);
    107        public static Item fishingRod = (new ItemFishingRod(90)).setIconCoord(5, 4).setItemName("fishingRod");
    108        public static Item pocketSundial = (new Item(91)).setIconCoord(6, 4).setItemName("clock").setCreativeTab(CreativeTabs.tabTools);
    109        public static Item lightStoneDust = (new Item(92)).setIconCoord(9, 4).setItemName("yellowDust").setPotionEffect(PotionHelper.glowstoneEffect).setCreativeTab(CreativeTabs.tabMaterials);
    110        public static Item fishRaw = (new ItemFood(93, 2, 0.3F, false)).setIconCoord(9, 5).setItemName("fishRaw");
    111        public static Item fishCooked = (new ItemFood(94, 5, 0.6F, false)).setIconCoord(10, 5).setItemName("fishCooked");
    112        public static Item dyePowder = (new ItemDye(95)).setIconCoord(14, 4).setItemName("dyePowder");
    113        public static Item bone = (new Item(96)).setIconCoord(12, 1).setItemName("bone").setFull3D().setCreativeTab(CreativeTabs.tabMisc);
    114        public static Item sugar = (new Item(97)).setIconCoord(13, 0).setItemName("sugar").setPotionEffect(PotionHelper.sugarEffect).setCreativeTab(CreativeTabs.tabMaterials);
    115        public static Item cake = (new ItemReed(98, Block.cake)).setMaxStackSize(1).setIconCoord(13, 1).setItemName("cake").setCreativeTab(CreativeTabs.tabFood);
    116        public static Item bed = (new ItemBed(99)).setMaxStackSize(1).setIconCoord(13, 2).setItemName("bed");
    117        public static Item redstoneRepeater = (new ItemReed(100, Block.redstoneRepeaterIdle)).setIconCoord(6, 5).setItemName("diode").setCreativeTab(CreativeTabs.tabRedstone);
    118        public static Item cookie = (new ItemFood(101, 2, 0.1F, false)).setIconCoord(12, 5).setItemName("cookie");
    119        public static ItemMap map = (ItemMap)(new ItemMap(102)).setIconCoord(12, 3).setItemName("map");
    120
    121        /**
    122         * Item introduced on 1.7 version, is a shear to cut leaves (you can keep the block) or get wool from sheeps.
    123         */
    124        public static ItemShears shears = (ItemShears)(new ItemShears(103)).setIconCoord(13, 5).setItemName("shears");
    125        public static Item melon = (new ItemFood(104, 2, 0.3F, false)).setIconCoord(13, 6).setItemName("melon");
    126        public static Item pumpkinSeeds = (new ItemSeeds(105, Block.pumpkinStem.blockID, Block.tilledField.blockID)).setIconCoord(13, 3).setItemName("seeds_pumpkin");
    127        public static Item melonSeeds = (new ItemSeeds(106, Block.melonStem.blockID, Block.tilledField.blockID)).setIconCoord(14, 3).setItemName("seeds_melon");
    128        public static Item beefRaw = (new ItemFood(107, 3, 0.3F, true)).setIconCoord(9, 6).setItemName("beefRaw");
    129        public static Item beefCooked = (new ItemFood(108, 8, 0.8F, true)).setIconCoord(10, 6).setItemName("beefCooked");
    130        public static Item chickenRaw = (new ItemFood(109, 2, 0.3F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.3F).setIconCoord(9, 7).setItemName("chickenRaw");
    131        public static Item chickenCooked = (new ItemFood(110, 6, 0.6F, true)).setIconCoord(10, 7).setItemName("chickenCooked");
    132        public static Item rottenFlesh = (new ItemFood(111, 4, 0.1F, true)).setPotionEffect(Potion.hunger.id, 30, 0, 0.8F).setIconCoord(11, 5).setItemName("rottenFlesh");
    133        public static Item enderPearl = (new ItemEnderPearl(112)).setIconCoord(11, 6).setItemName("enderPearl");
    134        public static Item blazeRod = (new Item(113)).setIconCoord(12, 6).setItemName("blazeRod").setCreativeTab(CreativeTabs.tabMaterials);
    135        public static Item ghastTear = (new Item(114)).setIconCoord(11, 7).setItemName("ghastTear").setPotionEffect(PotionHelper.ghastTearEffect).setCreativeTab(CreativeTabs.tabBrewing);
    136        public static Item goldNugget = (new Item(115)).setIconCoord(12, 7).setItemName("goldNugget").setCreativeTab(CreativeTabs.tabMaterials);
    137        public static Item netherStalkSeeds = (new ItemSeeds(116, Block.netherStalk.blockID, Block.slowSand.blockID)).setIconCoord(13, 7).setItemName("netherStalkSeeds").setPotionEffect("+4");
    138        public static ItemPotion potion = (ItemPotion)(new ItemPotion(117)).setIconCoord(13, 8).setItemName("potion");
    139        public static Item glassBottle = (new ItemGlassBottle(118)).setIconCoord(12, 8).setItemName("glassBottle");
    140        public static Item spiderEye = (new ItemFood(119, 2, 0.8F, false)).setPotionEffect(Potion.poison.id, 5, 0, 1.0F).setIconCoord(11, 8).setItemName("spiderEye").setPotionEffect(PotionHelper.spiderEyeEffect);
    141        public static Item fermentedSpiderEye = (new Item(120)).setIconCoord(10, 8).setItemName("fermentedSpiderEye").setPotionEffect(PotionHelper.fermentedSpiderEyeEffect).setCreativeTab(CreativeTabs.tabBrewing);
    142        public static Item blazePowder = (new Item(121)).setIconCoord(13, 9).setItemName("blazePowder").setPotionEffect(PotionHelper.blazePowderEffect).setCreativeTab(CreativeTabs.tabBrewing);
    143        public static Item magmaCream = (new Item(122)).setIconCoord(13, 10).setItemName("magmaCream").setPotionEffect(PotionHelper.magmaCreamEffect).setCreativeTab(CreativeTabs.tabBrewing);
    144        public static Item brewingStand = (new ItemReed(123, Block.brewingStand)).setIconCoord(12, 10).setItemName("brewingStand").setCreativeTab(CreativeTabs.tabBrewing);
    145        public static Item cauldron = (new ItemReed(124, Block.cauldron)).setIconCoord(12, 9).setItemName("cauldron").setCreativeTab(CreativeTabs.tabBrewing);
    146        public static Item eyeOfEnder = (new ItemEnderEye(125)).setIconCoord(11, 9).setItemName("eyeOfEnder");
    147        public static Item speckledMelon = (new Item(126)).setIconCoord(9, 8).setItemName("speckledMelon").setPotionEffect(PotionHelper.speckledMelonEffect).setCreativeTab(CreativeTabs.tabBrewing);
    148        public static Item monsterPlacer = (new ItemMonsterPlacer(127)).setIconCoord(9, 9).setItemName("monsterPlacer");
    149
    150        /**
    151         * Bottle o' Enchanting. Drops between 1 and 3 experience orbs when thrown.
    152         */
    153        public static Item expBottle = (new ItemExpBottle(128)).setIconCoord(11, 10).setItemName("expBottle");
    154
    155        /**
    156         * Fire Charge. When used in a dispenser it fires a fireball similiar to a Ghast's.
    157         */
    158        public static Item fireballCharge = (new ItemFireball(129)).setIconCoord(14, 2).setItemName("fireball");
    159        public static Item writableBook = (new ItemWritableBook(130)).setIconCoord(11, 11).setItemName("writingBook").setCreativeTab(CreativeTabs.tabMisc);
    160        public static Item writtenBook = (new ItemEditableBook(131)).setIconCoord(12, 11).setItemName("writtenBook");
    161        public static Item emerald = (new Item(132)).setIconCoord(10, 11).setItemName("emerald").setCreativeTab(CreativeTabs.tabMaterials);
    162        public static Item itemFrame = (new ItemHangingEntity(133, EntityItemFrame.class)).setIconCoord(14, 12).setItemName("frame");
    163        public static Item flowerPot = (new ItemReed(134, Block.flowerPot)).setIconCoord(13, 11).setItemName("flowerPot").setCreativeTab(CreativeTabs.tabDecorations);
    164        public static Item carrot = (new ItemSeedFood(135, 4, 0.6F, Block.carrot.blockID, Block.tilledField.blockID)).setIconCoord(8, 7).setItemName("carrots");
    165        public static Item potatoe = (new ItemSeedFood(136, 1, 0.3F, Block.potatoe.blockID, Block.tilledField.blockID)).setIconCoord(7, 7).setItemName("potato");
    166        public static Item bakedPotato = (new ItemFood(137, 6, 0.6F, false)).setIconCoord(6, 7).setItemName("potatoBaked");
    167        public static Item poisonousPotato = (new ItemFood(138, 2, 0.3F, false)).setPotionEffect(Potion.poison.id, 5, 0, 0.6F).setIconCoord(6, 8).setItemName("potatoPoisonous");
    168        public static ItemEmptyMap emptyMap = (ItemEmptyMap)(new ItemEmptyMap(139)).setIconCoord(13, 12).setItemName("emptyMap");
    169        public static Item goldenCarrot = (new ItemFood(140, 6, 1.2F, false)).setIconCoord(6, 9).setItemName("carrotGolden").setPotionEffect(PotionHelper.field_82818_l);
    170        public static Item skull = (new ItemSkull(141)).setItemName("skull");
    171        public static Item carrotOnAStick = (new ItemCarrotOnAStick(142)).setIconCoord(6, 6).setItemName("carrotOnAStick");
    172        public static Item netherStar = (new ItemSimpleFoiled(143)).setIconCoord(9, 11).setItemName("netherStar").setCreativeTab(CreativeTabs.tabMaterials);
    173        public static Item pumpkinPie = (new ItemFood(144, 8, 0.3F, false)).setIconCoord(8, 9).setItemName("pumpkinPie").setCreativeTab(CreativeTabs.tabFood);
    174        public static Item record13 = (new ItemRecord(2000, "13")).setIconCoord(0, 15).setItemName("record");
    175        public static Item recordCat = (new ItemRecord(2001, "cat")).setIconCoord(1, 15).setItemName("record");
    176        public static Item recordBlocks = (new ItemRecord(2002, "blocks")).setIconCoord(2, 15).setItemName("record");
    177        public static Item recordChirp = (new ItemRecord(2003, "chirp")).setIconCoord(3, 15).setItemName("record");
    178        public static Item recordFar = (new ItemRecord(2004, "far")).setIconCoord(4, 15).setItemName("record");
    179        public static Item recordMall = (new ItemRecord(2005, "mall")).setIconCoord(5, 15).setItemName("record");
    180        public static Item recordMellohi = (new ItemRecord(2006, "mellohi")).setIconCoord(6, 15).setItemName("record");
    181        public static Item recordStal = (new ItemRecord(2007, "stal")).setIconCoord(7, 15).setItemName("record");
    182        public static Item recordStrad = (new ItemRecord(2008, "strad")).setIconCoord(8, 15).setItemName("record");
    183        public static Item recordWard = (new ItemRecord(2009, "ward")).setIconCoord(9, 15).setItemName("record");
    184        public static Item record11 = (new ItemRecord(2010, "11")).setIconCoord(10, 15).setItemName("record");
    185        public static Item field_85180_cf = (new ItemRecord(2011, "wait")).setIconCoord(11, 15).setItemName("record");
    186
    187        /** Item index + 256 */
    188        public final int shiftedIndex;
    189
    190        /** Maximum size of the stack. */
    191        protected int maxStackSize = 64;
    192
    193        /** Maximum damage an item can handle. */
    194        private int maxDamage = 0;
    195
    196        /** Icon index in the icons table. */
    197        protected int iconIndex;
    198
    199        /** If true, render the object in full 3D, like weapons and tools. */
    200        protected boolean bFull3D = false;
    201
    202        /**
    203         * Some items (like dyes) have multiple subtypes on same item, this is field define this behavior
    204         */
    205        protected boolean hasSubtypes = false;
    206        private Item containerItem = null;
    207        private String potionEffect = null;
    208
    209        /** full name of item from language file */
    210        private String itemName;
    211
    212        /** FORGE: To disable repair recipes. */
    213        protected boolean canRepair = true;
    214
    215        public Item(int par1)
    216        {
    217            this.shiftedIndex = 256 + par1;
    218
    219            if (itemsList[256 + par1] != null)
    220            {
    221                System.out.println("CONFLICT @ " + par1 + " item slot already occupied by " + itemsList[256 + par1] + " while adding " + this);
    222            }
    223
    224            itemsList[256 + par1] = this;
    225
    226            if (!(this instanceof ItemBlock))
    227            {
    228                isDefaultTexture = "/gui/items.png".equals(getTextureFile());
    229            }
    230        }
    231
    232        /**
    233         * Sets the icon index for this item. Returns the item.
    234         */
    235        public Item setIconIndex(int par1)
    236        {
    237            this.iconIndex = par1;
    238            return this;
    239        }
    240
    241        public Item setMaxStackSize(int par1)
    242        {
    243            this.maxStackSize = par1;
    244            return this;
    245        }
    246
    247        public Item setIconCoord(int par1, int par2)
    248        {
    249            this.iconIndex = par1 + par2 * 16;
    250            return this;
    251        }
    252
    253        @SideOnly(Side.CLIENT)
    254
    255        /**
    256         * Gets an icon index based on an item's damage value
    257         */
    258        public int getIconFromDamage(int par1)
    259        {
    260            return this.iconIndex;
    261        }
    262
    263        @SideOnly(Side.CLIENT)
    264
    265        /**
    266         * Returns the icon index of the stack given as argument.
    267         */
    268        public final int getIconIndex(ItemStack par1ItemStack)
    269        {
    270            return this.getIconFromDamage(par1ItemStack.getItemDamage());
    271        }
    272
    273        /**
    274         * Callback for item usage. If the item does something special on right clicking, he will have one of those. Return
    275         * True if something happen and false if it don't. This is for ITEMS, not BLOCKS
    276         */
    277        public boolean onItemUse(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, World par3World, int par4, int par5, int par6, int par7, float par8, float par9, float par10)
    278        {
    279            return false;
    280        }
    281
    282        /**
    283         * Returns the strength of the stack against a given block. 1.0F base, (Quality+1)*2 if correct blocktype, 1.5F if
    284         * sword
    285         */
    286        public float getStrVsBlock(ItemStack par1ItemStack, Block par2Block)
    287        {
    288            return 1.0F;
    289        }
    290
    291        /**
    292         * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
    293         */
    294        public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
    295        {
    296            return par1ItemStack;
    297        }
    298
    299        public ItemStack onFoodEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
    300        {
    301            return par1ItemStack;
    302        }
    303
    304        /**
    305         * Returns the maximum size of the stack for a specific item. *Isn't this more a Set than a Get?*
    306         */
    307        public int getItemStackLimit()
    308        {
    309            return this.maxStackSize;
    310        }
    311
    312        /**
    313         * Returns the metadata of the block which this Item (ItemBlock) can place
    314         */
    315        public int getMetadata(int par1)
    316        {
    317            return 0;
    318        }
    319
    320        public boolean getHasSubtypes()
    321        {
    322            return this.hasSubtypes;
    323        }
    324
    325        protected Item setHasSubtypes(boolean par1)
    326        {
    327            this.hasSubtypes = par1;
    328            return this;
    329        }
    330
    331        /**
    332         * Returns the maximum damage an item can take.
    333         */
    334        public int getMaxDamage()
    335        {
    336            return this.maxDamage;
    337        }
    338
    339        /**
    340         * set max damage of an Item
    341         */
    342        public Item setMaxDamage(int par1)
    343        {
    344            this.maxDamage = par1;
    345            return this;
    346        }
    347
    348        public boolean isDamageable()
    349        {
    350            return this.maxDamage > 0 && !this.hasSubtypes;
    351        }
    352
    353        /**
    354         * Current implementations of this method in child classes do not use the entry argument beside ev. They just raise
    355         * the damage on the stack.
    356         */
    357        public boolean hitEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving, EntityLiving par3EntityLiving)
    358        {
    359            return false;
    360        }
    361
    362        public boolean onBlockDestroyed(ItemStack par1ItemStack, World par2World, int par3, int par4, int par5, int par6, EntityLiving par7EntityLiving)
    363        {
    364            return false;
    365        }
    366
    367        /**
    368         * Returns the damage against a given entity.
    369         */
    370        public int getDamageVsEntity(Entity par1Entity)
    371        {
    372            return 1;
    373        }
    374
    375        /**
    376         * Returns if the item (tool) can harvest results from the block type.
    377         */
    378        public boolean canHarvestBlock(Block par1Block)
    379        {
    380            return false;
    381        }
    382
    383        /**
    384         * dye sheep, place saddles, etc ...
    385         */
    386        public boolean itemInteractionForEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving)
    387        {
    388            return false;
    389        }
    390
    391        /**
    392         * Sets bFull3D to True and return the object.
    393         */
    394        public Item setFull3D()
    395        {
    396            this.bFull3D = true;
    397            return this;
    398        }
    399
    400        @SideOnly(Side.CLIENT)
    401
    402        /**
    403         * Returns True is the item is renderer in full 3D when hold.
    404         */
    405        public boolean isFull3D()
    406        {
    407            return this.bFull3D;
    408        }
    409
    410        @SideOnly(Side.CLIENT)
    411
    412        /**
    413         * Returns true if this item should be rotated by 180 degrees around the Y axis when being held in an entities
    414         * hands.
    415         */
    416        public boolean shouldRotateAroundWhenRendering()
    417        {
    418            return false;
    419        }
    420
    421        /**
    422         * set name of item from language file
    423         */
    424        public Item setItemName(String par1Str)
    425        {
    426            this.itemName = "item." + par1Str;
    427            return this;
    428        }
    429
    430        public String getLocalItemName(ItemStack par1ItemStack)
    431        {
    432            String var2 = this.getItemNameIS(par1ItemStack);
    433            return var2 == null ? "" : StatCollector.translateToLocal(var2);
    434        }
    435
    436        public String getItemName()
    437        {
    438            return this.itemName;
    439        }
    440
    441        public String getItemNameIS(ItemStack par1ItemStack)
    442        {
    443            return this.itemName;
    444        }
    445
    446        public Item setContainerItem(Item par1Item)
    447        {
    448            this.containerItem = par1Item;
    449            return this;
    450        }
    451
    452        /**
    453         * If this returns true, after a recipe involving this item is crafted the container item will be added to the
    454         * player's inventory instead of remaining in the crafting grid.
    455         */
    456        public boolean doesContainerItemLeaveCraftingGrid(ItemStack par1ItemStack)
    457        {
    458            return true;
    459        }
    460
    461        /**
    462         * If this function returns true (or the item is damageable), the ItemStack's NBT tag will be sent to the client.
    463         */
    464        public boolean getShareTag()
    465        {
    466            return true;
    467        }
    468
    469        public Item getContainerItem()
    470        {
    471            return this.containerItem;
    472        }
    473
    474        /**
    475         * True if this Item has a container item (a.k.a. crafting result)
    476         */
    477        public boolean hasContainerItem()
    478        {
    479            return this.containerItem != null;
    480        }
    481
    482        public String getStatName()
    483        {
    484            return StatCollector.translateToLocal(this.getItemName() + ".name");
    485        }
    486
    487        public String func_77653_i(ItemStack par1ItemStack)
    488        {
    489            return StatCollector.translateToLocal(this.getItemNameIS(par1ItemStack) + ".name");
    490        }
    491
    492        @SideOnly(Side.CLIENT)
    493        public int getColorFromItemStack(ItemStack par1ItemStack, int par2)
    494        {
    495            return 16777215;
    496        }
    497
    498        /**
    499         * Called each tick as long the item is on a player inventory. Uses by maps to check if is on a player hand and
    500         * update it's contents.
    501         */
    502        public void onUpdate(ItemStack par1ItemStack, World par2World, Entity par3Entity, int par4, boolean par5) {}
    503
    504        /**
    505         * Called when item is crafted/smelted. Used only by maps so far.
    506         */
    507        public void onCreated(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer) {}
    508
    509        /**
    510         * false for all Items except sub-classes of ItemMapBase
    511         */
    512        public boolean isMap()
    513        {
    514            return false;
    515        }
    516
    517        /**
    518         * returns the action that specifies what animation to play when the items is being used
    519         */
    520        public EnumAction getItemUseAction(ItemStack par1ItemStack)
    521        {
    522            return EnumAction.none;
    523        }
    524
    525        /**
    526         * How long it takes to use or consume an item
    527         */
    528        public int getMaxItemUseDuration(ItemStack par1ItemStack)
    529        {
    530            return 0;
    531        }
    532
    533        /**
    534         * called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
    535         */
    536        public void onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4) {}
    537
    538        /**
    539         * Sets the string representing this item's effect on a potion when used as an ingredient.
    540         */
    541        protected Item setPotionEffect(String par1Str)
    542        {
    543            this.potionEffect = par1Str;
    544            return this;
    545        }
    546
    547        /**
    548         * Returns a string representing what this item does to a potion.
    549         */
    550        public String getPotionEffect()
    551        {
    552            return this.potionEffect;
    553        }
    554
    555        /**
    556         * Returns true if this item serves as a potion ingredient (its ingredient information is not null).
    557         */
    558        public boolean isPotionIngredient()
    559        {
    560            return this.potionEffect != null;
    561        }
    562
    563        @SideOnly(Side.CLIENT)
    564
    565        /**
    566         * allows items to add custom lines of information to the mouseover description
    567         */
    568        public void addInformation(ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4) {}
    569
    570        public String getItemDisplayName(ItemStack par1ItemStack)
    571        {
    572            return ("" + StringTranslate.getInstance().translateNamedKey(this.getLocalItemName(par1ItemStack))).trim();
    573        }
    574
    575        @SideOnly(Side.CLIENT)
    576        public boolean hasEffect(ItemStack par1ItemStack)
    577        {
    578            return par1ItemStack.isItemEnchanted();
    579        }
    580
    581        @SideOnly(Side.CLIENT)
    582
    583        /**
    584         * Return an item rarity from EnumRarity
    585         */
    586        public EnumRarity getRarity(ItemStack par1ItemStack)
    587        {
    588            return par1ItemStack.isItemEnchanted() ? EnumRarity.rare : EnumRarity.common;
    589        }
    590
    591        /**
    592         * Checks isDamagable and if it cannot be stacked
    593         */
    594        public boolean isItemTool(ItemStack par1ItemStack)
    595        {
    596            return this.getItemStackLimit() == 1 && this.isDamageable();
    597        }
    598
    599        protected MovingObjectPosition getMovingObjectPositionFromPlayer(World par1World, EntityPlayer par2EntityPlayer, boolean par3)
    600        {
    601            float var4 = 1.0F;
    602            float var5 = par2EntityPlayer.prevRotationPitch + (par2EntityPlayer.rotationPitch - par2EntityPlayer.prevRotationPitch) * var4;
    603            float var6 = par2EntityPlayer.prevRotationYaw + (par2EntityPlayer.rotationYaw - par2EntityPlayer.prevRotationYaw) * var4;
    604            double var7 = par2EntityPlayer.prevPosX + (par2EntityPlayer.posX - par2EntityPlayer.prevPosX) * (double)var4;
    605            double var9 = par2EntityPlayer.prevPosY + (par2EntityPlayer.posY - par2EntityPlayer.prevPosY) * (double)var4 + 1.62D - (double)par2EntityPlayer.yOffset;
    606            double var11 = par2EntityPlayer.prevPosZ + (par2EntityPlayer.posZ - par2EntityPlayer.prevPosZ) * (double)var4;
    607            Vec3 var13 = par1World.getWorldVec3Pool().getVecFromPool(var7, var9, var11);
    608            float var14 = MathHelper.cos(-var6 * 0.017453292F - (float)Math.PI);
    609            float var15 = MathHelper.sin(-var6 * 0.017453292F - (float)Math.PI);
    610            float var16 = -MathHelper.cos(-var5 * 0.017453292F);
    611            float var17 = MathHelper.sin(-var5 * 0.017453292F);
    612            float var18 = var15 * var16;
    613            float var20 = var14 * var16;
    614            double var21 = 5.0D;
    615            if (par2EntityPlayer instanceof EntityPlayerMP)
    616            {
    617                var21 = ((EntityPlayerMP)par2EntityPlayer).theItemInWorldManager.getBlockReachDistance();
    618            }
    619            Vec3 var23 = var13.addVector((double)var18 * var21, (double)var17 * var21, (double)var20 * var21);
    620            return par1World.rayTraceBlocks_do_do(var13, var23, par3, !par3);
    621        }
    622
    623        /**
    624         * Return the enchantability factor of the item, most of the time is based on material.
    625         */
    626        public int getItemEnchantability()
    627        {
    628            return 0;
    629        }
    630
    631        @SideOnly(Side.CLIENT)
    632        public boolean requiresMultipleRenderPasses()
    633        {
    634            return false;
    635        }
    636
    637        @SideOnly(Side.CLIENT)
    638
    639        /**
    640         * Gets an icon index based on an item's damage value and the given render pass
    641         */
    642        public int getIconFromDamageForRenderPass(int par1, int par2)
    643        {
    644            return this.getIconFromDamage(par1);
    645        }
    646
    647        @SideOnly(Side.CLIENT)
    648
    649        /**
    650         * returns a list of items with the same ID, but different meta (eg: dye returns 16 items)
    651         */
    652        public void getSubItems(int par1, CreativeTabs par2CreativeTabs, List par3List)
    653        {
    654            par3List.add(new ItemStack(par1, 1, 0));
    655        }
    656
    657        /**
    658         * returns this;
    659         */
    660        public Item setCreativeTab(CreativeTabs par1CreativeTabs)
    661        {
    662            this.tabToDisplayOn = par1CreativeTabs;
    663            return this;
    664        }
    665
    666        @SideOnly(Side.CLIENT)
    667
    668        /**
    669         * gets the CreativeTab this item is displayed on
    670         */
    671        public CreativeTabs getCreativeTab()
    672        {
    673            return this.tabToDisplayOn;
    674        }
    675
    676        public boolean func_82788_x()
    677        {
    678            return true;
    679        }
    680
    681        /**
    682         * Return whether this item is repairable in an anvil.
    683         */
    684        public boolean getIsRepairable(ItemStack par1ItemStack, ItemStack par2ItemStack)
    685        {
    686            return false;
    687        }
    688
    689        static
    690        {
    691            StatList.initStats();
    692        }
    693
    694        /* =========================================================== FORGE START ===============================================================*/
    695        public boolean isDefaultTexture = true;
    696        private String currentTexture = "/gui/items.png";
    697
    698        /**
    699         * Called when a player drops the item into the world,
    700         * returning false from this will prevent the item from
    701         * being removed from the players inventory and spawning
    702         * in the world
    703         *
    704         * @param player The player that dropped the item
    705         * @param item The item stack, before the item is removed.
    706         */
    707        public boolean onDroppedByPlayer(ItemStack item, EntityPlayer player)
    708        {
    709            return true;
    710        }
    711
    712        /**
    713         * This is called when the item is used, before the block is activated.
    714         * @param stack The Item Stack
    715         * @param player The Player that used the item
    716         * @param world The Current World
    717         * @param x Target X Position
    718         * @param y Target Y Position
    719         * @param z Target Z Position
    720         * @param side The side of the target hit
    721         * @return Return true to prevent any further processing.
    722         */
    723        public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ)
    724        {
    725            return onItemUseFirst(stack, player, world, x, y, z, side);
    726        }
    727
    728        /**
    729         * See onItemUseFirst above, this is deprecated in favor of the more aware version.
    730         * Only here for compaibility.
    731         */
    732        @Deprecated
    733        public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side)
    734        {
    735            return false;
    736        }
    737
    738        /**
    739         * Metadata-sensitive version of getStrVsBlock
    740         * @param itemstack The Item Stack
    741         * @param block The block the item is trying to break
    742         * @param metadata The items current metadata
    743         * @return The damage strength
    744         */
    745        public float getStrVsBlock(ItemStack itemstack, Block block, int metadata)
    746        {
    747            return getStrVsBlock(itemstack, block);
    748        }
    749
    750        /**
    751         * Called by CraftingManager to determine if an item is reparable.
    752         * @return True if reparable
    753         */
    754        public boolean isRepairable()
    755        {
    756            return canRepair && isDamageable();
    757        }
    758
    759        /**
    760         * Call to disable repair recipes.
    761         * @return The current Item instance
    762         */
    763        public Item setNoRepair()
    764        {
    765            canRepair = false;
    766            return this;
    767        }
    768
    769        /**
    770         * Called before a block is broken.  Return true to prevent default block harvesting.
    771         *
    772         * Note: In SMP, this is called on both client and server sides!
    773         *
    774         * @param itemstack The current ItemStack
    775         * @param X The X Position
    776         * @param Y The X Position
    777         * @param Z The X Position
    778         * @param player The Player that is wielding the item
    779         * @return True to prevent harvesting, false to continue as normal
    780         */
    781        public boolean onBlockStartBreak(ItemStack itemstack, int X, int Y, int Z, EntityPlayer player)
    782        {
    783            return false;
    784        }
    785
    786        /**
    787         * Called each tick while using an item.
    788         * @param stack The Item being used
    789         * @param player The Player using the item
    790         * @param count The amount of time in tick the item has been used for continuously
    791         */
    792        public void onUsingItemTick(ItemStack stack, EntityPlayer player, int count)
    793        {
    794        }
    795
    796        /**
    797         * Called when the player Left Clicks (attacks) an entity.
    798         * Processed before damage is done, if return value is true further processing is canceled
    799         * and the entity is not attacked.
    800         *
    801         * @param stack The Item being used
    802         * @param player The player that is attacking
    803         * @param entity The entity being attacked
    804         * @return True to cancel the rest of the interaction.
    805         */
    806        public boolean onLeftClickEntity(ItemStack stack, EntityPlayer player, Entity entity)
    807        {
    808            return false;
    809        }
    810
    811        /**
    812         * Player, Render pass, and item usage sensitive version of getIconIndex.
    813         *
    814         * @param stack The item stack to get the icon for. (Usually this, and usingItem will be the same if usingItem is not null)
    815         * @param renderPass The pass to get the icon for, 0 is default.
    816         * @param player The player holding the item
    817         * @param usingItem The item the player is actively using. Can be null if not using anything.
    818         * @param useRemaining The ticks remaining for the active item.
    819         * @return The icon index
    820         */
    821        public int getIconIndex(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
    822        {
    823            /*
    824             * Here is an example usage for Vanilla bows.
    825            if (usingItem != null && usingItem.getItem().shiftedIndex == Item.bow.shiftedIndex)
    826            {
    827                int k = usingItem.getMaxItemUseDuration() - useRemaining;
    828                if (k >= 18) return 133;
    829                if (k >  13) return 117;
    830                if (k >   0) return 101;
    831            }
    832             */
    833            return getIconIndex(stack);
    834        }
    835
    836        /**
    837         * Returns the number of render passes/layers this item has.
    838         * Usually equates to ItemRenderer.renderItem being called for this many passes.
    839         * Does not get called unless requiresMultipleRenderPasses() is true;
    840         *
    841         * @param metadata The item's metadata
    842         * @return The number of passes to run.
    843         */
    844        public int getRenderPasses(int metadata)
    845        {
    846            return requiresMultipleRenderPasses() ? 2 : 1;
    847        }
    848
    849        /**
    850         * Grabs the current texture file used for this block
    851         */
    852        public String getTextureFile()
    853        {
    854            if (this instanceof ItemBlock)
    855            {
    856                return Block.blocksList[((ItemBlock)this).getBlockID()].getTextureFile();
    857            }
    858            return currentTexture;
    859        }
    860
    861        /**
    862         * Sets the current texture file for this item, used when rendering.
    863         * Default is "/gui/items.png"
    864         *
    865         * @param texture The texture file
    866         */
    867        public Item setTextureFile(String texture)
    868        {
    869            currentTexture = texture;
    870            isDefaultTexture = false;
    871            return this;
    872        }
    873
    874        /**
    875         * ItemStack sensitive version of getContainerItem.
    876         * Returns a full ItemStack instance of the result.
    877         *
    878         * @param itemStack The current ItemStack
    879         * @return The resulting ItemStack
    880         */
    881        public ItemStack getContainerItemStack(ItemStack itemStack)
    882        {
    883            if (!hasContainerItem())
    884            {
    885                return null;
    886            }
    887            return new ItemStack(getContainerItem());
    888        }
    889
    890        /**
    891         * Retrieves the normal 'lifespan' of this item when it is dropped on the ground as a EntityItem.
    892         * This is in ticks, standard result is 6000, or 5 mins.
    893         *
    894         * @param itemStack The current ItemStack
    895         * @param world The world the entity is in
    896         * @return The normal lifespan in ticks.
    897         */
    898        public int getEntityLifespan(ItemStack itemStack, World world)
    899        {
    900            return 6000;
    901        }
    902
    903        /**
    904         * Determines if this Item has a special entity for when they are in the world.
    905         * Is called when a EntityItem is spawned in the world, if true and Item#createCustomEntity
    906         * returns non null, the EntityItem will be destroyed and the new Entity will be added to the world.
    907         *
    908         * @param stack The current item stack
    909         * @return True of the item has a custom entity, If true, Item#createCustomEntity will be called
    910         */
    911        public boolean hasCustomEntity(ItemStack stack)
    912        {
    913            return false;
    914        }
    915
    916        /**
    917         * This function should return a new entity to replace the dropped item.
    918         * Returning null here will not kill the EntityItem and will leave it to function normally.
    919         * Called when the item it placed in a world.
    920         *
    921         * @param world The world object
    922         * @param location The EntityItem object, useful for getting the position of the entity
    923         * @param itemstack The current item stack
    924         * @return A new Entity object to spawn or null
    925         */
    926        public Entity createEntity(World world, Entity location, ItemStack itemstack)
    927        {
    928            return null;
    929        }
    930
    931        /**
    932         * Gets a list of tabs that items belonging to this class can display on,
    933         * combined properly with getSubItems allows for a single item to span
    934         * many sub-items across many tabs.
    935         *
    936         * @return A list of all tabs that this item could possibly be one.
    937         */
    938        public CreativeTabs[] getCreativeTabs()
    939        {
    940            return new CreativeTabs[]{ getCreativeTab() };
    941        }
    942
    943        /**
    944         * Determines the base experience for a player when they remove this item from a furnace slot.
    945         * This number must be between 0 and 1 for it to be valid.
    946         * This number will be multiplied by the stack size to get the total experience.
    947         *
    948         * @param item The item stack the player is picking up.
    949         * @return The amount to award for each item.
    950         */
    951        public float getSmeltingExperience(ItemStack item)
    952        {
    953            return -1; //-1 will default to the old lookups.
    954        }
    955
    956        /**
    957         * Return the correct icon for rendering based on the supplied ItemStack and render pass.
    958         *
    959         * Defers to {@link #getIconFromDamageForRenderPass(int, int)}
    960         * @param stack to render for
    961         * @param pass the multi-render pass
    962         * @return the icon index
    963         */
    964        public int getIconFromItemStackForMultiplePasses(ItemStack stack, int pass)
    965        {
    966            return getIconFromDamageForRenderPass(stack.getItemDamage(), pass);
    967        }
    968    }