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## Uses of Class
net.minecraft.src.WorldServer

Packages that use WorldServer
net.minecraft.server |
net.minecraft.src |
net.minecraftforge.common |

Uses of WorldServer in net.minecraft.server

Fields in net.minecraft.server declared as WorldServer
`WorldServer[]` | `MinecraftServer.worldServers` The server world instances.

Methods in net.minecraft.server that return WorldServer
`WorldServer` | `MinecraftServer.worldServerForDimension(int par1)` Gets the worldServer by the given dimension.

Uses of WorldServer in net.minecraft.src

Subclasses of WorldServer in net.minecraft.src
`class` | `DemoWorldServer`
`class` | `WorldServerMulti`

Methods in net.minecraft.src that return WorldServer
`WorldServer` | `EntityPlayerMP.getServerForPlayer()`
`WorldServer` | `PlayerManager.getWorldServer()`

Methods in net.minecraft.src with parameters of type WorldServer
`static int` | `SpawnerAnimals.findChunksForSpawning(WorldServer par0WorldServer, boolean par1, boolean par2, boolean par3)` adds all chunks within the spawn radius of the players to eligibleChunksForSpawning.
`void` | `ServerConfigurationManager.func_72375_a(EntityPlayerMP par1EntityPlayerMP, WorldServer par2WorldServer)`
`void` | `ServerConfigurationManager.setPlayerManager(WorldServer[] par1ArrayOfWorldServer)` Sets the NBT manager to the one for the WorldServer given.
`void` | `ItemInWorldManager.setWorld(WorldServer par1WorldServer)` Sets the world instance.
`void` | `ServerConfigurationManager.transferEntityToWorld(Entity par1Entity, int par2, WorldServer par3WorldServer, WorldServer par4WorldServer)` Transfers an entity from a world to another world.
`void` | `ServerConfigurationManager.transferEntityToWorld(Entity par1Entity, int par2, WorldServer par3WorldServer, WorldServer par4WorldServer, Teleporter teleporter)`
`void` | `ServerConfigurationManager.updateTimeAndWeatherForPlayer(EntityPlayerMP par1EntityPlayerMP, WorldServer par2WorldServer)` Updates the time and weather for the given player to those of the given world

Constructors in net.minecraft.src with parameters of type WorldServer
`ChunkProviderServer(WorldServer par1WorldServer, IChunkLoader par2IChunkLoader, IChunkProvider par3IChunkProvider)`
`EntityTracker(WorldServer par1WorldServer)`
`PlayerManager(WorldServer par1WorldServer, int par2)`
`Teleporter(WorldServer par1WorldServer)`
`WorldManager(MinecraftServer par1MinecraftServer, WorldServer par2WorldServer)`
`WorldServerMulti(MinecraftServer par1MinecraftServer, ISaveHandler par2ISaveHandler, String par3Str, int par4, WorldSettings par5WorldSettings, WorldServer par6WorldServer, Profiler par7Profiler)`

Uses of WorldServer in net.minecraftforge.common

Methods in net.minecraftforge.common that return WorldServer
`static WorldServer` | `DimensionManager.getWorld(int id)`
`static WorldServer[]` | `DimensionManager.getWorlds()`

Methods in net.minecraftforge.common with parameters of type WorldServer
`static void` | `DimensionManager.setWorld(int id, WorldServer world)`

Constructors in net.minecraftforge.common with parameters of type WorldServer
`WorldSpecificSaveHandler(WorldServer world, ISaveHandler parent)`

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