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## Uses of Class
net.minecraft.src.StatBase

Packages that use StatBase
net.minecraft.src |

Uses of StatBase in net.minecraft.src

Subclasses of StatBase in net.minecraft.src
`class` | `Achievement`
`class` | `StatBasic`
`class` | `StatCrafting`

Fields in net.minecraft.src declared as StatBase
`static StatBase` | `StatList.createWorldStat` times a world has been created
`static StatBase` | `StatList.damageDealtStat` the amount of damage you've dealt
`static StatBase` | `StatList.damageTakenStat` the amount of damage you have taken
`static StatBase` | `StatList.deathsStat` the number of times you have died
`static StatBase` | `StatList.distanceByBoatStat` the distance you've traveled by boat
`static StatBase` | `StatList.distanceByMinecartStat` the distance you've traveled by minecart
`static StatBase` | `StatList.distanceByPigStat` the distance you've traveled by pig
`static StatBase` | `StatList.distanceClimbedStat` the distance you've climbed
`static StatBase` | `StatList.distanceDoveStat` the distance you've dived
`static StatBase` | `StatList.distanceFallenStat` the distance you have fallen
`static StatBase` | `StatList.distanceFlownStat` the distance you've flown
`static StatBase` | `StatList.distanceSwumStat` distance you have swam
`static StatBase` | `StatList.distanceWalkedStat` distance you've walked
`static StatBase` | `StatList.dropStat` the distance you've dropped (or times you've fallen?)
`static StatBase` | `StatList.fishCaughtStat`
`static StatBase` | `StatList.joinMultiplayerStat` number of times you've joined a multiplayer world
`static StatBase` | `StatList.jumpStat` the times you've jumped
`static StatBase` | `StatList.leaveGameStat` number of times you've left a game
`static StatBase` | `StatList.loadWorldStat` the number of times you have loaded a world
`static StatBase[]` | `StatList.mineBlockStatArray`
`static StatBase` | `StatList.minutesPlayedStat` number of minutes you have played
`static StatBase` | `StatList.mobKillsStat` the number of mobs you have killed
`static StatBase[]` | `StatList.objectBreakStats` Tracks the number of times a given block or item has been broken.
`static StatBase[]` | `StatList.objectCraftStats` Tracks the number of items a given block or item has been crafted.
`static StatBase[]` | `StatList.objectUseStats` Tracks the number of times a given block or item has been used.
`static StatBase` | `StatList.playerKillsStat` counts the number of times you've killed a player
`static StatBase` | `StatList.startGameStat` times the game has been started

Methods in net.minecraft.src that return StatBase
`static StatBase` | `StatList.getOneShotStat(int par0)`
`StatBase` | `StatBase.initIndependentStat()` Initializes the current stat as independent (i.e., lacking prerequisites for being updated) and returns the current instance.
`StatBase` | `Achievement.initIndependentStat()` Initializes the current stat as independent (i.e., lacking prerequisites for being updated) and returns the current instance.
`StatBase` | `StatBasic.registerStat()` Register the stat into StatList.
`StatBase` | `StatBase.registerStat()` Register the stat into StatList.
`StatBase` | `Achievement.registerStat()` Register the stat into StatList.

Methods in net.minecraft.src with parameters of type StatBase
`void` | `EntityClientPlayerMP.addStat(StatBase par1StatBase, int par2)` Adds a value to a statistic field.
`void` | `EntityPlayerSP.addStat(StatBase par1StatBase, int par2)` Adds a value to a statistic field.
`void` | `EntityPlayer.addStat(StatBase par1StatBase, int par2)` Adds a value to a statistic field.
`void` | `EntityPlayerMP.addStat(StatBase par1StatBase, int par2)` Adds a value to a statistic field.
`void` | `EntityClientPlayerMP.incrementStat(StatBase par1StatBase, int par2)` Used by NetClientHandler.handleStatistic
`void` | `StatFileWriter.readStat(StatBase par1StatBase, int par2)`
`void` | `EntityPlayer.triggerAchievement(StatBase par1StatBase)` Will trigger the specified trigger.
`int` | `StatFileWriter.writeStat(StatBase par1StatBase)`

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