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## Uses of Interface
net.minecraft.src.ISaveHandler

Packages that use ISaveHandler
net.minecraft.src |
net.minecraftforge.common |

Uses of ISaveHandler in net.minecraft.src

Classes in net.minecraft.src that implement ISaveHandler
`class` | `AnvilSaveHandler`
`class` | `SaveHandler`
`class` | `SaveHandlerMP`

Methods in net.minecraft.src that return ISaveHandler
`ISaveHandler` | `World.getSaveHandler()` Returns this world's current save handler
`ISaveHandler` | `ISaveFormat.getSaveLoader(String var1, boolean var2)` Returns back a loader for the specified save directory
`ISaveHandler` | `AnvilSaveConverter.getSaveLoader(String par1Str, boolean par2)` Returns back a loader for the specified save directory
`ISaveHandler` | `SaveFormatOld.getSaveLoader(String par1Str, boolean par2)` Returns back a loader for the specified save directory

Constructors in net.minecraft.src with parameters of type ISaveHandler
`DemoWorldServer(MinecraftServer par1MinecraftServer, ISaveHandler par2ISaveHandler, String par3Str, int par4, Profiler par5Profiler)`
`MapStorage(ISaveHandler par1ISaveHandler)`
`World(ISaveHandler par1ISaveHandler, String par2Str, WorldProvider par3WorldProvider, WorldSettings par4WorldSettings, Profiler par5Profiler)`
`World(ISaveHandler par1ISaveHandler, String par2Str, WorldSettings par3WorldSettings, WorldProvider par4WorldProvider, Profiler par5Profiler)`
`WorldServer(MinecraftServer par1MinecraftServer, ISaveHandler par2ISaveHandler, String par3Str, int par4, WorldSettings par5WorldSettings, Profiler par6Profiler)`
`WorldServerMulti(MinecraftServer par1MinecraftServer, ISaveHandler par2ISaveHandler, String par3Str, int par4, WorldSettings par5WorldSettings, WorldServer par6WorldServer, Profiler par7Profiler)`

Uses of ISaveHandler in net.minecraftforge.common

Classes in net.minecraftforge.common that implement ISaveHandler
`class` | `WorldSpecificSaveHandler`

Constructors in net.minecraftforge.common with parameters of type ISaveHandler
`WorldSpecificSaveHandler(WorldServer world, ISaveHandler parent)`

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