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## net.minecraft.src
Interface IPlayerFileData

All Known Implementing Classes:
  AnvilSaveHandler, SaveHandler

    public interface IPlayerFileData

Method Summary
`String[]` | `getAvailablePlayerDat()` Returns an array of usernames for which player.dat exists for.
`void` | `readPlayerData(EntityPlayer var1)` Reads the player data from disk into the specified PlayerEntityMP.
`void` | `writePlayerData(EntityPlayer var1)` Writes the player data to disk from the specified PlayerEntityMP.

Method Detail

### writePlayerData

    void writePlayerData(EntityPlayer var1)

  Writes the player data to disk from the specified PlayerEntityMP.

### readPlayerData

    void readPlayerData(EntityPlayer var1)

  Reads the player data from disk into the specified PlayerEntityMP.

### getAvailablePlayerDat

    String[] getAvailablePlayerDat()

  Returns an array of usernames for which player.dat exists for.

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