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## Uses of Class
net.minecraft.src.RenderEngine

Packages that use RenderEngine
cpw.mods.fml.client |
net.minecraft.client |
net.minecraft.src |
net.minecraftforge.client |

Uses of RenderEngine in cpw.mods.fml.client

Methods in cpw.mods.fml.client with parameters of type RenderEngine
`BufferedImage` | `TextureFXManager.loadImageFromTexturePack(RenderEngine renderEngine, String path)`
`void` | `TextureFXManager.onTexturePackChange(RenderEngine engine, ITexturePack texturepack, List<TextureFX> effects)`
`void` | `ITextureFX.onTexturePackChanged(RenderEngine engine, ITexturePack texturepack, Dimension dimensions)`
`void` | `FMLTextureFX.onTexturePackChanged(RenderEngine engine, ITexturePack texturepack, Dimension dimensions)`
`void` | `TextureFXManager.registerTextureOverrides(RenderEngine renderer)`
`boolean` | `FMLTextureFX.unregister(RenderEngine engine, List<TextureFX> effects)`

Uses of RenderEngine in net.minecraft.client

Fields in net.minecraft.client declared as RenderEngine
`RenderEngine` | `Minecraft.renderEngine` The RenderEngine instance used by Minecraft

Uses of RenderEngine in net.minecraft.src

Fields in net.minecraft.src declared as RenderEngine
`RenderEngine` | `RenderGlobal.renderEngine` The RenderEngine instance used by RenderGlobal
`RenderEngine` | `RenderManager.renderEngine`
`RenderEngine` | `TileEntityRenderer.renderEngine` The RenderEngine instance used by the TileEntityRenderer

Methods in net.minecraft.src with parameters of type RenderEngine
`void` | `ModTextureStatic.bindImage(RenderEngine par1RenderEngine)`
`void` | `TextureFX.bindImage(RenderEngine par1RenderEngine)`
`void` | `ModTextureAnimation.bindImage(RenderEngine renderEngine)`
`void` | `ITexturePack.bindThumbnailTexture(RenderEngine var1)` Bind the texture id of the pack's thumbnail image, loading it if necessary.
`void` | `TexturePackImplementation.bindThumbnailTexture(RenderEngine par1RenderEngine)` Bind the texture id of the pack's thumbnail image, loading it if necessary.
`void` | `TileEntityRenderer.cacheActiveRenderInfo(World par1World, RenderEngine par2RenderEngine, FontRenderer par3FontRenderer, EntityLiving par4EntityLiving, float par5)` Caches several render-related references, including the active World, RenderEngine, FontRenderer, and the camera- bound EntityLiving's interpolated pitch, yaw and position.
`void` | `RenderManager.cacheActiveRenderInfo(World par1World, RenderEngine par2RenderEngine, FontRenderer par3FontRenderer, EntityLiving par4EntityLiving, GameSettings par5GameSettings, float par6)` Caches the current frame's active render info, including the current World, RenderEngine, GameSettings and FontRenderer settings, as well as interpolated player position, pitch and yaw.
`void` | `ITexturePack.deleteTexturePack(RenderEngine var1)` Delete the OpenGL texture id of the pack's thumbnail image, and close the zip file in case of TexturePackCustom.
`void` | `TexturePackCustom.deleteTexturePack(RenderEngine par1RenderEngine)` Delete the OpenGL texture id of the pack's thumbnail image, and close the zip file in case of TexturePackCustom.
`void` | `TexturePackImplementation.deleteTexturePack(RenderEngine par1RenderEngine)` Delete the OpenGL texture id of the pack's thumbnail image, and close the zip file in case of TexturePackCustom.
`static BufferedImage` | `ModLoader.loadImage(RenderEngine renderEngine, String path)`
`static void` | `FMLRenderAccessLibrary.onTexturePackChange(RenderEngine engine, ITexturePack texturePack, List<TextureFX> textureFXList)`
`static void` | `ModLoader.registerAllTextureOverrides(RenderEngine cache)` Deprecated.
`void` | `RenderItem.renderItemAndEffectIntoGUI(FontRenderer par1FontRenderer, RenderEngine par2RenderEngine, ItemStack par3ItemStack, int par4, int par5)` Render the item's icon or block into the GUI, including the glint effect.
`void` | `RenderItem.renderItemIntoGUI(FontRenderer par1FontRenderer, RenderEngine par2RenderEngine, ItemStack par3ItemStack, int par4, int par5)` Renders the item's icon or block into the UI at the specified position.
`void` | `RenderItem.renderItemOverlayIntoGUI(FontRenderer par1FontRenderer, RenderEngine par2RenderEngine, ItemStack par3ItemStack, int par4, int par5)` Renders the item's overlay information.
`void` | `MapItemRenderer.renderMap(EntityPlayer par1EntityPlayer, RenderEngine par2RenderEngine, MapData par3MapData)`

Constructors in net.minecraft.src with parameters of type RenderEngine
`EffectRenderer(World par1World, RenderEngine par2RenderEngine)`
`EntityFootStepFX(RenderEngine par1RenderEngine, World par2World, double par3, double par5, double par7)`
`EntityLargeExplodeFX(RenderEngine par1RenderEngine, World par2World, double par3, double par5, double par7, double par9, double par11, double par13)`
`FontRenderer(GameSettings par1GameSettings, String par2Str, RenderEngine par3RenderEngine, boolean par4)`
`MapItemRenderer(FontRenderer par1FontRenderer, GameSettings par2GameSettings, RenderEngine par3RenderEngine)`
`RenderGlobal(Minecraft par1Minecraft, RenderEngine par2RenderEngine)`

Uses of RenderEngine in net.minecraftforge.client

Methods in net.minecraftforge.client with parameters of type RenderEngine
`static boolean` | `ForgeHooksClient.renderEntityItem(EntityItem entity, ItemStack item, float bobing, float rotation, Random random, RenderEngine engine, RenderBlocks renderBlocks)`
`static boolean` | `ForgeHooksClient.renderInventoryItem(RenderBlocks renderBlocks, RenderEngine engine, ItemStack item, boolean inColor, float zLevel, float x, float y)`

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