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## net.minecraft.src
Class NetHandler

    java.lang.Object
      net.minecraft.src.NetHandler

Direct Known Subclasses:
  NetClientHandler, NetLoginHandler, NetServerHandler

    public abstract class NetHandler

extends Object

Constructor Summary
`NetHandler()`

Method Summary
`boolean` | `canProcessPackets()` packet.processPacket is only called if this returns true
`abstract EntityPlayer` | `getPlayer()`
`void` | `handleAnimation(Packet18Animation par1Packet18Animation)`
`void` | `handleAttachEntity(Packet39AttachEntity par1Packet39AttachEntity)` Packet handler
`void` | `handleAutoComplete(Packet203AutoComplete par1Packet203AutoComplete)`
`void` | `handleBed(Packet70GameEvent par1Packet70GameEvent)`
`void` | `handleBlockChange(Packet53BlockChange par1Packet53BlockChange)`
`void` | `handleBlockDestroy(Packet55BlockDestroy par1Packet55BlockDestroy)`
`void` | `handleBlockDig(Packet14BlockDig par1Packet14BlockDig)`
`void` | `handleBlockEvent(Packet54PlayNoteBlock par1Packet54PlayNoteBlock)`
`void` | `handleBlockItemSwitch(Packet16BlockItemSwitch par1Packet16BlockItemSwitch)`
`void` | `handleChat(Packet3Chat par1Packet3Chat)`
`void` | `handleClientCommand(Packet205ClientCommand par1Packet205ClientCommand)`
`void` | `handleClientInfo(Packet204ClientInfo par1Packet204ClientInfo)`
`void` | `handleClientProtocol(Packet2ClientProtocol par1Packet2ClientProtocol)`
`void` | `handleCloseWindow(Packet101CloseWindow par1Packet101CloseWindow)`
`void` | `handleCollect(Packet22Collect par1Packet22Collect)`
`void` | `handleCreativeSetSlot(Packet107CreativeSetSlot par1Packet107CreativeSetSlot)` Handle a creative slot packet.
`void` | `handleCustomPayload(Packet250CustomPayload par1Packet250CustomPayload)`
`void` | `handleDestroyEntity(Packet29DestroyEntity par1Packet29DestroyEntity)`
`void` | `handleDoorChange(Packet61DoorChange par1Packet61DoorChange)`
`void` | `handleEnchantItem(Packet108EnchantItem par1Packet108EnchantItem)`
`void` | `handleEntity(Packet30Entity par1Packet30Entity)`
`void` | `handleEntityAction(Packet19EntityAction par1Packet19EntityAction)` runs registerPacket on the given Packet19EntityAction
`void` | `handleEntityEffect(Packet41EntityEffect par1Packet41EntityEffect)` Handle an entity effect packet.
`void` | `handleEntityExpOrb(Packet26EntityExpOrb par1Packet26EntityExpOrb)` Handle a entity experience orb packet.
`void` | `handleEntityHeadRotation(Packet35EntityHeadRotation par1Packet35EntityHeadRotation)`
`void` | `handleEntityMetadata(Packet40EntityMetadata par1Packet40EntityMetadata)` Packet handler
`void` | `handleEntityPainting(Packet25EntityPainting par1Packet25EntityPainting)` Packet handler
`void` | `handleEntityStatus(Packet38EntityStatus par1Packet38EntityStatus)` Packet handler
`void` | `handleEntityTeleport(Packet34EntityTeleport par1Packet34EntityTeleport)`
`void` | `handleEntityVelocity(Packet28EntityVelocity par1Packet28EntityVelocity)` Packet handler
`void` | `handleErrorMessage(String par1Str, Object[] par2ArrayOfObj)`
`void` | `handleExperience(Packet43Experience par1Packet43Experience)` Handle an experience packet.
`void` | `handleExplosion(Packet60Explosion par1Packet60Explosion)`
`void` | `handleFlying(Packet10Flying par1Packet10Flying)`
`void` | `handleKeepAlive(Packet0KeepAlive par1Packet0KeepAlive)` Handle a keep alive packet.
`void` | `handleKickDisconnect(Packet255KickDisconnect par1Packet255KickDisconnect)`
`void` | `handleLevelSound(Packet62LevelSound par1Packet62LevelSound)`
`void` | `handleLogin(Packet1Login par1Packet1Login)`
`void` | `handleMapChunk(Packet51MapChunk par1Packet51MapChunk)` Handle Packet51MapChunk (full chunk update of blocks, metadata, light levels, and optionally biome data)
`void` | `handleMapChunks(Packet56MapChunks par1Packet56MapChunks)`
`void` | `handleMapData(Packet131MapData par1Packet131MapData)` Contains logic for handling packets containing arbitrary unique item data.
`void` | `handleMobSpawn(Packet24MobSpawn par1Packet24MobSpawn)`
`void` | `handleMultiBlockChange(Packet52MultiBlockChange par1Packet52MultiBlockChange)`
`void` | `handleNamedEntitySpawn(Packet20NamedEntitySpawn par1Packet20NamedEntitySpawn)`
`void` | `handleOpenWindow(Packet100OpenWindow par1Packet100OpenWindow)`
`void` | `handlePickupSpawn(Packet21PickupSpawn par1Packet21PickupSpawn)`
`void` | `handlePlace(Packet15Place par1Packet15Place)`
`void` | `handlePlayerAbilities(Packet202PlayerAbilities par1Packet202PlayerAbilities)` Handle a player abilities packet.
`void` | `handlePlayerInfo(Packet201PlayerInfo par1Packet201PlayerInfo)` Handle a player information packet.
`void` | `handlePlayerInventory(Packet5PlayerInventory par1Packet5PlayerInventory)`
`void` | `handleRemoveEntityEffect(Packet42RemoveEntityEffect par1Packet42RemoveEntityEffect)` Handle a remove entity effect packet.
`void` | `handleRespawn(Packet9Respawn par1Packet9Respawn)` respawns the player
`void` | `handleServerAuthData(Packet253ServerAuthData par1Packet253ServerAuthData)`
`void` | `handleServerPing(Packet254ServerPing par1Packet254ServerPing)` Handle a server ping packet.
`void` | `handleSetSlot(Packet103SetSlot par1Packet103SetSlot)`
`void` | `handleSharedKey(Packet252SharedKey par1Packet252SharedKey)`
`void` | `handleSleep(Packet17Sleep par1Packet17Sleep)`
`void` | `handleSpawnPosition(Packet6SpawnPosition par1Packet6SpawnPosition)`
`void` | `handleStatistic(Packet200Statistic par1Packet200Statistic)` Increment player statistics
`void` | `handleTileEntityData(Packet132TileEntityData par1Packet132TileEntityData)`
`void` | `handleTransaction(Packet106Transaction par1Packet106Transaction)`
`void` | `handleUpdateHealth(Packet8UpdateHealth par1Packet8UpdateHealth)` Recieves player health from the server and then proceeds to set it locally on the client.
`void` | `handleUpdateProgressbar(Packet105UpdateProgressbar par1Packet105UpdateProgressbar)`
`void` | `handleUpdateSign(Packet130UpdateSign par1Packet130UpdateSign)` Updates Client side signs
`void` | `handleUpdateTime(Packet4UpdateTime par1Packet4UpdateTime)`
`void` | `handleUseEntity(Packet7UseEntity par1Packet7UseEntity)`
`abstract void` | `handleVanilla250Packet(Packet250CustomPayload payload)`
`void` | `handleVehicleSpawn(Packet23VehicleSpawn par1Packet23VehicleSpawn)`
`void` | `handleWeather(Packet71Weather par1Packet71Weather)` Handles weather packet
`void` | `handleWindowClick(Packet102WindowClick par1Packet102WindowClick)`
`void` | `handleWindowItems(Packet104WindowItems par1Packet104WindowItems)`
`abstract boolean` | `isServerHandler()` determine if it is a server handler
`void` | `unexpectedPacket(Packet par1Packet)` Default handler called for packets that don't have their own handlers in NetClientHandler; currentlly does nothing.

Methods inherited from class java.lang.Object
`equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### NetHandler

    public NetHandler()

Method Detail

### isServerHandler

    public abstract boolean isServerHandler()

  determine if it is a server handler

### handleMapChunk

    public void handleMapChunk(Packet51MapChunk par1Packet51MapChunk)

  Handle Packet51MapChunk (full chunk update of blocks, metadata, light levels, and optionally biome data)

### unexpectedPacket

    public void unexpectedPacket(Packet par1Packet)

  Default handler called for packets that don't have their own handlers in NetClientHandler; currentlly does nothing.

### handleErrorMessage

    public void handleErrorMessage(String par1Str,
                                   Object[] par2ArrayOfObj)

### handleKickDisconnect

    public void handleKickDisconnect(Packet255KickDisconnect par1Packet255KickDisconnect)

### handleLogin

    public void handleLogin(Packet1Login par1Packet1Login)

### handleFlying

    public void handleFlying(Packet10Flying par1Packet10Flying)

### handleMultiBlockChange

    public void handleMultiBlockChange(Packet52MultiBlockChange par1Packet52MultiBlockChange)

### handleBlockDig

    public void handleBlockDig(Packet14BlockDig par1Packet14BlockDig)

### handleBlockChange

    public void handleBlockChange(Packet53BlockChange par1Packet53BlockChange)

### handleNamedEntitySpawn

    public void handleNamedEntitySpawn(Packet20NamedEntitySpawn par1Packet20NamedEntitySpawn)

### handleEntity

    public void handleEntity(Packet30Entity par1Packet30Entity)

### handleEntityTeleport

    public void handleEntityTeleport(Packet34EntityTeleport par1Packet34EntityTeleport)

### handlePlace

    public void handlePlace(Packet15Place par1Packet15Place)

### handleBlockItemSwitch

    public void handleBlockItemSwitch(Packet16BlockItemSwitch par1Packet16BlockItemSwitch)

### handleDestroyEntity

    public void handleDestroyEntity(Packet29DestroyEntity par1Packet29DestroyEntity)

### handlePickupSpawn

    public void handlePickupSpawn(Packet21PickupSpawn par1Packet21PickupSpawn)

### handleCollect

    public void handleCollect(Packet22Collect par1Packet22Collect)

### handleChat

    public void handleChat(Packet3Chat par1Packet3Chat)

### handleVehicleSpawn

    public void handleVehicleSpawn(Packet23VehicleSpawn par1Packet23VehicleSpawn)

### handleAnimation

    public void handleAnimation(Packet18Animation par1Packet18Animation)

### handleEntityAction

    public void handleEntityAction(Packet19EntityAction par1Packet19EntityAction)

  runs registerPacket on the given Packet19EntityAction

### handleClientProtocol

    public void handleClientProtocol(Packet2ClientProtocol par1Packet2ClientProtocol)

### handleServerAuthData

    public void handleServerAuthData(Packet253ServerAuthData par1Packet253ServerAuthData)

### handleSharedKey

    public void handleSharedKey(Packet252SharedKey par1Packet252SharedKey)

### handleMobSpawn

    public void handleMobSpawn(Packet24MobSpawn par1Packet24MobSpawn)

### handleUpdateTime

    public void handleUpdateTime(Packet4UpdateTime par1Packet4UpdateTime)

### handleSpawnPosition

    public void handleSpawnPosition(Packet6SpawnPosition par1Packet6SpawnPosition)

### handleEntityVelocity

    public void handleEntityVelocity(Packet28EntityVelocity par1Packet28EntityVelocity)

  Packet handler

### handleEntityMetadata

    public void handleEntityMetadata(Packet40EntityMetadata par1Packet40EntityMetadata)

  Packet handler

### handleAttachEntity

    public void handleAttachEntity(Packet39AttachEntity par1Packet39AttachEntity)

  Packet handler

### handleUseEntity

    public void handleUseEntity(Packet7UseEntity par1Packet7UseEntity)

### handleEntityStatus

    public void handleEntityStatus(Packet38EntityStatus par1Packet38EntityStatus)

  Packet handler

### handleUpdateHealth

    public void handleUpdateHealth(Packet8UpdateHealth par1Packet8UpdateHealth)

  Recieves player health from the server and then proceeds to set it locally on the client.

### handleRespawn

    public void handleRespawn(Packet9Respawn par1Packet9Respawn)

  respawns the player

### handleExplosion

    public void handleExplosion(Packet60Explosion par1Packet60Explosion)

### handleOpenWindow

    public void handleOpenWindow(Packet100OpenWindow par1Packet100OpenWindow)

### handleCloseWindow

    public void handleCloseWindow(Packet101CloseWindow par1Packet101CloseWindow)

### handleWindowClick

    public void handleWindowClick(Packet102WindowClick par1Packet102WindowClick)

### handleSetSlot

    public void handleSetSlot(Packet103SetSlot par1Packet103SetSlot)

### handleWindowItems

    public void handleWindowItems(Packet104WindowItems par1Packet104WindowItems)

### handleUpdateSign

    public void handleUpdateSign(Packet130UpdateSign par1Packet130UpdateSign)

  Updates Client side signs

### handleUpdateProgressbar

    public void handleUpdateProgressbar(Packet105UpdateProgressbar par1Packet105UpdateProgressbar)

### handlePlayerInventory

    public void handlePlayerInventory(Packet5PlayerInventory par1Packet5PlayerInventory)

### handleTransaction

    public void handleTransaction(Packet106Transaction par1Packet106Transaction)

### handleEntityPainting

    public void handleEntityPainting(Packet25EntityPainting par1Packet25EntityPainting)

  Packet handler

### handleBlockEvent

    public void handleBlockEvent(Packet54PlayNoteBlock par1Packet54PlayNoteBlock)

### handleStatistic

    public void handleStatistic(Packet200Statistic par1Packet200Statistic)

  Increment player statistics

### handleSleep

    public void handleSleep(Packet17Sleep par1Packet17Sleep)

### handleBed

    public void handleBed(Packet70GameEvent par1Packet70GameEvent)

### handleWeather

    public void handleWeather(Packet71Weather par1Packet71Weather)

  Handles weather packet

### handleMapData

    public void handleMapData(Packet131MapData par1Packet131MapData)

  Contains logic for handling packets containing arbitrary unique item data. Currently this is only for maps.

### handleDoorChange

    public void handleDoorChange(Packet61DoorChange par1Packet61DoorChange)

### handleServerPing

    public void handleServerPing(Packet254ServerPing par1Packet254ServerPing)

  Handle a server ping packet.

### handleEntityEffect

    public void handleEntityEffect(Packet41EntityEffect par1Packet41EntityEffect)

  Handle an entity effect packet.

### handleRemoveEntityEffect

    public void handleRemoveEntityEffect(Packet42RemoveEntityEffect par1Packet42RemoveEntityEffect)

  Handle a remove entity effect packet.

### handlePlayerInfo

    public void handlePlayerInfo(Packet201PlayerInfo par1Packet201PlayerInfo)

  Handle a player information packet.

### handleKeepAlive

    public void handleKeepAlive(Packet0KeepAlive par1Packet0KeepAlive)

  Handle a keep alive packet.

### handleExperience

    public void handleExperience(Packet43Experience par1Packet43Experience)

  Handle an experience packet.

### handleCreativeSetSlot

    public void handleCreativeSetSlot(Packet107CreativeSetSlot par1Packet107CreativeSetSlot)

  Handle a creative slot packet.

### handleEntityExpOrb

    public void handleEntityExpOrb(Packet26EntityExpOrb par1Packet26EntityExpOrb)

  Handle a entity experience orb packet.

### handleEnchantItem

    public void handleEnchantItem(Packet108EnchantItem par1Packet108EnchantItem)

### handleCustomPayload

    public void handleCustomPayload(Packet250CustomPayload par1Packet250CustomPayload)

### handleEntityHeadRotation

    public void handleEntityHeadRotation(Packet35EntityHeadRotation par1Packet35EntityHeadRotation)

### handleTileEntityData

    public void handleTileEntityData(Packet132TileEntityData par1Packet132TileEntityData)

### handlePlayerAbilities

    public void handlePlayerAbilities(Packet202PlayerAbilities par1Packet202PlayerAbilities)

  Handle a player abilities packet.

### handleAutoComplete

    public void handleAutoComplete(Packet203AutoComplete par1Packet203AutoComplete)

### handleClientInfo

    public void handleClientInfo(Packet204ClientInfo par1Packet204ClientInfo)

### handleLevelSound

    public void handleLevelSound(Packet62LevelSound par1Packet62LevelSound)

### handleBlockDestroy

    public void handleBlockDestroy(Packet55BlockDestroy par1Packet55BlockDestroy)

### handleClientCommand

    public void handleClientCommand(Packet205ClientCommand par1Packet205ClientCommand)

### handleMapChunks

    public void handleMapChunks(Packet56MapChunks par1Packet56MapChunks)

### canProcessPackets

    public boolean canProcessPackets()

  packet.processPacket is only called if this returns true

### handleVanilla250Packet

    public abstract void handleVanilla250Packet(Packet250CustomPayload payload)

### getPlayer

    public abstract EntityPlayer getPlayer()

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SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD