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## Uses of Interface
net.minecraft.src.IProgressUpdate

Packages that use IProgressUpdate
net.minecraft.src |

Uses of IProgressUpdate in net.minecraft.src

Classes in net.minecraft.src that implement IProgressUpdate
`class` | `ConvertingProgressUpdate`
`class` | `GuiProgress`
`class` | `LoadingScreenRenderer`

Methods in net.minecraft.src with parameters of type IProgressUpdate
`boolean` | `ISaveFormat.convertMapFormat(String var1, IProgressUpdate var2)` Converts the specified map to the new map format.
`boolean` | `AnvilSaveConverter.convertMapFormat(String par1Str, IProgressUpdate par2IProgressUpdate)` Converts the specified map to the new map format.
`boolean` | `SaveFormatOld.convertMapFormat(String par1Str, IProgressUpdate par2IProgressUpdate)` Converts the specified map to the new map format.
`static void` | `HttpUtil.downloadTexturePack(File par0File, String par1Str, IDownloadSuccess par2IDownloadSuccess, Map par3Map, int par4, IProgressUpdate par5IProgressUpdate)`
`void` | `WorldServer.saveAllChunks(boolean par1, IProgressUpdate par2IProgressUpdate)` Saves all chunks to disk while updating progress bar.
`boolean` | `ChunkProviderClient.saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)` Two modes of operation: if passed true, save all Chunks in one go.
`boolean` | `IChunkProvider.saveChunks(boolean var1, IProgressUpdate var2)` Two modes of operation: if passed true, save all Chunks in one go.
`boolean` | `ChunkProviderFlat.saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)` Two modes of operation: if passed true, save all Chunks in one go.
`boolean` | `ChunkProviderEnd.saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)` Two modes of operation: if passed true, save all Chunks in one go.
`boolean` | `ChunkProviderGenerate.saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)` Two modes of operation: if passed true, save all Chunks in one go.
`boolean` | `ChunkProviderHell.saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)` Two modes of operation: if passed true, save all Chunks in one go.
`boolean` | `ChunkProviderServer.saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate)` Two modes of operation: if passed true, save all Chunks in one go.

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