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## Uses of Class
net.minecraft.src.NetHandler

Packages that use NetHandler
cpw.mods.fml.client |
cpw.mods.fml.client.modloader |
cpw.mods.fml.common |
cpw.mods.fml.common.modloader |
cpw.mods.fml.common.network |
cpw.mods.fml.server |
net.minecraft.src |

Uses of NetHandler in cpw.mods.fml.client

Methods in cpw.mods.fml.client with parameters of type NetHandler
`void` | `FMLClientHandler.handleTinyPacket(NetHandler handler, Packet131MapData mapData)`

Uses of NetHandler in cpw.mods.fml.client.modloader

Methods in cpw.mods.fml.client.modloader with parameters of type NetHandler
`void` | `ModLoaderClientHelper.clientConnectionOpened(NetHandler netClientHandler, INetworkManager manager, BaseModProxy mod)`

Uses of NetHandler in cpw.mods.fml.common

Methods in cpw.mods.fml.common with parameters of type NetHandler
`void` | `IFMLSidedHandler.handleTinyPacket(NetHandler handler, Packet131MapData mapData)`
`void` | `FMLCommonHandler.handleTinyPacket(NetHandler handler, Packet131MapData mapData)`

Uses of NetHandler in cpw.mods.fml.common.modloader

Methods in cpw.mods.fml.common.modloader with parameters of type NetHandler
`Packet3Chat` | `ModLoaderChatListener.clientChat(NetHandler handler, Packet3Chat message)`
`void` | `IModLoaderSidedHelper.clientConnectionOpened(NetHandler netClientHandler, INetworkManager manager, BaseModProxy mod)`
`void` | `ModLoaderConnectionHandler.clientLoggedIn(NetHandler nh, INetworkManager manager, Packet1Login login)`
`void` | `ModLoaderConnectionHandler.connectionOpened(NetHandler netClientHandler, MinecraftServer server, INetworkManager manager)`
`void` | `ModLoaderConnectionHandler.connectionOpened(NetHandler netClientHandler, String server, int port, INetworkManager manager)`
`void` | `ModLoaderConnectionHandler.playerLoggedIn(Player player, NetHandler netHandler, INetworkManager manager)`
`Packet3Chat` | `ModLoaderChatListener.serverChat(NetHandler handler, Packet3Chat message)`
`void` | `BaseModProxy.serverConnect(NetHandler handler)`

Uses of NetHandler in cpw.mods.fml.common.network

Methods in cpw.mods.fml.common.network with parameters of type NetHandler
`Packet3Chat` | `IChatListener.clientChat(NetHandler handler, Packet3Chat message)` Called when there is a chat message recived on the client
`void` | `IConnectionHandler.clientLoggedIn(NetHandler clientHandler, INetworkManager manager, Packet1Login login)` Fired when the client established the connection to the server CLIENT SIDE
`void` | `IConnectionHandler.connectionOpened(NetHandler netClientHandler, MinecraftServer server, INetworkManager manager)` Fired when a local connection is opened CLIENT SIDE
`void` | `IConnectionHandler.connectionOpened(NetHandler netClientHandler, String server, int port, INetworkManager manager)` Fired when a remote connection is opened CLIENT SIDE
`void` | `EntitySpawnAdjustmentPacket.execute(INetworkManager network, FMLNetworkHandler handler, NetHandler netHandler, String userName)`
`void` | `ModListRequestPacket.execute(INetworkManager mgr, FMLNetworkHandler handler, NetHandler netHandler, String userName)` This packet is executed on the client to evaluate the server's mod list against the client
`void` | `ModIdentifiersPacket.execute(INetworkManager network, FMLNetworkHandler handler, NetHandler netHandler, String userName)`
`void` | `ModMissingPacket.execute(INetworkManager network, FMLNetworkHandler handler, NetHandler netHandler, String userName)`
`void` | `OpenGuiPacket.execute(INetworkManager network, FMLNetworkHandler handler, NetHandler netHandler, String userName)`
`void` | `ModListResponsePacket.execute(INetworkManager network, FMLNetworkHandler handler, NetHandler netHandler, String userName)`
`void` | `EntitySpawnPacket.execute(INetworkManager network, FMLNetworkHandler handler, NetHandler netHandler, String userName)`
`abstract void` | `FMLPacket.execute(INetworkManager network, FMLNetworkHandler handler, NetHandler netHandler, String userName)`
`void` | `ITinyPacketHandler.handle(NetHandler handler, Packet131MapData mapData)`
`Packet3Chat` | `NetworkRegistry.handleChat(NetHandler handler, Packet3Chat chat)`
`static Packet3Chat` | `FMLNetworkHandler.handleChatMessage(NetHandler handler, Packet3Chat chat)`
`static void` | `FMLNetworkHandler.handlePacket131Packet(NetHandler handler, Packet131MapData mapData)`
`static void` | `FMLNetworkHandler.handlePacket250Packet(Packet250CustomPayload packet, INetworkManager network, NetHandler handler)`
`void` | `NetworkRegistry.handleTinyPacket(NetHandler handler, Packet131MapData mapData)`
`static void` | `FMLNetworkHandler.onClientConnectionToIntegratedServer(NetHandler netClientHandler, MinecraftServer server, INetworkManager networkManager)`
`static void` | `FMLNetworkHandler.onClientConnectionToRemoteServer(NetHandler netClientHandler, String server, int port, INetworkManager networkManager)`
`static void` | `FMLNetworkHandler.onConnectionEstablishedToServer(NetHandler clientHandler, INetworkManager manager, Packet1Login login)`
`void` | `IConnectionHandler.playerLoggedIn(Player player, NetHandler netHandler, INetworkManager manager)` Called when a player logs into the server SERVER SIDE
`Packet3Chat` | `IChatListener.serverChat(NetHandler handler, Packet3Chat message)` Called when there is a chat message received on the server

Uses of NetHandler in cpw.mods.fml.server

Methods in cpw.mods.fml.server with parameters of type NetHandler
`void` | `FMLServerHandler.handleTinyPacket(NetHandler handler, Packet131MapData mapData)`

Uses of NetHandler in net.minecraft.src

Subclasses of NetHandler in net.minecraft.src
`class` | `NetClientHandler`
`class` | `NetLoginHandler`
`class` | `NetServerHandler`

Methods in net.minecraft.src with parameters of type NetHandler
`void` | `Packet41EntityEffect.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet34EntityTeleport.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet42RemoveEntityEffect.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet202PlayerAbilities.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet106Transaction.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet104WindowItems.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet40EntityMetadata.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet8UpdateHealth.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet70GameEvent.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet102WindowClick.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet0KeepAlive.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet2ClientProtocol.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet18Animation.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet108EnchantItem.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet6SpawnPosition.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet253ServerAuthData.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet100OpenWindow.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet55BlockDestroy.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet52MultiBlockChange.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet7UseEntity.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet17Sleep.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet254ServerPing.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet10Flying.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet107CreativeSetSlot.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet14BlockDig.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet131MapData.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet28EntityVelocity.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet26EntityExpOrb.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet203AutoComplete.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet4UpdateTime.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet130UpdateSign.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet205ClientCommand.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet43Experience.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet255KickDisconnect.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet51MapChunk.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet16BlockItemSwitch.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet24MobSpawn.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet200Statistic.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet62LevelSound.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet101CloseWindow.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet105UpdateProgressbar.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet25EntityPainting.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet30Entity.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet23VehicleSpawn.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet3Chat.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet15Place.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet54PlayNoteBlock.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet19EntityAction.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet250CustomPayload.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet204ClientInfo.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet38EntityStatus.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet39AttachEntity.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet9Respawn.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet71Weather.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet1Login.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet103SetSlot.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet21PickupSpawn.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet132TileEntityData.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet56MapChunks.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`abstract void` | `Packet.processPacket(NetHandler var1)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet61DoorChange.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet22Collect.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet60Explosion.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet5PlayerInventory.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet252SharedKey.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet20NamedEntitySpawn.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet35EntityHeadRotation.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet201PlayerInfo.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet53BlockChange.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `Packet29DestroyEntity.processPacket(NetHandler par1NetHandler)` Passes this Packet on to the NetHandler for processing.
`void` | `BaseMod.serverConnect(NetHandler handler)`
`void` | `MemoryConnection.setNetHandler(NetHandler par1NetHandler)` Sets the NetHandler for this NetworkManager.
`void` | `TcpConnection.setNetHandler(NetHandler par1NetHandler)` Sets the NetHandler for this NetworkManager.
`void` | `INetworkManager.setNetHandler(NetHandler var1)` Sets the NetHandler for this NetworkManager.

Constructors in net.minecraft.src with parameters of type NetHandler
`MemoryConnection(NetHandler par1NetHandler)`
`TcpConnection(Socket par1Socket, String par2Str, NetHandler par3NetHandler)`
`TcpConnection(Socket par1Socket, String par2Str, NetHandler par3NetHandler, PrivateKey par4PrivateKey)`

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