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## Uses of Class
net.minecraft.src.Material

Packages that use Material
net.minecraft.src |
net.minecraftforge.common |

Uses of Material in net.minecraft.src

Subclasses of Material in net.minecraft.src
`class` | `MaterialLiquid`
`class` | `MaterialLogic`
`class` | `MaterialPortal`
`class` | `MaterialTransparent`

Fields in net.minecraft.src declared as Material
`static Material` | `Material.air`
`Material` | `Block.blockMaterial` Block material definition.
`static Material` | `Material.cactus`
`static Material` | `Material.cake` Cake's material, see BlockCake
`static Material` | `Material.circuits`
`static Material` | `Material.clay`
`static Material` | `Material.cloth`
`static Material` | `Material.craftedSnow` The material for crafted snow.
`static Material` | `Material.dragonEgg`
`static Material` | `Material.field_76261_t`
`static Material` | `Material.field_82717_g`
`static Material` | `Material.fire`
`static Material` | `Material.glass`
`static Material` | `Material.grass` The material used by BlockGrass.
`static Material` | `Material.ground`
`static Material` | `Material.ice`
`static Material` | `Material.iron`
`static Material` | `Material.lava`
`static Material` | `Material.leaves`
`static Material` | `Material.piston` Pistons' material.
`static Material` | `Material.plants`
`static Material` | `Material.portal` Material used for portals
`static Material` | `Material.pumpkin` pumpkin
`static Material` | `Material.redstoneLight`
`static Material` | `Material.rock`
`static Material` | `Material.sand`
`static Material` | `Material.snow`
`static Material` | `Material.sponge`
`static Material` | `Material.tnt`
`static Material` | `Material.vine`
`static Material` | `Material.water`
`static Material` | `Material.web` Web's material.
`static Material` | `Material.wood`

Methods in net.minecraft.src that return Material
`Material` | `IBlockAccess.getBlockMaterial(int var1, int var2, int var3)` Returns the block's material.
`Material` | `World.getBlockMaterial(int par1, int par2, int par3)` Returns the block's material.
`Material` | `ChunkCache.getBlockMaterial(int par1, int par2, int par3)` Returns the block's material.
`Material` | `EnumCreatureType.getCreatureMaterial()`
`Material` | `Material.setGroundCover()` Sets the material as a form of ground cover, e.g.

Methods in net.minecraft.src with parameters of type Material
`static double` | `BlockFluid.getFlowDirection(IBlockAccess par0IBlockAccess, int par1, int par2, int par3, Material par4Material)`
`float` | `RenderBlocks.getFluidHeight(int par1, int par2, int par3, Material par4Material)` Get fluid height
`boolean` | `World.handleMaterialAcceleration(AxisAlignedBB par1AxisAlignedBB, Material par2Material, Entity par3Entity)` handles the acceleration of an object whilst in water.
`boolean` | `World.isAABBInMaterial(AxisAlignedBB par1AxisAlignedBB, Material par2Material)` checks if the given AABB is in the material given.
`boolean` | `Entity.isInsideOfMaterial(Material par1Material)` Checks if the current block the entity is within of the specified material type
`boolean` | `World.isMaterialInBB(AxisAlignedBB par1AxisAlignedBB, Material par2Material)` Returns true if the given bounding box contains the given material

Constructors in net.minecraft.src with parameters of type Material
`Block(int par1, int par2, Material par3Material)`
`Block(int par1, Material par2Material)`
`BlockFence(int par1, int par2, Material par3Material)`
`BlockGlass(int par1, int par2, Material par3Material, boolean par4)`
`BlockGlowStone(int par1, int par2, Material par3Material)`
`BlockHalfSlab(int par1, boolean par2, Material par3Material)`
`BlockMushroomCap(int par1, Material par2Material, int par3, int par4)`
`BlockSand(int par1, int par2, Material par3Material)`
`EntityDropParticleFX(World par1World, double par2, double par4, double par6, Material par8Material)`
`ItemDoor(int par1, Material par2Material)`

Uses of Material in net.minecraftforge.common

Methods in net.minecraftforge.common with parameters of type Material
`static EnumCreatureType` | `EnumHelper.addCreatureType(String name, Class typeClass, int maxNumber, Material material, boolean peaceful)`

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