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## cpw.mods.fml.common.modloader
Interface BaseModProxy

All Known Implementing Classes:
  BaseMod

    public interface BaseModProxy

Marker interface for BaseMod

Author:
  cpw

Method Summary
`int` | `addFuel(int itemId, int damage)`
`void` | `clientChat(String text)`
`int` | `dispenseEntity(World world, ItemStack item, Random rnd, int x, int y, int z, int xVel, int zVel, double entX, double entY, double entZ)`
`boolean` | `doTickInGame(TickType type, boolean end, Object... tickData)`
`boolean` | `doTickInGUI(TickType type, boolean end, Object... tickData)`
`void` | `generateNether(World w, Random random, int i, int j)`
`void` | `generateSurface(World w, Random random, int i, int j)`
`String` | `getName()`
`String` | `getPriorities()`
`String` | `getVersion()`
`void` | `load()`
`void` | `modsLoaded()`
`void` | `onClientLogin(EntityPlayer player)`
`void` | `onClientLogout(INetworkManager manager)`
`void` | `onItemPickup(EntityPlayer player, ItemStack item)`
`void` | `receiveCustomPacket(Packet250CustomPayload packet)`
`void` | `serverChat(NetServerHandler source, String message)`
`void` | `serverConnect(NetHandler handler)`
`void` | `serverCustomPayload(NetServerHandler handler, Packet250CustomPayload packet)`
`void` | `serverDisconnect()`
`void` | `takenFromCrafting(EntityPlayer player, ItemStack item, IInventory craftMatrix)`
`void` | `takenFromFurnace(EntityPlayer player, ItemStack item)`

Method Detail

### modsLoaded

    void modsLoaded()

### load

    void load()

### getName

    String getName()

### getPriorities

    String getPriorities()

### getVersion

    String getVersion()

### doTickInGUI

    boolean doTickInGUI(TickType type,
                        boolean end,
                        Object... tickData)

### doTickInGame

    boolean doTickInGame(TickType type,
                         boolean end,
                         Object... tickData)

### generateSurface

    void generateSurface(World w,
                         Random random,
                         int i,
                         int j)

### generateNether

    void generateNether(World w,
                        Random random,
                        int i,
                        int j)

### addFuel

    int addFuel(int itemId,
                int damage)

### takenFromCrafting

    void takenFromCrafting(EntityPlayer player,
                           ItemStack item,
                           IInventory craftMatrix)

### takenFromFurnace

    void takenFromFurnace(EntityPlayer player,
                          ItemStack item)

### onClientLogout

    void onClientLogout(INetworkManager manager)

### onClientLogin

    void onClientLogin(EntityPlayer player)

### serverDisconnect

    void serverDisconnect()

### serverConnect

    void serverConnect(NetHandler handler)

### receiveCustomPacket

    void receiveCustomPacket(Packet250CustomPayload packet)

### clientChat

    void clientChat(String text)

### onItemPickup

    void onItemPickup(EntityPlayer player,
                      ItemStack item)

### dispenseEntity

    int dispenseEntity(World world,
                       ItemStack item,
                       Random rnd,
                       int x,
                       int y,
                       int z,
                       int xVel,
                       int zVel,
                       double entX,
                       double entY,
                       double entZ)

### serverCustomPayload

    void serverCustomPayload(NetServerHandler handler,
                             Packet250CustomPayload packet)

### serverChat

    void serverChat(NetServerHandler source,
                    String message)

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