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## Uses of Class
net.minecraftforge.event.entity.living.LivingEvent

Packages that use LivingEvent
net.minecraftforge.event.entity |
net.minecraftforge.event.entity.living |
net.minecraftforge.event.entity.player |

Uses of LivingEvent in net.minecraftforge.event.entity

Subclasses of LivingEvent in net.minecraftforge.event.entity
`class` | `UseHoeEvent`

Uses of LivingEvent in net.minecraftforge.event.entity.living

Subclasses of LivingEvent in net.minecraftforge.event.entity.living
`class` | `LivingAttackEvent`
`class` | `LivingDeathEvent`
`class` | `LivingDropsEvent`
`static class` | `LivingEvent.LivingJumpEvent`
`static class` | `LivingEvent.LivingUpdateEvent`
`class` | `LivingFallEvent`
`class` | `LivingHurtEvent`
`class` | `LivingSetAttackTargetEvent`
`class` | `LivingSpecialSpawnEvent`

Uses of LivingEvent in net.minecraftforge.event.entity.player

Subclasses of LivingEvent in net.minecraftforge.event.entity.player
`class` | `ArrowLooseEvent`
`class` | `ArrowNockEvent`
`class` | `AttackEntityEvent`
`class` | `BonemealEvent`
`class` | `EntityInteractEvent`
`class` | `EntityItemPickupEvent`
`class` | `FillBucketEvent`
`class` | `PlayerDestroyItemEvent`
`class` | `PlayerDropsEvent` Child class of LivingDropEvent that is fired specifically when a player dies.
`class` | `PlayerEvent`
`static class` | `PlayerEvent.BreakSpeed`
`static class` | `PlayerEvent.HarvestCheck`
`class` | `PlayerInteractEvent`
`class` | `PlayerSleepInBedEvent`

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