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## Uses of Class
net.minecraft.src.FontRenderer

Packages that use FontRenderer
cpw.mods.fml.client |
net.minecraft.client |
net.minecraft.src |

Uses of FontRenderer in cpw.mods.fml.client

Methods in cpw.mods.fml.client with parameters of type FontRenderer
`abstract void` | `CustomModLoadingErrorDisplayException.drawScreen(GuiErrorScreen errorScreen, FontRenderer fontRenderer, int mouseRelX, int mouseRelY, float tickTime)` Draw your error to the screen.
`abstract void` | `CustomModLoadingErrorDisplayException.initGui(GuiErrorScreen errorScreen, FontRenderer fontRenderer)` Called after the GUI is inited by the parent code.

Uses of FontRenderer in net.minecraft.client

Fields in net.minecraft.client declared as FontRenderer
`FontRenderer` | `Minecraft.fontRenderer` The font renderer used for displaying and measuring text.
`FontRenderer` | `Minecraft.standardGalacticFontRenderer`

Uses of FontRenderer in net.minecraft.src

Methods in net.minecraft.src that return FontRenderer
`FontRenderer` | `TileEntitySpecialRenderer.getFontRenderer()`
`FontRenderer` | `RenderManager.getFontRenderer()` Returns the font renderer
`FontRenderer` | `TileEntityRenderer.getFontRenderer()`
`FontRenderer` | `Render.getFontRendererFromRenderManager()` Returns the font renderer from the set render manager

Methods in net.minecraft.src with parameters of type FontRenderer
`void` | `TileEntityRenderer.cacheActiveRenderInfo(World par1World, RenderEngine par2RenderEngine, FontRenderer par3FontRenderer, EntityLiving par4EntityLiving, float par5)` Caches several render-related references, including the active World, RenderEngine, FontRenderer, and the camera- bound EntityLiving's interpolated pitch, yaw and position.
`void` | `RenderManager.cacheActiveRenderInfo(World par1World, RenderEngine par2RenderEngine, FontRenderer par3FontRenderer, EntityLiving par4EntityLiving, GameSettings par5GameSettings, float par6)` Caches the current frame's active render info, including the current World, RenderEngine, GameSettings and FontRenderer settings, as well as interpolated player position, pitch and yaw.
`void` | `Gui.drawCenteredString(FontRenderer par1FontRenderer, String par2Str, int par3, int par4, int par5)` Renders the specified text to the screen, center-aligned.
`void` | `RenderItem.drawItemIntoGui(FontRenderer par1FontRenderer, RenderEngine par2RenderEngine, int par3, int par4, int par5, int par6, int par7)`
`void` | `Gui.drawString(FontRenderer par1FontRenderer, String par2Str, int par3, int par4, int par5)` Renders the specified text to the screen.
`void` | `RenderItem.renderItemIntoGUI(FontRenderer par1FontRenderer, RenderEngine par2RenderEngine, ItemStack par3ItemStack, int par4, int par5)` Renders the item's icon or block into the UI at the specified position.
`void` | `RenderItem.renderItemOverlayIntoGUI(FontRenderer par1FontRenderer, RenderEngine par2RenderEngine, ItemStack par3ItemStack, int par4, int par5)` Renders the item's overlay information.

Constructors in net.minecraft.src with parameters of type FontRenderer
`ChatClickData(FontRenderer par1FontRenderer, ChatLine par2ChatLine, int par3, int par4)`
`GuiTextField(FontRenderer par1FontRenderer, int par2, int par3, int par4, int par5)`
`MapItemRenderer(FontRenderer par1FontRenderer, GameSettings par2GameSettings, RenderEngine par3RenderEngine)`

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