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## Uses of Class
net.minecraft.server.MinecraftServer

Packages that use MinecraftServer
cpw.mods.fml.client |
cpw.mods.fml.common |
cpw.mods.fml.common.event |
cpw.mods.fml.common.modloader |
cpw.mods.fml.common.network |
cpw.mods.fml.server |
net.minecraft.server |
net.minecraft.src |

Uses of MinecraftServer in cpw.mods.fml.client

Methods in cpw.mods.fml.client that return MinecraftServer
`MinecraftServer` | `FMLClientHandler.getServer()`

Methods in cpw.mods.fml.client with parameters of type MinecraftServer
`void` | `FMLClientHandler.beginServerLoading(MinecraftServer server)`

Uses of MinecraftServer in cpw.mods.fml.common

Methods in cpw.mods.fml.common that return MinecraftServer
`MinecraftServer` | `FMLCommonHandler.getMinecraftServerInstance()`
`MinecraftServer` | `IFMLSidedHandler.getServer()`

Methods in cpw.mods.fml.common with parameters of type MinecraftServer
`void` | `IFMLSidedHandler.beginServerLoading(MinecraftServer server)`
`void` | `FMLCommonHandler.handleServerStarting(MinecraftServer server)`

Uses of MinecraftServer in cpw.mods.fml.common.event

Methods in cpw.mods.fml.common.event that return MinecraftServer
`MinecraftServer` | `FMLServerStartingEvent.getServer()`

Uses of MinecraftServer in cpw.mods.fml.common.modloader

Methods in cpw.mods.fml.common.modloader with parameters of type MinecraftServer
`void` | `ModLoaderConnectionHandler.connectionOpened(NetHandler netClientHandler, MinecraftServer server, NetworkManager manager)`

Uses of MinecraftServer in cpw.mods.fml.common.network

Methods in cpw.mods.fml.common.network with parameters of type MinecraftServer
`void` | `IConnectionHandler.connectionOpened(NetHandler netClientHandler, MinecraftServer server, NetworkManager manager)` Fired when a local connection is opened CLIENT SIDE
`static void` | `FMLNetworkHandler.onClientConnectionToIntegratedServer(NetHandler netClientHandler, MinecraftServer server, NetworkManager networkManager)`
`static void` | `FMLNetworkHandler.onConnectionReceivedFromClient(NetLoginHandler netLoginHandler, MinecraftServer server, SocketAddress address, String userName)`

Uses of MinecraftServer in cpw.mods.fml.server

Methods in cpw.mods.fml.server that return MinecraftServer
`MinecraftServer` | `FMLServerHandler.getServer()` Get the server instance

Methods in cpw.mods.fml.server with parameters of type MinecraftServer
`void` | `FMLServerHandler.beginServerLoading(MinecraftServer minecraftServer)` Called to start the whole game off from `startServer()`

Uses of MinecraftServer in net.minecraft.server

Methods in net.minecraft.server that return MinecraftServer
`static MinecraftServer` | `MinecraftServer.getServer()` Gets mcServer.

Methods in net.minecraft.server with parameters of type MinecraftServer
`static ServerConfigurationManager` | `MinecraftServer.getServerConfigurationManager(MinecraftServer par0MinecraftServer)` Gets the current player count, maximum player count, and player entity list.

Uses of MinecraftServer in net.minecraft.src

Subclasses of MinecraftServer in net.minecraft.src
`class` | `DedicatedServer`
`class` | `IntegratedServer`

Fields in net.minecraft.src declared as MinecraftServer
`MinecraftServer` | `EntityPlayerMP.mcServer` Reference to the MinecraftServer object.

Methods in net.minecraft.src that return MinecraftServer
`MinecraftServer` | `WorldServer.getMinecraftServer()` Gets the MinecraftServer.
`static MinecraftServer` | `ModLoader.getMinecraftServerInstance()`
`MinecraftServer` | `IntegratedServerListenThread.getServer()`
`MinecraftServer` | `DedicatedServerListenThread.getServer()`
`MinecraftServer` | `NetworkListenThread.getServer()`
`MinecraftServer` | `IntegratedPlayerList.getServerInstance()`
`MinecraftServer` | `ServerConfigurationManager.getServerInstance()`
`MinecraftServer` | `DedicatedPlayerList.getServerInstance()`

Methods in net.minecraft.src with parameters of type MinecraftServer
`boolean` | `BaseMod.onTickInGame(MinecraftServer minecraftServer)`

Constructors in net.minecraft.src with parameters of type MinecraftServer
`CallableIsServerModded(MinecraftServer par1MinecraftServer)`
`CallablePlayers(MinecraftServer par1MinecraftServer)`
`CallableServerProfiler(MinecraftServer par1MinecraftServer)`
`ConvertProgressUpdater(MinecraftServer par1MinecraftServer)`
`DedicatedServerListenThread(MinecraftServer par1MinecraftServer, InetAddress par2InetAddress, int par3)`
`DemoWorldServer(MinecraftServer par1MinecraftServer, ISaveHandler par2ISaveHandler, String par3Str, int par4, Profiler par5Profiler)`
`EntityPlayerMP(MinecraftServer par1MinecraftServer, World par2World, String par3Str, ItemInWorldManager par4ItemInWorldManager)`
`GuiStatsComponent(MinecraftServer par1MinecraftServer)`
`NetLoginHandler(MinecraftServer par1MinecraftServer, Socket par2Socket, String par3Str)`
`NetServerHandler(MinecraftServer par1MinecraftServer, NetworkManager par2NetworkManager, EntityPlayerMP par3EntityPlayerMP)`
`NetworkListenThread(MinecraftServer par1MinecraftServer)`
`PlayerListBox(MinecraftServer par1MinecraftServer)`
`ServerConfigurationManager(MinecraftServer par1MinecraftServer)`
`ThreadServerApplication(MinecraftServer par1MinecraftServer, String par2Str)`
`WorldManager(MinecraftServer par1MinecraftServer, WorldServer par2WorldServer)`
`WorldServer(MinecraftServer par1MinecraftServer, ISaveHandler par2ISaveHandler, String par3Str, int par4, WorldSettings par5WorldSettings, Profiler par6Profiler)`
`WorldServerMulti(MinecraftServer par1MinecraftServer, ISaveHandler par2ISaveHandler, String par3Str, int par4, WorldSettings par5WorldSettings, WorldServer par6WorldServer, Profiler par7Profiler)`

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