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## net.minecraft.src
Class EntitySquid

    java.lang.Object
      net.minecraft.src.Entity
          net.minecraft.src.EntityLiving
              net.minecraft.src.EntityCreature
                  net.minecraft.src.EntityWaterMob
                      net.minecraft.src.EntitySquid

All Implemented Interfaces:
  IAnimals

    public class EntitySquid

extends EntityWaterMob

Field Summary
`float` | `field_70859_f`
`float` | `field_70860_g`
`float` | `field_70861_d`
`float` | `field_70862_e`
`float` | `field_70867_h`
`float` | `field_70868_i`
`float` | `lastTentacleAngle` the last calculated angle of the tentacles in radians
`float` | `tentacleAngle` angle of the tentacles in radians

Fields inherited from class net.minecraft.src.EntityLiving
`arrowHitTempCounter, arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, carryoverDamage, deathTime, field_70730_aX, field_70731_aW, field_70769_ao, field_70770_ap, hurtTime, isJumping, jumpMovementFactor, landMovementFactor, legSwing, legYaw, maxHurtResistantTime, maxHurtTime, prevCameraPitch, prevHealth, prevLegYaw, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, tasks`

Fields inherited from class net.minecraft.src.Entity
`addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, distanceWalkedModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, velocityChanged, width, worldObj, yOffset, ySize`

Constructor Summary
`EntitySquid(World par1World)`

Method Summary
`boolean` | `getCanSpawnHere()` Checks if the entity's current position is a valid location to spawn this entity.
`int` | `getMaxHealth()`
`boolean` | `isInWater()` Checks if this entity is inside water (if inWater field is true as a result of handleWaterMovement() returning true)
`void` | `moveEntityWithHeading(float par1, float par2)` Moves the entity based on the specified heading.
`void` | `onLivingUpdate()` Called frequently so the entity can update its state every tick as required.

Methods inherited from class net.minecraft.src.EntityWaterMob
`canBreatheUnderwater, getTalkInterval`

Methods inherited from class net.minecraft.src.EntityCreature
`getBlockPathWeight, getEntityToAttack, hasPath, setPathToEntity, setTarget`

Methods inherited from class net.minecraft.src.EntityLiving
`addPotionEffect, attackEntityAsMob, attackEntityFrom, canBeCollidedWith, canBePushed, canEntityBeSeen, clearActivePotions, curePotionEffects, detachHome, eatGrassBonus, faceEntity, func_70079_am, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAttackTarget, getCreatureAttribute, getEntitySenses, getEyeHeight, getHealth, getHeldItem, getHomePosition, getItemIcon, getJumpHelper, getLastAttackingEntity, getLook, getLookHelper, getLookVec, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPosition, getRenderSizeModifier, getRNG, getSwingProgress, getTexture, getTotalArmorValue, getVerticalFaceSpeed, handleHealthUpdate, hasHome, heal, isBlocking, isChild, isEntityAlive, isEntityUndead, isExplosiveMob, isOnLadder, isPlayerSleeping, isPotionActive, isPotionApplicable, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, knockBack, onDeath, onEntityUpdate, onUpdate, performHurtAnimation, playLivingSound, rayTrace, readEntityFromNBT, removePotionEffect, renderBrokenItemStack, setAIMoveSpeed, setAttackTarget, setEntityHealth, setHeadRotationYaw, setHomeArea, setJumping, setLastAttackingEntity, setMoveForward, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, spawnExplosionParticle, updateRidden, writeEntityToNBT`

Methods inherited from class net.minecraft.src.Entity
`addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_70062_b, generatePersistentID, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getLastActiveItems, getMountedYOffset, getParts, getPersistentID, getPickedResult, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onKillEntity, onStruckByLightning, readFromNBT, setAir, setAngles, setDead, setEating, setFire, setInPortal, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setSprinting, setVelocity, setWorld, shouldRiderSit, toString, unmountEntity, updateCloak, updateRiderPosition, writeToNBT`

Methods inherited from class java.lang.Object
`getClass, notify, notifyAll, wait, wait, wait`

Field Detail

### field_70861_d

    public float field_70861_d

### field_70862_e

    public float field_70862_e

### field_70859_f

    public float field_70859_f

### field_70860_g

    public float field_70860_g

### field_70867_h

    public float field_70867_h

### field_70868_i

    public float field_70868_i

### tentacleAngle

    public float tentacleAngle

  angle of the tentacles in radians

### lastTentacleAngle

    public float lastTentacleAngle

  the last calculated angle of the tentacles in radians

Constructor Detail

### EntitySquid

    public EntitySquid(World par1World)

Method Detail

### getMaxHealth

    public int getMaxHealth()

  Specified by:
    `getMaxHealth` in class `EntityLiving`

### isInWater

    public boolean isInWater()

  Checks if this entity is inside water (if inWater field is true as a result of handleWaterMovement() returning true)

  Overrides:
    `isInWater` in class `Entity`

### onLivingUpdate

    public void onLivingUpdate()

  Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn.

  Overrides:
    `onLivingUpdate` in class `EntityLiving`

### moveEntityWithHeading

    public void moveEntityWithHeading(float par1,
                                      float par2)

  Moves the entity based on the specified heading. Args: strafe, forward

  Overrides:
    `moveEntityWithHeading` in class `EntityLiving`

### getCanSpawnHere

    public boolean getCanSpawnHere()

  Checks if the entity's current position is a valid location to spawn this entity.

  Overrides:
    `getCanSpawnHere` in class `EntityWaterMob`

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