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## net.minecraft.src
Class GuiTextField

    java.lang.Object
      net.minecraft.src.Gui
          net.minecraft.src.GuiTextField

    public class GuiTextField

extends Gui

Constructor Summary
`GuiTextField(FontRenderer par1FontRenderer, int par2, int par3, int par4, int par5)`

Method Summary
`void` | `deleteFromCursor(int par1)` delete the selected text, otherwsie deletes characters from either side of the cursor.
`void` | `deleteWords(int par1)` Deletes the specified number of words starting at the cursor position.
`void` | `drawTextBox()` Draws the textbox
`int` | `func_73798_a(int par1, int par2, boolean par3)`
`int` | `getCursorPosition()` returns the current position of the cursor
`boolean` | `getEnableBackgroundDrawing()` get enable drawing background and outline
`int` | `getMaxStringLength()` returns the maximum number of character that can be contained in this textbox
`int` | `getNthWordFromCursor(int par1)` see @getNthNextWordFromPos() params: N, position
`int` | `getNthWordFromPos(int par1, int par2)` gets the position of the nth word.
`String` | `getSelectedtext()`
`int` | `getSelectionEnd()` the side of the selection that is not the cursor, maye be the same as the cursor
`String` | `getText()` Returns the text beign edited on the textbox.
`boolean` | `getVisible()`
`int` | `getWidth()` returns the width of the textbox depending on if the the box is enabled
`boolean` | `isFocused()` getter for the focused field
`void` | `mouseClicked(int par1, int par2, int par3)` Args: x, y, buttonClicked
`void` | `moveCursorBy(int par1)` Moves the text cursor by a specified number of characters and clears the selection
`void` | `setCanLoseFocus(boolean par1)` if true the textbox can lose focus by clicking elsewhere on the screen
`void` | `setCursorPosition(int par1)` sets the position of the cursor to the provided index
`void` | `setCursorPositionEnd()` sets the cursors position to after the text
`void` | `setCursorPositionZero()` sets the cursors position to the beginning
`void` | `setEnableBackgroundDrawing(boolean par1)` enable drawing background and outline
`void` | `setFocused(boolean par1)` setter for the focused field
`void` | `setMaxStringLength(int par1)`
`void` | `setSelectionPos(int par1)` Sets the position of the selection anchor (i.e.
`void` | `setText(String par1Str)` Sets the text of the textbox.
`void` | `setTextColor(int par1)` Sets the text colour for this textbox (disabled text will not use this colour)
`void` | `setVisible(boolean par1)` Sets whether or not this textbox is visible
`boolean` | `textboxKeyTyped(char par1, int par2)` Call this method from you GuiScreen to process the keys into textbox.
`void` | `updateCursorCounter()` Increments the cursor counter
`void` | `writeText(String par1Str)` replaces selected text, or inserts text at the position on the cursor

Methods inherited from class net.minecraft.src.Gui
`drawCenteredString, drawRect, drawString, drawTexturedModalRect`

Methods inherited from class java.lang.Object
`equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### GuiTextField

    public GuiTextField(FontRenderer par1FontRenderer,
                        int par2,
                        int par3,
                        int par4,
                        int par5)

Method Detail

### updateCursorCounter

    public void updateCursorCounter()

  Increments the cursor counter

### setText

    public void setText(String par1Str)

  Sets the text of the textbox.

### getText

    public String getText()

  Returns the text beign edited on the textbox.

### getSelectedtext

    public String getSelectedtext()

  Returns:
    returns the text between the cursor and selectionEnd

### writeText

    public void writeText(String par1Str)

  replaces selected text, or inserts text at the position on the cursor

### deleteWords

    public void deleteWords(int par1)

  Deletes the specified number of words starting at the cursor position. Negative numbers will delete words left of the cursor.

### deleteFromCursor

    public void deleteFromCursor(int par1)

  delete the selected text, otherwsie deletes characters from either side of the cursor. params: delete num

### getNthWordFromCursor

    public int getNthWordFromCursor(int par1)

  see @getNthNextWordFromPos() params: N, position

### getNthWordFromPos

    public int getNthWordFromPos(int par1,
                                 int par2)

  gets the position of the nth word. N may be negative, then it looks backwards. params: N, position

### func_73798_a

    public int func_73798_a(int par1,
                            int par2,
                            boolean par3)

### moveCursorBy

    public void moveCursorBy(int par1)

  Moves the text cursor by a specified number of characters and clears the selection

### setCursorPosition

    public void setCursorPosition(int par1)

  sets the position of the cursor to the provided index

### setCursorPositionZero

    public void setCursorPositionZero()

  sets the cursors position to the beginning

### setCursorPositionEnd

    public void setCursorPositionEnd()

  sets the cursors position to after the text

### textboxKeyTyped

    public boolean textboxKeyTyped(char par1,
                                   int par2)

  Call this method from you GuiScreen to process the keys into textbox.

### mouseClicked

    public void mouseClicked(int par1,
                             int par2,
                             int par3)

  Args: x, y, buttonClicked

### drawTextBox

    public void drawTextBox()

  Draws the textbox

### setMaxStringLength

    public void setMaxStringLength(int par1)

### getMaxStringLength

    public int getMaxStringLength()

  returns the maximum number of character that can be contained in this textbox

### getCursorPosition

    public int getCursorPosition()

  returns the current position of the cursor

### getEnableBackgroundDrawing

    public boolean getEnableBackgroundDrawing()

  get enable drawing background and outline

### setEnableBackgroundDrawing

    public void setEnableBackgroundDrawing(boolean par1)

  enable drawing background and outline

### setTextColor

    public void setTextColor(int par1)

  Sets the text colour for this textbox (disabled text will not use this colour)

### setFocused

    public void setFocused(boolean par1)

  setter for the focused field

### isFocused

    public boolean isFocused()

  getter for the focused field

### getSelectionEnd

    public int getSelectionEnd()

  the side of the selection that is not the cursor, maye be the same as the cursor

### getWidth

    public int getWidth()

  returns the width of the textbox depending on if the the box is enabled

### setSelectionPos

    public void setSelectionPos(int par1)

  Sets the position of the selection anchor (i.e. position the selection was started at)

### setCanLoseFocus

    public void setCanLoseFocus(boolean par1)

  if true the textbox can lose focus by clicking elsewhere on the screen

### getVisible

    public boolean getVisible()

  Returns:
    `true` if this textbox is visible

### setVisible

    public void setVisible(boolean par1)

  Sets whether or not this textbox is visible

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