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## net.minecraft.src
Class EntitySkeleton

    java.lang.Object
      net.minecraft.src.Entity
          net.minecraft.src.EntityLiving
              net.minecraft.src.EntityCreature
                  net.minecraft.src.EntityMob
                      net.minecraft.src.EntitySkeleton

All Implemented Interfaces:
  IAnimals, IMob

    public class EntitySkeleton

extends EntityMob

Field Summary

Fields inherited from class net.minecraft.src.EntityLiving
`arrowHitTempCounter, arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, carryoverDamage, deathTime, field_70730_aX, field_70731_aW, field_70769_ao, field_70770_ap, hurtTime, isJumping, jumpMovementFactor, landMovementFactor, legSwing, legYaw, maxHurtResistantTime, maxHurtTime, prevCameraPitch, prevHealth, prevLegYaw, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, tasks`

Fields inherited from class net.minecraft.src.Entity
`addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, distanceWalkedModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, velocityChanged, width, worldObj, yOffset, ySize`

Constructor Summary
`EntitySkeleton(World par1World)`

Method Summary
`EnumCreatureAttribute` | `getCreatureAttribute()` Get this Entity's EnumCreatureAttribute
`ItemStack` | `getHeldItem()`
`int` | `getMaxHealth()`
`boolean` | `isAIEnabled()` Returns true if the newer Entity AI code should be run
`void` | `onDeath(DamageSource par1DamageSource)` Called when the mob's health reaches 0.
`void` | `onLivingUpdate()` Called frequently so the entity can update its state every tick as required.

Methods inherited from class net.minecraft.src.EntityMob
`attackEntityAsMob, attackEntityFrom, getBlockPathWeight, getCanSpawnHere, onUpdate`

Methods inherited from class net.minecraft.src.EntityCreature
`getEntityToAttack, hasPath, setPathToEntity, setTarget`

Methods inherited from class net.minecraft.src.EntityLiving
`addPotionEffect, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, curePotionEffects, detachHome, eatGrassBonus, faceEntity, func_70079_am, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAttackTarget, getEntitySenses, getEyeHeight, getHealth, getHomePosition, getItemIcon, getJumpHelper, getLastAttackingEntity, getLook, getLookHelper, getLookVec, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPosition, getRenderSizeModifier, getRNG, getSwingProgress, getTalkInterval, getTexture, getTotalArmorValue, getVerticalFaceSpeed, handleHealthUpdate, hasHome, heal, isBlocking, isChild, isEntityAlive, isEntityUndead, isExplosiveMob, isOnLadder, isPlayerSleeping, isPotionActive, isPotionApplicable, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, knockBack, moveEntityWithHeading, onEntityUpdate, performHurtAnimation, playLivingSound, rayTrace, readEntityFromNBT, removePotionEffect, renderBrokenItemStack, setAIMoveSpeed, setAttackTarget, setEntityHealth, setHeadRotationYaw, setHomeArea, setJumping, setLastAttackingEntity, setMoveForward, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, spawnExplosionParticle, updateRidden, writeEntityToNBT`

Methods inherited from class net.minecraft.src.Entity
`addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_70062_b, generatePersistentID, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getLastActiveItems, getMountedYOffset, getParts, getPersistentID, getPickedResult, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onKillEntity, onStruckByLightning, readFromNBT, setAir, setAngles, setDead, setEating, setFire, setInPortal, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setSprinting, setVelocity, setWorld, shouldRiderSit, toString, unmountEntity, updateCloak, updateRiderPosition, writeToNBT`

Methods inherited from class java.lang.Object
`getClass, notify, notifyAll, wait, wait, wait`

Constructor Detail

### EntitySkeleton

    public EntitySkeleton(World par1World)

Method Detail

### isAIEnabled

    public boolean isAIEnabled()

  Returns true if the newer Entity AI code should be run

### getMaxHealth

    public int getMaxHealth()

  Specified by:
    `getMaxHealth` in class `EntityLiving`

### getHeldItem

    public ItemStack getHeldItem()

  Overrides:
    `getHeldItem` in class `EntityLiving`

### getCreatureAttribute

    public EnumCreatureAttribute getCreatureAttribute()

  Get this Entity's EnumCreatureAttribute

  Overrides:
    `getCreatureAttribute` in class `EntityLiving`

### onLivingUpdate

    public void onLivingUpdate()

  Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn.

  Overrides:
    `onLivingUpdate` in class `EntityMob`

### onDeath

    public void onDeath(DamageSource par1DamageSource)

  Called when the mob's health reaches 0.

  Overrides:
    `onDeath` in class `EntityLiving`

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