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## Uses of Class
net.minecraftforge.event.Cancelable

Packages that use Cancelable
net.minecraftforge.client.event |
net.minecraftforge.event |
net.minecraftforge.event.entity |
net.minecraftforge.event.entity.item |
net.minecraftforge.event.entity.living |
net.minecraftforge.event.entity.minecart |
net.minecraftforge.event.entity.player |

Uses of Cancelable in net.minecraftforge.client.event

Classes in net.minecraftforge.client.event with annotations of type Cancelable
`class` | `ClientChatReceivedEvent`
`class` | `DrawBlockHighlightEvent`

Uses of Cancelable in net.minecraftforge.event

Classes in net.minecraftforge.event with annotations of type Cancelable
`class` | `CommandEvent`

Uses of Cancelable in net.minecraftforge.event.entity

Classes in net.minecraftforge.event.entity with annotations of type Cancelable
`class` | `EntityJoinWorldEvent`
`class` | `PlaySoundAtEntityEvent`
`class` | `UseHoeEvent`

Uses of Cancelable in net.minecraftforge.event.entity.item

Classes in net.minecraftforge.event.entity.item with annotations of type Cancelable
`class` | `ItemExpireEvent` Event that is fired when an EntityItem's age has reached its maximum lifespan.
`class` | `ItemTossEvent` Event that is fired whenever a player tosses (Q) an item or drag-n-drops a stack of items outside the inventory GUI screens.

Uses of Cancelable in net.minecraftforge.event.entity.living

Classes in net.minecraftforge.event.entity.living with annotations of type Cancelable
`class` | `LivingAttackEvent`
`class` | `LivingDeathEvent`
`class` | `LivingDropsEvent`
`static class` | `LivingEvent.LivingUpdateEvent`
`class` | `LivingFallEvent`
`class` | `LivingHurtEvent`

Uses of Cancelable in net.minecraftforge.event.entity.minecart

Classes in net.minecraftforge.event.entity.minecart with annotations of type Cancelable
`class` | `MinecartInteractEvent`

Uses of Cancelable in net.minecraftforge.event.entity.player

Classes in net.minecraftforge.event.entity.player with annotations of type Cancelable
`class` | `ArrowLooseEvent`
`class` | `ArrowNockEvent`
`class` | `AttackEntityEvent`
`class` | `BonemealEvent`
`class` | `EntityInteractEvent`
`class` | `EntityItemPickupEvent`
`class` | `FillBucketEvent`
`class` | `PlayerDropsEvent` Child class of LivingDropEvent that is fired specifically when a player dies.
`static class` | `PlayerEvent.BreakSpeed`
`class` | `PlayerInteractEvent`

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