Overview | Package | Class | Use | Tree | Deprecated | Index | Help
PREV CLASS NEXT CLASS | FRAMES NO FRAMES
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD

## net.minecraft.src
Class EntityChicken

    java.lang.Object
      net.minecraft.src.Entity
          net.minecraft.src.EntityLiving
              net.minecraft.src.EntityCreature
                  net.minecraft.src.EntityAgeable
                      net.minecraft.src.EntityAnimal
                          net.minecraft.src.EntityChicken

All Implemented Interfaces:
  IAnimals

    public class EntityChicken

extends EntityAnimal

Field Summary
`float` | `destPos`
`float` | `field_70884_g`
`boolean` | `field_70885_d`
`float` | `field_70886_e`
`float` | `field_70888_h`
`float` | `field_70889_i`
`int` | `timeUntilNextEgg` The time until the next egg is spawned.

Fields inherited from class net.minecraft.src.EntityAnimal
`inLove`

Fields inherited from class net.minecraft.src.EntityLiving
`arrowHitTempCounter, arrowHitTimer, attackedAtYaw, attackTime, cameraPitch, carryoverDamage, deathTime, field_70730_aX, field_70731_aW, field_70769_ao, field_70770_ap, hurtTime, isJumping, jumpMovementFactor, landMovementFactor, legSwing, legYaw, maxHurtResistantTime, maxHurtTime, prevCameraPitch, prevHealth, prevLegYaw, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, renderYawOffset, rotationYawHead, swingProgress, tasks`

Fields inherited from class net.minecraft.src.Entity
`addedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, distanceWalkedModified, entityCollisionReduction, entityId, fallDistance, field_70135_K, fireResistance, height, hurtResistantTime, ignoreFrustumCheck, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, velocityChanged, width, worldObj, yOffset, ySize`

Constructor Summary
`EntityChicken(World par1World)`

Method Summary
`int` | `getMaxHealth()`
`boolean` | `isAIEnabled()` Returns true if the newer Entity AI code should be run
`void` | `onLivingUpdate()` Called frequently so the entity can update its state every tick as required.
`EntityAnimal` | `spawnBabyAnimal(EntityAnimal par1EntityAnimal)` This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.

Methods inherited from class net.minecraft.src.EntityAnimal
`attackEntityFrom, canMateWith, getBlockPathWeight, getCanSpawnHere, getTalkInterval, interact, isInLove, isWheat, readEntityFromNBT, resetInLove, writeEntityToNBT`

Methods inherited from class net.minecraft.src.EntityAgeable
`getGrowingAge, isChild, setGrowingAge`

Methods inherited from class net.minecraft.src.EntityCreature
`getEntityToAttack, hasPath, setPathToEntity, setTarget`

Methods inherited from class net.minecraft.src.EntityLiving
`addPotionEffect, attackEntityAsMob, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, curePotionEffects, detachHome, eatGrassBonus, faceEntity, func_70079_am, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAttackTarget, getCreatureAttribute, getEntitySenses, getEyeHeight, getHealth, getHeldItem, getHomePosition, getItemIcon, getJumpHelper, getLastAttackingEntity, getLook, getLookHelper, getLookVec, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPosition, getRenderSizeModifier, getRNG, getSwingProgress, getTexture, getTotalArmorValue, getVerticalFaceSpeed, handleHealthUpdate, hasHome, heal, isBlocking, isEntityAlive, isEntityUndead, isExplosiveMob, isOnLadder, isPlayerSleeping, isPotionActive, isPotionApplicable, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, knockBack, moveEntityWithHeading, onDeath, onEntityUpdate, onUpdate, performHurtAnimation, playLivingSound, rayTrace, removePotionEffect, renderBrokenItemStack, setAIMoveSpeed, setAttackTarget, setEntityHealth, setHeadRotationYaw, setHomeArea, setJumping, setLastAttackingEntity, setMoveForward, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, spawnExplosionParticle, updateRidden`

Methods inherited from class net.minecraft.src.Entity
`addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_70062_b, generatePersistentID, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityName, getLastActiveItems, getMountedYOffset, getParts, getPersistentID, getPickedResult, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isImmuneToFire, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, onCollideWithPlayer, onKillEntity, onStruckByLightning, readFromNBT, setAir, setAngles, setDead, setEating, setFire, setInPortal, setInWeb, setLocationAndAngles, setPosition, setPositionAndRotation, setSneaking, setSprinting, setVelocity, setWorld, shouldRiderSit, toString, unmountEntity, updateCloak, updateRiderPosition, writeToNBT`

Methods inherited from class java.lang.Object
`getClass, notify, notifyAll, wait, wait, wait`

Field Detail

### field_70885_d

    public boolean field_70885_d

### field_70886_e

    public float field_70886_e

### destPos

    public float destPos

### field_70884_g

    public float field_70884_g

### field_70888_h

    public float field_70888_h

### field_70889_i

    public float field_70889_i

### timeUntilNextEgg

    public int timeUntilNextEgg

  The time until the next egg is spawned.

Constructor Detail

### EntityChicken

    public EntityChicken(World par1World)

Method Detail

### isAIEnabled

    public boolean isAIEnabled()

  Returns true if the newer Entity AI code should be run

### getMaxHealth

    public int getMaxHealth()

  Specified by:
    `getMaxHealth` in class `EntityLiving`

### onLivingUpdate

    public void onLivingUpdate()

  Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn.

  Overrides:
    `onLivingUpdate` in class `EntityAnimal`

### spawnBabyAnimal

    public EntityAnimal spawnBabyAnimal(EntityAnimal par1EntityAnimal)

  This function is used when two same-species animals in 'love mode' breed to generate the new baby animal.

  Specified by:
    `spawnBabyAnimal` in class `EntityAnimal`

Overview | Package | Class | Use | Tree | Deprecated | Index | Help
PREV CLASS NEXT CLASS | FRAMES NO FRAMES
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD