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## Uses of Class
net.minecraft.src.Potion

Packages that use Potion
net.minecraft.src |

Uses of Potion in net.minecraft.src

Subclasses of Potion in net.minecraft.src
`class` | `PotionHealth`

Fields in net.minecraft.src declared as Potion
`static Potion` | `Potion.blindness` The blindness Potion object.
`static Potion` | `Potion.confusion`
`static Potion` | `Potion.damageBoost`
`static Potion` | `Potion.digSlowdown`
`static Potion` | `Potion.digSpeed`
`static Potion` | `Potion.field_76405_D`
`static Potion` | `Potion.field_76406_E`
`static Potion` | `Potion.field_76407_F`
`static Potion` | `Potion.field_76408_G`
`static Potion` | `Potion.field_76409_A`
`static Potion` | `Potion.field_76410_B`
`static Potion` | `Potion.field_76411_C`
`static Potion` | `Potion.field_76423_b`
`static Potion` | `Potion.field_76434_w`
`static Potion` | `Potion.field_76435_v`
`static Potion` | `Potion.field_76442_z`
`static Potion` | `Potion.field_76443_y`
`static Potion` | `Potion.field_76444_x`
`static Potion` | `Potion.fireResistance` The fire resistance Potion object.
`static Potion` | `Potion.harm`
`static Potion` | `Potion.heal`
`static Potion` | `Potion.hunger` The hunger Potion object.
`static Potion` | `Potion.invisibility` The invisibility Potion object.
`static Potion` | `Potion.jump`
`static Potion` | `Potion.moveSlowdown`
`static Potion` | `Potion.moveSpeed`
`static Potion` | `Potion.nightVision` The night vision Potion object.
`static Potion` | `Potion.poison` The poison Potion object.
`static Potion[]` | `Potion.potionTypes` The array of potion types.
`static Potion` | `Potion.regeneration` The regeneration Potion object.
`static Potion` | `Potion.resistance`
`static Potion` | `Potion.waterBreathing` The water breathing Potion object.
`static Potion` | `Potion.weakness` The weakness Potion object.

Methods in net.minecraft.src that return Potion
`Potion` | `Potion.setPotionName(String par1Str)` Set the potion name.
`Potion` | `Potion.setPotionUnusable()`

Methods in net.minecraft.src with parameters of type Potion
`PotionEffect` | `EntityLiving.getActivePotionEffect(Potion par1Potion)` returns the PotionEffect for the supplied Potion if it is active, null otherwise.
`boolean` | `EntityLiving.isPotionActive(Potion par1Potion)`

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