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## Uses of Class
net.minecraft.src.Container

Packages that use Container
cpw.mods.fml.common.modloader |
net.minecraft.src |

Uses of Container in cpw.mods.fml.common.modloader

Methods in cpw.mods.fml.common.modloader with parameters of type Container
`void` | `ModLoaderGuiHelper.injectContainer(Container container)`
`static void` | `ModLoaderHelper.openGui(int id, EntityPlayer player, Container container, int x, int y, int z)`

Uses of Container in net.minecraft.src

Subclasses of Container in net.minecraft.src
`class` | `ContainerBrewingStand`
`class` | `ContainerChest`
`class` | `ContainerDispenser`
`class` | `ContainerEnchantment`
`class` | `ContainerFurnace`
`class` | `ContainerMerchant`
`class` | `ContainerPlayer`
`class` | `ContainerWorkbench`

Fields in net.minecraft.src declared as Container
`Container` | `EntityPlayer.craftingInventory` the crafting inventory you are currently using
`Container` | `GuiContainer.inventorySlots` A list of the players inventory slots.
`Container` | `EntityPlayer.inventorySlots` the crafting inventory in you get when opening your inventory

Methods in net.minecraft.src with parameters of type Container
`void` | `ICrafting.sendContainerAndContentsToPlayer(Container var1, List var2)`
`void` | `EntityPlayerMP.sendContainerAndContentsToPlayer(Container par1Container, List par2List)`
`void` | `EntityPlayerMP.sendContainerToPlayer(Container par1Container)`
`static void` | `ModLoader.serverOpenWindow(EntityPlayerMP player, Container container, int ID, int x, int y, int z)`
`void` | `ICrafting.updateCraftingInventoryInfo(Container var1, int var2, int var3)` send information about the crafting inventory to the client(currently only for furnace times)
`void` | `EntityPlayerMP.updateCraftingInventoryInfo(Container par1Container, int par2, int par3)` send information about the crafting inventory to the client(currently only for furnace times)
`void` | `ICrafting.updateCraftingInventorySlot(Container var1, int var2, ItemStack var3)` inform the player of a change in a single slot
`void` | `EntityPlayerMP.updateCraftingInventorySlot(Container par1Container, int par2, ItemStack par3ItemStack)` inform the player of a change in a single slot

Constructors in net.minecraft.src with parameters of type Container
`GuiContainer(Container par1Container)`
`InventoryCrafting(Container par1Container, int par2, int par3)`
`InventoryEffectRenderer(Container par1Container)`

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