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## Uses of Class
net.minecraft.src.ModelRenderer

Packages that use ModelRenderer
net.minecraft.src |

Uses of ModelRenderer in net.minecraft.src

Fields in net.minecraft.src declared as ModelRenderer
`ModelRenderer` | `ModelChicken.bill`
`ModelRenderer` | `ModelBiped.bipedBody`
`ModelRenderer` | `ModelBiped.bipedCloak`
`ModelRenderer` | `ModelBiped.bipedEars`
`ModelRenderer` | `ModelBiped.bipedHead`
`ModelRenderer` | `ModelBiped.bipedHeadwear`
`ModelRenderer` | `ModelBiped.bipedLeftArm`
`ModelRenderer` | `ModelBiped.bipedLeftLeg`
`ModelRenderer` | `ModelBiped.bipedRightArm`
`ModelRenderer` | `ModelBiped.bipedRightLeg`
`ModelRenderer[]` | `ModelBoat.boatSides`
`ModelRenderer` | `ModelCreeper.body`
`ModelRenderer` | `ModelQuadruped.body`
`ModelRenderer` | `ModelChicken.body`
`ModelRenderer` | `ModelSnowMan.body`
`ModelRenderer` | `ModelBook.bookSpine` The renderer of spine of the book
`ModelRenderer` | `ModelSnowMan.bottomBody`
`ModelRenderer` | `ModelChest.chestBelow` The model of the bottom of the chest.
`ModelRenderer` | `ModelChest.chestKnob` The chest's knob in the chest model.
`ModelRenderer` | `ModelChest.chestLid` The chest lid in the chest's model.
`ModelRenderer` | `ModelChicken.chin`
`ModelRenderer` | `ModelBook.coverLeft` Left cover renderer (when facing the book)
`ModelRenderer` | `ModelBook.coverRight` Right cover renderer (when facing the book)
`ModelRenderer` | `ModelCreeper.field_78133_b`
`ModelRenderer` | `ModelBook.flippingPageLeft` Right cover renderer (when facing the book)
`ModelRenderer` | `ModelBook.flippingPageRight` Right cover renderer (when facing the book)
`ModelRenderer` | `ModelCreeper.head`
`ModelRenderer` | `ModelQuadruped.head`
`ModelRenderer` | `ModelChicken.head`
`ModelRenderer` | `ModelSnowMan.head`
`ModelRenderer` | `ModelIronGolem.ironGolemBody` The body model for the iron golem.
`ModelRenderer` | `ModelIronGolem.ironGolemHead` The head model for the iron golem.
`ModelRenderer` | `ModelIronGolem.ironGolemLeftArm` The left arm model for the iron golem.
`ModelRenderer` | `ModelIronGolem.ironGolemLeftLeg` The left leg model for the Iron Golem.
`ModelRenderer` | `ModelIronGolem.ironGolemRightArm` The right arm model for the iron golem.
`ModelRenderer` | `ModelIronGolem.ironGolemRightLeg` The right leg model for the Iron Golem.
`ModelRenderer` | `ModelSnowMan.leftHand`
`ModelRenderer` | `ModelChicken.leftLeg`
`ModelRenderer` | `ModelVillager.leftVillagerLeg` The left leg of the VillagerModel
`ModelRenderer` | `ModelChicken.leftWing`
`ModelRenderer` | `ModelCreeper.leg1`
`ModelRenderer` | `ModelQuadruped.leg1`
`ModelRenderer` | `ModelCreeper.leg2`
`ModelRenderer` | `ModelQuadruped.leg2`
`ModelRenderer` | `ModelCreeper.leg3`
`ModelRenderer` | `ModelQuadruped.leg3`
`ModelRenderer` | `ModelCreeper.leg4`
`ModelRenderer` | `ModelQuadruped.leg4`
`ModelRenderer` | `ModelBook.pagesLeft` The left pages renderer (when facing the book)
`ModelRenderer` | `ModelBook.pagesRight` The right pages renderer (when facing the book)
`ModelRenderer` | `ModelSnowMan.rightHand`
`ModelRenderer` | `ModelChicken.rightLeg`
`ModelRenderer` | `ModelVillager.rightVillagerLeg` The right leg of the VillagerModel
`ModelRenderer` | `ModelChicken.rightWing`
`ModelRenderer[]` | `ModelMinecart.sideModels`
`ModelRenderer` | `ModelSign.signBoard` The board on a sign that has the writing on it.
`ModelRenderer` | `ModelSign.signStick` The stick a sign stands on.
`ModelRenderer` | `ModelSpider.spiderBody` The spider's body box
`ModelRenderer` | `ModelSpider.spiderHead` The spider's head box
`ModelRenderer` | `ModelSpider.spiderLeg1` Spider's first leg
`ModelRenderer` | `ModelSpider.spiderLeg2` Spider's second leg
`ModelRenderer` | `ModelSpider.spiderLeg3` Spider's third leg
`ModelRenderer` | `ModelSpider.spiderLeg4` Spider's fourth leg
`ModelRenderer` | `ModelSpider.spiderLeg5` Spider's fifth leg
`ModelRenderer` | `ModelSpider.spiderLeg6` Spider's sixth leg
`ModelRenderer` | `ModelSpider.spiderLeg7` Spider's seventh leg
`ModelRenderer` | `ModelSpider.spiderLeg8` Spider's eight leg
`ModelRenderer` | `ModelSpider.spiderNeck` The spider's neck box
`ModelRenderer` | `ModelVillager.villagerArms` The arms of the VillagerModel
`ModelRenderer` | `ModelVillager.villagerBody` The body of the VillagerModel
`ModelRenderer` | `ModelVillager.villagerHead` The head box of the VillagerModel
`ModelRenderer` | `ModelWolf.wolfBody` The wolf's body
`ModelRenderer` | `ModelWolf.wolfHeadMain` main box for the wolf head
`ModelRenderer` | `ModelWolf.wolfLeg1` Wolf'se first leg
`ModelRenderer` | `ModelWolf.wolfLeg2` Wolf's second leg
`ModelRenderer` | `ModelWolf.wolfLeg3` Wolf's third leg
`ModelRenderer` | `ModelWolf.wolfLeg4` Wolf's fourth leg

Methods in net.minecraft.src that return ModelRenderer
`ModelRenderer` | `ModelRenderer.addBox(float par1, float par2, float par3, int par4, int par5, int par6)`
`ModelRenderer` | `ModelRenderer.addBox(String par1Str, float par2, float par3, float par4, int par5, int par6, int par7)`
`ModelRenderer` | `ModelRenderer.setTextureOffset(int par1, int par2)`
`ModelRenderer` | `ModelRenderer.setTextureSize(int par1, int par2)` Returns the model renderer with the new texture parameters.

Methods in net.minecraft.src with parameters of type ModelRenderer
`void` | `ModelRenderer.addChild(ModelRenderer par1ModelRenderer)` Sets the current box's rotation points and rotation angles to another box.

Constructors in net.minecraft.src with parameters of type ModelRenderer
`ModelBox(ModelRenderer par1ModelRenderer, int par2, int par3, float par4, float par5, float par6, int par7, int par8, int par9, float par10)`

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