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## Uses of Class
net.minecraft.src.Packet

Packages that use Packet
cpw.mods.fml.client |
cpw.mods.fml.common |
cpw.mods.fml.common.network |
cpw.mods.fml.server |
net.minecraft.src |

Uses of Packet in cpw.mods.fml.client

Methods in cpw.mods.fml.client with parameters of type Packet
`void` | `FMLClientHandler.sendPacket(Packet packet)`

Uses of Packet in cpw.mods.fml.common

Methods in cpw.mods.fml.common with parameters of type Packet
`void` | `IFMLSidedHandler.sendPacket(Packet packet)`

Uses of Packet in cpw.mods.fml.common.network

Methods in cpw.mods.fml.common.network that return Packet
`static Packet` | `FMLNetworkHandler.getEntitySpawningPacket(Entity entity)`

Methods in cpw.mods.fml.common.network with parameters of type Packet
`static void` | `PacketDispatcher.sendPacketToAllAround(double X, double Y, double Z, double range, int dimensionId, Packet packet)`
`static void` | `PacketDispatcher.sendPacketToAllInDimension(Packet packet, int dimId)`
`static void` | `PacketDispatcher.sendPacketToAllPlayers(Packet packet)`
`static void` | `PacketDispatcher.sendPacketToPlayer(Packet packet, Player player)`
`static void` | `PacketDispatcher.sendPacketToServer(Packet packet)`

Uses of Packet in cpw.mods.fml.server

Methods in cpw.mods.fml.server with parameters of type Packet
`void` | `FMLServerHandler.sendPacket(Packet packet)`

Uses of Packet in net.minecraft.src

Subclasses of Packet in net.minecraft.src
`class` | `Packet0KeepAlive`
`class` | `Packet100OpenWindow`
`class` | `Packet101CloseWindow`
`class` | `Packet102WindowClick`
`class` | `Packet103SetSlot`
`class` | `Packet104WindowItems`
`class` | `Packet105UpdateProgressbar`
`class` | `Packet106Transaction`
`class` | `Packet107CreativeSetSlot`
`class` | `Packet108EnchantItem`
`class` | `Packet10Flying`
`class` | `Packet11PlayerPosition`
`class` | `Packet12PlayerLook`
`class` | `Packet130UpdateSign`
`class` | `Packet131MapData`
`class` | `Packet132TileEntityData`
`class` | `Packet13PlayerLookMove`
`class` | `Packet14BlockDig`
`class` | `Packet15Place`
`class` | `Packet16BlockItemSwitch`
`class` | `Packet17Sleep`
`class` | `Packet18Animation`
`class` | `Packet19EntityAction`
`class` | `Packet1Login`
`class` | `Packet200Statistic`
`class` | `Packet201PlayerInfo`
`class` | `Packet202PlayerAbilities`
`class` | `Packet203AutoComplete`
`class` | `Packet204ClientInfo`
`class` | `Packet205ClientCommand`
`class` | `Packet20NamedEntitySpawn`
`class` | `Packet21PickupSpawn`
`class` | `Packet22Collect`
`class` | `Packet23VehicleSpawn`
`class` | `Packet24MobSpawn`
`class` | `Packet250CustomPayload`
`class` | `Packet252SharedKey`
`class` | `Packet253ServerAuthData`
`class` | `Packet254ServerPing`
`class` | `Packet255KickDisconnect`
`class` | `Packet25EntityPainting`
`class` | `Packet26EntityExpOrb`
`class` | `Packet28EntityVelocity`
`class` | `Packet29DestroyEntity`
`class` | `Packet2ClientProtocol`
`class` | `Packet30Entity`
`class` | `Packet31RelEntityMove`
`class` | `Packet32EntityLook`
`class` | `Packet33RelEntityMoveLook`
`class` | `Packet34EntityTeleport`
`class` | `Packet35EntityHeadRotation`
`class` | `Packet38EntityStatus`
`class` | `Packet39AttachEntity`
`class` | `Packet3Chat`
`class` | `Packet40EntityMetadata`
`class` | `Packet41EntityEffect`
`class` | `Packet42RemoveEntityEffect`
`class` | `Packet43Experience`
`class` | `Packet4UpdateTime`
`class` | `Packet51MapChunk`
`class` | `Packet52MultiBlockChange`
`class` | `Packet53BlockChange`
`class` | `Packet54PlayNoteBlock`
`class` | `Packet55BlockDestroy`
`class` | `Packet56MapChunks`
`class` | `Packet5PlayerInventory`
`class` | `Packet60Explosion`
`class` | `Packet61DoorChange`
`class` | `Packet62LevelSound`
`class` | `Packet6SpawnPosition`
`class` | `Packet70GameEvent`
`class` | `Packet71Weather`
`class` | `Packet7UseEntity`
`class` | `Packet8UpdateHealth`
`class` | `Packet9Respawn`

Methods in net.minecraft.src that return Packet
`Packet` | `ItemMap.createMapDataPacket(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)` returns null if no update is to be sent
`Packet` | `ItemMapBase.createMapDataPacket(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)` returns null if no update is to be sent
`Packet` | `TileEntityMobSpawner.getDescriptionPacket()` Overriden in a sign to provide the text.
`Packet` | `TileEntity.getDescriptionPacket()` Overriden in a sign to provide the text.
`Packet` | `TileEntitySign.getDescriptionPacket()` Overriden in a sign to provide the text.
`static Packet` | `Packet.getNewPacket(int par0)` Returns a new instance of the specified Packet class.
`static Packet` | `Packet.readPacket(DataInputStream par0DataInputStream, boolean par1)` Read a packet, prefixed by its ID, from the data stream.

Methods in net.minecraft.src with parameters of type Packet
`void` | `MemoryConnection.addToSendQueue(Packet par1Packet)` Adds the packet to the correct send queue (chunk data packets go to a separate queue).
`void` | `NetClientHandler.addToSendQueue(Packet par1Packet)` Adds the packet to the send queue
`void` | `TcpConnection.addToSendQueue(Packet par1Packet)` Adds the packet to the correct send queue (chunk data packets go to a separate queue).
`void` | `NetworkManager.addToSendQueue(Packet var1)` Adds the packet to the correct send queue (chunk data packets go to a separate queue).
`static void` | `ModLoader.clientSendPacket(Packet packet)` Send a packet from the client
`boolean` | `Packet41EntityEffect.containsSameEntityIDAs(Packet par1Packet)` eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
`boolean` | `Packet34EntityTeleport.containsSameEntityIDAs(Packet par1Packet)` eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
`boolean` | `Packet202PlayerAbilities.containsSameEntityIDAs(Packet par1Packet)` eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
`boolean` | `Packet8UpdateHealth.containsSameEntityIDAs(Packet par1Packet)` eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
`boolean` | `Packet0KeepAlive.containsSameEntityIDAs(Packet par1Packet)` eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
`boolean` | `Packet6SpawnPosition.containsSameEntityIDAs(Packet par1Packet)` eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
`boolean` | `Packet55BlockDestroy.containsSameEntityIDAs(Packet par1Packet)` eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
`boolean` | `Packet10Flying.containsSameEntityIDAs(Packet par1Packet)` eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
`boolean` | `Packet28EntityVelocity.containsSameEntityIDAs(Packet par1Packet)` eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
`boolean` | `Packet203AutoComplete.containsSameEntityIDAs(Packet par1Packet)` eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
`boolean` | `Packet4UpdateTime.containsSameEntityIDAs(Packet par1Packet)` eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
`boolean` | `Packet43Experience.containsSameEntityIDAs(Packet par1Packet)` eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
`boolean` | `Packet255KickDisconnect.containsSameEntityIDAs(Packet par1Packet)` eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
`boolean` | `Packet16BlockItemSwitch.containsSameEntityIDAs(Packet par1Packet)` eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
`boolean` | `Packet30Entity.containsSameEntityIDAs(Packet par1Packet)` eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
`boolean` | `Packet204ClientInfo.containsSameEntityIDAs(Packet par1Packet)` eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
`boolean` | `Packet39AttachEntity.containsSameEntityIDAs(Packet par1Packet)` eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
`boolean` | `Packet.containsSameEntityIDAs(Packet par1Packet)` eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
`boolean` | `Packet5PlayerInventory.containsSameEntityIDAs(Packet par1Packet)` eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
`boolean` | `Packet35EntityHeadRotation.containsSameEntityIDAs(Packet par1Packet)` eg return packet30entity.entityId == entityId; WARNING : will throw if you compare a packet to a different packet class
`void` | `MemoryConnection.processOrCachePacket(Packet par1Packet)` acts immiditally if isWritePacket, otherwise adds it to the readCache to be processed next tick
`void` | `NetClientHandler.quitWithPacket(Packet par1Packet)`
`static void` | `ModLoader.sendPacket(Packet packet)` Send a packet from client to server
`void` | `EntityTracker.sendPacketToAllAssociatedPlayers(Entity par1Entity, Packet par2Packet)` sends to the entity if the entity is a player
`void` | `EntityTrackerEntry.sendPacketToAllAssociatedPlayers(Packet par1Packet)` if this is a player, then it recieves the message also
`void` | `ServerConfigurationManager.sendPacketToAllPlayers(Packet par1Packet)` sends a packet to all players
`void` | `ServerConfigurationManager.sendPacketToAllPlayersInDimension(Packet par1Packet, int par2)` Sends a packet to all players in the specified Dimension
`void` | `EntityTracker.sendPacketToAllPlayersTrackingEntity(Entity par1Entity, Packet par2Packet)` does not send the packet to the entity if the entity is a player
`void` | `EntityTrackerEntry.sendPacketToAllTrackingPlayers(Packet par1Packet)` if this is a player, then it is not informed
`void` | `NetServerHandler.sendPacketToPlayer(Packet par1Packet)` addToSendQueue.
`void` | `ServerConfigurationManager.sendToAllNear(double par1, double par3, double par5, double par7, int par9, Packet par10Packet)` params: x,y,z,d,dimension.
`void` | `ServerConfigurationManager.sendToAllNearExcept(EntityPlayer par1EntityPlayer, double par2, double par4, double par6, double par8, int par10, Packet par11Packet)` params: srcPlayer,x,y,z,d,dimension.
`static void` | `ModLoader.serverSendPacket(NetServerHandler handler, Packet packet)`
`void` | `NetHandler.unexpectedPacket(Packet par1Packet)` Default handler called for packets that don't have their own handlers in NetClientHandler; currentlly does nothing.
`void` | `NetServerHandler.unexpectedPacket(Packet par1Packet)` Default handler called for packets that don't have their own handlers in NetClientHandler; currentlly does nothing.
`void` | `NetLoginHandler.unexpectedPacket(Packet par1Packet)` Default handler called for packets that don't have their own handlers in NetClientHandler; currentlly does nothing.
`static void` | `Packet.writePacket(Packet par0Packet, DataOutputStream par1DataOutputStream)` Writes a packet, prefixed by its ID, to the data stream.

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