return {
    EnableGrowthBoost = false,
    GrowthSpeedMultiplier = 1.0,

    DefaultBaseGrowthSeconds = 120,
    ResourceBaseGrowthSeconds = {
        Titanium = 120,
    },
    DepositDelayAfterReadySeconds = 5,

    DepositAmountDefault = 5,
    DepositAmounts = {
    },
    RetryDepositSeconds = 30,

    StorageRadius = 20000.0,
    MaxStorageTargetsTried = 12,
    StrictNearestStorage = true,
    ReacquireObjectsBeforeDeposit = true,
    TryBoundMemberCalls = true,

    StartupDelayMs = 5000,
    TickMs = 1000,
    ScanSeconds = 3,
    MaxFarmsPerTick = 4,

    PauseDuringMapUnload = true,
    MapUnloadPauseSeconds = 20,
    ClearRuntimeStateOnEndPlay = true,
    UseLifecycleHooks = false,
    ProcessOnlyFreshScans = true,
    ClearObjectListsAfterTick = true,
    LogShutdown = false,

    UseDirectClassScan = true,
    UseComponentOwnerScan = true,
    UseBeginPlayHook = false,
    UseActorNameFallbackScan = false,

    FarmClassNames = {
        "BP_MetalFarm_C",
        "BP_MetalFarm",
        "/Game/Blueprints/BaseBuilding/BP_MetalFarm.BP_MetalFarm_C",
        "BlueprintGeneratedClass'/Game/Blueprints/BaseBuilding/BP_MetalFarm.BP_MetalFarm_C'",
    },
    FarmComponentClassNames = {
        "UWESeedGrowerComponent",
        "UWESeedGrowerReplicatorComponent",
        "UWEInventoryComponent",
        "UWEInventoryInteractionComponent",
        "UWEPowerSystemComponent",
        "UWESaveComponent",
    },

    StorageClassNames = {
        "BP_Locker_Wall_C",
        "BP_Locker_Floor_C",
        "BP_Storage_Cache_C",
        "BP_Tailing_Chest_C",
        "SN2Locker",
        "BP_FloatingLocker_Carryable_C",
        "BP_HeavyFloatingLocker_Carryable_C",
        "BP_SuperHeavyFloatingLocker_Carryable_C",
        "BP_WorldSupplyLocker_C",
        "BP_BoxOfHolding_C",
    },
    StorageComponentClassNames = {
        "UWEInventoryComponent",
        "UWEInventoryInteractionComponent",
        "UWESaveComponent",
    },

    RestartAfterSuccessfulDeposit = true,
    ClearOreBlockAfterDeposit = true,
    CallBreakOnSeedAfterDeposit = true,
    HideSeedAfterDeposit = true,
    DestroySeedActorAfterDeposit = true,
    ResetMetalFarmMeshesAfterDeposit = true,
    CallCollectHarvestAfterDeposit = false,
    HideDepositAfterSuccess = false,

    LockFarmAfterSuccessfulDeposit = true,
    RestartCooldownUsesCycleSeconds = true,

    LogStartup = true,
    LogScans = false,
    LogNewFarms = false,
    LogStorage = false,
    LogTimerDone = false,
    LogSuccess = false,
    LogFailures = true,
    LogDiagnostics = false,
    PreferResourceNameFallback = true,
    Verbose = false,
}
