# HTML Tags
TAG_LEGENDARY_HEADER = [COLOR="Purple"][SIZE="4"]{0}[/SIZE][/COLOR]
TAG_LEGENDARY_ITEMTYPE = [COLOR="Purple"][SIZE="3"]{0}[/SIZE][/COLOR]
TAG_LEGENDARY_SET = [COLOR="Purple"][SIZE="3"]{0}[/SIZE][/COLOR]
TAG_EPIC_HEADER = [COLOR="Blue"][SIZE="4"]{0}[/SIZE][/COLOR]
TAG_EPIC_ITEMTYPE = [COLOR="Blue"][SIZE="3"]{0}[/SIZE][/COLOR]
TAG_EPIC_SET = [COLOR="Blue"][SIZE="3"]{0}[/SIZE][/COLOR]
TAG_LIST_BEGIN = [SPOILER2][LIST]
TAG_LIST_END = [/LIST][/SPOILER2]
TAG_LIST_ITEM = [*] {0}
TAG_LIST_ITEM_MULTI = [*] {0} x {1,number,integer}
TAG_LIST_ITEM_EPIC = [*] {0}
TAG_LIST_ITEM_EPIC_MULTI = [*] {0} x {1,number,integer}
TAG_LIST_ITEM_LEGENDARY = [*] {0}
TAG_LIST_ITEM_LEGENDARY_MULTI = [*] {0} x {1,number,integer}
# Headlines
TXT_LEGENDARY_ITEMS = Legendary Items
TXT_EPIC_ITEMS = Epic Items
ArmorProtective_Head = Helm
ArmorProtective_Shoulders = Shoulders
ArmorProtective_Chest = Chest Armor
ArmorProtective_Hands = Gloves
ArmorProtective_Legs = Pants
ArmorProtective_Feet = Boots
ArmorProtective_Waist = Belt
ArmorJewelry_Amulet = Amulet
ArmorJewelry_Medal = Medal
ArmorJewelry_Ring = Ring
WeaponMelee_Axe = Axe
WeaponMelee_Dagger = Dagger
WeaponMelee_Mace = Mace
WeaponHunting_Ranged1h = Ranged
WeaponMelee_Scepter = Scepter
WeaponMelee_Sword = Sword
WeaponArmor_Shield = Shield
WeaponArmor_Offhand = Off-Hand
WeaponMelee_Axe2h = 2H Axe
WeaponMelee_Mace2h = 2H Mace
WeaponHunting_Ranged2h = 2H Ranged
WeaponMelee_Sword2h = 2H Sword
WeaponHunting_Spear = Spear
WeaponMagical_Staff = 2H Staff
ItemArtifactFormula = Blueprint