[main] ; offset in camera space (X: right, Y: up, Z: forward), added to free-aim & lock-on camera modes socket-offset = (0.6, 0.0, 0) ; additional local camera offset while free-aim-ing, aligned with the horizontal plane offset = (0.0, 0.0, 0.0) ; additional offset while locked-on (relative to the direction between your character and the target) offset-lockon = (0.2, 0.0, 0.0) ; if > 0.0, tries to keep the camera leveled with the lock-on targets dynamic-y-offset = 0.3 dynamic-y-offset-max = 1.0 ; if > 0.0, pulls the camera further away as the Y-axis distance to the lock-on target increases dynamic-distance-offset = 0.0 dynamic-distance-offset-max = 3.0 ; Recommended value in range (0.001, 0.2) dynamic-offset-distance-falloff = 0.05 ; Whether to disable offset during critical attack animations auto-toggle-critical = yes ; Remove offset while riding torrent (except while locked-on) auto-toggle-torrent = no ; Remove offset while sprinting on-foot with free-aim auto-toggle-sprinting = no ; Remove offset while in the menu screen auto-toggle-menu = no ; Multiplier to lock-on vertical aim offset (lower values move the target point closer to the middle of the screen) target-view-offset-multiplier = 0.67 ; Added to the lock-on aim function, affects the targets' horizontal position on-screen (unit: radian) target-aim-offset-yaw = 0 ; offset interpolation speed while turning (set to 0 to disable interpolation) interpolation-speed = 0 ; If =/= 0, Make the camera swing between either size of the player character depending on the lock-on target's position, best used with high pivot tracking speed lockon-swing-speed = 0.0 ; If =/= 0, swing the camera between either side while the player character is moving. freeaim-swing-speed = 0.0 ; Relative velocity threshold for offset swing swing-threshold = 0.0 ; How much to push the camera to max offset distance while swinging (values too high may cause it to get stuck on one side) swing-push = 0.5 [keybinding] ; modifier keys have to go before the trigger key, separated by a '+' ; eg. ; alt + f4 ; disable/enable camera offset toggle = alt + o ; additively inverts x axis switch-side = [experimental] ; if true, watch the config file for changes while running & loads all function hooks ignoring force-all-hooks track-config-changes = yes ; Forces the creation of all function hooks regardless of config values (shouldn't change the mod's behavior) force-all-hooks = no