[wpn_knife]:identity_immunities
GroupControlSection			= spawn_group
discovery_dependency 		= 
$spawn              		= "weapons\knife"
$npc                		= off
$prefetch 		    		= 8
scheduled           		= off
cform						= skeleton
description					= enc_weapons1_wpn-knife

ef_weapon_type				= 1

class						= WP_KNIFE

visual						= weapons\knife\wpn_knife.ogf
inv_name					= st_knife

inv_name_short				= st_knife
inv_weight					= 0
inv_grid_width				= 2
inv_grid_height				= 1
inv_grid_x					= 18
inv_grid_y					= 8

kill_msg_x					= 197
kill_msg_y					= 177
kill_msg_width				= 53
kill_msg_height				= 16

show_ammo					= false

slot						= 0
animation_slot				= 5
single_handed				= 1

hud							= wpn_knife_hud
	
cost						= 70

hand_dependence		     	= 1

cam_relax_speed          	= 5.0
cam_dispersion           	= 0.9
cam_max_angle		     	= 7
cam_max_angle_horz			= 5.0
cam_step_angle_horz			= 0.5


fire_dispersion          	= 0.5
fire_dispersion_add      	= 5.3
fire_dispersion_relax    	= 0.6
fire_dispersion_base	 	= 0.5
disp_vel_factor		     	= 0.9
disp_crouch_factor	     	= 0.75
disp_jump_factor	     	= 7
fire_dispersion_condition_factor = 0.0
misfire_probability 		= 0.0
condition_shot_dec 			= 0.0

direction                	= 0, 0, 1
shell_point		         	= 0.0, 0.0, 0.0
fire_point               	= 0.0, 0.1, 0.4

flame_particles			 	= 

rpm_empty_click 	     	= 200

; ttc	
hit_power                	= 1.80, 2.00, 2.20, 2.40
hit_impulse		         	= 120
hit_type				 	= wound

hit_power_2                	= 1.80, 2.00, 2.20, 2.40
hit_impulse_2	         	= 120
hit_type_2				 	= wound_2

fire_distance            	= 1.4;1.8
bullet_speed			 	= 1000;500			;начальная скорость пули
rpm                      	= 1000;600
; end ttc

normal                   	= 0, 1, 0
; jrmy - fix 3rd person position
; position                 	= -0.021, -0.078, 0.0
; orientation              	= 0,90,0
position                 	= -0.021, -0.082, 0.030
orientation              	= 0,90,-18
startup_ammo             	= 1000
wm_size                  	= 0.10

light_disabled				= true

ph_mass			         	= 4

ammo_limit		         	= 180
ammo_current		     	= 90
ammo_elapsed		     	= 0
	
ammo_mag_size		     	= 0
ammo_class				 	= ammo_9x39_pab9
	
min_radius               	= 50
max_radius               	= 50

scope_status				= 0
silencer_status				= 0
grenade_launcher_status		= 0
zoom_enabled				= false

snd_shoot = weapons\knife_1,1.0 ; nv101025 force SMM compatibility

weapon_remove_time			= 5000	;время уничтожения оружия (с учетом TimeFactor) для мультиплеера

[wpn_knife_hud]
shell_point					= 0.0, 0.0, 0.0
fire_point          		= 0.05, 0.0, 0.1
fire_bone           		= wpn_knife_0

orientation         		= 0,0,0
position            		= 0,0,0
visual              		= weapons\knife\wpn_knife_hud.ogf

anim_idle					= idle
anim_draw					= draw
anim_hide					= hide
anim_shoot1_start			= shoot1_start
anim_shoot2_start			= shoot2_start
anim_shoot1_end				= shoot1_end
anim_shoot2_end				= shoot2_end
anim_idle_sprint			= idle_sprint
