[levels]
	level01
	level02
	level03
	level04
	level05
	level06
	level07
	level08
	level09
	level10
	level11
;	level12
	level13
	level14
	level15
	level16
	level17
;	level18
	level19
	level20
;	level21


[level01]
 name   = L01_Escape
 caption = "L01_Escape"
 offset  = 3000.0,	1000.0,	0.0
 id   = 01

[level02]
 name   = L02_Garbage
 caption = "L02_Garbage"
 offset  = 3000.0,	1000.0,	1000.0
 id = 02

[level03]
 name   = L03_Agroprom
 caption = "L03_Agroprom"
 offset  = 2000.0,	1000.0,	1000.0
 id   = 03

[level04]
 name   = l03u_agr_underground
 caption = "l03u_agr_underground"
 offset  = 2000.0,	800.0,	1000.0
 id   = 04

[level05]
 name   = l04_darkvalley
 caption = "l04_darkvalley"
 offset  = 4000.0,	1000.0,	1000.0
 id   = 05

[level06]
 name   = l04u_LabX18
 caption = "l04u_LabX18"
 offset  = 4000.0,	800.0,	1000.0
 id   = 06

[level07]
 name   = L05_Bar
 caption = "L05_Bar"
 offset  = 3000.0,	1000.0,	2000.0
 id   = 07

[level08]
 name   = L06_rostok
 caption = "L06_rostok"
 offset  = 2000.0,	1000.0,	2000.0
 id   = 08

[level09]
 name   = l08_yantar
 caption = "l08_yantar"
 offset  = 1000.0,  1000.0, 2000.0
 id   = 09

[level10]
 name   = l08u_brainlab
 caption = "l08u_brainlab"
 offset  = 1000.0,   800.0, 2000.0
 id   = 10

[level11]
 name   = L07_Military
 caption = "L07_Military"
 offset  = 3000.0,	 1000.0, 3000.0
 id   = 11

; [level12]
 ; name   = L09_Deadcity
 ; caption = "L09_Deadcity"
 ; offset  = 1000.0, 1000.0,	3000.0
 ; id   = 12

[level13]
 name   = l10_radar
 caption = "l10_radar"
 offset  = 3000.0, 1000.0,	4000.0
 id   = 13

[level14]
 name   = L11_Pripyat
 caption = "L11_Pripyat"
 offset  = 3000.0,     1000.0,   5000.0
 id   = 14

[level15]
 name   = L12_Stancia
 caption = "L12_Stancia"
 offset  = 2000.0, 1000.0, 8000.0
 id   = 15

[level16]
 name   = L12U_Sarcofag
 caption = "L12U_Sarcofag"
 offset  = 2000.0,  1200.0,    8000.0
 id   = 16

[level17]
 name   = l12u_control_monolith  
 caption = "l12u_control_monolith"
 offset  = 2000.0,   1400.0,    8000.0
 id   = 17

; [level18]
 ; name   = k01_darkscape
 ; caption = "k01_darkscape"
 ; offset  = 4000.0,     1000.0,  0.0
 ; id   = 18

[level19]
 name   = L12_Stancia_2
 caption = "L12_Stancia_2"
 offset  = 2000.0, 1000.0, 9000.0
 id   = 19

[level20]
 name   = l10u_bunker
 caption = "l10u_bunker"
 offset  = 3000.0, 800.0,	4000.0
 id   = 20

; [level21]
 ; name   = l23_final_battle
 ; caption = "l23_final_battle"
 ; offset  = 2000.0, 800.0, 9000.0
 ; id   = 21

