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Binding of Isaac - Afterbirth+ Lua Reference/Guide
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Functions | |
| boolean | IsButtonTriggered (integer button, integer controllerId) |
| boolean | IsButtonPressed (integer button, integer controllerId) |
| float | GetButtonValue (integer button, integer controllerId) |
| boolean | IsActionTriggered (integer action, integer controllerId) |
| boolean | IsActionPressed (integer action, integer controllerId) |
| float | GetActionValue (integer action, integer controllerId) |
| boolean | IsMouseBtnPressed (integer button) |
| Vector | GetMousePosition (boolean gameCoords) |
| float Input::GetActionValue | ( | integer | action, |
| integer | controllerId | ||
| ) |
| float Input::GetButtonValue | ( | integer | button, |
| integer | controllerId | ||
| ) |
| Vector Input::GetMousePosition | ( | boolean | gameCoords | ) |
| boolean Input::IsActionPressed | ( | integer | action, |
| integer | controllerId | ||
| ) |
| boolean Input::IsActionTriggered | ( | integer | action, |
| integer | controllerId | ||
| ) |
| boolean Input::IsButtonPressed | ( | integer | button, |
| integer | controllerId | ||
| ) |
| boolean Input::IsButtonTriggered | ( | integer | button, |
| integer | controllerId | ||
| ) |
| boolean Input::IsMouseBtnPressed | ( | integer | button | ) |