This is the complete list of members for Level, including all inherited members.
| AddAngelRoomChance(float Chance) | Level | |
| AddCurse(LevelCurse Curse, boolean ShowName) | Level | |
| ApplyBlueMapEffect() | Level | |
| ApplyCompassEffect(boolean Persistent) | Level | |
| ApplyMapEffect() | Level | |
| CanOpenChallengeRoom(integer RoomIndex) | Level | |
| CanSpawnDevilRoom() | Level | |
| CanStageHaveCurseOfLabyrinth(LevelStage Stage) | Level | |
| ChangeRoom(integer RoomIndex) | Level | |
| DisableDevilRoom() | Level | |
| DungeonReturnPosition | Level | |
| DungeonReturnRoomIndex | Level | |
| EnterDoor | Level | |
| ForceHorsemanBoss(integer Seed) | Level | |
| GetAbsoluteStage() | Level | |
| GetAngelRoomChance() | Level | |
| GetCanSeeEverything() | Level | |
| GetCurrentRoom() | Level | |
| GetCurrentRoomDesc() | Level | |
| GetCurrentRoomIndex() | Level | |
| GetCurseName() | Level | |
| GetCurses() | Level | |
| GetDevilAngelRoomRNG() | Level | |
| GetDungeonPlacementSeed() | Level | |
| GetEnterPosition() | Level | |
| GetHeartPicked() | Level | |
| GetLastBossRoomListIndex() | Level | |
| GetLastRoomDesc() | Level | |
| GetName(LevelStage Stage, StageType Type, integer Curses, int InfiniteLevel, boolean Dyslexia) | Level | |
| GetNonCompleteRoomIndex() | Level | |
| GetPreviousRoomIndex() | Level | |
| GetRandomRoomIndex(boolean IAmErrorRoom, integer Seed) | Level | |
| GetRoomByIdx(integer RoomIdx) | Level | |
| GetRoomCount() | Level | |
| GetRooms() | Level | |
| GetStage() | Level | |
| GetStageType() | Level | |
| GetStartingRoomIndex() | Level | |
| GetStateFlag(Level::StateFlag StateFlag) | Level | |
| GreedModeWave | Level | |
| HasBossChallenge() | Level | |
| InitializeDevilAngelRoom(boolean ForceAngel, boolean ForceDevil) | Level | |
| IsAltStage() | Level | |
| IsDevilRoomDisabled() | Level | |
| IsNextStageAvailable() | Level | |
| LeaveDoor | Level | |
| QueryRoomTypeIndex(RoomType RoomType, boolean Visited, RNG rng) | Level | |
| RemoveCompassEffect() | Level | |
| RemoveCurse(LevelCurse Curse) | Level | |
| RemoveCurses() | Level | |
| SetCanSeeEverything(boolean Value) | Level | |
| SetHeartPicked() | Level | |
| SetNextStage() | Level | |
| SetRedHeartDamage() | Level | |
| SetStage(LevelStage Stage, StageType StageType) | Level | |
| SetStateFlag(Level::StateFlag StateFlag, boolean Val) | Level | |
| ShowMap() | Level | |
| ShowName(boolean Sticky) | Level | |
| UncoverHiddenDoor(integer CurrentRoomIdx, DoorSlot Slot) | Level | |
| Update() | Level | |
| UpdateVisibility() | Level | |