This is the complete list of members for Level, including all inherited members.
  | AddAngelRoomChance(float Chance) | Level |  | 
  | AddCurse(LevelCurse Curse, boolean ShowName) | Level |  | 
  | ApplyBlueMapEffect() | Level |  | 
  | ApplyCompassEffect(boolean Persistent) | Level |  | 
  | ApplyMapEffect() | Level |  | 
  | CanOpenChallengeRoom(integer RoomIndex) | Level |  | 
  | CanSpawnDevilRoom() | Level |  | 
  | CanStageHaveCurseOfLabyrinth(LevelStage Stage) | Level |  | 
  | ChangeRoom(integer RoomIndex) | Level |  | 
  | DisableDevilRoom() | Level |  | 
  | DungeonReturnPosition | Level |  | 
  | DungeonReturnRoomIndex | Level |  | 
  | EnterDoor | Level |  | 
  | ForceHorsemanBoss(integer Seed) | Level |  | 
  | GetAbsoluteStage() | Level |  | 
  | GetAngelRoomChance() | Level |  | 
  | GetCanSeeEverything() | Level |  | 
  | GetCurrentRoom() | Level |  | 
  | GetCurrentRoomDesc() | Level |  | 
  | GetCurrentRoomIndex() | Level |  | 
  | GetCurseName() | Level |  | 
  | GetCurses() | Level |  | 
  | GetDevilAngelRoomRNG() | Level |  | 
  | GetDungeonPlacementSeed() | Level |  | 
  | GetEnterPosition() | Level |  | 
  | GetHeartPicked() | Level |  | 
  | GetLastBossRoomListIndex() | Level |  | 
  | GetLastRoomDesc() | Level |  | 
  | GetName(LevelStage Stage, StageType Type, integer Curses, int InfiniteLevel, boolean Dyslexia) | Level |  | 
  | GetNonCompleteRoomIndex() | Level |  | 
  | GetPreviousRoomIndex() | Level |  | 
  | GetRandomRoomIndex(boolean IAmErrorRoom, integer Seed) | Level |  | 
  | GetRoomByIdx(integer RoomIdx) | Level |  | 
  | GetRoomCount() | Level |  | 
  | GetRooms() | Level |  | 
  | GetStage() | Level |  | 
  | GetStageType() | Level |  | 
  | GetStartingRoomIndex() | Level |  | 
  | GetStateFlag(Level::StateFlag StateFlag) | Level |  | 
  | GreedModeWave | Level |  | 
  | HasBossChallenge() | Level |  | 
  | InitializeDevilAngelRoom(boolean ForceAngel, boolean ForceDevil) | Level |  | 
  | IsAltStage() | Level |  | 
  | IsDevilRoomDisabled() | Level |  | 
  | IsNextStageAvailable() | Level |  | 
  | LeaveDoor | Level |  | 
  | QueryRoomTypeIndex(RoomType RoomType, boolean Visited, RNG rng) | Level |  | 
  | RemoveCompassEffect() | Level |  | 
  | RemoveCurse(LevelCurse Curse) | Level |  | 
  | RemoveCurses() | Level |  | 
  | SetCanSeeEverything(boolean Value) | Level |  | 
  | SetHeartPicked() | Level |  | 
  | SetNextStage() | Level |  | 
  | SetRedHeartDamage() | Level |  | 
  | SetStage(LevelStage Stage, StageType StageType) | Level |  | 
  | SetStateFlag(Level::StateFlag StateFlag, boolean Val) | Level |  | 
  | ShowMap() | Level |  | 
  | ShowName(boolean Sticky) | Level |  | 
  | UncoverHiddenDoor(integer CurrentRoomIdx, DoorSlot Slot) | Level |  | 
  | Update() | Level |  | 
  | UpdateVisibility() | Level |  |